"It's like going into DOOM and trying to punch all the enemies to death." *Laughs in VG myths*
@RXQ874 жыл бұрын
Well yes but no
@Oricorio-Pom-Pom3 жыл бұрын
He should do it
@gerbh43393 жыл бұрын
@@Oricorio-Pom-Pom I would actually love to see her do that.
@BlueSmash_4042 жыл бұрын
I actually do that only while using Berserker,even if i already have the chainsaw.
@NanaKyoto4 жыл бұрын
When I got the Sonic Gems Collection, I wasn't interested in Sonic CD, but rather, Sonic R. No, I am not kidding with that.
@soli-ethd4 жыл бұрын
I got it for Sonic the Fighters because I'd never played it before. Ah, to be young and dumb again.
@kylesatwon11343 жыл бұрын
Dude, it's totally valid! The Gems Collection version of Sonic R is the superior version (in terms of control).
@remixV46 жыл бұрын
I loved reading game manuals :/
@Gamechamp30006 жыл бұрын
(Me too~)
@shockthetoast6 жыл бұрын
At Christmas I'd get games while visiting relatives, and I wouldn't be able to play them until I got home. So I would sit there and read the instructions instead of being social. Good times.
@dmas77496 жыл бұрын
Yeah I'm that one weird fuck that reads the manual before playing the game instead of popping it in as soon as you get home. ...what? I like to read.
@SolidSoundSoldier6 жыл бұрын
Yeah backi in the day the Instruction Manuals were actually interesting, so yeah lol
@goosifyed97175 жыл бұрын
I like reading codes. Ru blf ivzw gsrh, ovzev z orpv!
@RurouniZel6 жыл бұрын
*hugs my Sega CD* Don't worry baby, I still love you.
Finally someone understands the level design of the game and doesn't complain about it
@JamesR6245 жыл бұрын
No... The level design is still fucking terrible. "This crappy Sonic level is great as long as you don't play it like a Sonic level!" It's really amazing the mental gymnastics the fanboys go through to defend one of the weakest classic sonic games.
@gentlemancharmander44115 жыл бұрын
No... The level design is still amazing. "This great Sonic level is crappy because it plays differently!" It's really amazing the mental gymnastics the fanboys go through to hate one of the most unique classic sonic games.
@AndroidHarris4 жыл бұрын
@@JamesR624 yeah some of levels aren't good like the last 2 acts in metallic madness or the pinball robotnik boss but as someone who played through all the classic sonic games for the first time recently this game has the least amount of bull crap it throws at you compared to sonic 1, 2 and 3. If say CD has the best level design out of all the classic games but still has it's annoying moments.
@harshal11534 жыл бұрын
James Rowe Wow. You can’t accept this game as good just because it pays differently.
@mamacofeliz60254 жыл бұрын
I'm definitly enjoying the stages. They are fun to explore indeed, but I gotta say, there are a lot of things that could be done better.
@solarflare90786 жыл бұрын
Nice video! Sonic CD is definitely one of those "easy to learn, hard to master" games with its time travel mechanic, and I LOVE it.
@justavulpixlol3 жыл бұрын
It my fav sonic game (mania was ok).
@pokechatter6 жыл бұрын
Playing Doom only by punching sounds like a game myth.
@dmas77496 жыл бұрын
Honestly I think that metaphor doesn't fit very well. If you were to play Doom with only the punch, that would be a Self-Imposed Challenge. But the signs in the game are more of an in-game challenge. Rather, it's more like if Doom had optional hostages to go and rescue where tougher obstacles and challenges where laid out but had a fairly simple start-to-finish goal.
@funtainment7776 жыл бұрын
D MAS he isn't comparing punch only to the signs. he is saying that it is a self imposed challenge gamechamp should do in vg myths
@dmas77496 жыл бұрын
My nitpick was more at the vid itself
@keiyakins4 жыл бұрын
It's a speedrun category. UV-Tyson.
@MesaAufenhand4 жыл бұрын
Been done
@Afrohawk5126 жыл бұрын
Nice vid! I think Sonic CD is definitely a hard game to grasp if you don't understand how it's supposed to play. I'm glad they tried something new without mixing up the formula too much though. Newer Sonic games could learn a thing or two from this game! Oh and congrats on 100k! Well deserved dude, you bring a lot of unique ideas and perspectives to the KZbin gaming community and I'm always happy to see another video from you. Keep up the awesome job!
@spikesvoltage81386 жыл бұрын
Afrohawk Sonic Mania took a few cues from CD
@MK-bi1hj6 жыл бұрын
Spikes Voltage a few..... It actually took a lot
@tonyhakston5366 жыл бұрын
Formula? That didn't even exist yet?
@patk22256 жыл бұрын
yeah sega made some weird business decisions like sega made 9 consoles that competed with the nes game system and sega never made 1 console that competed with the snes game system
@squak___6 жыл бұрын
i figured out the game by myself somehow
@dejuanmoore20646 жыл бұрын
I can't lie though, I love Sonic CD's soundtrack, it's so beautiful and catchy.
@youmeltube6 жыл бұрын
One of the reasons why I love CD is that, a lot of its levels feel like huge playgrounds. People praise the physics and momentum in Sonic 1 through 3&K but there was rarely a moment where you could actually go nuts and explore what the physics were capable of (Unless its Casino Night or w.e). Stages like Collision Chaos, Stardust Speedway and Metallic Madness reward you for using all of your moves (and the super underrated Peelout) to their fullest potential!
@tonyhakston5366 жыл бұрын
underrated? that's like the most overrated move in Sonic's entire arsenal.
@TyRiders26 жыл бұрын
Not really, Most People shit all over Sonic CD. I prefer it over Sonic 2.
@Shadowslash15 жыл бұрын
Nothing is better than getting enough speed to fly past the top of the screen for a good few moments, bounce on a robot or tv and fly back out of view XD Though, the Figure 8 Peelout was a little underwhelming imo, since it moved just as fast as the spin dash and only destroys robots ya land on, not run into or fly up into because of aforementioned upward momentum.
@user-nf2es5xv5w4 жыл бұрын
No, the most underrated hability of Sonic it’s CD spindash, that I called Super Spin Out. When it’s really a Plus of the Super Peel Out.
@SonicntZane2 жыл бұрын
@@tonyhakston536 no. Trust me, it is not.
@Ballinlikebert6 жыл бұрын
I love it because of how unique the backgrounds, music, and overall feel.
@siegfriedfinal3436 жыл бұрын
Your channel is underrated Great video!
@cloudy62506 жыл бұрын
Siegfried Final wut
@Wildcard-Jack-476 жыл бұрын
That’s the good thing about being a completionist you get to see a game in certain ways
@randytyson6 жыл бұрын
Sonic cd was my first 2d sonic game. I think that's why o never had problems with it and why it's my favorite 2d sonic game
@xXSpongeBroBrownPantzXx6 жыл бұрын
RANDY TYSON same
@MS465326 жыл бұрын
@MaxiMaster711 &Knuckles
@trancethehedgehog75526 жыл бұрын
Same
@a.electricalspark5 жыл бұрын
RANDY TYSON same
@popixel5 жыл бұрын
Glad that you have come into the light. Sonic CD has always been one of my favorite Sonic games of the 16 bit era.
@OwlScowling6 жыл бұрын
I can always rely on your channel to make videos that no one else will! Always super interesting.
@user8213-h6 жыл бұрын
I have been waiting this moment,i was a watcher of your videos since a long time but i did not subscribe because i wanted to do something new,i wanted to be your 100,000 subscriber,at some point i saw your subs was 99,997 so i kept refreshing until you got 99,999 so i subscribed,you deserve this,all of your videos are awesome,it makes me happy everytime,humor facts everything you do is amazing,keep up the amazing work,i will bear with ye until you get 1 million,it won't be hard for you.
@rosebuster6 жыл бұрын
I actually liked this game very much! But I first played it when it came out on Steam. The basic instructions showed up at the beginning, explaining I need speed to do time travel, so I wasn't as confused. I guess at first I just wasn't sure what I was supposed to do with all those timelines. But that's part of the fun to discover what the game is about. I now have very fond memories of Sonic CD.
@colonelsandwich6416 жыл бұрын
I really liked the idea of having to keep your speed up for a certain amount of time in order to get to the past, when you pulled it off it felt very rewarding. I just wish it was less punishing, since if you screw it up after you've almost made it you lose it. I also don't know why it was necessary to have future signs, because unless you're curious there's no reason to even go to the future in any given stage. It's just an annoying obstacle, and I think if the game only let you go to the past and present nothing would really be lost. Nice video, btw!
@DarkLink1996.6 жыл бұрын
Plus, it gave it the feel of building up the required speed Back to the Future style.
@voxelbugged6 жыл бұрын
ColonelSandwich The good future has easier level design
@CookieTime117011 ай бұрын
Sonic cd is without a doubt the most unique and alienated Sonic game out of the classics which is why so many people are turned off by it and it’s design because they are so used to playing classic Sonic games only one way and Sonic Cd is a slightly different take on it, heck I didn’t like it a lot when I first played it, but when I took the time to find out how to use the time travel mechanic and really take in the levels graphics it quickly became my preferred experience, I’m so happy you decided to give my favourite Sonic game a different outlook! It truly deserves it…(and yes I prefer it over Sonic 2 & 3, not that those games aren’t fantastic in there own right) 🙂
@CjMcwillams6 жыл бұрын
I'm glad you finally came to love the game, but i find extreme frustration with how the time travel mechanic works, since there's a lot of times where the level can suddenly stop you w/o warning. if it was as easy as hitting an item box or a warp ring, it'd be a lot more fun to explore and complete the levels, i feel.
@zade34886 жыл бұрын
Thank you, I never understood Sonic CD as a kid and spent way more time on Sonic the Fighters (no regrets tho) but now I think I'll go back and try and beat it.
@s3kstage2326 жыл бұрын
I'd like this game more if time travel wasn't so cumbersome. The fact that you have a limited amount of time travel doesn't make a lot of sense, and maintaining high speed for a few seconds just to get stopped in your tracks by a misjump or wall just before the warp is very annoying and doesn't help the matter. And I do have to question the inclusion of a time limit in a game focused on exploration.
@MrBell-xl7hd5 жыл бұрын
10 minutes is more than enough time if you know what you're doing, I can usually spend 4-5 minutes to find the sign posts and destroy the machine to get a good future. My favorite is traveling through time on the same stage I destroy eggman's machine to see the good future I created. There's a lot of tricks to easily travel through the past and future, you can spindash and jump onto a spring and you will still maintain the speed you need to time travel. It all becomes pretty easy once you get the hang of it actually.
@doctorwhy86855 жыл бұрын
@@MrBell-xl7hd so, to enjoy the game you need to learn the levels?
@darkness741854 жыл бұрын
@@doctorwhy8685 it's how basically all older platformer works
@jaredargento1511 Жыл бұрын
@@darkness74185 That may be true, but I can only look past that so much when it actively prevents me from enjoying a game (especially since I’m the kind of player who believes that first impressions matter A LOT), and being spoiled by later games that, in my opinion, are actually beginner-friendly and balanced, is something I can’t help. I just don’t get used to older mechanics and tropes at the snap of a finger.
@YourTypicalRemixer6 жыл бұрын
Best thing to do is get the first few Genorators but collecting Time Stones alone the way, then clear the regular way, as that as classic, that’s how it feels for me. Other than Mania, Sonic CD is literally my most favorite Sonic game and I hold no regrets.
@Da_Swifta6 жыл бұрын
You know, as a kid I didn't really like the gameplay that much in Sonic CD but I still thought of it as a good game (probably mostly because of the amazing opening cutscene), I just had no idea what I was supposed to do. Now, playing the game again several years into the future with a better understanding of what I'm supposed to do, the game feels fun again, and not just in an exciting childish way, but I actually enjoy the gameplay. Not as much as maybe some of the other Sonic games but this game holds it's own as one of the best in the franchise regardless because of how unique and fresh it is. Also I love Metal Sonic, it's my favorite Sonic character and my favorite rival/villain, and this was his debut game, so of course I'm going to love this game.
@mtleahy6 жыл бұрын
Congratulations On 100K
@mtleahy6 жыл бұрын
Geometry Dasher 2078 :D
@andrewt63386 жыл бұрын
Damn, nice perspective. Maybe I should give this another shot.
@myrupcat47616 жыл бұрын
Well, If You Already Have It, I'd Recommend You'd Try It Out. I Found Myself Having A Lot Of Fun With The Mobile Port.
@Serje3976 жыл бұрын
+Savage Jesus Sonic CD was never a bad game, really. People praised it when it first came out.
@Serje3976 жыл бұрын
+Savage Jesus At least it's better than playing the same repetitive shit. People like Sonic CD for being different compared to every other 2D Sonic games.
@Sonic171K6 жыл бұрын
Serje397 And I hate it for how different it is. It's like it is trying to not be a Sonic game.
@Serje3976 жыл бұрын
+Sonic171000 I completely understand why you & other people don't like CD. But for someone like me who's been playing 2D Sonic for almost my entire life, the games get a bit repetitive sometimes. When I play CD, it feel like a breath of fresh air.
@theancientone49336 жыл бұрын
This is the only Sonic game I've ever played, and I played it ALL the time as a kid, and yet I never knew anything about that time travel mechanic. My mind is officially blown.
@gggggg49876 жыл бұрын
Congrats on 100,000!!! You should have 100,000,000
@gggggg49876 жыл бұрын
Parzival fine, 17,000,000
@gggggg49876 жыл бұрын
NinjaRatchet RYNO 7 mil
@zaccharypierre61676 жыл бұрын
Nah I think he deserves 100 mil
@zaccharypierre61676 жыл бұрын
7 billion*
@funfidgets68766 жыл бұрын
Zacchsmash- Vlogs,Gaming, and more! How about 9999
@DrRank6 жыл бұрын
That's the problem with a lot of the classics. They make no effort to teach you how to actually complete them without looking at the manual. Of course, there are some exceptions. Super Mario Bros., for instance. It opens up with Mario on the left side of the screen, facing right, telling the player that they'll be spending the entire game walking to the right. When they see the first Goomba, it's immediately clear from its appearance and movement that this is something you do not want to touch. The player cannot get past this Goomba until they learn how to jump, which they will do quickly by trying the other buttons. Start makes it impossible to move, but also pauses the timer; Select doesn't do anything; and B only has a noticeable effect while moving, which is in and of itself optional. This just leaves A, which, hallelujah, makes Mario jump! The player will probably try to jump over the Goomba first, but will likely fail because of the blocks above them. Luckily, in the process, they will land on top of the Goomba and learn that Mario can murder enemies with his feet. Meanwhile, the ? Blocks above provide a sense of mystery. "What happens if I touch it?" Punching the first block produces a Coin, which gives the player a sense of reward. The next one, though, spawns a Super Mushroom, which is shaped identically to the Goomba. The player tries to defeat it like before, but instead is surprised to discover that it made Mario grow instead. And if they get hit while in this state, Mario will just shrink back down to normal size instead of dying. This immediately tells the player that all objects that come out of blocks are good things. And all that is in the first 100 metres of World 1-1!
@Jackattack3594 жыл бұрын
But you can still learn if you try
@jaredargento1511 Жыл бұрын
@@Jackattack359 But the fact that you have to do that, in my opinion, really goes against the idea that first impressions matter.
@Jackattack359 Жыл бұрын
@@jaredargento1511 so you’re saying that you expect to be instantly good at a game the minute you start playing for the first time? How does that work?
@jaredargento1511 Жыл бұрын
@@Jackattack359 I’m not saying I have to be good at a game from the start. I’m saying that a game should still sufficiently nudge you along, so that you’re still having more fun than not on your first playthrough. To me, even if I’m not good at a game on my first playthrough, I should still be enjoying myself, which I very much wasn’t with most retro games I’ve played, including Sonic CD.
@Jackattack359 Жыл бұрын
@@jaredargento1511 what exactly does that have to do with learning how a game works? Would that be happening before or after you learn how it works. Hate to say it man, but these are pretty arbitrary standards that you have set yourself
@PaphvulMayle6 жыл бұрын
*actually owns a Sega CD... that he bought for like, $20 at a flea market* Also, I've always played Sonic CD like this, but it's nice having a guide like this to show people! Thanks a ton, Gamechamp!
@jonnysac772 жыл бұрын
You got lucky, those things are at least 200 dollars now
@Technonova3236 жыл бұрын
Congratulations on getting to 100,000 subs!
@MS465326 жыл бұрын
Alot of people hating on GOOD Sonic Games like Colours, CD and even Generations.... The Sonic Fanbase are now becoming annoying and can't stick with they own opinions...
@TheChefBoo4 жыл бұрын
People are hating on generations and colors?
@demetriuskafkoulas50054 жыл бұрын
@@TheChefBoo Mainly just sonic colors
@sandeia6 жыл бұрын
100,000 subs! On one of my fav channels too - truly a GameCHAMP!
@superWTF64lol6 жыл бұрын
When I first played the game, searching through the entire level didn't really appeal to me, and I thought the level design was terrible (springs everywhere in collision chaos, slow pacing in tidal tempest that doesn't reward the player for taking the high path, stardust speedway shooting you in the opposite direction, etc.) It started to grow on me though, the longer I stayed in a level, the longer I got to hear the soundtrack, and then I realized that there are different themes for the past and future level variants, which made me more inclined to hear every version of each song.
@rofidel1784 жыл бұрын
I had the same reaction the first time got the game complete (when I was young I only had a pc demo that allowed me to play Palmtree Panic and 1st special stage only) and I didn't get it either, how could it be so complicated? I had so many doubts. Nah this can't be good. But then after checking guides on how to beat the game and what's the goal my opinion changed completely. Check out the graphics! The music, animations & cutscenes! The chance to have backtracking, I can go here and here too! Ahh dude so good! So it was about unlocking the good future! Silly me. Now it's one of my fav Sonic games ever! Yes the level design is strange and there are a lot of weird obstacles, but if it's worth it! Me and my bf memorized how to beat the game so we replay it sometimes, awesome video! Nice to see more positive opinions on it and sorry my bad english.
@anonymousbacon32336 жыл бұрын
It’s never a bad day for Gamechamp3000
@goosifyed97175 жыл бұрын
On the first tall ramp in palmtree panic, hold left, you will find a hidden powerup
@chrisman21006 жыл бұрын
Maybe that’s the same reason I love 1,2 and 3&K, but never cared for Sonic CD. Might have to try it again.
@mollywantshugs59443 жыл бұрын
The funny thing about the “punching all the enemies in Doom” analogy is that you actually should do a good bit of that to save ammo in Doom, especially on higher difficulties
@sophiamalcolm21195 жыл бұрын
Some of these patreon backers have become legends at this point. Erik Flinn and LezLamb are almost as well known as Gamechamp himself.
@declanhughes95386 жыл бұрын
Congratulations on 100k subs it ate general clucks
@BlueKnightV206 жыл бұрын
About the manuals. I never read them either. I just start the game and go with the on-screen tutorials. But I do like to read through them, especially Sly and Ratchet & Clank's. Now the gae itself, I never played it. Nor knew any of the gameplay mechanics were slightly more complex and exploration than other Sonic games.
@KujaNiv1006 жыл бұрын
Me too I got Sonic Gems Collection the last year and disposed of it because it was the US soundtrack on Sonic CD (while the original SCD had the JP OST in PAL version)
@tims.27176 жыл бұрын
You got rid of a perfectly good game just because you didn't like the soundtrack on it?
@DubiousDepthsRadio4 ай бұрын
Yeah dude A soundtrack can do alot And sega of America is dumb for that stupid decision @@tims.2717
@flintbeetle42766 жыл бұрын
Congrats! You hit one hundred thousand subscribers! Well done!
@zachychan32886 жыл бұрын
When he through it in the trash he should've said; "I'm outta here."
@Faizan16316 жыл бұрын
I've had the exact same experience with Sonic CD, I thought I'd 100% it the week before mania release in preparation for it but then I ended up loving it in a way I never had before
@marzipancutter81446 жыл бұрын
People never read instruction manuals, yet complain about unskippable tutorials or unclear mechanics. The funniest part is that these are usually the same people. Hypocrisy at its finest.
@marzipancutter81444 жыл бұрын
@DDMania123K aka DDMania What video games should do is a rather philosophical question, but for the most part I'd agree with you. However, I don't think that applies in this case. There's a limit to how much you can encourage exploration without straight up forcing it, and this game already goes to great lengths to show you there's secrets everywhere. But if you're determined to press forward and ignore that the whole level just changed and everything you've went past before has changed and might be worth checking out again, they can't stop you without severely limiting your freedom. The point still stands though that if you choose to actively ignore optional information provided to you and then complain that you didn't get the memo, don't be surprised if it's not going to be optional next time.
@wafflegm6 жыл бұрын
Very well made video. Explains the game very well.
@eurovisioncyan95506 жыл бұрын
Congrats on 100k subs!
@PrexCannon5 жыл бұрын
I still liked the game regardless If I was playing it correctly or not. I played it as a kid with the Gems collection and was captivated by the presentation alone, the theme of the levels and the music that went along with them was enough to make me love the game.
@jnub6 жыл бұрын
When you look at this game from a different angle, it's a little less obtuse.
@starrynight29636 жыл бұрын
i love the early stages because it definitely actually helps you guide through it while the later levels can be fun (most of the time) i never found it a bad game it's just flawed
@a_person56684 жыл бұрын
The time travel mechanic would be better in literally any other sonic game, a sonic game where the levels don’t just feel like fun colors and shapes the game
@jaredargento15114 жыл бұрын
You’ve been watching Scott the Woz, haven’t you?
@demetriuskafkoulas50053 жыл бұрын
Given how the time travel mechanic is implemented into Sonic CD with the time posts and needing to find a place to run for a long enough period, I'd have to strongly disagree. Have you seen how the other classics lay out their levels? Sure, they're not as clumsy and incoherent in design as most of Sonic CD's levels, but they'd never work well with time travel. Constant sharp and linear declines like in Chemical Plant zone, Marble Garden zone, and Hydrocity zone, an extreme lack of being able to backtrack for the vast majority of zones, some levels that just never have high speed moments at all, and roads and terrain that go up and down and all around that never keep your speed for that long. Now imagine trying to pull off time travel in these stages and then try to explore for a machine generator hidden somewhere in the level. I bet that there would be, at a maximum, 4 zones in Sonic 1, 2, and 3K combined that it would be possible. Say what you want about Sonic CD's levels; I won't argue over the quality of the layouts and obstacle placements, but at least the game made it so that no matter where you were, you could still possibly get a good future by time travel and destroying that generator (even if some levels rely too much on high speed freebies for you to time travel).
@benelated56386 жыл бұрын
I’m still a kid so I play sonic cd on phone how ever it WAS SO HARD I WENT THOUGH 5 RUNS JUST TO GET EVERY TIME STONE EVERY SHELD GENERATER (that’s what I call them) and IT WAS SOOOOOOOOOO HARD the fact I had to go through the game that’s many time IT WAS SOOOOOOOOOOOOOOO GR8 WHEN I FINALLY 100% THE GAME I TOLD EVERYONE IN MY HOUSE WHEN I BEAT IT AND I still loved it despite the fact I got annoyed trying to find and get the time stones and shield generators it was really fun and I enjoyed it so much now I want to play it again also the shield generators wasn’t the hardest part IT WAS THE FRICKEN TIMES STONES the ufo game is SOOOOOOOOOOOO hard that I stoped playing for a wile out of rage but I still loved it no matter how hard I raged or rage quit it was fun
@VideoGameAnimationStudy6 жыл бұрын
I find that "two free springs" crops up quite a lot, suggesting to me that the devs couldn't be bothered to properly implement their own mechanic properly.
@JackBz6 жыл бұрын
The free springs are just something else to find. Sure, it's lazy if it's right near a past sign post, but otherwise it's just another exploration element. Sometimes it's fun to pass a double spring, find the past sign post, then try and backtrack to find the springs you remember passing earlier.
@kevinm.59516 жыл бұрын
Dan Root its a freebe, use it god damn it. Its honestly not even that bad throughout the game.
@rappingbeaniedog3476 жыл бұрын
it would've helped in WackyWorkbench then. Maybe it's there too, but heaven forbid I see anything going on when bouncing high in the skies into death traps.
@MatoroMahri6 жыл бұрын
Even when that pops up there's still the challenge of finding the robot generator.
@fabiakmusic6 жыл бұрын
@@rappingbeaniedog347 i don't really get launched into the sky and caught by the electric coils everytime, but yeah; the checkered floors are quite annoying indeed
@cumcockproductions64334 жыл бұрын
Sometimes trying to gain momentum to go to the past is annoying considering the later levels have more complex and often cryptic level design that prevents you from gaining momentum
@jaredargento15113 жыл бұрын
Hell, I’d argue the annoyances start as early as Collision Chaos, which I actually consider to be the worst level the main classic Sonic games have ever spawned.
@DeliaESymbols5 жыл бұрын
I've always loved Sonic CD.
@ev3rst0rm-g1g6 жыл бұрын
I respect your opinion man. What do you think about ign’s claim that CD is the ONLY good sonic game?
@ske3bs1706 жыл бұрын
Also congrats on 100k subs
@ThisisKyle4 жыл бұрын
I liked playing Sonic CD before I knew how to work the sign post and complete the game. Now that I know how the game works it's right up there with my favorite Sonic game
@MxPokirby6 жыл бұрын
The game didn't "go from terrible to good". It was always good. You not realizing that truth from the start wouldn't change that.
@jaredargento1511 Жыл бұрын
Eh, I’ve never considered this game even close to good.
@KyngD469 Жыл бұрын
@@jaredargento1511 skill issue, or just different tastes. You wanna go fast, that's fair. The game isnt built for that.
@jaredargento1511 Жыл бұрын
@@KyngD469 The fact that the game isn’t built for going fast wouldn’t even bother me as much on its own, but the thing is, you can only actually get something out of the game’s larger focus on exploration by traveling to the past, which requires going fast for about five seconds straight, which CD’s levels, being more exploration-oriented, don’t really lend themselves to; so do you see the problem here?
@tomascarlsson3073Ай бұрын
@@jaredargento1511 two words : skill isue
@jaredargento1511Ай бұрын
@@tomascarlsson3073 I could get skilled at Bubsy 3D and still call it a total abomination of game-design.
@Yipper646 жыл бұрын
2:55 oh i see. the one time looking into a game BEFORE you play it makes the game better (imo going spoiler free is usually the best way to play a game... even if it sometimes results in you buying a crappy game. )
@casualfool1223 жыл бұрын
I love Sonic CD! By far one of my favorite Sonic games :) But holy f*ck that Collision Chaos boss battle gives me PTSD
@BoredRalsei6 жыл бұрын
Good job on 100K!
@rewrose28386 жыл бұрын
Hey champ, have you tried _Ori And The Blind Forest_ ? It's a lovely story told through a challenging platform! Btw when you say you wanna play all video games, do you include stuff like Pokemon, Digimon, Yu-Gi-Oh etc too?
@Gamechamp30006 жыл бұрын
I've yet to play Ori, but I probably will at some point. See next week's video to find out the answer to the second question. B]
@CyanicCore6 жыл бұрын
I was a lot like you when my father downloaded it off the Amazon app store. Back then I didn't even like sonic, and just saw it as a running game. Ultimately I ended up stuck on stardust speedway for a long while. I couldn't appreciate anything about it until I recently got past metal sonic and made other playthroughs. I saw a huge difference in design and premise, and enjoyed every run (besides trying to get the timestones, I can't do that for Sonic's extra life).
@megafan11376 жыл бұрын
I once loved Sonic CD... now I'm just indifferent to it, honestly.
@marioluigibros.81764 ай бұрын
never seen this, someone liking it and now not. why?
@cliffturbo21466 жыл бұрын
The legend say, if a KZbinr get 100K subscribes, they were destined to get them.
@migbarr38065 жыл бұрын
I had a Sega CD along with Sonic CD. I also had the Japanese soundtrack. I would load the game and switch disks and play the American games with the Japanese soundtrack
@GavyWavvy6 жыл бұрын
you know i too have been playing sonic cd like a classic sonic game all this time too maybe i should give this play style a try next time i play it
@keys79806 жыл бұрын
I once hated 'You Can Do Anthing' but now I can't go a day without hearing it. Also, congrats on 100k (and 8) subs!
@beyondhaircraze44185 жыл бұрын
Can you go an hour without hearing it?
@shed73196 жыл бұрын
Congrats on 100k!
@TehRealSalt6 жыл бұрын
I love this video! The game's really divisive nowadays because of the emphasis on exploration. It caters specifically to the people who play Sonic to explore levels by using the momentum to your advantage for platforming. Sonic 3 & Knuckles balances around ALL playstyles, so that's why it's more well-loved and more deserving of the "best Sonic game" title. Personally, I play ALL of the Sonic games to explore like that, so if you're anything like me, then you'll love it more than any other Sonic game.
@jaredargento1511 Жыл бұрын
My problem is that you can only actually get something out of CD’s exploration by traveling to the past, which requires going fast for around five seconds straight, which CD’s levels, being more exploration-focused, don’t really lend themselves to; so do you see the problem here?
@AndroidHarris4 жыл бұрын
Been playing all the sonic classics for the first time and got this game recently and it's definitely rivaling my favorite sonic game sonic 2 right now it's really good.
@BagaJr3 жыл бұрын
I never played Sonic CD but I have definitely felt this before. There are some games that are so much more fun when played the intended way but for some reason let you skip it entirely and it's always sad when you see people miss the point and not enjoy the game because of it.
@jaredargento15113 жыл бұрын
Ironically though, I played Sonic CD “the intended way” on my first playthrough, and I hated the game with a burning passion when I did. Although I still dislike the game, playing it while going after the Time Stones instead has caused me to no longer hate it.
@BagaJr3 жыл бұрын
@@jaredargento1511 Fair enough. After all, devs probably do this type of thing because they realize it's best to let players choose how they want to play. Just as long as they communicate it well enough so you know your options.
@TechBlade90002 жыл бұрын
Sonic CD had the bad bad curse of coming out after Sonic 2 Sonic 2 directly hammered in the assumption of "Go right haha speeeeed" and that was now the permanent mindset all Sonic games hense forth would be treated to CD didn't know 2 was gonna do what it did, CD was Japan Sonic 2 essentially
@jaredargento15112 жыл бұрын
@@TechBlade9000 Most Sonic games are NOT “hold-right-to-win”! In fact, I would argue that the classic games are unlike that to a fault. My first playthroughs of them were absolutely infuriating, with CD being the worst offender!
@mr.whimsic69026 жыл бұрын
Congrats on getting 1 Million Subs in 2019!
@madson-web6 жыл бұрын
"I Once Hated Sonic CD (But Now I Love It!)" history of my life
@NitnerockBobarr6 жыл бұрын
I like explenations about fun value of a misunderstood game. It's a very good video concept. :)
@Star0376 жыл бұрын
i like that you explained it in the video but when i asked what the goal was in a stream you only said "im trying to go to the past"
@Indomavel21126 жыл бұрын
He probably thought that you were asking him what he was trying to do, what his "goal" was at the moment. I'd say it was a misunderstanding, most likely.
@combativeThinker6 жыл бұрын
Sonic: "Tails, we have to go...back to the future!"
@trueblue56916 жыл бұрын
The first Sonic game I ever beat, it in my opinion is not as good as Mania, but I really do love Sonic CD. Even if the Bonus Stages are kinda annoying.
@nvxxiii78246 жыл бұрын
Mason Miller This game feels like a beta of Sonic Mania
@tims.27176 жыл бұрын
Mania is awesome too.
@acelyasummer4226 жыл бұрын
What Sega should have done was make the big ring available only after you make the good future first. Then players wanting to get all the time stones for the good ending will be more naturally compelled to play it in an exploratory manner. The 50 ring requirement is way easier and makes it too tempting to bypass the other method.
@tonyhakston5366 жыл бұрын
Giving every stage a Good Future already gets you the good ending, though.
@DrewColpurs6 жыл бұрын
I actually don't like Sonic CD for the exact reason you came to like it. I find exploring the levels to try and find the Past sign, a place to maintain speed, and the robot transporter very tedious and annoying.
@Video-Games-Are-Fun6 жыл бұрын
sonic is an action run n gun game. this time travel thing is a dumb gimmick that ruined this game. sonic 2 was the peak. 3 was also good.
@Beansman-gp3ws6 жыл бұрын
"sonic 2 was the peak. 3 was also good." *NOSTALGIA GOGGLES DETECTED*
@Video-Games-Are-Fun6 жыл бұрын
well i AM right! :D
@Nyah4206 жыл бұрын
I like Sonic 2; but I don't get how in the world some people gives it more recognition than Sonic 3&K. It had Lock On™ technology!
@ViddyOJames6 жыл бұрын
ah yes, the famous sonic shooting people. "run and gun" doesn't mean what you think it does, you dumbass.
@Blenber20046 жыл бұрын
(How about the metal sonic holograms nessacary for the animals to run around)
@siegfriedfinal3436 жыл бұрын
Harvey Dent....can we trust him?
@DrMcMoist6 жыл бұрын
Siegfried Final I believe in Harvey Dent.
@denisespencer12094 жыл бұрын
2:17 it’s indestructible because there’s no point in destroying it, it doesn’t work.
@pandsuplays12036 жыл бұрын
I still hate it, personally, despite grasping the concept and even appreciating what they tried to do. Still, I don't find the gameplay any fun as a Sonic game. The same concept with a different protagonist and different core mechanics might have been super fun and impressive but as a Sonic game I find that it just constantly gets in the way of itself. The level design, as well as the time travel mechanic (both at its core and especially because of the animation that plays while you actually time travel to mask load times) just disrupts your flow and momentum. And how is it good design or fun at all to pass a time travel sign, come to a screeching halt and then slowly and carefully tap on the d-pad so you don't go too fast as you explore the level in order to find a nice place to run (which then lasts seconds until the actual time travel disrupts that yet again)? Aesthetically I also always thought the levels felt random, scrambled and just cobbled together and left unfinished, not very polished at all. And even the music (in both versions of the soundtrack) I mostly do not enjoy. I just don't see the appeal of this game and I find it vastly inferior to the other 16bit Sonics. And no, I'm not looking to just hold right to win and I'm not even of the camp that says that Sonic is 100% about speed. I enjoy the momentum based gameplay. I enjoy even the slower, more methodical parts of Sonic 1 and always have. But CD just gets almost everything wrong in my opinion. It's a cool concept (for another title) and feels like a great prototype or something but really isn't a good game in my opinion.
@tonyhakston5366 жыл бұрын
To be fair, it was one of the two 2nd games.
@tims.27176 жыл бұрын
Play it again.
@polygonail19785 жыл бұрын
oh my god the way you think Sonic CD is is the same way i think Sonic 2 is. looks like a prototype.
@AlexLorentzenloganjamesalex2 жыл бұрын
It sold over 1.5 million copies globally on the Sega CD. That means a handful of people owned one. Also I'm sure someone has mentioned it but the Metal Sonic hologram is just another thing to find and destroy in the past for 100% completion, not required for a good future but it restores harmless animals to all time periods of the level when destroyed. The level after you fight Metal Sonic is the only one that has robot generators but no Metal Sonic hologram. There is an achievement to destroy it in every level along with the robot generator in some editions of the game, which requires you not to collect the time stones as collecting the final stone causes robot generators and Metal Sonic holograms to be already destroyed at the start of the level.
@justiniadonisi92906 жыл бұрын
I own a Sega CD....
@mellon64426 жыл бұрын
1:41 exactly! The game might be good but it's not a good sonic game. If you play the game like a sonic game it won't be good. You shouldn't be punished for playing the game the way you were taught
@polygonail19785 жыл бұрын
the game started being developed before S2, so people weren't supposed to think the game was about going fast.
@SolarFarle6 жыл бұрын
My favorite Sonic game.
@JerryAsano6 жыл бұрын
So will you do a “Can you beat Doom without using a single weapon” run?
@caliklepto13166 жыл бұрын
The level design is still insanely messy and makes no sense..look at 2:32 there are rings in the walls.. 5:23 how did sonic go up the wall like it was a slope..? there are so many different examples of strange and bad level design
@swagtomomo6 жыл бұрын
Caliduchey first, the level design is changed between future past and present, making them collectable in another time. Second, maybe he jumped at a really weird time while he still had his momentum?
@homeworkatemydog6 жыл бұрын
Caliduchey The rings in the walls are rings that appear in other time periods but can’t despond so they just stay there.
@bweansFGC6 жыл бұрын
homework ate my dog Just delete them in the other periods then.
@tonyhakston5366 жыл бұрын
Unlocked Dreams well, if you want to be boring.
@aolson11116 жыл бұрын
Caliduchey Lol, have you ever heard of jumping?
@FrenchFriesAreGud1116 жыл бұрын
100k Congrats
@Waffletigercat6 жыл бұрын
I really don't agree with this review. For one thing, they should have done something to help players understand the intended method of play. Also, realistically this interpretation of the game renders the Future boards of each level meaningless. There's literally no reason to go there. Ever. For another thing, the level design is still kinda crap. There are many places where time traveling sends you somewhere that the Past/Present/Future boards don't line up well, and you can even get stuck in walls in a few spots. For another thing, a lot of the stage gimmicks just aren't fun to interact with. The most notable one being Wacky Workbench's timed spring floors. Some spots, you can't even see them from the series of platforms above, so you have to blind guess on the timing. And in many places, they fling you up into a sort of locked-off chunk of level design that requires you to navigate back downwards and then try to avoid the springing floor again. That is just asinine game design. And finally, considering how long it can take to map out each level and find the robot teleporters and Metal Sonic holograms, they really should have removed that 10 minute time limit.
@ViddyOJames6 жыл бұрын
They did do something. it's called READ THE FUCKING MANUAL.
@Waffletigercat6 жыл бұрын
I have sir. The manual does not paint most of the things he talked about in this video as necessities.
@sansakakevinx0x0x396 жыл бұрын
@@Waffletigercat Do you really need evrything spelled out for you in a game cmon now man a game is suppossed too have a little dificulty dont ya think?
@Waffletigercat6 жыл бұрын
The No.1 Guy While I do realize that Sonic CD is considered by the majority to be a good game, I'm far from the only person who dislikes it. And even if I were, people are allowed to have differing opinions. Different viewpoints are what lead to conversations. If everybody thought the same thing about everything, life would be really dull. @@sansakakevinx0x0x39 There's a huge difference between having every minute detail spelled out for you, and not even making the basic intended method of play clear. But I also went on to point out places in the game design where choices made for the game conflict with Gamechamp's opinion on how the game is meant to be played. Not to mention that Sonic CD is still not a difficult game. It's just really annoying. You virtually have to be TRYING to see the game over screen. You're just likely to lose a lot of playtime and even some lives here and there to game design choices that are just irritating.
@dmann21166 жыл бұрын
Waffletigercat While I do love this game, or more accurately the 2011 version, I do admit that the game doesn't do a clear job of teaching you it's mechanics, as the only way I knew what to do what was by watching let's plays and reading the manual (in the 2011 version). While the level design isn't that impressive, it doesn't make me furious or irritated like another 2D Sonic game does. Finally, challenge? A game doesn't have to be difficult to be fun.
@derrickbiedermann98026 жыл бұрын
Seeing this, I feel like Gamechamp should do a VGMyth video where he beats doom with only punching.
@Walmart_self_checkout5 жыл бұрын
I played it like a classic and liked it (I’m trying to complete it now but the special stages are sooo hard) :/