for the DS port it would've been cool if you played on the bottom touch screen while the top screen was used for showing the platforms ahead of time
@Starwort4 жыл бұрын
When I saw him using the top screen for platforms I expected the bottom screen to be UI
@SummonerArthur4 жыл бұрын
@@Starwort yeah, and when he said he would do a ds port I thought he would do the exact opposite.
@Starwort4 жыл бұрын
@@SummonerArthur yeah me too lol
@dudeontheinternet86154 жыл бұрын
Would have been cool
@ThreeEyedFish4 жыл бұрын
Not unlike most DS games unfortunately. I feel a lot of games on the DS didn't do anything significant with the dual screen combo.
@vriska2224 жыл бұрын
Hearing the Wii referred to as a retro console hurts my brain, feels like it came out yesterday, not 14 years ago.
@why39944 жыл бұрын
same with the vita lol
@Monero_Monello4 жыл бұрын
14 YEARS AGO?
@GoogleDothBetray4 жыл бұрын
@@Monero_Monello Almost yeah.
@milymilo4 жыл бұрын
Agreed I still play that kirbo game that was supposed to be on gcn and I play art style rotozoa
@juliuspuodziunas4874 жыл бұрын
Ok boomer
@Cyranek3 жыл бұрын
smh didn't even port it to the atari 2600
@enchantedorange31413 жыл бұрын
Yeah smh
@freddie49753 жыл бұрын
Cry’s in magnavox odyssey
@themostdislikedchannel3 жыл бұрын
Yeah, dislike all my videos
@exiiko3 жыл бұрын
no one talks about the Samsung smart toilet
@its_clover23 жыл бұрын
@@themostdislikedchannel not going to dislike you because you wanted to, but because of your begging
@kukky223 жыл бұрын
This game actually feels like something that would be on the DS e-shop or ps vita store
@DsiPro10002 жыл бұрын
*DSi*
@therealmistermemer Жыл бұрын
Fuck yeah, PlayStation Mobile is back!
@heiseianimates787 Жыл бұрын
feels like a wiiware game
@LiEnby Жыл бұрын
@@therealmistermemer come on ps mobile games are bigger than this
@keytester2xp339 Жыл бұрын
if terri-fried was a WiiWare application it would be cool
@imjust_a3 жыл бұрын
Definitely ran into that "decade old example" problem when porting an old college project to the Dreamcast. A lot of the Dreamcast dev scene is full of really dated examples. If you run into that again, what I'd suggest is just looking through the headers of the SDK. For the PSP audio problem, it might also have been a matter of streaming the audio file on-demand versus loading it in memory and playing it from there, but I haven't messed around with it myself. Could also be that the MP3 libraries might have been either a "proof of concept" library, or something intended only for using the PSP as some sort of MP3 player.
@Tantandev4 жыл бұрын
Who in the world makes a game jam game playable on all of these platforms *mind blown* Give this man a cookie!
@mrsamplejay92474 жыл бұрын
@@pleasantBlue556 🍪
@ADeeSHUPA4 жыл бұрын
@@roberthughes2682 uP
@theshyguy15804 жыл бұрын
Cookie? *_THIS MAN NEEDS A CAKE!!!_*
@Nimpp4 жыл бұрын
I like cookies :)
@devikakrishna44643 жыл бұрын
He forgot linux macos freebsd etc
@elbroken10934 жыл бұрын
The fact that this would make the perfect Mobile Game, and you were like yeah... GameCube it is!
@hellocreeper884 жыл бұрын
fIRsT oNE tO coMmEnt
@techtiger25584 жыл бұрын
mobile gaming cringe GameCube ebic
@elbroken10934 жыл бұрын
I think Mobile Gaming is perfectly fine for smaller games like this, but let’s not talk about things like PUBG.
@DE233 жыл бұрын
It's on the DS
@nagybalint14743 жыл бұрын
@@elbroken1093 its also fun to play with friends in school or smth and no need for a gaming pc to run it but i guess you never had any 😜
@thefunkdroid27774 жыл бұрын
When he said "even consoles that don't exist" I initially thought he was going to point Google Stadia.
@alex150954 жыл бұрын
@@um3748 yup! and all it takes is participation in 1 interactive markiplier KZbin livestream to get your entire Google account suspended and lose all of your games
@alex150954 жыл бұрын
@@domyac9392 not on my PS2
@yoyoyonono4 жыл бұрын
@@domyac9392 If you use the component cables for the ps2 some games do in fact support 1080 vertical resolution.
@bamberghh16914 жыл бұрын
Soulja boy console
@sodiboo3 жыл бұрын
@@um3748 stadia isn’t a console, it’s a game streaming platform that runs PC games in the cloud - but i suppose the “stadia version” would be because you can’t play literally any game, it has to be approved first
@studiokadaver2 жыл бұрын
Calling these “retro” made me feel ancient (grew up on C64, Intellivision, NES, Genesis ....).
@Jubinmail Жыл бұрын
Next up -> developing games for ancient consoles.
@forceofhabit4 жыл бұрын
A C++ game developer myself and I gotta say: you're completely mad! Great work! :D My brain is here thinking... WHAT IF you had ONE codebase and a BUNCH of preprocessor macros and... *head explodes!*
@PolyMars4 жыл бұрын
Haha I'm glad you liked it! I thought about attempting to do that but I knew I would end up with a chaotic mess by the end of it...
@felixp5354 жыл бұрын
I know right. Wouldn't it be crazy to not have to update all platforms when adding a tiny new feature like borders on the side of the screen, or screen wrapping? Jk, I know how hard it gets to maintain such a big codebase, and he was probably doing it for the development knowledge, not the architecture of the project (which to be honest, is always desastrous in game jams).
@ThePC0074 жыл бұрын
I'm pretty sure you could just write a .h and .cpp file with functions for all the things that the libraries normally do and just use the correct one for the whichever console you're porting to.
@SerBallister4 жыл бұрын
@@ThePC007 You would usually make an abstraction layer (interface) for the platform specific APIs.
@sweetcherrie2154 жыл бұрын
@@PolyMars Hey polymars put terrifried on mobile phones have a touchscreen
@PL90504 жыл бұрын
The one dislike is from whoever made the PSP.
@Polai0104 жыл бұрын
Yellow Slug and then they made 15 other accounts
@rainbowguy1824 жыл бұрын
@@Polai010 lol
@Xetheon4 жыл бұрын
And then they made 21 other accounts
@Polai0104 жыл бұрын
Nathan Otero 6
@bsharpmajorscale4 жыл бұрын
That's ol' James PSP, I think.
@sleisrvods69594 жыл бұрын
I tried the gamecube version and holy moly this would have sold well if it was made back then. Great game my guy!
@why39944 жыл бұрын
gamecube games generally didnt sell well because nobody bought the console
@marigoldzephyrnio36474 жыл бұрын
@@why3994 Nintendo always have that ability to smack it with a hammer and still have it work perfectly fine tho!
@sleisrvods69594 жыл бұрын
@@why3994 Nobody bought the console? It sold over 21 million units. At that time it was a lot.
@chungo.4 жыл бұрын
@@sleisrvods6959 Compared to the PS2's 155 million
@QuetschKuh4 жыл бұрын
@@why3994 Of course the console was sort of a flop. Now and back then but I personally think it is one of, if not, the best console to ever exist. The graphics and power of the console is amazing for back then and the games are just pure fun and true classics. Also, when you look into the development of the console and Luigi's mansion it just gets super interesting. And the Wii U is in some ways kind of similar, just is a whole lot worse. The games are great but it isn't that advanced, sold worse and development is a little less interesting, still very interesting tho. Also. Please don't get started on the Virtual Boy. Oh god I hate the Virtual Boy. It's funny that they made fun of it in Luigi's mansion 3 though.
@tillhartmann1010 Жыл бұрын
Just subscribed because of the channel logo.
@dannysourusrex3 жыл бұрын
you know I am really glad you did this honestly because when put this into ds cardrige because I am too unsmart to figure out how to put it on my 3ds you did it all for kinda exept the cardrige part
@languageartsgrade4 жыл бұрын
Make it for TI 84 PLUS calculator. I done it with my other games but had to do it in C.
@tiernanmccarthy4 жыл бұрын
Structs can byte my shiny metal object oriented ass.
@BITBITBIT-fd3gu4 жыл бұрын
????
@arnox45544 жыл бұрын
That dollar store calculator? The real OGs program for the HP Prime.
@arnox45544 жыл бұрын
@@keshavnagar5866 I was being sarcastic.
@lukeystuff3 жыл бұрын
@@keshavnagar5866 r/wooooosh
@Clafter4 жыл бұрын
Cool. This inspired me to try it myself.
@PolyMars4 жыл бұрын
That’s awesome!
@BITBITBIT-fd3gu4 жыл бұрын
How did you do?
@Starwort4 жыл бұрын
@AiM Records he meant the other dude lol
@TheRealBoringShyGuy4 жыл бұрын
Cool. This inspired me to learn C++
@Clafter4 жыл бұрын
@@TheRealBoringShyGuy Me too. I tried to create a ds game, but the compiler just didn't work.
@depthcharger10124 жыл бұрын
PSP etc: “I can work with this” Mac: “aww hell no I’m out”
@minicast17192 жыл бұрын
I’m only about two minutes in, and already loving the video, especially that you’re explaining the code, every time I watch these kind of coding videos they always explain what the code does, but never how the code works. So as someone who loves programming and coding, this video is already fantastic, please keep it up!!
@dicember923 жыл бұрын
I love how you explain the code behind the mechanics of your games!
@ChilapaOfTheAmazons4 жыл бұрын
The Nintendo *NES can totally run this at 60fps,* as long as you make everything a sprite. 😁
@dingalong144 жыл бұрын
The Nintendo Nintendo Entertainment System sure was a great console.
@janbommelmann97793 жыл бұрын
@@dingalong14 compared to what else was around at this time,yes,it was great. would you have a good Time beeing stuck on an Island for 6 months with the NES and its catalog? nah,not really
@anonymousidea91193 жыл бұрын
@@janbommelmann9779 maybe not you, but I sure as heck would. As long as there was power and hopefully Japanese games included.
@blamingfish4323 жыл бұрын
@@janbommelmann9779 guys the joke is that he said the name redundantly
@M3KAI5ER443 жыл бұрын
But ASM.
@4vul4 жыл бұрын
"Even for consoles that," *camera zooms in on PS5* "don't exist yet." Me, in the future: *heh*
@rowans.corner3 жыл бұрын
lol
@too-many-choices3 жыл бұрын
I mean its still sold out so I believe so it still doesn’t exist
@wateryagarvideos51863 жыл бұрын
@@too-many-choices it’s sold out because it exists so much and everyone’s buying it lol
@izumichan313 жыл бұрын
@@wateryagarvideos5186 It's sold out because enough don't exist.
@ixoidyougo71132 жыл бұрын
I was looking for this comment
@howdyimflowey43414 жыл бұрын
Installed it in my DS, really good work!
@x8squish8x163 жыл бұрын
How
@howdyimflowey43413 жыл бұрын
@@x8squish8x16 Using a DSi with homebrew
@burntoastl Жыл бұрын
@@howdyimflowey4341doesn't work with my 3ds...
@kianbeck12372 жыл бұрын
I’ve played this on all the consoles and ur work is amazing good job!
@totallynothunterYT5 ай бұрын
I'm super glad you decided to make a DS version, because that's one of the only ways I play this game (apart from the PC and Wii release) and it's super easy to take out my 3DS and play for a while.
@Aaron-dt3xz4 жыл бұрын
Haven't taken a look at the code, but I suspect the audio causes lag on PSP because you're loading the sound from the files to memory every time you play it?
@petermarshall16344 жыл бұрын
Yeah probably
@Radgerayden-ist4 жыл бұрын
Mp3 is really expensive to decode, I wouldn't be surprised if it's actually just that slow. Would love to actually know what happened though.
@2KDrop4 жыл бұрын
radgeRayden Pretty sure that's the problem it was running into, the PSP used ATRAC as it's primary audio format I believe. So converting the sound files to ATRAC and replacing the MP3s should fix the lag with audio enabled.
@SerBallister4 жыл бұрын
@@Radgerayden-ist Slower than realtime decoding would nwould cause a buffer-under-run which would be very noticable clicks/gaps in the audio. Usually MP3 and other streaming formats use large buffers (=latency). Do these systems not support a RAW wave format like ADPCM or PCM? They are usually the fastest and have virtually no latency on playback.
@BlueSusAmigosYT3 жыл бұрын
Maybe he could have them always loaded
@Househoppper3 жыл бұрын
Another addition to the Gamecube’s amazing library
@cst12294 жыл бұрын
5:00 Nice 8-bit version of the "correct" sound. Also, idea for the DS port: Make the Select button switch between the screens (top, bottom then both screens), so for example you can exactly see where the line is going if you set it to bottom.
@theyande11 ай бұрын
CST??
@theyande11 ай бұрын
oh that was 3 years ago
@cst122911 ай бұрын
@@theyande hi
@HedenCop2 жыл бұрын
This was super freaking cool man. I have always just left my games and programs as windows executables and been done with it. Never took the time to figure out how this would work. Pretty cool for you to cover it and also make it a fun video!
@glitchy_weasel Жыл бұрын
So cool! I've finally got to play around with vitasdk and a hacked Vita, so I'm also excited to try making minigames for it!
@ThePC0074 жыл бұрын
Was hoping for the Switch to get a port as well, but darn, this is actually really interesting.
@ThePC0074 жыл бұрын
@@GoldenretriverYT Oh, you're right, there is indeed a port. Though its last commit was 9 days ago, so I guess it is too recent to be included in the video. :/
@apersonyoudontknow9714 жыл бұрын
@@ThePC007 how do you put it in the switch?
@potato-rp2bf4 жыл бұрын
Anime Ramen I believe you would need to be running homebrew on your console. It’s interesting to do, but keep in mind it voids the warranty and can is against Nintendo’s TOS
@too-many-choices3 жыл бұрын
@@conabe yeah but....... too much work-
@TechnicalGeorgeYT3 жыл бұрын
Wii u might be good too cuz it has touchscreen and buttons he should tell the player which control scheme to use buttons or touch screen if he did wii u port
@mechacode85274 жыл бұрын
I really can't wait to try this on my DS. Incredible work! This is really inspirational and, just plain interesting to see!
@Darvz4 жыл бұрын
I'm a web developer and want to venture on game development. This video scares me LOL.
@chickeninabox4 жыл бұрын
All of your skills are useless now.
@nagybalint14743 жыл бұрын
@@chickeninabox nah
@sylviahi__3 жыл бұрын
@@chickeninabox what
@Lazar-w9u3 жыл бұрын
Learn python and Panda3D. Extremely powerful, fully open source, somewhat easy to program, it’s all you can ask for!
@michaelepica35643 жыл бұрын
Unity webgl
@rhythmlessroxby3 жыл бұрын
This is awesome! I love your commitment to this idea, this rocks :o
@hadesthegod91813 жыл бұрын
Hey man props to you! This is really cool work and it's a great video too
@Zinkolo4 жыл бұрын
Oh my god it's like he came straight from the 90s!!! Which isn't a bad thing but I'm impressed. Also I can't believe I didn't find this channel any sooner! This is right up my library
@nkusters4 жыл бұрын
You've impressed me a lot with this video, amazing job!
@mannyw_4 жыл бұрын
I feel like your game would’ve fit right onto the DSI Shop back in the day, probably would’ve made a decent sum, too!
@Capzlk Жыл бұрын
Well that sure is the first time to see anything I've touched on KZbin before let alone being called a legend 😂 thanks bro! I'm considering finally finishing the game I started that I made the grrlib cube fork for and bumped into your video. Followed ;)
@pj1343 Жыл бұрын
honestly, this video really helps set out an example of how porting games to other platforms is like. makes me really appreciate all game devs out there for really trying to make their games to play well on every platform out their possible.
@asphaltpoptart4 жыл бұрын
the vita being classified as retro hurt me
@Jayanky3 жыл бұрын
It’s only a decade old it’s not _that_ far back...
@multiverseone81154 жыл бұрын
"Sony Playstation 5." ALRIGHT. WHERE'S MY DEVKIT!
@Camdennnn4 жыл бұрын
Isn’t it funny how he put five retro consoles but still doesn’t have a Linux or Mac download. Lol (Edit: I shouldn’t have to say this but THIS IS A JOKE!!!!)
@ThatRandomFastingGuy4 жыл бұрын
He used common libraries so you just Wine the Windowsindows build. 🤷
@gavinthegreat65684 жыл бұрын
Shut up why don’t you try doing this
@Camdennnn4 жыл бұрын
@@gavinthegreat6568 it’s a joke. And I do develop games soooo.....
@toafloast18834 жыл бұрын
@@Camdennnn You develop games? Name every finished game you have developed.
@Camdennnn4 жыл бұрын
@@toafloast1883 I’ve only done 3 game jams I submitted for all three and I’m working on a bigger project
@JamesTDG2 жыл бұрын
You know, it would be interesting to see this game get ported even more, like versions for Android, OG Xbox (I'll gladly use my OG as a test dummy for you), and 3DS
@sabinzeib2 жыл бұрын
Really cool! Hope you make more videos like this or with jam games
@sirsammy98004 жыл бұрын
And he didn't even port to linux :(
@pirosoffaireyes4 жыл бұрын
Pffft too easy
@sirsammy98004 жыл бұрын
If it's easy why didn't he at least do it off camera
@korbenbutterworth34794 жыл бұрын
Sir Sammy he has look on the github page plus he has made an Xbox port
@sirsammy98004 жыл бұрын
@@korbenbutterworth3479 What? Linux is NOT xbox. What are you even saying? I see there's source code for linux, but no compiled version.
@korbenbutterworth34794 жыл бұрын
Sir Sammy then compile it I mean there is extra ports to Linux and Xbox that where not mentioned in this video if there is a make file just clone and make then you have the game. You use Linux why are you not used to having to compile stuff from github
@peytonfaz3 жыл бұрын
12:08 That literally just looks like a DS game that I would have owned lol
@Thatguy1019874 жыл бұрын
PolyMars: I didn't really want to start a trend of having unsophisticated hacked together code. Yandere Dev: haha Else if go brrrr
@neliasoares62174 жыл бұрын
Else if
@yunyomal4 жыл бұрын
god damm this is true
@Kriae4 жыл бұрын
i don't get it
@SurmenianSoldier4 жыл бұрын
@@Kriae yandere simulator's code is a mess
@ashleyy692 жыл бұрын
This is a real damn cool adventure in and out! The PSP seemed like a pain but I love how the Wii turned out! Could learn a lot from these, I love videos like this, keep it up!!!
@xeridea3 жыл бұрын
For functions that need to change between systems, like loading assets, drawing things, etc, you can abstract it, so the function name is always the same, but it does different things based on system. You still need to figure out how to do stuff, it just cuts down a lot on refactoring. For screen resolution changes, you can have a base set of numbers, than then get modified by a factor based on screen resolution so you don't need to change all the variables, it is automatic. For PSP sound, perhaps sound needs ran in a different thread.
@DB_Shorts083 жыл бұрын
I cannot lie, I love this and play it on my ds often.
@gamedirection_us4 жыл бұрын
The hardest part was not infact porting but recording each port working XD
@NimhLabs4 жыл бұрын
I'm also going to suggest a you figure out a way to abstract the code, so that with a few makefile switches you can compile to different targets Part of it will be a MVC type setup--another part is that silly 'backend/frontend stuff... Yeah... this is a pain in the arse to figure it out--but once you get it down, it creates for a few good habits when it comes to coding projects and stuff
@michaelstevenson50444 жыл бұрын
THIS. Thsvm for the tip!!!
@michaelepica35643 жыл бұрын
N O
@marquisdelafayette33333 жыл бұрын
I like your funny words, magic man.
@sircaioamaral2 жыл бұрын
Exactly!
@CUTIE_POXX3 жыл бұрын
These homebrews are awesome and we need to see more of them.
@ModBros84342 жыл бұрын
Porting this game might be a legitimately good exercise for newbie developers. Thanks for releasing the source code.
@IVan-jy8tj4 жыл бұрын
If you ported TerriFried on consoles, i think, you can port TerriFried to smartphones. Platforms: Android and iOS
@chickeninabox4 жыл бұрын
No!
@Jono9974 жыл бұрын
@@chickeninabox Why not? It could be a fun time waster.
@rabbidthemii88463 жыл бұрын
Maybe port it to 3ds & n64?
@bluemike12153 жыл бұрын
@@rabbidthemii8846 n64 wouldnt fit
@EggoBoi3 жыл бұрын
@@bluemike1215 also, using ds homebrew on 3ds, you could play terrifried on that
@ivangeoo4 жыл бұрын
Rockstar: Are you challenging me?
@BeatACVR4 жыл бұрын
Excuse me, but GTA V is on: PS3, PS4, PS5, Xbox One, Xbox 360, Xbox Series X, and Windows. Minecraft is on: Java, Xbox One, Microsoft Windows, iOS, Android, Windows 10, PS4, macOS, Linux, Nintendo Switch, Playstation 3, Xbox 360, Wii U, PSVita, New Nintendo 3DS, Windows Phone, and Fire OS. Maybe say Mojang? They have more ports.
@ivangeoo4 жыл бұрын
@@BeatACVR It was a joke chill lol
@BeatACVR4 жыл бұрын
Games On English I know but it would be better if you chose a company that actually makes a ton of ports
@damantioworks4 жыл бұрын
@@BeatACVR There is also Mnecraft Pi Edition for Raspberry Pi and classic.minecraft.net that you can play in your web browser
@BeatACVR4 жыл бұрын
damantioworks whatever i just pulled it up on goggle had it on every console i own so I figured it has a lot of platforms
@dylansheaves47433 жыл бұрын
So as a secondary question, would you ever consider doing a guide on using some of these homebrew libraries
@MadpolygonDEV2 жыл бұрын
Thank you for the code explanations snd just breakdown! Very awesome
@ThatGuyDownInThe3 жыл бұрын
my mind is thoroughly blown wow. keep up the good work, inspiring.
@thebluevlogs81864 жыл бұрын
I really wish one day he could turn the game into 3ds playable
@velamy4 жыл бұрын
get a flash cart or homebrew your 3ds, nds games are backwards compatible
@Boooo4 жыл бұрын
@@velamy ok but this game with 3d support
@velamy4 жыл бұрын
BooMan what would that add in all honesty though, it’s a 2d game with no 3d assets in it
@Boooo4 жыл бұрын
@@velamy it would be neat
@the_drgoblin4 жыл бұрын
Actually tried this on my 3ds, seems to just be a black screen for me :(
@fatalerror64694 жыл бұрын
Holy shit man. I'm going to download these games for ds and play them! Also this is nothing I can even comprehend doing, but have you thought of making a game for ps2?
@noxious_nights4 жыл бұрын
TerriFried would sell amazingly for the DS if it got an official game card and was made back when the DS was popular.
@crogan0dragons2492 жыл бұрын
9:13 I used to frequent the Court Record forums (Ace Attorney fan site) back in the day and I remember Henke37 posting in there quite a bit. What a wave of nostalgia seeing him in this video
@1leon0006 ай бұрын
1:39 hillarious in hindsight
@TKontent Жыл бұрын
3:01 what song is this?😊
@tacoman66973 жыл бұрын
I love the DSiWare vibes, but yeah, like the other comments said, coulda made better use of the dual screens.
@neexy96694 жыл бұрын
‘’I don’t think anyone is gonna play αℓℓ of them’’ Don’t under-estimate homebrew users
@creatiph Жыл бұрын
nice ! I found this video searching for grrlib examples and this looks like a great demo.
@Jey78 Жыл бұрын
This is the best video ever made by Polymars imo
@orangemonster34734 жыл бұрын
is it just me, or that PSP is lookin' kinda THICC?
@ptanker92362 жыл бұрын
💀 perverts gonna come
@owensoft4 жыл бұрын
Ps5 port or no deal!
@niels_plays76064 жыл бұрын
Would probably have wasted half my life on this game if I had this on my ds back in the day.
@bamocomics83444 жыл бұрын
Same.
@numberoneappgames2 жыл бұрын
That's impressive you were able to get your game on so many consoles. Cool!
@AllHaillTheOne-Raidz3 ай бұрын
I didnt know this was polymars
@owensoft4 жыл бұрын
Create your own graphics library/api that you code against. Then when you are ready to port or you can to do is edit the calls in the library and the game will just work as long as the library/api wrapper compiles.
@ZipplyZane2 жыл бұрын
Unfortunately, all of them seem to have the problem of the line being way to thin and hard to see. I didn't even know there was a line from the screenshots until you started mentioning not having line support.
@musicdude15402 жыл бұрын
See an eye doctor. Also see someone for your bad manners
@ZipplyZane2 жыл бұрын
@@musicdude1540 All I did was offer criticism. Your comment seems far more rude than anything I wrote. Most creators value criticism, often more than compliments, since criticism is something you can act on. Sure, they don't like it if you're mean, but a comment saying that a line is hard to see is not mean.
@musicdude15402 жыл бұрын
@@ZipplyZane oh my god, this is fucking awful. Sue your parents in court. You will never amount to anything. Cue you talking about how you already have because you need to prove yourself. You just make me want to never call myself a human.
@Taelhyr4 жыл бұрын
This was pretty cool, I didn't know there were so many tools available to port games to older consoles! Like some comments here say, I think you also could have abstracted away the graphics- and sound-related functions and depending on the platform used one specific library or the other, selecting the implementation with preprocessor directives or by choosing platform-specific .cpp files. Then you could have a single codebase and a small multiplatform framework, hehe! But anyway, I digress
@hlive7142 жыл бұрын
As someone who's tryong to learn basic coding, your porting to 5 different consoles, is very encouraging as impressive. :0 I really want to understand how to port games to the PS3. I found a Dev blog of Vessel, but It wasn't as specific as I Hoped. Your video brought up points the dev blog didn't even mention. And it's looks more doable than I originally thought-
@AdrianDX2 жыл бұрын
Good job, man! Will be checking these out! =D
@jaguar32174 жыл бұрын
Port this game to MS-DOS.
@SurmenianSoldier4 жыл бұрын
i mean they ported super mario 64 to dos so why not terrifried?
@xydark24664 жыл бұрын
Cool game! Actually seems like a game that would be dsiware.
@thesoftestblanket42442 жыл бұрын
immediate sub you are hilarious
@PolyMars2 жыл бұрын
thanks!!
@GreyLightning2 жыл бұрын
Thanks for putting this on home brew browser for the wii! It’s fun. You should bring it to switch hb too
@sosasees4 жыл бұрын
I got this recommended right after I ported my Platformer Game to Android. Games of this genre are notoriously unresponsive to control on Phones, because the buttons are tiny with no real feedback where they begin and end. They focus too much on replicating a console controller instead of making it actually control well. Because of my different approach of making the buttons basically as big as possible, I managed to make the first platformer which controls just as well as the Computer version, and I don't say it lightly (I've played other developer's Android platformers before, and even the best ones I've played so far don't control as well as this one because they replicated the wrong approach to designing the controls): github.com/Sosasees/flinkimaus/releases/tag/0.02.001
@Maxixe-nn1sr4 жыл бұрын
this is epic
@kirbgreen Жыл бұрын
ok. but can you make it on scratch
@LuisAlbertoAhumadaMartens2 жыл бұрын
Almost 2 years algo, when I first watched this, I was thinking in which path I'll take after graduating on Computer Science. This video for my was so interesting, because I hadn't thought in game development, so when the video ended, I went to LinkedIn and wrote to some devs. I got really inspired. Now, this video is recommended to me again. Today am creating my games as a indie developer, and even been invited to GDC.
@gabrielsmith5677 Жыл бұрын
I like this channel, it gives me dani vibes
@ItsWitchboy4 жыл бұрын
Make a gba game
@hsmreu3 жыл бұрын
Yo I'm roaming in the Open Shop and I found your game. I instantly remembered this video.
@PeterIsHereToday3 жыл бұрын
i dont understand scripting but all i know is that this is intresting.
@AdamvanAlderwerelt2 жыл бұрын
Great video. You've got a lot of skill. I hope you are doing what you love professionally as well.
@b4ttlemast0r Жыл бұрын
I think you should have made your own function or macro definitions and used them instead of the library functions, so that you can then just change the definition in one place for each version and not replace it everywhere. Also, if you have a really long line in C++ like in that if-statement, you can insert newlines in the middle to make it more legible :)
@SnapshotOfASoul2 жыл бұрын
I mean, to be fair, The SIms 2 was coded in C++ and that game is an absolute marvel to this day, so don't feel weird about using C++
@ultragaymer24372 жыл бұрын
you absolute mad man!! props to you
@Narding55662 жыл бұрын
As someone who has been collecting retro consoles now and started dipping into creating games, KZbin algorithm just gave me this video to push me further
@Thegamingwizard552 жыл бұрын
Multicompability is certainly a huge game changer!
@GunSpyEnthusiast6 күн бұрын
" I've made a game for 5 different platforms! " Doom: " why'd you lower your reach? "