this is amazing and the fact that it's your first game dev project is even more impressive
@alexandrmonichev5929 Жыл бұрын
Not only he made pixel Hollow Knight, but he also completed PoP
@pokefreak2112 Жыл бұрын
Wow this is super impressive as a first gamedev project!
@Flux0_0-u2d5 ай бұрын
03:49 dude you even recreated the thing you are awesome
@hollowknight796111 ай бұрын
Now we are waiting for the full version of the Hollow Knight in this style!
@VortexYoutube11 ай бұрын
You did an amazing job. I hope your project will become even more popular in the community🍷
@biblicallyaccuratebeing Жыл бұрын
incredible work! i like that it looks more gothic
@prodbyprodby1633 Жыл бұрын
I can't get over the fact how good this is! And not to mention inspiring, too. Great work, keep going!
@anaskhan-lz2hk7 ай бұрын
Bro can recreate any game if given time just brilliant
@JJ-ds2get-her Жыл бұрын
Too good, skill for both dev and game.
@pacojimenez4724 Жыл бұрын
as a person who beats path of pain when im bored this looks kinda easy
@Eversunshine Жыл бұрын
I have some friends who are not really good at video games, so that's for making sure everyone can finish the game😂
@ncyber Жыл бұрын
This is insane, dude! Great job
@Zaluuk11 ай бұрын
First he remade Path of Pain in Godot, then he learned to complete it. That's some true dedication.
@hawkfeather6802 Жыл бұрын
This game looks really cool!
@TheTylerCathey Жыл бұрын
yo... great job man. this is awsome
@EmpinadoMaxbmdggTheSun Жыл бұрын
Bro I'm literally thinking about making pixelated hollow knight in gd 2.2 Cool work btw)
@thewitchidolsachika6682 Жыл бұрын
My thoughts too. With the insane triggers 2.2 adds you can I am pretty sure implement a combat system, there was even a video with that and platformer mode just for the regular ingame world.
@EmpinadoMaxbmdggTheSun Жыл бұрын
@@thewitchidolsachika6682 I think combat system is the last thing to worry about, would be much harder to implement tricky HK movement with many abilities (platformer mode in 2.2 is expanding on gd controls system, but it still pretty limited)
@thewitchidolsachika6682 Жыл бұрын
@@EmpinadoMaxbmdggTheSun it honestly depends on how whale the project is, it's like you either make single levels for all locations and bosses, or you literally make a ginormous pack of all the HK screens with pickable abilities (dash/moth wings, mantis claw) and even magic. it's hard to speak into the future, perhaps the limits of 2.2 could allow to make an entire HK location in a single level, with some pretty insane features like working geo and charms, or it could be lesser than that, who knows!
@EmpinadoMaxbmdggTheSun Жыл бұрын
I'm not really so experienced creator, but I think I could theoretically try to recreate as much stuff from the game as possible. Although I'm probably gonna start from just recreating a mantis lords fight
@lucasvega3276 Жыл бұрын
This is insane, congratulations!
@juIiamachine11 ай бұрын
This is absolutely beautiful!
@VinodSingh-im4lsАй бұрын
This is insane bro
@the_082811 ай бұрын
5:17 this block???
@hungryhuskyDM9 ай бұрын
Now you can reskin it and you have your own game.
@michaelskopnenko596311 ай бұрын
Awesome game! But I think that making spikes more visually notable will help it a lot😅 I always think spikes and platform are the same😅
@DetectiveSlap Жыл бұрын
Simply incredible.
@togekiss09 Жыл бұрын
It's really good but I play with a different keyboard settings so I keep doing stuff like atacking instead of dashing 😅
@togekiss09 Жыл бұрын
And the infinite health is nice, getting instantly teleported to the checkpoint without worrying about health is pretty good, it's like celeste 😅
@DarkFlameWeaver Жыл бұрын
This is actually really Impressive
@DarkFlameWeaver11 ай бұрын
@@vinicesartczz hello
@lesmolbee5356 Жыл бұрын
This is really impressive! but i guess you missed the oportunity to add a 8-bit cover of Path of Pain
@isaacpianos5208 Жыл бұрын
Omg hollow Knight that my pc can take
@VGPT35599 ай бұрын
You are talented af
@grihadash78 Жыл бұрын
Good work, for two weeks! But I saw some differences in physics, and this need to correct: 1. Speed of Dash and C-Dash must be slower 2. When you on wall, sliding down must have acceleration limit 3. Calibrate jumping trajectory Also I saw trouble in recognizing spiked vines
@Eversunshine Жыл бұрын
Thanks for your feedback!
@mm3200 Жыл бұрын
Do we really need to make that level any more harder. Seems as if it isn't enough to just finish the level, but you have to write it your self in different engine to match the original, then finish it. Amazing job by the way, such task isn't trivial.
@ziep74577 ай бұрын
This is so good wtf
@Ah2o5b Жыл бұрын
This is so impressive Both the art and the project if you want some help in Godot 4 I would love to assist in future project even for a fan game.
@N.cria710 ай бұрын
Ei! isso é muito bom! porque eu já passei do caminho da dor no hollow knight original, e eu descobri que a passagem secreta bloqueou para sempre, então eu não posso mais jogar! e nessa versão pixel eu posso jogar quando eu quiser! ou então colocar mods no hollow knight do caminho da dor.
@Shard_vs Жыл бұрын
this is very impressive
@idklolhaha9717 Жыл бұрын
Fantastic!
@austenefe Жыл бұрын
Are you have any experience with programming before or did you learn everything in two weeks? I'm interested in game developing lately but can't even do a dash mechanic in like a month. How did you learn it's so incredible
@Eversunshine Жыл бұрын
I learned some python basics a few years ago. Besides, I can also write vex codes in houdini, a VFX software
@themailman9497 Жыл бұрын
Very nice!
@RRX1r10 ай бұрын
Amazing bro
@LeonHK.11 ай бұрын
👏👏👏
@thock_enjoyer Жыл бұрын
AMAZING
@MountainLabsYT8 ай бұрын
Epic
@Other_Grin Жыл бұрын
Everything is great except the spikes. Because they are too similar to the floor and walls
@moinshaikh1871 Жыл бұрын
This is amazing, can you link me some tutorial for learning godot?
@Eversunshine Жыл бұрын
I mainly watched Chris' Tutorials
@sloppyy10 ай бұрын
any chance we could see the source code, particularly for the player movement? i've been really struggling for weeks now to implement hollow knight inspired movement in my first godot project and i can't find many specific examples of this online (looking for them is how i ended up at this video)
@D3nizFps Жыл бұрын
Good job bro
@starscout76 Жыл бұрын
What happened the clocktower? Will this project come back?
@Thauan702011 ай бұрын
end in this game
@manfredinigamer11 ай бұрын
Could you pleeeeaase share the project files as well?
@username-rq9wv Жыл бұрын
Could you please make a version for macOS!
@Eversunshine Жыл бұрын
Sorry but makeing a mac version is a little complex to me😓
@KinoAr5534_Official11 ай бұрын
Hi can you add a control setting
@username-rq9wv Жыл бұрын
I don't know if you saw my comment, build a macOS version is easy enough using CI on any public git reposiroty service. Repository itself could be private
@Eversunshine Жыл бұрын
Sorry, I only learned Godot for 2 weeks and this is basically my first game... Is there ant tutorial to export macOS version?
@NotHalfEatenPotatoes9 ай бұрын
Bro literally did what I did for my first game but proceeded to make it at least 2000x better. What inspired you to make this project by the way?
@Eversunshine9 ай бұрын
Well, I was going to study abroad for animation but my visa got rejected. So I have to take a gap year. I just wanna learn something new and see what I can do.
@komi51803 ай бұрын
try making with parry
@Nmg...3 ай бұрын
Hey where'd you learn godot I'm tryna learn it so i can make a pixelated elden Ring
@NotHalfEatenPotatoes9 ай бұрын
If this took you 2 weeks, just become a game developer already and start raking in all the money
@Виктория-в9ь3б4 ай бұрын
Выглядит очень круто, но какая же эта локация страшная для прохождения...
@thepro4805 Жыл бұрын
hey could you port it to linux so i could TAS this? pleaseeee