I Need to Be Honest About Tales of Arise

  Рет қаралды 43,944

Natquerx

Natquerx

Күн бұрын

With Tales of Arise being released nearly 3 years ago and its recent DLC, the time to review the game could not have been better. This video explores its combat, story, voice-acting, and replayability to see how it has held up since 2021.
#talesofarise #talesof #bandainamco

Пікірлер: 250
@tylerchapman3605
@tylerchapman3605 4 ай бұрын
As soon as you mentioned that this was developed through Covid, I was like “ohhhhhhhh yeahhhhhh, that can explain quite a bit”
@RandomWandrer
@RandomWandrer 3 ай бұрын
The end was definitely rushed 😂 but whatever. I went straight into the Expansion and that was anything but rushed. ❤
@zacharydobbins6267
@zacharydobbins6267 4 ай бұрын
Honestly I loved it, was my first tales game and still enjoyed my ride
@TonyKnight1208
@TonyKnight1208 4 ай бұрын
Good for you. My first tales was Symphonia Dawn of the New World. Arise has great gameplay I just felt the story fall off after his mask came off. Idk why I kinda got bored with the plot after that. I'm about to replay it again through game pass. Maybe I need to replay it to really get into the story.
@eliasdpc
@eliasdpc 3 ай бұрын
Same here. The history is very weird on the last quarter or so of it
@battlecarrier
@battlecarrier 5 ай бұрын
Something I don't see people talking about enough is the fairly obvious reason why the bosses are designed to be brick walls to begin with: They wanted to encourage people to buy the P2W boosts. If I recall correctly, after you die a couple times on the same fight it'll even give you a nudge toward the shop. It's depressing to see microtransactions affecting game design of fan favorite franchises in this way.
@Lamasis2
@Lamasis2 5 ай бұрын
That was pretty obvious from the start, with the whole Gald situation.
@Natquerx
@Natquerx 5 ай бұрын
That is a very good point. I only died maybe two or three times during my playthrough on normal so I did not see that screen or I would have made it a point to include it.
@kobiblade
@kobiblade 5 ай бұрын
This issue is more noticeable when the boss mechanics are challenging, especially for Ganabelt, who can cast Indignation in the base game. With mods we can enjoy the Ganabelt fight and stop him from casting Indignation, as it was originally intended without requiring any extra purchases.
@vtelannasv4324
@vtelannasv4324 4 ай бұрын
every battle sounds like the power rangers having a seizure....announcing their spells EVERY SINGLE TIME AT THE SAME TIME OVER AND OVER.... -_-
@ihatezen
@ihatezen 4 ай бұрын
​@@vtelannasv4324shut up
@plumrains5010
@plumrains5010 4 ай бұрын
Finished it just today on hard difficulty and clocked 90 hours. After the credits rolled, I genuinely felt sad it was over. Didn't spend a single penny on DLCs and yet I don't feel like I'm missing out. Definitely buying the Beyond the Dawn expansion to see more Dahnan adventures. I thoroughly enjoyed this game. I can see why this isn't everyone's cup of tea. But if you like anime and JRPGs, like to maximize characters' strengths, enjoy a well designed & well thought-out combat and stats system, collect items and weapons, play quirky side quests and games like finding owls and fishing; enjoy a solid story that keeps you invested + likable characters, I don't see why you won't like this game. Great world design, character design, even the generic NPCs look decent. A solid 8.2/10 in my book. Not every game has to be a total masterpiece to be enjoyable.
@marcusclark1339
@marcusclark1339 3 ай бұрын
its bad
@plumrains5010
@plumrains5010 3 ай бұрын
@@marcusclark1339 that's your opinion
@user-tu6pc2wn9l
@user-tu6pc2wn9l 2 ай бұрын
I finished the game recently and loved the entire story, I too felt both happy and sad at the end.
@Blaaidd
@Blaaidd Ай бұрын
you sir, got a like for this. You see i liked the game, not a big fan of jrpg but i liked for the beggining the trailer of this game and i was like hell yeah and started it without know it was jrpg. in 2nd place maybe its my bad, i think i dont have patience in sometimes and that makes me be a different player, more casual (my playthrough was 35 hours and the dlc was like 4 xD). 3rd im here becouse i loved the story and idk why i want more, they did (for me personaly) (a fcking masterpiece, forgeting about all of that of if you dont want to speaks about it dont do it)(I don't get used to it and I never will.) So as said i want more, in that way im wathing videos on JP, it was better for me and i did the bad thing to play it on english. its well done english but Jp its like dude, the voice have feeling, in english i dont get it in that way). sorry for the text and the bad grammar, i had to say it to can continue with my life. i hope next tales of gets romance story again. If not thenm will be sad xD.
@kenethernandez6246
@kenethernandez6246 28 күн бұрын
You are completely right with your last point. Not every game has to be a masterpiece for you to enjoy it. As long as the game is solid and fun, that's all I need.
@drachronosdrakosaur9143
@drachronosdrakosaur9143 4 ай бұрын
This was my first tales game n I thought it was pretty good for me. If this one is considered decent can tell me wat tales game I should try next. Wouldn’t know how much better the story n gameplay is till I tried yet
@vincentmichaud4726
@vincentmichaud4726 4 ай бұрын
Tales of beseria , tales of xilia
@drachronosdrakosaur9143
@drachronosdrakosaur9143 4 ай бұрын
@@vincentmichaud4726 ok thank you
@charcoal200
@charcoal200 4 ай бұрын
Adding on to that- Tales of Vesperia (amazing cast and group dynamic), Tales of the Abyss (amazing story with great character development), and Tales of Symphonia (gives a peek into the origins of many Tales of norms and a pretty compelling story and cast that all have depth)
@drachronosdrakosaur9143
@drachronosdrakosaur9143 4 ай бұрын
i see, but for tales of xilia, is it only available on nintendo device? im playing on steam rn
@TonyKnight1208
@TonyKnight1208 4 ай бұрын
Tales of Beseria, Tales of Symphonia, Tales of the Abyss and Tales of Vesperia
@smittenoakley2769
@smittenoakley2769 4 ай бұрын
i feel kinda attacked with your 40 hour clear when it took my nooby ass almost 180 hours to clear it
@RandomWandrer
@RandomWandrer 3 ай бұрын
You probably talked to every npc and did every side quest and wandered around enjoying the view and fishing. I'm also over 100 hours.
@Valigarmanda
@Valigarmanda 3 ай бұрын
He probably didn't touch the Training Grounds in Viscint.
@wizzy7755
@wizzy7755 3 ай бұрын
You can clear it as fast as possible if you have the very easy mode and just focus on clearing the story first.
@user-tu6pc2wn9l
@user-tu6pc2wn9l 2 ай бұрын
That's why he's complaining that the characters aren't fleshed out, he didn't talk to many of the NPCs and clearly didn't do most of the side quests. I finished at 90hours and thoughts all the characters we're perfectly fine (some better than others, as is always the case).
@selenopheria
@selenopheria 19 күн бұрын
Ngl that's about how long I took to clear Symphonia my first time. I spent 72 hours stumbling around trying to get to the freakin' Tower, FIRST VISIT. Don't feel bad, bro, knocking Arise out in 40 hours means he probably did the story and not much else.
@adamrobinette6832
@adamrobinette6832 4 ай бұрын
I have to say, I'm getting toward the end of the game, and it's such a wonderful little game. It truly feels like a journey. There is so much to the story and so many memorable moments that the whole adventure 'FEELS' grand as you approach the conclusion, without taking up 150 hours of your time to get there. Though I do admit the story sort of rolls into the 'huh?' territory. But at least the characters seem to feel that way too. But the grand journey feeling while keeping to an average JRPG length is hard to do when it comes to RPGs. I disagree a bit about the supporting cast. Dohalim and Kasara have a fascinating dynamic. And Dohalim's introduction and path to becoming your character really helps the story take an interesting turn. But their relationship has it's own cool arc. I agree that Law and Rinwell aren't exactly deep. But I sort of think it works, because they are kids. It's like they are the little brother and sister. One thing I would tell anyone, that as annoying as they can be sometimes, making sure you activate all of the conversation prompts is really important to give depth to the supporting cast.
@meijustmei4634
@meijustmei4634 8 күн бұрын
I agree with all of that actually, Tales of Arise being my first tales game, it gave me the impression that every other 'Tales of-' games have bosses with a ridiculous amount of HP. In contrast, this was one of the few JRPGs I managed to finish from the top to bottom + Beyond the Dawn expansion, I liked the flashy effects, how the party members are ALIVE and fights along while having some small banters here and there. Idk what to say though about Beyond the Dawn, it felt... watered down, and the finale with the god awful two-phase boss with 400k+ hp at first then 800k+ at its second phase, note that I played in Normal difficulty, it felt like a chore to keep dodging, chanting, cast spells and heal, was the ending good for Beyond the Dawn? NO!!! THEY DIDn'T LET ALPHEN FINISH HIS PROPOSAL TO SHIONNE!!!! 0/10
@m.a.z.t.m
@m.a.z.t.m 3 ай бұрын
I had to bump the game down to easy just because of the ridiculous health pools
@judaihyuga
@judaihyuga 2 ай бұрын
Same. I got tired of beating up on helpless enemies for 45 minutes. It's such an artificial way to try and make the game feel difficult.
@Goryglory0209
@Goryglory0209 3 ай бұрын
I have started playing it and it's not that bad.. Chill after some full day of work and easy combat
@Valigarmanda
@Valigarmanda 3 ай бұрын
I like this game. Played Zestiria, Berseria, and then this one (the games who forewent the TP mechanic in favour of AG crystals allowing for a more flexible combat without relying on TP restoration items) I just wish it played smoothly like Berseria did. I feel like the ability to chain link multiple artes like the old games (normal arte -> master arte -> arcane arte) went really well. Arise removed that in favour of artes being able to flow into each other, but I wish they kept the chaining.
@sonofwotan
@sonofwotan 3 ай бұрын
I’m a grizzled veteran of RPG’s and have to say, this one hit me in the feels like few others. Not sure why, but I enjoyed the ride from beginning to end, genuinely cared for the characters, even teared up multiple times throughout the game, which is not at all normal for me. Only sad thing is I doubt I could replay it, since the story is pretty much on rails-nothing to do differently.
@SenorNavel
@SenorNavel 4 ай бұрын
Comes out on Gamepass tonight. Worth a shot when it costs nothing.
@rudeondude21
@rudeondude21 4 ай бұрын
Yeah I downloaded it and this mantis lvl 43 with like 50k ho I was like I can just run and let ai kill it be about 1 maybe 2 hours
@reapersasmr5483
@reapersasmr5483 4 ай бұрын
Yeah that's my thoughts, why I am here checking out the game
@Miloproductions1
@Miloproductions1 4 ай бұрын
Did u guys like it? Looking for some new to play
@vtelannasv4324
@vtelannasv4324 4 ай бұрын
It later gets into Music and SFX thats almost identical to final fantasy 7 remake(Arise has Moogles.....but you got to guess what the are....even has a moogle forest. It uses the unreal engine so its gets crazy beautiful with the lightings and trees. ) For secret boost in game change difficulty to Hard when fighting normal enemies to get twice the points. Change to normal if boss to hard. No penalty.@@Miloproductions1
@donyates7300
@donyates7300 4 ай бұрын
Worst tales game I’ve ever played, and I’ve played basically all of them, yes I’m old(not really).
@barronwaleford1446
@barronwaleford1446 22 күн бұрын
I love this game it has become one of my favorites of all time it’s not perfect but the characters story and gameplay did it for me the dawn dlc made me feel like I came home to some long term friends I haven’t seen in a while the art style is amazing in my opinion and can’t wait for a sequel and or next tales of game
@FlyKami_
@FlyKami_ 3 ай бұрын
My biggest takeaway from this game is the combat. While you get to experience flashy gameplay earlier it doesn’t mean much when every enemy has super armor. Compared to the other tales games learning all the characters doesnt feel rewarding. For example in Tales of Vesperia playing Yuri is always fun but learning a character like Judy or Raven changes your whole gameplay experience. Whereas in Arise I feel like Im punished for not playing Alphen or spamming Tres Ventas with Shionne. Alphens boost strike literally does everything to which doesnt help. But all of that aside my biggest problem with the game is the AI. Setting up the perfect formation, actions, and artes felt so nice in the older games. I was able to run Auto Battle on Unknown in the older games and had fun playing puppet master. But the AI in this game seems so braindead that I really feel like I have to do everything. This game is fun but its literally Tales of Potential.
@michaelriga6431
@michaelriga6431 2 ай бұрын
One of the standout games in this series, the new direction was a success. However, it left us craving more, which has yet to materialize. Expectations for streamlined releases akin to past ones have not been met after 3 years, a prolonged period for a Tales game. Hoping for a new release soon, especially with Sega's RPG dominance through titles like LAD, LAD: Infinite Wealth, and the Persona series. While Namco used to trail Square Enix, the latter's financial woes have shifted the RPG crown to Sega, Atlus, and RGG, given the quality of their games. Yearning for news from the Namco camp.
@e100pavel
@e100pavel 2 ай бұрын
I dunno about "characters besides Alphen and Shionne could be anyone and the story wouldn't be affected", I feel like Dohalim is pretty integral to themes of the story and is pretty well written, for my taste at least
@RandomWandrer
@RandomWandrer 4 ай бұрын
This game is amazing. Never played a Tales game. Just went in blind. Took a couple of hours to get hooked. When i got a few good combat skills and bonded with the characters, i couldnt put it down. The story and world are brilliant. The love story is sweet, and not cringe. And it refreshingly has a happy ending, thank you
@Eis7
@Eis7 11 күн бұрын
Ok
@Wardemonxi
@Wardemonxi Ай бұрын
Tales of Graces F was my first tales game. Its combat is hard to beat (only Xillia comes close). I still enjoyed Arise's combat but I loved how Graces had a system that allowed me to use nearly all my combat abilities without having to constantly go into menus to change what abilities are slotted......even while having more abilities than arise. Arise seemed to simplify combat in a lot of ways unfortunately.....but I did like Rinwell's casting system.
@slijefe8804
@slijefe8804 4 ай бұрын
this might be the quietest cast in a tales game and the least fleshed out
@thebigchungus4515
@thebigchungus4515 4 ай бұрын
>Arise has one of the greatest battle systems in the series In what way? It’s a complete shallow mess of an action game with a myriad of conflicting design choices. >enemy and boss interactions are neutered compared to previous entries (artes have less distinct features among them, the amount of hit states you can potentially inflict on an enemy has been lessened, with even shit like downing enemies locking them down to the ground, unable to be comboed, bosses will flat out ignore hitstun entirely, even humanoid ones) >you only get a max of 12 artes (6 for ground and 6 for air) when most modernish games allowed for at least 16 >artes are now separated into two categories, ground and aerial, vastly limiting your combo potential and leading to more repetition >if you want to keep an enemy in its break state, you’ll find yourself forced into doing aerial combos even if you probably won’t want to, making the aerial and ground play feel even more homogenized >Boost Artes/Strikes all have a singular answer and don’t particularly open up for interesting combo routes and gameplay applications In most action games (the big ones at least, not counting the shoveleware stuff) you can change the status of a normal enemy pretty easily. There are multiple types of hitstun, stun, aerial status, downed status, pinned on a wall etc. These go a long way in making combat against normal mooks enjoyable, since they open up a lot of possibilities. Hitting an enemy and having it suffer just damage and hitstun is the most basic interaction and it's fine, but if it's almost all you ever do, then it starts to become a problem. Tales games usually do a pretty good job with this, giving you a ton of artes with unique properties (pushback, launchers, downing, picking enemies up from a downed state, spinning, dizzying, relocating player characters behind the enemies, inflicting varying amounts of hitstun, comboing into themselves for multiple hits, and more) that not only had useful functions when it came to engaging enemies but made it satisfying as a result due to the amount of different hit reactions you can inflict. In Arise, however, there’s just not as many outside of knockdown with Boost Attacks, in which you can’t even pick up enemies from since it locks them to the ground, launchers, and some status effects here and there, which makes the combat feel less dynamic as a result. There's not really any room for real creativity or interesting situations arising from what you choose to do, there's a very limited number of possible game states in Arise with very limited answers. When an enemy actually is responding to being hit they only have a single type of standing hitstun since things like basic OTG mechanics are no longer present, and a stun/stagger state where all you can do is wail on them while they sit in place. Of course that's when they're not just plowing through attacks with super armor. There's no room for actual variety in combat since everything you do will lead to the exact same outcome. I can't consider swapping out animations to do the same thing to be actual depth or variety. As for the conflicting design choices, Arise wants to have you doing fast, flashy combos (which are really brainless to perform since you'll never create an interesting situation that you have to adapt to and you'll never have to think about what artes will go well together. Even something as simple as accounting for your arte choices causing knockdown is out the window.) yet it's also unresponsive with unnecessarily lengthy animations that can't be canceled, and spams super armor on every enemy. Generally having most of your moves be long animation locks is for games with slow, methodical combat (e.g. Monster Hunter, Souls) but Arise tries to have its cake and eat it too, unable to decide between being a poor copy of stuff like DMC or a poor copy of stuff like MonHun. Then you get to the boss encounters which invalidate half of the game mechanics. It's like you're playing a whole different game when you fight these guys. Their super armor is permanent meaning the pierce system doesn't matter, you can't do the combos they clearly tried to design game systems around, and to top it all off since you can't get them into hitstun you can't knock them into the air, which makes half of your assigned moveset useless on most of them. I like having options in action games. I like having a lot of different ways I can approach the same thing from the core systems. I like being able to find a lot of creative applications for a given tool. That's depth. None of this is present in these encounters where there is a single optimal way to approach them. If it's a big monster boss you dodge very highly telegraphed attacks and hit the flashing glowing weak point until it dies. For humanoid bosses, it's just dodge into attack, use your limited selection artes that come out fast enough, to reset and do it again. I tried the highest difficulty available and it was still so fucking boring and mindless. Then there’s the fact that they removed co-op, a standard feature across the series, just so they could make it like every other generic ARPG Bamco already puts out. It doesn't have the LMBS, fighting game influence, or fleshed out combat you used to be able to expect of a Tales game. It's a "Tales" game with none of the defining features of Tales. And while it threw out a lot of established, unique features of the series the ones it does retain suffered dramatic regressions. The strategy menu only affects healing behavior now and Overlimit is back to the way it was in GameCube Symphonia where you don't have control over it activating and can't see how close you are to entering OVL state either. Outside of the combat I thought it was still pretty mediocre. It's very frontloaded to give you a strong first impression but the world and dungeon design drop off rapidly. It's full of recycling, you'll never stop fighting recolors of the same handful of enemies from the first couple areas, and dungeons are full of copypasted rooms. In all honesty, this just screams to me that your takes on action-based combat are surface-level at best.
@matth1641
@matth1641 4 ай бұрын
As someone who has played every title in the series, I fully agree with your thoughts. I still can't bring myself to finish this game, it's brutal.
@GameoftheYear-fx4mq
@GameoftheYear-fx4mq 4 ай бұрын
​@@matth1641you and the other guy hate change. You're a grown man now, things evolve. This was advertised for the new generation. I got Vesperia for free on PC and never touched it, but I played the demo for Arise and it appealed to me way more. I already played all of DMC, I know what it feels like to see a franchise change dramatically, and I don't hate it. Quality of life features are a must, I don't care if games are getting easier, I'll play Elden Ring for a million hours before I even think to play the old ass dark souls games.
@phillemon7664
@phillemon7664 4 ай бұрын
@@GameoftheYear-fx4mq I'll be real with you for a second. That combat was not fun. I am a Dark Souls mega fan and I have platinumed all of the old FromSoft games (besides DS2) and of course Elden Ring (as is customary). Tales of Arise does not understand difficulty. Huge health bars and repetetive action does not a compelling ARPG make. I enjoyed the story, art style and characters so that was pretty decent (the themes are a bit wonky as a narrative back bone when you think for a second about the whole Renan and Danan thing from a thematic perspective vs how it's presented in the story).
@matth1641
@matth1641 4 ай бұрын
​@@GameoftheYear-fx4mqI don't hate change at all, change is important otherwise things get boring. However, the changes need to be good. You don't sound like you've played any other Tales of games before, but Tales often makes changes to it's formula with each game that comes out. Back in the day, you had separate teams working on different Tales games and they each had their own style. However, there were certain defining features that would appear in some form in every Tales game regardless of which team made them. Without these features, Tales would be a generic action RPG. Arise does not have a lot of those features, and the ones that it keeps it does a poor job with. The problem with Arise begins back when they were first developing the game. It was initially supposed to be a completely new IP, having nothing to do with Tales. Halfway through development it was decided by Bamco to make this project into the next Tales of game. So Tomizawa and the God Eater team decided to do the bare minimum necessary to brand the game as a Tales of game while keeping it similar to their initial project's vision. It was never meant to be Tales in the first place. I would be surprised if Tomizawa has ever played a Tales game before because it's clear from interviews that he views Arise as a masterpiece above every other Tales game in the series. He especially believes the story is far above any other Tales game, which is laughable. I find this game to be disrespectful to long time fans, but I can understand why new (and old) fans would like this game.
@cartoonvideos5
@cartoonvideos5 4 ай бұрын
The problem with the combat is it'd artificial difficulty
@checkthisout7616
@checkthisout7616 2 ай бұрын
One big problem i had with this was... How bland and similar the characters felt compared to each other, for example, law is just a good guy but hot headed, dohalim is a good guy but serious, alphen is a naive good guy, kisara is a strong good girl, rinwell is a good girl who can get angry sometimes, and shionne is a ice queen, this is not a problem by itself, the problem i have with all this is that they dont differentiate enough to have enough good banter or interactions, in berseria for example, every character was different in personality and morals, and that made the interactions so good!, laphicet the naive kid who wants to learn and can be easily influenced by members of the group, velvet the mostly serious and sometimes warm girl who could be very reckless, magilou the clown of the party who always tries to annoy the others and specially velvet with inteligent remarks or funny observations, rokurou the fighthing obssesed demon who can even be considered selfish and evil but still has honor in him, eleanor the honorable and idealistic girl who has her morals confronted and has to think about them, and eizen, who is knowledgeable about a lot of things, is calm and has a set of his own morals, who can even mediate when his group gets angry or have a fight, this makes the character interactions in berseria so good!, i could see the berseria group talk to each other for hours, they are just incredible together, all the banter and funny things they say, literally my favorite group in any tales game, they just bounce each other naturally by virtue of their most completely different personalities, while the arise cast have their character arcs and then they just become dull, this game really needed a little bit more spice for their characters, they are not terrible, just a little boring, after their character arc ends, law just becomes good guy who is a knucklehead, rinwell is good girl who is not racist anymore, kisara is just there honestly, dohalim is funny, i like his serious aristocratic and knowledgeable personality, there should have been someone to annoy him or have more organic banter with him, for example if rinwell was a little bit more like magilou for example (i mean the sarcastic personality) she could have been a good character to have banter with dohalim specially, and alphen and shionne have all the spotlight, all this make it so the interactions feel so inorganic, so many skits of the characters saying things you already know or can guess yourself, like "racism bad slavery bad people dying bad oh this is so sad" it just gets annoying, its really sad because i really wanted them to be more interesting, everyone in the end thinks the same way and says the same things, which makes it so boring, in berseria almost everyone thinks differently in the end, in arise not so much, which is a shame.
@grinningwombat
@grinningwombat 11 күн бұрын
I honestly have no idea how you finished the game in 40 hours. My first playthrough was 80. Post game took another 10 or so. All side quests owls and artifacts found. I feel like you missed out on several things. Im not sure why you felt that everyone but shionne and alphen felt like sude characyers when they literally get more lines of dialogue than those 2. Everyone is extremely fleshed out by the end and we understand them and their motivations, fears, aspirations, they even made everyone a couple by the end believably. The only thing i would say i didnt enjoy were the few anime cutscenes which felt out of place.
@dazta6738
@dazta6738 4 ай бұрын
Runs well to with UEVR on my old codger 1080ti 15 hours in and havin a blast with it. Would have never bothered to try it flatscreen. Awesome in VR 🤙
@colintalukdar3767
@colintalukdar3767 Ай бұрын
80% of the game is amazing and very fun, the last 20% of the story is a drag and you can tell the writers were dragging the story just for the purpose of dragging it but then again the last 30 mins of the game is absolute peak, so it ends on a good and satisfying note and doesn't leave a sour aftertaste. Solid 8.5/10 game, had a great time playing
@BmoreAkuma
@BmoreAkuma Ай бұрын
JRPG fans seemingly make excuses when it comes to games like Tales of Arise. It is inexcusable to have almost 2+ hours of cutscenes to walk a few steps with more cutscenes. Players assume the roles of a group of characters united in their fight against an oppressive regime. This narrative structure allows for diverse perspectives and experiences, adding depth to the gameplay. Again, strong start. As soon as the writers of the game go into the extreme of "both sides" of the conflict, blah blah blah, one is introduced to an "extremist" and his "hatred" of his oppressor is "too much." Once the "five lords" were defeated, the writers didn't know what story to tell, and now we are introduced to the "red woman." The exposition of "taking down the oppressive regime" was seemingly just brushed away. And, of course, the "reveal." ReNaNs DoNt ExIsT I am being generous; it is a solid 7.
@rjproduction486
@rjproduction486 2 ай бұрын
I played tales of arise in hard mode, sure the hp bar for the mini boss and bosses seems large but if you know how to grind properly (meaning fighting all the enemies you encountered and not skipping them) you will be in the right level when fighting the bosses. I remember I only die 2 times in hard mode, 1 is in balseph 2nd phase because of the fire spirit attack. The 2nd time I die is that indignation bullshit the 2nd lord pull out of nowhere!
@Jrpg_guy
@Jrpg_guy 3 күн бұрын
I still felt like the bosses had a bit too much hp. I struggeld like only really with like 4 or 5 bosses and the nonexsistent gald in the game. Like lord 2,3, the two doggies and i think like maybe one additional was hard. Rest was fine, bullshit was really the small gald amount you get.
@kelele
@kelele 3 ай бұрын
I'm 2 hours into the game and really can't get into the combat style. Should I push on or just drop it
@HellPedre
@HellPedre 2 ай бұрын
happened the same to me... uff man I almost dropped it several times. The only thing I could do is keep going and play at least a couple of hours as continously as possible until I would finally fkng understanding it. At around 40 hours of game you will unlock all players and a ton of abilities, and just THEN it really gets good imho
@Wft-bu5zc
@Wft-bu5zc 24 күн бұрын
@@HellPedre So you have to almost finish the game before it gets good? LOL
@HellPedre
@HellPedre 24 күн бұрын
@@Wft-bu5zc I'd say half almost... it cooks veeeeeery slow imo
@HellPedre
@HellPedre 24 күн бұрын
@@Wft-bu5zc the game has easily+100 hours of total gameplay so 40 hrs is quite ok but it's definitely a con
@JonLemerond1
@JonLemerond1 3 ай бұрын
I REALLY hated this game. My wife and I have been playing the Tales games for some time and were crushed to find that this latest game had no simultaneous multiplayer option. That was a big reason we loved these games (we could play them together) and since the previous games in the series had simultaneous multiplayer we didn't check if this one would have it too. We still decided to give it a try, but we found the characters to be more like ridiculous anime parodies, and the story (what we could stand of it before we shut it off forever) was trite and insultingly weak. This game was a huge disappointment for us.
@Heyitdave
@Heyitdave 28 күн бұрын
Sound like a ish. This game was better than the past 4 titles in the series.
@hllyenaylleth9576
@hllyenaylleth9576 24 күн бұрын
How far did you get in the game to judge its stories? I think most who played either found the standard of writing in games like these to be better or that they don't understand the subtle nuance the writing actually has. The writing is what kept me invested, a lot of simple truths and inspirations
@JonLemerond1
@JonLemerond1 24 күн бұрын
@@hllyenaylleth9576 - It's been a while, and it was a game I didn't enjoy so it's not like the details stick in my memory... There was a prison, and I remember fighting a big guy in armor who was a tedious fight,... and there was a girl who hurt anyone she touched and she met a guy in a mask thing who felt no pain... I mean, it was hardly subtle. Maybe it got better later, but it sure didn't do much to keep me engaged, and with the whole "no multiplayer" unlike every other Tales game I've ever played and enjoyed, I was just done. The game was not what I wanted.
@hllyenaylleth9576
@hllyenaylleth9576 23 күн бұрын
@@JonLemerond1 Ok, understandable. It was the dialogue overall, some decent inspirational lines
@joearnold6881
@joearnold6881 11 күн бұрын
@@hllyenaylleth9576but the dialogue is the worst part. It’s so badly written (and paced and told)
@ifrit1937
@ifrit1937 4 ай бұрын
Would say it's more or less a decent or good game in the end. Story was solid in the first half, still a bit solid int he first part of the 2nd half but more or less nosedived once you got through the reveals on the nature of Dahna and Rena from Hevkrekt 88 (think that was it's name). They shouldn't have went with the swap with the main villain that it did and just kept the expected enemy (the Renans and Renan Sovereign that won the last Crown contest). They should've expanded on Lenegis a bit more (by the way the whole 2 hours on Lenegis without any combat you made is BS, there is a dungeon there even if it's fairly short so you'd get about 30 to 40 minutes of combat there) and maybe even made it the final location as you didn't really do much on Rena or they needed to expand Rena to about 3 to 4 dungeons (and maybe one more EX dungeon there and on Dahna) and at least 2 towns instead of making Rena just the final dungeon. Characters weren't the series best (Abyss and Berseria had the best imo) but I will say as far as Main characters go Alphen is my first MC who I liked the most in the cast and was my favorite character to play as on top of that (of which no other Tales game's MC is my favorite character to play as). Combat was solid even if CP limited you to some degree and is imo was far more fun than the arte tree games (which I don't like arte trees as with the art trees I can't use whatever arte I want from the arte tree at any time without going through the other artes in the tree or doing some other action like dodging first), with that said my favorite combat system as far as arte inputs go is Xillia/Hearts R's free chaining combat system. And while some people didn't like how you couldn't juggle bosses/enemies to death I actually prefer it as being able to take the enemy into the air and juggle them to death or keep them stun locked had been making the series far too easy imo for the last 5 to 10 entries in the Tales series...if they didn't do this than maybe going with Hearts R's counter system while allowing juggling and giving each enemy a fast, normal speed, and delayed counter (indicated either by different colored symbol like: '!' or some other obvious tell) it could've been just as good if not better than what Arise went with. As for the tanky aspects of the enemies I can understand why people didn't like that however it was more or less obvious to me it was necessary as if they enemies HP pools weren't as big as they were we would be killing them too quickly to make use of the boost strike mechanic in the game as enemies would be dying far too quickly to fill the gauge with even half their current HP (hell even on the harder difficulties I still wind up beating them as quickly as I did in older games as I just fill the boost gauge and boost strike enemies one after the other and finish them all in 40 seconds or less 90% of the time)...for bosses I guess it'd be the biggest issue but even there you'd have alphen's flame edges and Rinwell's spells that can quickly rinse the boss's HP as well, especially with good builds/the right skills slot into equipment (and unlike the last 2 games the skill system is much more straightforward and you can manipulate it far more easily). AI: Enemy AI is probably the best in the series yet as they are very aggressive even on normal difficulty (comparable to older game's highest or second highest diffiuclites) and they don't stand around doing nothing for as long as past games (3 to 5 seconds even on harder difficulties) between attacks (more so with mobs but even bosses had done this a lot) and are constantly on the move/attacking at least one party member (usually you as the one issue with the AI is that they all seem to have a natural tendency to target the player even if they stack decrease aggo skills onto equipment and ignore Kisara when she has aggro up on her). Now as for Ally AI it is probably the worst in the series due to all allies being suicidal most of the time and finding some way to get themselves killed as well as the fact the Ally AI management is beyond trash due to being party based rather than individual character based like all past Tales games were...of all the issues Arise had this is imo the biggest one (even more so than CP which I never really had an issue with myself). Skill system was one of the better ones in the series imo and definitely the best of the rng equipment systems that started back with Zestiria due to how it lets you directly slot in skills you want from one piece of equipment in place of skills on the equipment you want to use but has skills you don't want (granted the equipment you take the skill from needs to be maxxed leveled which is determined by how many skill slots it has so either level 2 minimum with 1 skill slot or level 5 max with 4 skill slots). Besises that there's also what ore you used to make the accessory which determines the master skill (which will always be the same for that type of ore used)). While Zestiria did allow this as well the process to do that was ridiculously convoluted and you could accidentally overwrite the skill you want to keep with a different skill and to get additional factors like x2/x3 modifiers to the equipment you needed to upgrade it to +99 and sacrifice the equipment to a Lord of the Land to get the x2/x3 modifier for the skill on the first/top slot of the equipment, in Berseria's there was no real direct way to slot in skills but instead you could manipulate what would likely roll by changing the difficulty level once you go specific items (usually from bosses, story and side quest related) however it was still a rng chance to get anything good along with that skill you want (if another skill that unlocks from that difficulty level didn't roll instead). Skits the new style is fine imo though tons of people complained about it...either this new art style or the old one can work imo. With that said they need to make more interesting skit dialogue and ones that don't really pertain to the main story as much like Arise did for the next game as Arise's skits while fine were just that: fine, not great liek say Abyss, Xillia, or Berseria's skits. Music was also fine, nothing as memorable as some older games though. Graphics and art style are best in the series (though I'd take a dip if my other concerns were fixed). Exploration/dungeon/town design was mostly a step up from the Xillia to Berseria games but not as great as the rest of the series...the fact we can't enter most buildings is a turnoff (though the entire industry seems to be pulling this shit) and in dungeons I'd like either if they used more puzzles or Ys style traps or both to make them a bit more interesting. Field maps also feel good in size but need more to do in them (they didn't attempt parkour in one 1 house in the wind region to get a chest but that was the only time they really did it...should've done that more given they gave us a jump button). Overall the game's a 8.5/10 imo and probably ranked around 5th for all the localized Tales games (if Rebirth, Destiny DC, Destiny 2, Innocence R, and Phantasia Nakiri Dungeon X were localized it probably would drop below Rebirth and Destiny DC and maybe Innocence R too though to around 7th or 8th).
@BCY85
@BCY85 4 ай бұрын
Great review!
@TomasSilva-fn2jp
@TomasSilva-fn2jp 4 ай бұрын
Man, this is 100% how I would revirew it if I could put it into words as well as you did.
@matth1641
@matth1641 4 ай бұрын
What games do you have above Arise (including fan translated titles)?
@Skytraic
@Skytraic 4 ай бұрын
I am not reading allat
@LindyKnight
@LindyKnight 3 ай бұрын
Damn u wrote a 1000 word essay
@TonyKnight1208
@TonyKnight1208 4 ай бұрын
I completely agree. The story flat-lined in the second half. I got so bored. Cutscene after cutscene including so many skits. I was so glad to just finish the game. It started out strong but became tedious.
@danielm2808
@danielm2808 2 ай бұрын
I didn’t even finish it. After forcing myself to finish FF7 Rebirth and it not being worth it i wasn’t gonna go down that route again. Id rather have my time back 😂
@jdrok5026
@jdrok5026 2 ай бұрын
When does it get strong it's starts with a whimper
@Ahmed-Ali91
@Ahmed-Ali91 3 ай бұрын
I just beat the game on game pass oh man you bea it in 40 hrs 😮 i beat it in 77 hrs I'm just noob or what !! And yeah agree about the story after half of the game it's get flow especially with cutscenes and dialogues i was like sitting and try to make progress but nope just full hour of cutscenes just skip skip but overall it's good story and the end was satisfied for me at least. I recommend it for sure
@alumlovescake
@alumlovescake 5 ай бұрын
The story < the skits and side quests
@AbsolAhm
@AbsolAhm 5 ай бұрын
Only a handful of side quests were good. The rest were just fetch quests.
@alumlovescake
@alumlovescake 5 ай бұрын
@@AbsolAhm It wasn't the quests themself I liked but the jokes and banter they had while doing them
@Ajeez1000
@Ajeez1000 5 ай бұрын
To many cut scenes towards the end of the game kinda killed the story for me
@dakotah3875
@dakotah3875 4 ай бұрын
I’m only two hours In its good to me so far
@lilsunny7399
@lilsunny7399 23 күн бұрын
Did i enjoy this as much as Xillia, Berseria or Vesperia? no Did i still really enjoy it? hell yeah. I was a bit peeved at the ridiculous Gald cost of things and the microtransactions but after unlocking the farm and selling off unneeded monster parts i realized the game just gives you gald in a different way. Sure the gameplay loop of slay monsters, sell parts, buy items to beat boss, progress and do it again might seem boring but the incredible combat system makes it much more fun. The game is very flawed. but if this is the future of the series, i think it's bright.
@kazuma_gaming9165
@kazuma_gaming9165 4 ай бұрын
Wasn't that not the true ending and you had to go fight aliens? Also I agree talking to everyone was weird indeed. I forgot about that I became tired but still was a good game.
@Natquerx
@Natquerx 4 ай бұрын
That was the ending. Even if it ended like that though at least give us some cutscenes of what our sacrifices meant for Dahna!
@kazuma_gaming9165
@kazuma_gaming9165 4 ай бұрын
@rx Wow lol what was that side quest with super hard alien levels? Just leveling up I thought there was more to the game. That's a horrible ending? You don't even know the random kid moving everywhere lol. Huh? After the game a alien structure appeared. I just didn't have time to play and I wanted to replay in 4k anyway so i let it sit for future use. Wow that ending sucks. IF you think about the game the true ending was supposed to be when you was stranded at the beach.
@date5960
@date5960 4 ай бұрын
I could forgive the bland story and repetitive combat if the character interactions were good, but Arise botched that as well. Going from Vesperia which has amazing cast of characters that acutally feel like friends to Arise was just jarring. I really liked Shione but i could careless about the other five.
@Spyro757
@Spyro757 4 ай бұрын
0:09 what game
@rapgo8740
@rapgo8740 4 ай бұрын
Xenoblade chronicles
@vleugel-sama1413
@vleugel-sama1413 2 ай бұрын
Needless to say Tales of Arise is actually looking good JRPG with its visuals, mechanics etc. But the most major problem is that ,like you have mentioned in this video, the boss fights HP is really fricking too much and it drinks all of your CP as well as consumable materials along the way. We can easily say that it seems pretty harsh to new players while playing at it. Although if you surpass this somehow even if you are excruciably emotionally damaged, you can overall enjoy in this game.
@DavidSantos-ix1hu
@DavidSantos-ix1hu 16 сағат бұрын
Ngl tob is one of the BEST I have played in a good while compared to tales of vesperia and tales of Symphonia i would say on par in certain ways .
@hazelcrisp
@hazelcrisp Ай бұрын
I recently playes and beaten Arise. My only other Tales game I played was Berseria which I LOVED. I didn't love it, but I didn't hate Arise either. It was... middle of the road. I was enjoying the story and characters but then I just became bored after Dohalim's kingdom. I enjoyed the combat, but I hated relying on Boost strikes. Espcially casters where I would use Rimwell and then another enemy would start casting, I also wanted to use Dohalim and leaving Alphen active in the party wasn't great so I shoved him into the sub team. which was annoying in the late game where it became very apparent that I was supposed to rely on the blazing sword, making all other characters very useless. And the skits just felt like rehashes of what happened the last 10 seconds, making characterisation very weak. I was having fun until I wasn't and just wanted to finish the game and move on. By the end of the story I ws about 20 levels under because I was rushing the last section of the game. It was okay. Nothing compared to my beloved Berseria.
@marcusclark1339
@marcusclark1339 3 ай бұрын
its mid lets be real getting some things right just means its bad and u have to cope so much is weakened for broad appeal jrpg to the general masses and it shows
@HellPedre
@HellPedre 2 ай бұрын
you are quite right, but I think only playing 40ish hours doesnt really convey the whole picture. Gamespot review is actually the better but its waay to under developed, Im 75 hours in and the end is still Id say 20 hours away from me, I still have like 3 super high level dungeons to clear and I havent even done the high level training grounds... so yeah, the game IS good, but it has WAY, WAY, WAAAY too much dialogue and skits, its too linear at some point and the world although in potential great, gets puddle level of develop. I feel like this same game, with way slower combat (even turn based) with actual real towns, shops, and useful and more interesting npcs, + a proper Overworld Map and a fast way to transverse it and more evenly paced story/development (it took me 40 hours only to get the full party and the first arc of the story cleared) could have been truly amazing. I feel it way too streamlined and made for the casual masses than to the jrpg niche fans (also with DLC clearly inbreed in its design mechanics, aka bulletsponge bosses and super strong massive Zeugles)
@Me_Myself_Maly
@Me_Myself_Maly 2 ай бұрын
I kinda just had the urge one day to buy a game that looked cool and play it. No questions. No reviews. This was gonna be that game, but it honestly looked to good to be true. So I held off. But now it got added to Gamepass, so might as well lol.
@ashleeblackwell8505
@ashleeblackwell8505 2 ай бұрын
The game was a dissapointment for me. It was missing the charm of the older tales games. The skits are usually fun and instead they were used to repeat story that we already experienced. The diologue was super super reptitive and the bosses to spongy. I didnt care for any of the characters by the end
@user-fy4rn9mf1p
@user-fy4rn9mf1p 26 күн бұрын
Personally I liked the game, my only issue is enemy variety. Maybe because I don't care that much about stories in JRPGs because I did, I would only play very few.
@urmanascrewed
@urmanascrewed 5 ай бұрын
Great video! I really liked this game. I didn't have an issue with the second half of the story though.
@Natquerx
@Natquerx 5 ай бұрын
Thank you for checking it out. I think the second half had awful pacing above anything else. You didn't mind the cutscene spam?
@urmanascrewed
@urmanascrewed 5 ай бұрын
@@Natquerx I think I was already so invested in the characters and story that I didn't notice or mind.
@Ajeez1000
@Ajeez1000 5 ай бұрын
​@urmanascrewed i like the design of the characters but they arent that interesting as characters to me compared to tales of symphonia
@mrthebunnyhuntr
@mrthebunnyhuntr Ай бұрын
i feel like im the only one who really loves second act. Alphen and Shionne be the best video game couple
@danielm2808
@danielm2808 2 ай бұрын
I was playing this, even bought it on Steam after starting it on Game Pass. I liked the combat but after the halfway stage it goes down hill, after cut scenes you get 3 skits each time, which offer nothing and really hate the pacing. The enemies become endless meaning you get fed up of the combat. I thought id beat the final boss and oh no its still going…i dropped it. After watching this I’m glad i gave up. Really disappointed after such a string start.
@villaniousmustache4898
@villaniousmustache4898 2 ай бұрын
Y'all struggled? Thats crazy
@DjinnandTonik
@DjinnandTonik 4 ай бұрын
I liked the characters, combat, visuals. But after defeating the Lord's I lost interest. The sci Fi turn of the story does not interest me and like you mentioned with the spongey health, the game is really padded and I just felt exhausted by that point. I think the writing has some strong points but like you say - very tropey. The basic set up and concept is really cool but it doesn't have the originality to execute on the potential.
@Scitch-et4vk
@Scitch-et4vk Ай бұрын
Arise is amazing
@JerichoTheCity
@JerichoTheCity 3 ай бұрын
This was my first tales of game and I absolutely hated it. I normally drop games if I don't like them but for some reason I finished it.
@reapersasmr5483
@reapersasmr5483 4 ай бұрын
Here to see what this game is and is about , just came to gamepass .. so wanted to see if its something i like
@Natquerx
@Natquerx 4 ай бұрын
Fair enough. Hopefully it helps!
@peachesandcream8753
@peachesandcream8753 5 ай бұрын
I agree about the second half of the story, it felt disjointed from what the first part was telling, like they chickened out of the natural conclusion and instead gave you the typical "kill God" ending. It was bland and caused whiplash for me since I was so excited to play a Tales game with a really mature and dark theme. They could have run with what story they were telling but let it go just as it was getting good!
@Natquerx
@Natquerx 5 ай бұрын
It's unfortunate they went that route which is something they also did in another game. It just feels like a weak cope out when this game and the other one (hint hint Vesperia) could have succeeded without having to add in generic save the world final boss.
@peachesandcream8753
@peachesandcream8753 5 ай бұрын
@@Natquerx I think the reasoning is because the writers are too scared to deviate from the formula or don't know how to raise the stakes without it being about God or another all-powerful entity.
@kevlarforweeksanddays4086
@kevlarforweeksanddays4086 3 ай бұрын
It was enough to git me to stop playing it I got so tired, I was satisfied and then the game sold me what felt like a whole other game I was not interested in ....I am currently trying to finish it
@joearnold6881
@joearnold6881 11 күн бұрын
I just tried to get into this today, played like five hours… God the writing is so bad, and the pacing and storytelling is janky af It has an interesting enough setup, but they do it so poorly. Idk if I’m gonna keep playing.
@macblink
@macblink 3 ай бұрын
Tales of Arise is my favorite Tales of game and one of my favorite games ever, interesting and wonderful story, great gameplay, beautiful visuals 👌🏻for 2nd I put Tales of Xillia 1 & 2
@kx2174
@kx2174 4 ай бұрын
I didn't care for it. Felt like it was missing the magic from other tales games, didn't really connect with the characters as much. I think the plot was too serious to allow for a fun adventure like most of the other games had. The world also looked a bit dull or flat. Too much focus on realism maybe?
@slijefe8804
@slijefe8804 4 ай бұрын
cast feels like lesser versions of other characters chratxhers from other games. story just didn’t know where it wanted to go. combat got boring after realizing it doesn’t matter how strong you get HP bars are thicker than detroit style pizza. costumes lmao anyways
@isekaitrash9108
@isekaitrash9108 4 ай бұрын
Loved this game along with its flaws. The story really did fall off for me and the early game bosses are no joke. A right step in the direction imo. Xillia is still my favorite.
@ConceptualMythos
@ConceptualMythos 5 күн бұрын
Sorry you had a bad time with the story but personally I loved every part of it
@Tylerannosaurus-X
@Tylerannosaurus-X 4 ай бұрын
It’s fun and easy enough to platinum on playstation
@samflood5631
@samflood5631 4 ай бұрын
Tales of Arise was one of my first games on the PS5 that I got for Christmas of 2021. I did enjoy both the exploration and combat a lot. Sure a lot of people complained that the characters are one note and generic, but at least they were a bit more likable than the cast of both Final Fantasy 13 (except for Fang and Sazh), RWBY, Darling in the Franxx, Akame Ga Kill and Mindy Kaling’s Velma. My favorites are Alphen, Shionne, Rinwell and Dohalim. Sure the villains are nothing more than bosses that the heroes must take down without any interesting character traits or interesting backstories like the Sly Cooper games does, but hey, the bosses were a bit of a challenge. The story was good during the first half, but it kinda fell apart during the second half with the whole back story of both Rena and Dahna. I only played Tales of Berseria and Tales of Arise is my second favorite while Tales of Berseria is my first favorite. And I enjoyed the English Dub of both games with some of my favorite voice actors such as Christina Vee, Ben Diskin, Erica Mendez, Tailisin Jaffe, Ray Chase, Erica Lindbeck, Bryce Papenbrook and Christine Marie Cabanos.
@SolMrBadGuy
@SolMrBadGuy 4 ай бұрын
You missed the whole point of Arises story and it being about Romance. For somebody that likes other tales games, not being able to enjoy arise story tells me enough.
@mrbungle3310
@mrbungle3310 Ай бұрын
such a shame i think aesthetically the bosses look amazing
@Blu3dr3am001
@Blu3dr3am001 2 күн бұрын
Shionne was also so insufferable i couldn't stand her
@cristianoducceschi3547
@cristianoducceschi3547 4 ай бұрын
Man arise literally killed my interest for this series lol, the game kept getting worse and worse the more it went on, the combat was super boring because of the sponge enemies, the characters were generic af, the only one i liked was dohalim, not because he was particularly good but because he was the most solid, he didn't do or say any stupid shit, he was just kinda there and did what he could to help. I've tried vesperia the series "best" i played 20 hours and i still need to understand the hype, i also tried berseria and while more than good it didn't capture me maybe it's just me but symphonia is the last possibility that the series has to make me a fan
@cristianoducceschi3547
@cristianoducceschi3547 4 ай бұрын
@@jensenraylight8011 listen i can like or dislike whatever I want and I'm sorry if it makes you upset because you can't handle valid criticism of your favorite game, i played many action jrpgs before arise and gameplay, story and character wise it was probably one of the worst experiences of my life. Also it's not like I said anything about liking arise, if you do then good for you man, I grew tired of it the more it went on, but to each their own i guess. Also no I played the game properly don't worry I can read, I defeat every enemy I came across and changed my moves very often and for the normal enemies it was good but when it comes down to bosses and dungeons... I'm glad you liked it I sure as hell didn't
@kierandrago1236
@kierandrago1236 4 ай бұрын
He deleted the comment lol
@SilverRiMiX
@SilverRiMiX 4 ай бұрын
Symphonia is considered the best alongside Vesperia. And Symphonia 2 is underrated. Abyss is also really good. Symphonia is kind of dated, though.
@cristianoducceschi3547
@cristianoducceschi3547 4 ай бұрын
@@SilverRiMiX alright thanks man, I'll try symphonia when it goes on sale
@antwonvalentino9866
@antwonvalentino9866 4 ай бұрын
I just like abyss and xillia tbh I played others but those 2 are my favorites
@atum497
@atum497 4 ай бұрын
I love arise
@ryannoguera1117
@ryannoguera1117 8 күн бұрын
I im sorry bro but ive replayed this multiple times I have to disagree with allot of that
@secretbunnyninja
@secretbunnyninja 5 ай бұрын
Ooph for me this games combat was pretty, but didn't feel engaging. The plot pulled the old Tetsuya Nomura: If we make it seem really complicated, then perhaps the player won't realize it has nothing to say gimmick. Shion and her awful attitude grate on me the entire game, and Alphonse simping for her is just like... why? It kind of amuses me that both Tales and FFXVI went into this slave like story, with more adult themes, and managed to essentially be tone deaf in the west. While I appreciate the graphics being pretty, I still can't wrap my head around these game companies deciding its more intelligent to almost go bankrupt with every title, instead of producing multiple rock solid games with worse graphics. Basically this game is a thinly veiled Beauty and the Beast love story, that makes me cringe.
@Natquerx
@Natquerx 4 ай бұрын
That is honestly a good summary of what's going on in modern day gaming. So much is being held back by imagine which makes the story and the gameplay an afterthought.
@secretbunnyninja
@secretbunnyninja 4 ай бұрын
I don't want a movie, I literally only care about gameplay in my video games. Shocker I know. @@Natquerx
@villaniousmustache4898
@villaniousmustache4898 2 ай бұрын
I don't think you're patient at all lol. You straight up went after the most tiny shit. You not out here to enjoy something, you out here to judge everything
@chrisstevens4865
@chrisstevens4865 2 ай бұрын
......you lost me at "Final Fanatsy Ex"
@RagingWolffe
@RagingWolffe 3 ай бұрын
The plot ranted self straightened to the ground? Let me guess you think kingdom hearts is a masterpiece with the not convoluted story.
@carn1voro451
@carn1voro451 3 ай бұрын
Berseria, Vesperia and symphonia still better for my, that this one
@yujirorasyrush9824
@yujirorasyrush9824 4 күн бұрын
I hate the linear gameplay and map.
@markisaki979
@markisaki979 3 ай бұрын
I wish that this game was more popular. I love the art style and the science-fantasy setting. The dialogue is not consistently good, it's either really cringe or really amazing, but the story overall is great. It actually attempts to deconstruct the 'fantastical apartheid' plot archetype.
@MNTAlter
@MNTAlter 5 ай бұрын
"Who thought it was a good idea to reduce last part of the game into 2 hours cutscenes?" - the same people who spent 90% of the funds on the first half of the game
@notganoy1215
@notganoy1215 5 ай бұрын
i remember toa as a bad darksouls game where bosses would fk u up and mobs and bosses that have like 99% flinch resistance 😂
@Mrgxv8
@Mrgxv8 5 ай бұрын
Lol tales of not is dark soul game
@crisschan2463
@crisschan2463 4 ай бұрын
too far off from darksouls, im on my 20th hour mark in the game (tho i have mod to increase enemy health for combo and started with unknown) the enemy is kinda spongey, but because i have my reason, once the boost strike is on, its almost always one hit (except boss, which are the sponegiest due to my mod and diff, i havent tried it on lower diff tbh)
@Valigarmanda
@Valigarmanda 3 ай бұрын
the point is if you want enemies to flinch you gotta have high penetration. most endgame enemies have high flinch resistance unless your penetration is MAD high. certain "joke" items like rappig gauntlets for law grant you lower physical and elemental attack but a buttload of penetration. this also means endgame would not be a DMC combo arena where you just practice combos on an enemy constantly.
@AbsolAhm
@AbsolAhm 5 ай бұрын
Disappointing how this game took a dive from the good dark story that Bersiria told.
@Natquerx
@Natquerx 4 ай бұрын
I am not sure why they do that. Vesperia was on a great path to story wise but then they flip the script into the land of generic endings.
@archangel3561
@archangel3561 5 күн бұрын
Disappointed that once again a review of tales of arise is done and once again the theme of the story (slavery/colonization/revolution) is not mentioned and even worse the fact that it pushes a centrist "why can't the slaves and the slavers just get along😢" messege.
@mistaajay3122
@mistaajay3122 4 ай бұрын
I LOVED THIS GAME SOOOOOO MUCH
@donyates7300
@donyates7300 4 ай бұрын
Played to just after I beat the second guardian or whatever, bored the entire way so I stopped. The only tales game that actually made me bored….
@AtomLabX
@AtomLabX 2 ай бұрын
I do not, agree I found the game very enjoyable, and I had great time with it! And I did not feel as the story was rushed at all! It is lengthy, I agree, and it took me around 70 hours to finish the first part, but it was well worth the time!
@SeveredEverlastingWorldLore
@SeveredEverlastingWorldLore 3 ай бұрын
I'd say Arise was as good as Vesperia, but for slightly different reasons. I have a couple main gripes. Arise lacked in executing it's great world building setup. Side characters are severely lacking in character and story. Compare them to characters in Berseria like Kamoana, Dyle, Kurogane, and Melissa, then it becomes night and day. Not even the NPC citizens scattered around have entertaining dialog like in Berseria. The main cast conversations also got a bit too repetitive. That's pretty much it for my main gripes. The visuals were beautiful, on par with Vesperia. Character accessory customization was nice even though I wasn't feeling how long it took to unlock its full mechanics. Regular battles were quite fun, though getting that second mystic arte off with certain characters is a chore due to overlimit being random, not as frequent for some, bosses not staggering, and recovery and active frames for artes. The main story was fine all throughout in my opinion. All that said, Arise was a fine edition to the series, but not one among the best. The heights of the Tales series are Berseria, Abyss, Xillia 1 and 2, and Symphonia. The Tales series is like a rollar coaster, amd it's hard to make sense of some of the team's decisions. I believe Luminaria and Crestoria would've been something something special had they been made for consoles with a little tweaks. Luminaria is oddly enough one of the best looking Tales games and had vibrant characters. Crestoria had great music and the story premise was actually compelling and gritty like Berseria.
@user-cn4hu7ho5g
@user-cn4hu7ho5g 2 ай бұрын
idk the story is better than other tales ive played so is the gameplay characters and world. the fighting cutscenes also look epic and had weight to them. i only had to grind for the end game bosses which is not all that hard if you go to the right locations
@mhbarney8499
@mhbarney8499 3 ай бұрын
If you enjoy anime style games...but hate anime tropes...Tales of Arise is amaizing. For an anime stlye game it is soo mature. The cast is not dump to make the story interesting. They discuss things and even spoiler the player a bit while comming to conclusions. No stupid child protagonist, no cringe comedy (at least most of the time), no woman that feels like tropies, ... I love it.
@RaidenKaiser
@RaidenKaiser 4 ай бұрын
I have the opposite opinion I think the bosses are the good part but the fodder are the bad part. But u agree stagger resistance was taken too far it ruined the game for me when something as petty as a parot sized bird or wolf are refuse to flinch unless you min max your pierce stat.
@VuNguyen-fv5jl
@VuNguyen-fv5jl 4 ай бұрын
Game sounds like a big waste of time. Hate damage sponge bosses and stagger-free action combat
@deadmanrisen
@deadmanrisen 4 ай бұрын
I’ve been enjoying it a ton!
@ashiel035
@ashiel035 4 ай бұрын
The bosses aren't damaged sponges. He probably just rushed and didn't grind lvl.
@cartoonvideos5
@cartoonvideos5 4 ай бұрын
Agree
@thoraero
@thoraero 3 ай бұрын
While I can't say about the gameplay because I watched this review earlier and decided to just watch the KZbin instead of playing myself, the story has flaws but still is exceptionally good. The plot has its mysteries, twists, and unpredictability all the way to the end. While I don't play JRPG in general, it's better than probably 99% of game plots I encountered in my 30 years of PC gaming.
@kingrooper
@kingrooper 4 ай бұрын
I played the game in Japanese, sure the story is lacking, but I never actually felt the characters has less connection to each other. Rinwell and Law has better interactions compared to Alphen and Shionne. There's even bad translations in the dialogue that doesn't even have the same intent from the actual interactions. This is why I will never trust any dubs, they always miss the point.
@dragonwk4789
@dragonwk4789 4 ай бұрын
First time try Tales Story is bit Deep but good Combat is really unbalance (or i was really bad) 9/10 for this game
@morbidgull8922
@morbidgull8922 3 ай бұрын
I have played most tales and this one is my favourite by quite a large margin.
@Lamasis2
@Lamasis2 5 ай бұрын
I found Arise just an ok game with some glaring flaws, until Mahag Saar, then it was just bad.
@Natquerx
@Natquerx 5 ай бұрын
No recovery after that for you?
@Lamasis2
@Lamasis2 5 ай бұрын
@@Natquerx No recovery, the game just got more worse over time.
@BardianAngel
@BardianAngel 5 ай бұрын
Yeah. I pushed through to the end, said "meh" and basically forgot about it.
@Majinken
@Majinken 4 ай бұрын
Honestly i think its a great game overall, but its a bad tales of game
@TRSega
@TRSega 2 күн бұрын
Promising start, horrible ending
@kkllaauussss1983
@kkllaauussss1983 5 ай бұрын
stoped after the second boss. it was meh . i didn't get the hype .maybe its jut me
@maziio646
@maziio646 5 ай бұрын
What a clusterfuck of a game
@claudiegarnier4560
@claudiegarnier4560 Ай бұрын
I will never give a like or suscribe to someone who cannot pronunce FF X like it should be pronounced : Final Fantasy Ten (X) learn your roman numbers damn. (Sorry for bad english Im not a native english speaker)
@edhahaz
@edhahaz 4 ай бұрын
It was so bland, only art style left an impression.
@SolMrBadGuy
@SolMrBadGuy 4 ай бұрын
Yall miss the point of this, challenge is a good thing. Play it on easy if you have issue with enemy hp.
@spec7923
@spec7923 4 ай бұрын
Not fun or hard to hit something for a long time bro.
@SolMrBadGuy
@SolMrBadGuy 4 ай бұрын
@@spec7923 actually when you play on hard and any difficulty above things will one shot you. So length = more room for error, which equals difficulty. You just suck at the game its ok, you probably didnt know you can direct your allies from the artes menu too.
@SolMrBadGuy
@SolMrBadGuy 4 ай бұрын
Pretty much perfect gameplay and combat in normal fights and bosses. Arise is perfect.
@thebigchungus4515
@thebigchungus4515 3 ай бұрын
The issue with that statement is that the gameplay loop of Arise is still incredibly fucking boring no matter what difficulty you play on.
@SolMrBadGuy
@SolMrBadGuy 3 ай бұрын
@@thebigchungus4515 nah it aint, boost strikes are addicting. Game just needed a poise meter, so you can see it build from begining.
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