I made Dark Souls COMBAT but WORSE - Resttore Devlog #4

  Рет қаралды 29,597

s4bishii

s4bishii

Күн бұрын

𝗦𝗨𝗣𝗣𝗢𝗥𝗧 𝗠𝗘
● Wishlist Resttore on 𝗦𝗧𝗘𝗔𝗠: store.steampowered.com/app/27...
● Support Me on 𝗣𝗔𝗧𝗥𝗘𝗢𝗡: / s4bishii
Affiliate Links:
► Learn how to animate like a pro using Blender: toanimate.teachable.com/a/aff...
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Hello and welcome to a new Resttore devlog. Join me in this one as I try to replicate the main combat mechanics from Dark Souls using Unreal Engine 5. Note that the animations at the moment are pretty crappy but the core gameplay is fully functional.
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𝗦𝗢𝗖𝗜𝗔𝗟𝗦
Twitter - / s4bishii
Discord - / discord
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𝗖𝗛𝗔𝗣𝗧𝗘𝗥𝗦
00:00 - Intro
00:31 - What do I need?
00:51 - Working on the combat
03:32 - Patreon Announcement :)
03:46 - Fixing Animations
04:17 - Demonstration of the combat system
05:07 - I need your ideas
06:04 - Bow
06:37 - Target Lock-on
06:54 - Defense
𝗠𝗨𝗦𝗜𝗖
Track: Color Parade - A Clearing
Music from #Uppbeat (free for Creators!):
uppbeat.io/t/color-parade/a-c...
License code: NOCJCDN2BPGQLRWG
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Track: Sapphire - Prigida
Music from #Uppbeat (free for Creators!):
uppbeat.io/t/prigida/sapphire
License code: VTN2UCSEP4BQPBRM
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Track: (FREE FOR PROFIT) smooth brent faiyaz rnb type beat - "fire"
Watch: • (FREE FOR PROFIT) smoo...
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Track: smooth rnb trapsoul type beat - "come thru" - pink
Watch: • (FREE FOR PROFIT) smoo...
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This is a game development video similar to the devlog series that Randy, Code Monkey, Pontypants or AIA do for their own indie games.

Пікірлер: 150
@s4bishii
@s4bishii 8 ай бұрын
Hey there, if you can afford it, please consider supporting me on Patreon, it really does make a big difference ► www.patreon.com/s4bishii
@mattmurphy7030
@mattmurphy7030 11 ай бұрын
You’re selling yourself short, those animations are really good for programmer art
@s4bishii
@s4bishii 11 ай бұрын
Thanks! :)
@advancenine
@advancenine 11 ай бұрын
Wow dude that's alot of work. Honestly it looks really good already and it's going to look amazing as you continue to improve the animations. Well done!
@s4bishii
@s4bishii 11 ай бұрын
Thanks man! It means a lot
@PooShPoP
@PooShPoP 11 ай бұрын
Looking good man keep it up. You’re devlogs are top of my radar lately. Looking forward to the next!
@s4bishii
@s4bishii 11 ай бұрын
Ooh thanks! I feel honored :D
@blackcitadelstudios
@blackcitadelstudios 11 ай бұрын
Looking good! ❤ I just finished my combat system too. Polishing the feel for it as of the moment.
@s4bishii
@s4bishii 11 ай бұрын
I saw your devlogs on combat, great work! I hope my combat is that good someday
@blackcitadelstudios
@blackcitadelstudios 11 ай бұрын
@@s4bishii thanks. ☺️🙏
@devkumo
@devkumo 11 ай бұрын
Let's go dude, it's coming along great 👌
@s4bishii
@s4bishii 11 ай бұрын
Thanks Kumo ☺
@90milesstudios
@90milesstudios 11 ай бұрын
Great video !!!! keep up the good work brother 🤍
@s4bishii
@s4bishii 11 ай бұрын
Thanks bro!
@hamzahgamedev
@hamzahgamedev 11 ай бұрын
Mind blowing devlog. One of the main sources of inspiration for my own devlogs haha. Your inventory is really sick btw. Can't wait to see more. !! Edit- While shooting bow, you can lerp camera position close to player or maybe change some FOV so that while shooting high in the sky, it won't go near the ground and block player's POV.
@s4bishii
@s4bishii 11 ай бұрын
It is a great honor for me to be considered one of your sources of inspiration, thank you dude! You are right, I didn't notice the bad camera placement when you use the bow, I will try to improve that, thanks for the advice.
@majority5448
@majority5448 11 ай бұрын
Very exited to play, definitely will!
@s4bishii
@s4bishii 11 ай бұрын
:)))
@MasterOogwayWisdom
@MasterOogwayWisdom 11 ай бұрын
Man keep up the work you never disappoint💪
@s4bishii
@s4bishii 11 ай бұрын
thank you sensei 🙇
@RISHABHKUMAR-zk1fu
@RISHABHKUMAR-zk1fu 11 ай бұрын
keep it up love your content
@s4bishii
@s4bishii 11 ай бұрын
Glad you enjoy it!
@Mekhel
@Mekhel 11 ай бұрын
3:12 B-bob kun 😳😩 Btw Absolute banger video again!!
@s4bishii
@s4bishii 11 ай бұрын
- Bob: (ꈍ⌓ꈍ✿) PS: I'm glad you are enjoying the videos
@avistryfe4534
@avistryfe4534 5 ай бұрын
This looks great man! One thing id like to see added is a way to block crappy message posters who think you should do everything their way when ur doing just fine and they dont even have projects and are just talking out their arse. 😂
@s4bishii
@s4bishii 4 ай бұрын
sometimes they come up with good ideas tho 😂
@XiaO-fe1fy
@XiaO-fe1fy 11 ай бұрын
I'll love to see dual wield shield combat 🥵
@s4bishii
@s4bishii 11 ай бұрын
Ooooh I like it 😈😈😈
@Lucario6804
@Lucario6804 11 ай бұрын
One tip I would give is to implement stamina like Fromsoft did in Elden Ring. Your stamina doesn't drain outside of combat so when doing things like running or climbing but those things will drain stamina when in combat Awesome dev log as usual!
@s4bishii
@s4bishii 11 ай бұрын
That's true. I'll make the stamina to drain only when in combat. Thanks for the tip!
@Lucario6804
@Lucario6804 11 ай бұрын
@@s4bishii no problem, glad I could help
@xderpassassinx7779
@xderpassassinx7779 11 ай бұрын
Awesome video as always!
@s4bishii
@s4bishii 11 ай бұрын
Thank you! I'm glad you liked it
@janusraymond1117
@janusraymond1117 10 ай бұрын
Add damage effects, blood sprays for sharp weapons, burning for fire weapons, poison etc
@vasco407
@vasco407 3 ай бұрын
something i found that works well for damage is having defense be a extra health shield. like 20HP 10Phy 5Mag. You can have heavy hits do lots of damage but then recharge the shields mid fight. this also opens up new gameplay mechanics of fixing the shields. It gets good panic drama of being low HP but still have a comeback. Monster hunter has the sharpen the weapon. Its a fun mechanic. Physical i guess you would be burning trow shields and swords which is not a good feeling to lose a weapon but you could also just do improvised shields with warever you find around. Thats also cool. Like what if your Physical shield is made of rocks? You basicly used magic to shapeshift rocks into your shield. That would be a super cool mechanic like Fullmetal alchamist type of weapon summon. this way it would not feel as bad to lose weapons cuz you can just create another one. It also opens up fun combat mechanics of building platforms for defense, jump higher, dodge, traps. It needs to be limited tho so it doesnt become too op. Having different types of materials for arrows. boy that would be sick! Have the arrows be infused with Alchamist Magic to explode with various effects. My dream game right there
@s4bishii
@s4bishii 2 ай бұрын
Lots of interesting ideas here, I haven't started with combat yet but I'll definitely keep all of this in mind (screenshotted). My biggest struggle with the combat system are the animations, I want to make a lot of stuff but man, animations are hard, and expensive. As soon as I figure out the animation part I'll think how the system will work. Thanks for the ideas! Keep them coming 😁
@vasco407
@vasco407 2 ай бұрын
@@s4bishii that's awesome to hear. Animations you can make a few key ones and have different effects. you would be mainly doing effects. like an arrow animations would all be the same its just the aftermath that changes. look at wizard of legend. its 2d shooting spells to any angle but the base character sprite is only a few frames. Doesnt need to be fancy. so long as it looks cool and is clear gameplay wise
@cam_pent
@cam_pent 11 ай бұрын
The resistance to certain damage types would probably work better as a percent reduction than just subtraction in my opinion
@s4bishii
@s4bishii 11 ай бұрын
That sounds about right. I'll think about it. Thanks!
@meliodas8409
@meliodas8409 11 ай бұрын
Nadie mencionó la tremenda mejora en la miniatura! El video también está bueno 😅
@s4bishii
@s4bishii 11 ай бұрын
Gracias! Debería de intentar mejorar las anteriores también 🤔
@DawsonDDestroyer
@DawsonDDestroyer 11 ай бұрын
Shadiversity has amazing videos going over realistic weapon animations that look good based on real life sword skills
@s4bishii
@s4bishii 11 ай бұрын
ooooooh !!! This will be very helpful. Thanks for the info
@GameDevGarage
@GameDevGarage 11 ай бұрын
Great video I enjoyed a lot 😂
@s4bishii
@s4bishii 11 ай бұрын
Thanks!
@ninjago86Gaming
@ninjago86Gaming 11 ай бұрын
First comment I’m glad to have notifications turned on!
@s4bishii
@s4bishii 11 ай бұрын
wise man 🙏
@lazypikachu2.0
@lazypikachu2.0 11 ай бұрын
I avidly watch your videos to learn for my own project Edit: For ideas, maybe have an extra "fun" stat other than pure damage. Maybe something like attack range or knockback value? Or something more movement based like dodge buffs or reduced stamina use. I any case, i hope you find the things youd like to add to resttore!
@wyzepoi_gamedev
@wyzepoi_gamedev 11 ай бұрын
Same
@s4bishii
@s4bishii 11 ай бұрын
ooooh, that sounds cool, I can think of a few things, thanks bro!
@poppytales8347
@poppytales8347 11 ай бұрын
Brilliant video, very funny!
@s4bishii
@s4bishii 11 ай бұрын
thanks :D
@milanitto
@milanitto 11 ай бұрын
This game is getting better every vídeo
@s4bishii
@s4bishii 11 ай бұрын
Thanks :)
@anythingofficial728
@anythingofficial728 11 ай бұрын
Please also add some characters with different abilities Like a character could stop the movement of the enemy for about 3 seconds while he inflicts damage Another character can have a ability to tank other players and deal damage with a little ccoldown And you can probably think of many others
@s4bishii
@s4bishii 11 ай бұрын
you mean several characters to choose from when you start the game?
@anythingofficial728
@anythingofficial728 11 ай бұрын
@@s4bishii Not just the start You can devide the characters in tiers like Normal, rare, legendary. As the game progresses we can slowly unlock these characters with some amount of ingame currency. Or you can also make it so that the player has to collect certain material hidden in the map to get a particular character. Same can be done with weapons
@s4bishii
@s4bishii 11 ай бұрын
@@anythingofficial728 I like the idea, but most of these features rely on animations, so let me figure out the animations first and then I'll implement something like this. thanks for the ideas!
@anythingofficial728
@anythingofficial728 11 ай бұрын
@@s4bishii respect for your hard work man 👏
@valarus2562
@valarus2562 11 ай бұрын
Finally #4 is out lets go
@s4bishii
@s4bishii 11 ай бұрын
let's gooooooooooo
@caydenisweird
@caydenisweird 11 ай бұрын
maybe instead of magic damage you can call it mana damage? Also i think it would work better if you had a separate tick damage where you could put poison or other things you might add like fire, shock, freeze, etc.
@watr_melon
@watr_melon 11 ай бұрын
With the enemy targeting you could make the camera ease or lerp towards the target point.
@s4bishii
@s4bishii 11 ай бұрын
the camera is already lerping towards the target position, the movement is still too fast?
@watr_melon
@watr_melon 11 ай бұрын
@@s4bishii yea it would make the combat feel very out of control for the player
@s4bishii
@s4bishii 11 ай бұрын
@@watr_melon I'll work on it
@anbagames
@anbagames 11 ай бұрын
How do you make progress so quickly? Incredible :D The lock-on system looks very good! I feel like many devs don't quite get it right.
@s4bishii
@s4bishii 11 ай бұрын
I sleep 4 hrs 😂😂😂 Thanks dude! Happy to see you around here :)
@guruprasadh_j
@guruprasadh_j 10 ай бұрын
Hey Robert, You r inspiring me a lot to create a game
@s4bishii
@s4bishii 10 ай бұрын
Keep up the good work bro!
@guruprasadh_j
@guruprasadh_j 10 ай бұрын
@@s4bishii thank you ❤️. Once i make one, will share you .😊
@micaeldonadia18
@micaeldonadia18 11 ай бұрын
I love dark souls and see it in your game make me happy
@s4bishii
@s4bishii 11 ай бұрын
\[T]/
@thefriendlydefault9684
@thefriendlydefault9684 11 ай бұрын
Amazing video keep it up.
@s4bishii
@s4bishii 11 ай бұрын
Thanks!!
@sonamor11
@sonamor11 10 ай бұрын
And the new Dani was born!
@s4bishii
@s4bishii 10 ай бұрын
I can't compete with almighty Dani
@Skeffles
@Skeffles 11 ай бұрын
This game looks brilliant! I really like the rag dolls.
@s4bishii
@s4bishii 11 ай бұрын
Thank you!
@RomarioDev
@RomarioDev 11 ай бұрын
awesome vids
@s4bishii
@s4bishii 11 ай бұрын
Thanks Romario!
@Tyefr
@Tyefr 11 ай бұрын
Way to go!
@s4bishii
@s4bishii 11 ай бұрын
Thanks bro!
@lilpenguincoding9528
@lilpenguincoding9528 11 ай бұрын
honestly, I can't wait for this game to come out! I sadly don't have a job yet, so I can't support you on patreon =(
@s4bishii
@s4bishii 11 ай бұрын
no problem dude, you are already supporting me by being here :)
@earthfourthentertinment
@earthfourthentertinment 11 ай бұрын
We at Falcon can have great work from you maybe as one of the leaders in a field you may be qualified in hope we have some great videos to see keep up the devoplerlog
@s4bishii
@s4bishii 11 ай бұрын
Contact me via email
@kafiaahmed469
@kafiaahmed469 11 ай бұрын
remember a smaller world that is packed with good content is better than a huge plain world
@s4bishii
@s4bishii 11 ай бұрын
Agreed
@riotfist9747
@riotfist9747 7 ай бұрын
Make sure you use hit stop!!!!!! It makes the impact of hits better. Look it up if you dont know what it is.
@s4bishii
@s4bishii 6 ай бұрын
will look it up, I'm not sure what it is, thanks for the advice!
@LuciousKage
@LuciousKage 11 ай бұрын
Is there any course you could recommend to learn anim blueprinting ?
@s4bishii
@s4bishii 11 ай бұрын
most of the things I know I've learned on youtube, I've watched a looooot of tutorials, you just have to search a little bit
@LuciousKage
@LuciousKage 11 ай бұрын
@@s4bishii Thnx for answer, Idk to be honest i have problems finding proper tutorials to help grasp anim blueprints and anim states. how to jump between states etc. :/if u can reccomend smth would be grateful
@s4bishii
@s4bishii 11 ай бұрын
​@@LuciousKage To get a basic 3rd person controller up an running check out this Virtus Learning Hub tutorial: kzbin.info/www/bejne/Z4mqZKZnhql0naM Also Prismaticadev has a great playlist on the core principles for animations in Unreal: kzbin.info/aero/PLUi8nuTUEtTvTb8Wk6cBfvw8IEFAPZYqd Hope this helps you
@LuciousKage
@LuciousKage 11 ай бұрын
@@s4bishii will check out for sure thnx.
@crxnk69
@crxnk69 2 ай бұрын
You seem like a really nice guy, you earned a sub from me
@s4bishii
@s4bishii 2 ай бұрын
thanks 😁👍
@shekir2008
@shekir2008 11 ай бұрын
great video
@s4bishii
@s4bishii 11 ай бұрын
the man, the legend! thanks dude!
@RuptyPants
@RuptyPants 8 ай бұрын
7:41 what's the name of this game or project at 7:41
@s4bishii
@s4bishii 7 ай бұрын
It's not a game sorry
@brandonlavender7268
@brandonlavender7268 11 ай бұрын
The gameplay at 0:38 confused the fuck out of me. Ive played all of the dark souls and i didn't recognize that boss. After looking found out it was a mod lol.
@s4bishii
@s4bishii 11 ай бұрын
😂😂😂😂 I knew a few of you were going to get confused
@SadTown99
@SadTown99 11 ай бұрын
Geez man, your getting pretty ambitious with how many different systems you want to add.. Very impressive stuff... If you can handle it great but don't burn yourself out my friend, sometimes just finely tuning the basics can go a longer way :) Thanks for sharing your progress it helps me as well !
@s4bishii
@s4bishii 11 ай бұрын
Thank you for the advice dude!
@sanjidarahman7492
@sanjidarahman7492 10 ай бұрын
I will definitely play
@chorchekorkgames
@chorchekorkgames 11 ай бұрын
I think the Dark Souls-like combat system will compliment the game very well!
@s4bishii
@s4bishii 11 ай бұрын
me too!
@gregtheegg7030
@gregtheegg7030 11 ай бұрын
Doubling fishing 👊🏻
@gregtheegg7030
@gregtheegg7030 11 ай бұрын
Fisting holy I’m tired
@s4bishii
@s4bishii 11 ай бұрын
😂😂
@alessioaragona5278
@alessioaragona5278 11 ай бұрын
Hey man, the game looks AMAZING. You're very a talented (and funny :D) guy. Keep at it, you'll blow up. I'm sure. Are you still looking for someone helping out with the music on this project? Because I would LOVE to contribute. If so, let me know, I can send you some of my past work and you can see if you like it :)
@meliodas8409
@meliodas8409 11 ай бұрын
Personally, I don't like the Diablo gems system. If the gems are something more meaningfull than numbers that would be cool (Like skills or something). I know nothing about game design :)
@s4bishii
@s4bishii 11 ай бұрын
it could be done, I just have to think of some way to make it easy for me
@Weaver0x00
@Weaver0x00 4 ай бұрын
Did you really mention bayonetta without mentioning dmc? Wow
@s4bishii
@s4bishii 4 ай бұрын
yes
@Weaver0x00
@Weaver0x00 4 ай бұрын
@@s4bishii well that's a gg no re from me
@s4bishii
@s4bishii 4 ай бұрын
@@Weaver0x00 understandable, have a nice day
@KnilzHD
@KnilzHD 11 ай бұрын
Great devlog as always. One thing you might Want to change is the color of health and Stamina. I find them a bit confusing; when i see a continuous health bar without any gaps like hearts, i feel like the Health should be green. And maybe blue of the stamina? Especially for People with color blindness, green+red might be Hard to Tell apart. :)
@s4bishii
@s4bishii 11 ай бұрын
Oh, I'll keep it in mind, thanks for the advice!
@avistryfe4534
@avistryfe4534 5 ай бұрын
So you want him to make breath of wild again? Let the guy choose what is original as opposed to what you prefer. We dont want 200 years of gd reruns thx.
@thebigheartyradish
@thebigheartyradish 9 ай бұрын
when i think of cool combat i think smash bros.
@s4bishii
@s4bishii 8 ай бұрын
I should be able to get somethibg from there 🤔
@godzillapl8106
@godzillapl8106 11 ай бұрын
I'm not sure if this system will work well in the game
@s4bishii
@s4bishii 11 ай бұрын
why do you think so?
@godzillapl8106
@godzillapl8106 11 ай бұрын
Not because the combat system where every move is based on stamina, coupled with a complex system of blocking, rolls and parrying can fail, the player will be crushed by losing stamina and enemies will simply destroy the player, especially if they are in a group It won't help with a defense system that can make the player deal zero damage It just my raw opinion
@lazypikachu2.0
@lazypikachu2.0 11 ай бұрын
​​@@godzillapl8106 Ive playes stamina based fighting games before, heres my take. (Some notes before we start: 1. Its pvp 2. We have normal attacks and abilities, only abilities use stamina 3. The game is more about combos than pure damage) 1. Yes it can be difficult to balance but that's exactly ehat makes the gameplay need skill. The ability to balance stamina while being able to do combos that deal damage is one of the core techniques for the game 2. Since it's a pve game, the group of enemies problem can be somewhat fixed by either making the enemy weaker than the player, or make a system so only one enemy attacks at a time. For 1v1 battles though, that wont be necessary. 3. A defense system that makes the player do zero damage is perfectly fine. One way to make it good is to have it so that enemies have endlag if you dodge a move (not for blocking though, as that would be op) What do you think? Also, if you like the ideas, you can @s4bishii so they know
@s4bishii
@s4bishii 11 ай бұрын
@@godzillapl8106 I understand, I have to think of some way to simplify and make things easier for the player.
@user-js2pq3mw4v
@user-js2pq3mw4v 11 ай бұрын
How about you make a system where NPC's remember you
@s4bishii
@s4bishii 11 ай бұрын
It can be tricky, but I'll think about it
@XiaO-fe1fy
@XiaO-fe1fy 11 ай бұрын
Ya se ve fina fina la cosa
@s4bishii
@s4bishii 11 ай бұрын
Poco a poco va cogiendo forma :)
@user-li1jn7wn6s
@user-li1jn7wn6s 10 ай бұрын
I've got an idea for your combat system. (this is just after you asked the question three fourths, approximately, of the way through your video) The idea is of twenty magic damage is blocked by the same, have them ether take one percent of damage if... This if if you add it... If they are weaker by the caster's level - overall or in magic.
@s4bishii
@s4bishii 9 ай бұрын
I like the idea, I'll keep it in mind, thanks 😁
@bubu88134
@bubu88134 11 ай бұрын
why do devs like motion blur so much
@s4bishii
@s4bishii 11 ай бұрын
I don't hate it 🤔
@bubu88134
@bubu88134 11 ай бұрын
@@s4bishii In videos games it's just ain't it
@roipaz8671
@roipaz8671 9 ай бұрын
Eres español?
@s4bishii
@s4bishii 8 ай бұрын
No, pero hablo español
@leeroygaming3883
@leeroygaming3883 4 ай бұрын
I wish my laptop could handle ue5😭😭😭
@s4bishii
@s4bishii 4 ай бұрын
😔😔 I've been there
@tianshuchu5416
@tianshuchu5416 7 ай бұрын
Why do you add Japanese subtitles to Confucius' words? Don't you know that Confucius is Chinese? If you don't understand, please refrain from using them incorrectly. This is the right one -- 逝者如斯夫,不舍昼夜
@s4bishii
@s4bishii 6 ай бұрын
yo my bad, I had no idea
@iLdx25
@iLdx25 8 ай бұрын
lol mobile game means trash
@Imsad3
@Imsad3 11 ай бұрын
First 😎 oof nvm I was second, close though
@s4bishii
@s4bishii 11 ай бұрын
almost, I appreciate your help dude ♥
@natecoet3291
@natecoet3291 4 ай бұрын
This is looking generic, we have a tone of indy/solo Devs trying to replicate dark souls and given that most funded games made by teams have not been able to even get close to it just shows, it's not easy to do but even it's a false idea to try to replicate such a game. Although I feel the intention is great indy Devs should work together. This is looking like another broken project which even if released will not offer anything that makes people want it. The best indy game out there are original, different and usually have more soul. Sorry to say and cool idea, I work on games and this looks like another failure experiment, I'm sure you will be good at one thing and when AI comes or gameplay polishing happens it will look bad because those are difficult to achieve and require specific knowledge.
@s4bishii
@s4bishii 4 ай бұрын
Maybe, we'll have to wait to see how the project ends. No matter how it goes it is a learning experience and a really fun one 😁
The Problem With "Soulslike"
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