Limbus fans watching a tutorial/review for their game for a 100th time
@daan_longАй бұрын
All Limbus fans... are destined to watch all Limbus review
@qaztim11Ай бұрын
Project moon sleeper agents are trained like Pavlov's dog
@AmirrorofmirrorsАй бұрын
It is very fun to watch other people discover project moon. I would have never expected that some random Korean indie game I’ve never heard of in my life would take over my life for the next like 1.5 years and counting. Watching other people make that same realization is truly entertaining.
@torque8047Ай бұрын
I mostly here just to listen to criticism so I can keep my brainrot in check
@Opim981Ай бұрын
Had to watch some 20 min vid cuz no ingame tutorial😂
@mrmadman8460Ай бұрын
Bro really did lament through patches of broken wings with his compass swallowed by the sea
@ryomintoАй бұрын
the multitude tightens this comment
@noahi.1381Ай бұрын
Dont forget he jumped between two worlds of PeakMoon quality
@blankslate3832Ай бұрын
This truly is the time of the year, a very so merry night we hold dear.
@BlowBow2Ай бұрын
But when will his dream end?
@ชิษณุพงศ์4Ай бұрын
don't forget between two world
@alistairleonhart3925Ай бұрын
The skill issue was turned into a skill opportunity, you have passed the Project Moon Fan initiation
@mitacestalia7532Ай бұрын
I'm using this quote later
@panjinurfadillah2489Ай бұрын
We Shall Watch You With Great Interests
@stellarischloride752228 күн бұрын
Luck correlates with skill
@RandomlyAwesomeGamerАй бұрын
One funny thing to note in regards to "If they wanted a hardcore game project moon shouldn't have made it a gacha" is that Limbus is literally only a gatcha because PM ran out of money and it was a last ditch effort to keep the studio afloat + fund the next game.(Though limbus seems to have absorbed the 'next game' into itself over time.) This was explicitly admitted during development/the announcement.
@ryomintoАй бұрын
that's a shame, really, I can see many ideas being dead just because of this game being a gacha, almost want to cry
@RukiaChinqАй бұрын
Hope we still get Lobcorp 2 + other PM games
@ryomintoАй бұрын
@@RukiaChinq nah bro 10 years is a long wait, and since KJH doesn't want to expand his team, there is little to no chance for us of seeing any new game before that
@jasonZoo123Ай бұрын
Kim says that they don't have time or resource for another game. So Limbus essentially the only thing they're focusing on developing rn. At first it was to fund their game.... but it got too big to leave out lol. I hope they're secretly still developing it tho.
@blehh_maeАй бұрын
@@ryominto i dont really see any ideas being dead due to it being a gacha
@Sloshmael_SweepАй бұрын
Yeah I also beat Kim with sinking, felt like I was about to distort for a second
@mao38Ай бұрын
Begging yi sang to roll that 3rd skill before everyone's bones get claimed...
@dark-yatoАй бұрын
I didn't even know he worked like that 😭, I brute-forced with a sinking team
@tylerulfmann4586Ай бұрын
@@dark-yatothe funny thing is that if you build chain of others it’s possible Though it’s a very nasty dps race or dodge spam
@fincrocsАй бұрын
Not me who tanked it and got left 3 people with 20~ health, 2 staggered and 1 dead. I won it by winning the next clashes. This was a week ago
@swagb9149Ай бұрын
I ungan bunga Kim and power through it by trading
@averyraresnom2451Ай бұрын
Having a game treat me like I’m an adult with reading comprehension and not feeding me the information like a baby like genshin and also having characters that are built up to be likable and not just dropped off traits that are good and wow heroic instead we have a bunch of misfits, which is hella relatable, and having a story and world that fucking goes so hard that most other games wouldn’t even step a single foot in.
@niksoncuttsАй бұрын
That's one of my favorite parts about Limbus, all the dialogue has meaning and doesn't take three hundred years of lore dumping to get through. Other gacha games are like we MUST tell you about the ENTIRE HISTORY of this region and its people whenever anyone speaks, but Limbus just.....delivers the plot.
@Redheart70929 күн бұрын
i think that's my main reason why i love limbus. the characters are flawed in so many ways and are unabashedly allowed to be. i did like genshin and i do like wuwa but give my characters some flaws please!!! make them bad people or just flawed people! biggest time they've ever dropped the ball was furina in which i love her and i love her story but the end conclusion being that she did nothing wrong ever felt just a little bit unsatisfying, and there are many such cases of this!!
@mitacestalia753227 күн бұрын
yeah, limbus just hit me in the right place. good characters, darker story and difficult game.
@anthonynguyen266127 күн бұрын
i miss my reading comprehension pre project moon fan days
@TomoLamp22 күн бұрын
@@niksoncuttsi like that limbus uses Dantes Notes to give us newbies a view into the city
@LevyafanАй бұрын
11:05 One of Limbus Company's primary perks in terms of gacha is that it manages to overcome the character bloat by just... restricting you to your twelve guys. That's your entire playable cast. You do not draw any new guys from the gacha - rather, you draw alternate universe versions of your 12 guys (though, of course, some of them are based on the characters you meet in the plot). Because of that, it doesn't NEED to turn plot into character advertisements, it doesn't NEED to tell you the character's entire deal; it can take its sweet time setting them up, giving you foewshadowing, and having you guessing about what the FUCK their entire deal is. Instead of creating a bloated BREADTH of characters, Limbus gacha provides a layer of DEPTH by not only providing extra worldbuilding, but also showcasing you various facets of your ever-present 12 guys. How would they behave if they were an employee in an overworked assassin guild? How would a straightforward guy who doesn't like being sneaky fit in? Could he, perhaps, fare better in a detective guild, or as a harpooner on a ship that hunts terrifying beasts? A timid boy escaped the fate of being recruited by a violent cult leader who massacred his family - what if she succeeded? What kind of headspace would he have after being coaxed to do the deed himself? Why would a big taciturn frenchman become a rapier-wielding livestreamer? All of these examples are actually in the game, I did not make them up.
@dormitory65028 күн бұрын
THE CINQ MEURSAULT ONE!!! i believe it's moreso that it plays into him being like. watched by people, something something the multitude tightens its hold (no really) like he was watched in the court, having all of his flaws and perceived misdeeds picked apart by the jury so having so many eyes on him is pretty significant to his themes and character (see chains of others)
@luckyalvin394727 күн бұрын
You're talking about Heathcliff, Sinclair, and Meursault consecutively
@jled78726 күн бұрын
Hey chat, is this real?
@theprofesser94422 күн бұрын
i do like how they handled the cast. punishing grey raven did a similar thing with giving the characters new combat frames every update.
@savarinn1962Ай бұрын
A small thing about the luxcavations. You don't earn only 50% rewards, it's actually 50% EXTRA rewards to make up for the extra energy used for it. So if you get two xp tickets normally, you'd get three instead.
@neloberry9476Ай бұрын
Yes He may have worded it wrong but it still punishes you because 150% instead of 200% when you skip since you use 2 runs worth of modules!!! I hope my wording was clear take care have a good day! (:
@JakeGilzАй бұрын
@neloberry9476 But for people with 500+ modules, and grind MD a lot. I don't think they mind the inefficient. If I have that many modules, I'll gladly skip them.
@caellanmurphy4751Ай бұрын
@@neloberry9476 tbf THREAD LUX feels alot nicer than exp lux since the 50% is also factored into the daily bonuses
@simplyeyeronic1443Ай бұрын
Thread lux skipping ultimately breaks dead even when considering daily breakpoints
@riverajustinmarks.Ай бұрын
@@neloberry9476 yeah I recommend skipping more on the threads luxcavation so that the 3 dailies also increases the amount the bonus 50% gives.
@goldenweed1993Ай бұрын
About the support system, well, there is one. You can borrow your friend's ID's for a stage if you want to. Although it is poorly explained, so not surprising it's not a common knowledge
@luckyalvin394727 күн бұрын
Don't bring it into Canto VII dungeon, it's bugged for the moment.
@UNTHESUNTHESUNTHES26 күн бұрын
Can't believe bro completely missed the support system 😭
@sidekic110925 күн бұрын
Yeah I thought that was really funny, there IS a friend support system, it's the exact same as FGO/Arknights as far as I know
@LonaticusАй бұрын
Instructions unclear. Heathcliff hit me with the bodysack instead.
@Gato-ih1yvАй бұрын
You mean his sack?
@april-2ndАй бұрын
Instructions unclear. Heathcliff hit me with a Coffin
@semodemo0159Ай бұрын
@@april-2nd instructions unclear heatcliff body slammed me while being a furry
@cakeisfakes29 күн бұрын
@@semodemo0159 Instructions unclear. Heathcliff hit me on a head with his metal bat
@panjinurfadillah248926 күн бұрын
@@cakeisfakesInstructions unclear. Heathcliff put me inside an Iron Maiden
@sticc.5483Ай бұрын
0:16 Wuthering? As in… Wuthering Heights…? Catherine….
@panjinurfadillah2489Ай бұрын
Who is Catherine?
@acone2017Ай бұрын
who is catherine
@TankCatPlushАй бұрын
Whos ⬜⬜⬜⬜⬜??? I've never heard that name
@stephaniejanong4146Ай бұрын
I dunno guys, maybe she's someone OC? I've never heard of her before,,
@sayospecter6731Ай бұрын
Probably a Leviathan supporting character idk
@deedeedee5866Ай бұрын
Of course he plays a sinking team against Kim
@HelterwithoutSkelterАй бұрын
if it works it works yknow
@AndroidSLCАй бұрын
the sufferings never end
@RagazalothАй бұрын
Hey man, if it works it works. Seeing him actually brute force Kim was cathartic for me. SCREW YOUR GIMMICK, TAKE THIS COFFIN INSTEAD!
@TheUnicornChickenАй бұрын
Season 4 new starters moment
@boi8328Ай бұрын
Sinking actually benefitting Kim's negative coins? Just clash harder, dummy.
@m1tl4y0tlАй бұрын
Ah yes the infamous project moon's "vertical difficulty spike"
@fluffhead7722Ай бұрын
I'm surprised he didn't bring up ricardo first
@duyanhbui5386Ай бұрын
dificult just take a generalist slash or any team and he could no dif kim or fucking use ego to win by borrow form fiend
@m1tl4y0tlАй бұрын
@@duyanhbui5386 i mean that every project moon game tends to have a difficulty spike so sudden its infamous, like Lob Corp's days 20 to above or LoR's magical girls
@duyanhbui5386Ай бұрын
@@m1tl4y0tlruina got nerf to the ground no fight are that hard when floor of technology existed
@deividymario2408Ай бұрын
@@fluffhead7722 But Ricardo is easy, Ricardo is just a scripted loss.
@alexlittlewoodsАй бұрын
dantehh, your back, dantehh
@panjinurfadillah2489Ай бұрын
Complete mirror dungeon dantehh
@Dan-bn4nmАй бұрын
Go back to the mirror dungeon now, danteh... Do your weekly MDH, danteh...
@dark-yatoАй бұрын
Do your dailies dantehhh
@Ken-lv4wwАй бұрын
Danteh stop watching KZbin videos from another world danteh
@greedfreed6970Ай бұрын
don't forget to convert your Enka Dantehh
@ZhaelphАй бұрын
I gotta say Heathcliffs canto is what cemented this game's story as one of the best out there, and what got me locked in for the entire ride. As a psychologist his portrayal of an inferiority complex is extremely well made, it's not always a meek, submissive feeling, and Heathcliff just like in the books is a prime exemple of it; Honestly? It's just peak.
@tylerulfmann4586Ай бұрын
The mili song through violets was excellent as well which I feel like she always adds the extra kick the visuals and gameplay need to sell the level as well
@judehanmaАй бұрын
I must be the reason why
@Ilikegames804Ай бұрын
@@judehanmaYou have given up your smile
@mitacestalia7532Ай бұрын
and the hope inside your eyes, have been stolen
@Vincere40Ай бұрын
I must be the reason why
@Z9sb2yd8zj2Ай бұрын
Love these updates showing how no one is hundred percent accurate and glad
@ThrashRatsАй бұрын
Just a little extra info, Refraction Railways are independent of their Canto/Season, they are open until the next RR comes around.
@GrindyVine29 күн бұрын
Same goes for MD
@tcchu476628 күн бұрын
"Let's face it, most of you watching this are long-time Limbus players" He just fucking called all of us out, huh?
@panjinurfadillah248926 күн бұрын
It's not hard too see how lobotomy the fanbase is, I've a post with the word "Wuthering" In it, and the whole comment has been raided by Project moon fans.
@nunyabusiness365226 күн бұрын
@@panjinurfadillah2489 I remember seeing a post where the guy was like, "I've been scam, the waves did not wuther" and the entirety of the replies were "did you try the heights" and Erkling Healthcliff. I love this repost, and the exact quote "The way the limbus fandom turned wuthering heights references into just limbus references like imagine someone who doesn't play limbus looks at the wuthering heights references theyd be like "oh haha the gothic novel by emily bronte who the fuck is erlking heathcliff"
@panjinurfadillah2489Сағат бұрын
@@nunyabusiness3652 another one when someone say "I'll Turn You Into A Fine Red Mist" And the comment is just filler with "The red what?!" And Kali
@yoriavila4308Ай бұрын
A single player game with a gacha haphazardly slapped on it. Perfect description for this game that I love (and hate at times because RNG won't give me Spider Ryoshu-). *Did I just hear Gregor Slander-*
@dethstrider6Ай бұрын
14:30 LIU GREGOR BEST GREGOR
@panjinurfadillah2489Ай бұрын
Guess because he didn't have Solemn Lament E.G.O, which probably the best ego for Edgar Family Heir
@stephaniejanong4146Ай бұрын
NOT THE SPIDER RYOSHU 😭😭😭 I also didn't get her from last walpurg,,,,
@izzymosley1970Ай бұрын
Even though I don't play gacha games I don't think it's a bad thing for a gacha game to be difficult it seems like an unnecessary limitation to the genre to keep all gacha games casual.
@victorpedrosoceolin3919Ай бұрын
People don't like to struggle, to put it simply And people who don't like, don't come back to try, and that's potential revenue that may never come back
@tylerulfmann4586Ай бұрын
I don’t mind difficulty it’s more not all archetypes are created equal in terms of utility and sustain Some are better then others which equals the bigger frustration You can’t get some of the earlier season content to be able to use their conditionals mostly the first season which isn’t totally surprising But it can be vexing granted as long as you can get the season pass You can usually just grind out a new archetype pick every other week which is nice
@frido7939Ай бұрын
gacha game being hard is not bad thing, but if the story or progression is being gated by hard stuff it will be a problem. PM decision to gatekeep you from accessing events or .5 is kinda silly for me, its like if in arknight you just started the game reach chapter 4 and there are new anniversary event but you cannot access before finishing chapter 13
@adamxue6096Ай бұрын
@@frido7939 This is some really hilarious call out at FGO as well which amuses me
@monkey_bluАй бұрын
It's a dangerous balance to make. Nobody would care if a game mode is hard and basically only for whales but if it's even hard for something as mundane as the story or event progression it would be seen as a very cynical and aggressive attempt to make the players roll for the new, shiny and obviously taylor-made character that makes the stage/event piss easy. I know Limbus doesn't do this exactly but many people don't like seeing this kind of difficulty spike in a gacha of all things.
@MrZalgo-ml2iwАй бұрын
PM actually resolved the whole issue with difficulty recently since they included a unique system called Chain Battles, where when a Sinner dies, they get replaced by a different sinner in backup. This allows for a lot of room for error and gives PM more breathing room as to how they design fights. Their is one particular fight in Canto 7 that takes advantage of the new system and the whole fight is both incredibly difficult but very fair at the same time to players.
@tylerulfmann4586Ай бұрын
It’s a neat system that allows a significant more margin for error Though I still wished the dead sinners provided a bit of sin resources for the reinforcement Then again removing the SP cost for death as long as there is one more in the chain is already a significant help option
@franciscoreza8295Ай бұрын
And not to mention it is lore accurate, you see how in most fights they always jumps as 12 people all of them fighting.
@Aiden-lp1xqАй бұрын
My face when attack weight +2 unbreakable coin 😮😮😮😮😮
@dep7910Ай бұрын
At the same time, chain battles only exacerbate the issue of grinding even further. Sure you don’t need to have all 12 of your sinners be up to level, but it’s still more tickets you have to farm to make good enough use of the mechanic. Hopefully Pmoon continues to add more ways to farm necessary resources, since it’s still a pretty big grind fest even with the change to leveling and improved luxcavations (changes that a new player won’t even get to feel until canto 7 anyways lmao)
@ryomintoАй бұрын
@@dep7910the last part is crucial, like by the time "new" player gets to 7th canto he is by no means can't be considered a new one, however seeing how with every new canto all the previous ones are becoming winratable and speedrunnable no wonder that even at 7th canto some call themselves "new". Well, PM makes a trap for themselves by "helping" new players to catch up as fast as possible and thus making them having much less resources than all the other players
@All_NightАй бұрын
We have been summoned once again. I heard that Gregor sland--
@darksoulsismycityАй бұрын
Suddenly, one day... my EGO... had been slandered...
@funniloneliboiАй бұрын
He didn’t have Solemn Lament so that’s why :P
@Ilikegames804Ай бұрын
He didn’t have peak it’s excusable for now
@Ivan-de2ov28 күн бұрын
The Gregor slander shall not appear anymore cause the Priest Gregor gane come let's goooo
@Wild-HuntHeathcliffАй бұрын
One thing i gotta say... Limbus is much easier than it looks. Imma leave it at that.
@quackquack8775Ай бұрын
You didn't play rr2 did you
@Wild-HuntHeathcliffАй бұрын
@@quackquack8775 No😭, but rr2 isn't even mentioned in any of his videos, and its not playable either so like...
@eleuuuuuАй бұрын
All my homies HATE rr2 Really had to cycle through those bosses again and again like dang... rr3 and rr4 were so much easier too 😂
@Wild-HuntHeathcliffАй бұрын
@@eleuuuuu I didn't even have a proper team at the time, no ego's, underleveled id's, and got 101 on rr3 first attempt, rr4 is even easier...
@mitacestalia7532Ай бұрын
@@quackquack8775Oh God, RR2 is pure nightmare. I like Sign of Rose boss fight but fighting so no one will cry for the fifth times really bring down my sanity
@AlphaHydrodАй бұрын
BRO CAN READ 🗣🗣🗣
@kyotheman69Ай бұрын
yet he didn't read additional rewards lol i get comment is sarcasm, still funny
@AlphaHydrodАй бұрын
@@kyotheman69 I just saying you wouldn't catch me using a sinking team on Kim if I could use literally anything else. A win is a win though. We like seeing strategy here.
@ericquiabazza2608Ай бұрын
Project moon is know as: -Expectacular writting in both events and characters -Gamplay is CANON -Spaguetti code -SHIT TUTORIAL And this is standar since DAY 1 On that, Canto 1-3 (known as season 1) is weak because is the Introduction chapter, or chapter 1. Its objective is stablish Setting, characters and Villans. 1- you are dante, you revive this gubers 2- they are murder hobos with trauma 3- we have mind shit that bends reality 4- there is 3 main "rival" factions: Herman gang, which are basicly folds to the main characters Yurodivie, the communist Blue Gang, reality benders on a power trip That is why canto 4 is the first Canto with a proper Finale and "Revelation" for its selected character, and why people find the first 3 as "incomplete" Remember, this game is projected to be 10 years minimum
@Lackingcreativityforpfp11 күн бұрын
Where is it said that this game is projected at least 10 years minimum?
@panjinurfadillah248915 сағат бұрын
@@LackingcreativityforpfpThat's probably due to the game having 12 sinners and each one having a whole canto dedicating to that characters(Maybe even a Dante and Vergilius focus canto would also count with them not Entirely explored yet) is just *Long* but it feels natural instead of the sinners feels restricted, We see them go freely like Don Quixote screwing the mission like 3 times in diferent canto until vergilius humble her. So it's safe to say this game will last awhile, gacha game is not dying after like 2 years. the marketing, the gameplay, E.G.O, and just so much stuffs even like story outside Limbus Company like Leviathan(Vergilius backstory) and the fact that this is the *biggest* game PM made, they will focus all the efforts onto Limbus.
@usmansubhani7482Ай бұрын
10:55 I get what you mean. Everyone being fundamentally good people is boring. Honestly, that’s the reason I dropped WuWa despite the generosity shown. It’s just not interesting when I know they have good intentions from beginning to end and baddies are baddies. Writing gets too simple.
@VietDang-yk1ytАй бұрын
Kinda had a similar experience with Hsr and Limbus, Hsr also is not afraid to have an initially unlikeable gacha character, but said character became one of the most beloved through how his story is presented. His personality is still kinda scummy, but he has a lot of depth that people enjoy seeing.
@sb18wlcАй бұрын
Fr... I still play Wuwa for the gameplay but story-wise it got so abhorently disappointing, I fail to see why they had to change their original vision(CBT1) for the "harem anime" they're making with the current one, I don't think it's plain terrible just disappointing AF.
@mitacestalia7532Ай бұрын
yeah, there's a reason why i only play one hoyo game but play limbus because i need that total different mechanic gameplay and story.
@MerotryzАй бұрын
@@VietDang-yk1yt Nah HSR still has a lot of problems its story.
@VietDang-yk1ytАй бұрын
@@Merotryz yeah the characters have a tendency to ramble, i mostly play because of the cosmic horror worldbuilding
@mao38Ай бұрын
Back when Sunshower Yi Sang was released it was busted but instead of nerfing it they basically decided to just make it take more sanity while also upping it all the way to a WAW ego
@victorpedrosoceolin3919Ай бұрын
Which was even better, because now he can use he ego without sacrificing sunshower
@mitacestalia7532Ай бұрын
it's good choice. the ego is indeed busted
@RukiaChinqАй бұрын
Yi Sang, Ryōshū, and Ishmael are 3 of the most consistent sinners in the game for having strong IDs and ego, I’ve noticed.
@Wild-HuntHeathcliffАй бұрын
@@RukiaChinq No... Its, totally meursault.
@daboss4318Ай бұрын
@@Wild-HuntHeathcliff Only bl meursalt can be considered broken as id, tho meursalt egos are nice
@mew8941Ай бұрын
welcome back to peakbus company. Canto 7 finishes this week, good luck with the content (be ready for the difficulty spike)
@panjinurfadillah24894 күн бұрын
Bassicly every new canto we have to face the difficulty spike, at this point I'm not surprise if Kim Jihoon make a uptie 5 to enhance the power level. and then make it still have difficulty spike
@c-dominationАй бұрын
Its not about Limb-you or Limb-me, Pseychie. Its about Limb-Us!
@panjinurfadillah2489Ай бұрын
Limb-ussy
@pizzascafАй бұрын
project moon was always more focused on the community than money you can see that back in the days of lobotomy corp, project moon was listening and interacting with the community this reflects to limbus company they only make you pay money to get something faster (battle pass egos being available next season ect.)
@GameBooAdvancePlus29 күн бұрын
Limbus Company makes a lot of money relative to other gachas solely because Project Moon is self-owned and self-published. Reportibly they have made enough money on Limbus so far to safely run the company at a loss for 3-5 years should that happen. I think thats pretty impressive and representative of what a good community can do.
@Uurva18 күн бұрын
And project moon only has around 45 staff + 7 hamhampangpang staff which was formerly an university club
@ocarinalover1214Ай бұрын
New Player experience isn't the best. You know something needs tweaking if most of the community points you to a video made by a well-established Limbus Company youtuber for a tutorial instead of the game itself. (ESGOO shoutout!!!!)
@tylerulfmann4586Ай бұрын
I do wish there was a few tutorial levels for about 40 lunacy each Or a infinite punching bag that allows the player to try out different combinations to gauge how long ego takes to get out on the field and if the resonance of attacks are worthwhile Defense offset Counter through bleed effects Attack weight manipulation General nails application Paralysis and negative coin effects Negative coins and coin strengthening through the removal of negative coins in a clash at high SP These things would be nice to know instead of “lol get gud nerd”
@ocarinalover1214Ай бұрын
@@tylerulfmann4586 i played through a whole season without knowing what offset was. i totally feel that. the first difficulty spike that killed me canto V
@crowraterohaleАй бұрын
In my experience, Reverse1999 is the only turn-based gacha game I've played that actually delves deep into its mechanics in their tutorial system. They even test you after the demonstrations to see if you've learned anything. If you fail to do the mechanics properly, the enemies just 1-shot you to death during the tests. By the time you're finished with R1999's tutorial, you are already well equipped with the knowledge about the game's mechanics without needing to watch any external videos anymore.
@ryomintoАй бұрын
@@crowraterohaleagree, I really liked this part, and I actually see this being implemented in Limbus somewhere in the beginning without being torn out from the lore, like training in a special room or smth.
@stephaniejanong4146Ай бұрын
@@ryominto the Company couldn't bother to waste additional resources to train the new hires, average city experience lololol /joke
@Mimiro-m2gАй бұрын
5:10 yeah alot of people are complaining about difficulty... about the game being too easy lol
@profdinding6455Ай бұрын
Yeah man, for new players it's probably due to the complexity of game mechanics but once they get their IDs and level them up, it's smooth sailing (with some noticeable bumps). But for us oldies, it's just a matter of time to beat the fights in the game, that's why I kept my sinners at 5 levels below the new level cap increase as I progressed through the new canto. Saves me some tickets for new IDs too.
@AlterGS4993Ай бұрын
And lets be honest. Between those that complain about it being “tOo HaRd” there’s a big ammount of them that just winrate ABSOLUTE EVERYTHING anyways.
@maslinostrel1411Ай бұрын
@@profdinding6455yeah, kinda sad that i waited for half a year only to finish new canto in 3 days. The only fight i had real problems with was pequidot trio i think.
@maslinostrel1411Ай бұрын
But still, the story is truly peak
@maslinostrel1411Ай бұрын
I also realy like introduction of unbreakable coins to the game. Makes game play a bit less stable and more fun
@cnarfrat1911Ай бұрын
I think hard gacha games are fine. I believe Limbus gives players more than enough help and info to beat any boss with the main sinner IDs, so I think giving powers like fully healing your team would be too overpowered. At that point, you might as well just watch KZbin videos of the story (which is totally fine if you don't enjoy the gameplay or find it difficult).
@panjinurfadillah248915 сағат бұрын
For the new player its just *Win Rate*
@ezraprime8284Ай бұрын
On the subject of assist mechanics if you are limbus friends with someone you can borrow one of their ID’s which can be a big help if you just need one more id for a team or just a generally strong id to help make it through something
@Caliban743Ай бұрын
Limbus is a gacha but they forget to make a gacha and made a real game
@tahraki4918Ай бұрын
Glory to Project Moon!
@tylerulfmann4586Ай бұрын
I do still miss attribution
@WiidLoverАй бұрын
I'd rather call it a live-service game, which while better is still more of homonculus as oppossed to a real game
@crowraterohaleАй бұрын
Yeah, but Library of Ruina exists and is actually a "real" game. (I hate this negative connotation that gacha games are not considered real games when games like Genshin Impact dunk on the majority of AAA games released nowadays in terms of love and quality given)
@GolgothianSylexАй бұрын
@@crowraterohale AAA development is kinda dead(really liked Alan Wake 2 though). Indie stuff or something around Yoko Taro's budget is still much better than Genshin, and I'm not even a real Genshin hater.
@Superflaming85Ай бұрын
I think the biggest issue with Limbus' difficulty is actually the grindy issue you talked about. Keeping IDs on-level is remarkably tricky, and I still don't have a functional team of each archetype despite being a day 1 player. (Which means I'm working with all the limited event, RR, and Battle Pass resources that new players don't and can't get) The game's difficult fights expect you to have a variety of IDs built, and it is not afraid to throw things at you that are explicitly bad for certain types of ID. And it's hard enough for newer players to keep one team on-level, let alone having to build an entire second one, especially since the EXP luxcavation stages are story-locked. Things have gotten better thanks to the new/returning player rewards, the level 45-50 EXP curve, and the Canto 7 Luxcavation releasing before the actually hard fights in the season, but it's still very much not great, and I hope they increase EXP income more somehow.
@tylerulfmann4586Ай бұрын
There was a couple updates about increasing the average of exp tickets so leveling would be a lot more level In the current implementation it costs quite a lot of modules still for a team I think I burned through about 50-70 for my second team It’s nice you get an archetype effectively for free if you fill out a season pass worth of XP But I still feel it’s definitely a solid commitment and your probably gonna pick out 2-3 teams to really specialize into it On a lighter note the thread up by about 20 percent was a really solid improvement
@Dr0dd20 күн бұрын
really would appreciate if Dungeon and daily fights at least gave additional exp to characters like the story fights do.
@codebreaker1o11919 күн бұрын
I think it's a matter of keeping what you wanna play up to date. I actually think the biggest problem is that new players trying the game can play comfortabley for first 4-5 cantos or so but then get absolutely smashed for not having enough id's or resources. I think having some welfare stuff in each canto or intervello would help new player trying to catchup. The newest boss really showcases this in that most of the people struggling are people who don't have id's to use the chain battle to it's fullest.
@mach3676Ай бұрын
6:40 The Luxcavations for threads give more if you skip them with bonuses though. That's what I would usually do for dailies then do normal exp luxcavations.
@haryok8940Ай бұрын
Its still better to play normally if you have time for that, skipping only gives 1.5x rewards for 2x cost, which is clearly inefficient
@Duarte_GBАй бұрын
It's not more, they give you the same value. With bonus on threads skipping gives you the same as doing 1 bonus lux and 1 non bonus lux. So skipping 3 times is like doing 3 bonus luxes and 3 non bonus luxes. This is less efficient on modules still because you don't have much reason to do luxes without the bonus and you did the equivalent of 3 of them, however, its completly fine if you're not min maxing and not that big of an issue. It's still 75% effiecient if I rememeber correctly. The exp lux should be done manually anyways to get the daily bonus of killing enemies and it can be winrated most of the time.
@terq8370Ай бұрын
@@haryok8940 Imo skipping THREADS is efficient. They're limited by daily bonus rewards and doing it manually at least once takes a while with any team. And they still cost 2/4 modules per run/skip unlike exp luxcavations that cost 3/6 now and are much faster (and can be winrated because winrating in focused encounters SUCKS). And 1 module is 1 hour of wait so 12 modules a day out of 24 (in case you don't refresh with lunacy) shouldn't be THAT conserning unless you die hard md slave.
@mach367618 күн бұрын
@@haryok8940lemme rephrase my comment. The thread lux is more worth it if you skip since you only have 3 bonuses per day and skipping gives you 1.5x more rewards. Whilst the exp lux is better if you just do them normally. So what I would do is just skip threads 3 times for the bonus and do exp normally to do my pass dailies.
@simonnikonov2577Ай бұрын
3:23 Man just became project moon fan, and instantly lost ability to read, we are not beating allegations
@panjinurfadillah2489Ай бұрын
The two types of Project Moon fan, those who can read and those who can't read. Most can't read.
@Pranaya_Razzaq12 күн бұрын
@@panjinurfadillah2489 third type : those who knows 😈💀
@rearedlogarithmАй бұрын
Speaking of barriers to enjoy a game, this is the main reason why Nikke is pretty scummy: by the time you get to chapter 15 you are capped in progress by your character levels, which cannot progress past 160 without having five SSR characters limit broken three times. You can struggle to chapter 18 because the game provides three level 200 support characters, but if you want to go any further you either have to wait several months to get the characters to level 200 or bring out your credit card.
@martinrubin6406Ай бұрын
Think the 160 wall is a bit 50/50 if ppl find it to be problematic or not, i had some luck with it, was stuck at that wall for about little less then 1 month, while i did spend on the monthly gems pass, i also did not really calculate how i should get pas that wall. but you either need to plan for the wall, something new players will find hard, or you just have to get good (Lucky with the pulls), neither is not really optimal.
@NekotikАй бұрын
Massive skill issue tbh, for one, people are beating 21-32 without passing the wall, and two, passing the wall is mostly about resource management and not luck. If you get lucky on top of spending resources well, you can pass it instalty, otherwise, you'd get stuck for a month, two at worst.
@ParelfАй бұрын
Nikke blacklisted. Thanks
@Navue-cn2txАй бұрын
Every gacha game is scummy my friend 🫡
@SuperAlatreon-2Ай бұрын
This is straight up false tho; yes the 160 wall can be frustrating for players who never watch creator guides or learn how to manage resources, but it absolutely DOES NOT hard cap you at a certain point in the story. One of the main things you got wrong is you DON'T actually need to max limit break 5 SRR units to get past lvl 160, this is a common misunderstanding of the mechanic. Getting just ONE character to Limit Break 3 lets you continue level that character up until 200, which means you could have a team of 5 SSR's where 4 of them are level 200 and your fifth is level 199 and you're much stronger and gotten much farther in the story, but haven't 'technically' gotten past the wall yet. The real wall is getting 5 SSR's to level 200 at which point you unlock a new feature in the Synchro to spend red cores to lvl 201+.
@Z-.869Ай бұрын
14:54 Just a note: Refraction railway content does not end with the season itself, its more its own thing rather than being tied to the season, the current railway (RR4) will only end once the new railway comes. The only that is limited to the season in railway is the special effect banner and ticket you get if you complete the railway under 100 turns, the rest of the rewards do not change.
@terq8370Ай бұрын
It's still a seasonal thing: it gives 10 pull with guaranteed seasonal S-rank; it has special reward for beating before season ends. But, like mirror dungeon, it changes later during season. So returning at season start players could take a chance to beat rr (it also becomes easier because of new lvl cap).
@obsessionsofthevoidАй бұрын
5:34 The only reason Limbus is a gacha is because they're using the cash they get from Limbus to fund their other games
@WiidLoverАй бұрын
Yeah, give them around 5 more years and maybe, just maybe there'll be a new game.
@ryomintoАй бұрын
@@WiidLoverlimbus is said to have 10 years so big doubt
@BarbecuquenceАй бұрын
Given that Limbus is requiring all 45 of the dev staff to maintain and update, it will be difficult for there be new PM games; unless as Kim JiHoon said, collaborating with other game studios
@redcobra9588Ай бұрын
HOLY MOLY you beat kim with sinking and sheer brute force of UGA BUNGA. mah bro you are absolute chad.
@blandscape5242Ай бұрын
I think one of the biggest appeals of limbus IS the difficulty because compared to most gacha games where you pick the most broken units and win, even if you pick the strongest units in limbus you still need to actively engage with the mechanics or else you will get folded. Best example is the 7-34 boss where you literally can’t just throw all your best units at her but actually have to read her passives through the fight just like ruina
@ClaireCrayonАй бұрын
what are you talking about?? 7-38 isn't even out yet
@shardtheroxАй бұрын
@@ClaireCrayonhe is a prophet trust me
@ИльяКривошей-й5пАй бұрын
Nah. If you actually talking about 7-34 it's very easy to cheese with rapture. I've killed her without losses and almost without interacting with her mechanics. Instead you need to think about building and mainlining rapture stack.
@erikam9387Ай бұрын
@@ИльяКривошей-й5пok but playing rupture is kinda harder than playing the boss gimmick anyways
@TorManiakАй бұрын
@@ИльяКривошей-й5п Nope, they're right. Rupture only works if you have the units that make its count work properly, and not everyone has those specific units even by that point. So in most cases it's more difficult(though not by too much, you just need to read to make it easier).
@simplyrem779Ай бұрын
I feel like most people that quit genshin are people who are SUPER invested into gachas and are really really otaku and nerd centric (aka complete opposite of normies). I was EASILY able to get my friends, sister and girlfriend to play genshin, some still play to this day, but I showed them epic seven and reverse1999 and they couldn't care to even download them (I'm not even going to mention Nikke to them...).
@midnighteclipsed2738Ай бұрын
why you showed them epic seven dawg, that game is hell XD, i swear playing FGO is better than Epic Seven, at least i dont smack my table after getting a final roll on a subset
@the7blargsАй бұрын
I got tired of how slow everything feels. Exploring, grinding, and overly bloated dialogue. I enjoyed parts of the story but not all. I quit after the main Fontaine story and moved on to Wuthering Waves for my open world gacha. Everything feels faster to me and it has combat that's somewhat like devil may cry. But ill admit the story doesn't draw me in that much either.
@xtriq6Ай бұрын
Reverse1999 is super cool, I need to get back to playing it
@simplyrem779Ай бұрын
@@midnighteclipsed2738 I showed them the cool cutscene animations. They actually really like those, but everything else about the game looked unfun to them
@jojomicheldu59Ай бұрын
Genshin's popularity needs to be studied. It's really confusing to see such a game because massively popular among normies, while they show no interest towards other similar games
@Depression_timelostАй бұрын
fun fact: everything in the game is doable with the base IDs and EGOs
@damianxi4133Ай бұрын
Problem is that, it required people to read and think for more than a minute, which is very hard for most gacha players.
@tylerulfmann4586Ай бұрын
@@damianxi4133I mean if you get bad heads hit your gonna get sent to Jesus anyway Sinking teams and charge teams entire gimmick is to manipulate coin power to avoid resetting 1limbillion times
@victorvirgili4447Ай бұрын
@@damianxi4133Especially for PM fans. It’s said that PM fans left their literacy at Lobotomy Corporation and never went back to recover it
@agenttechnaid5438Ай бұрын
@@victorvirgili4447not our fault it got burried with L corps... Wait it was our fault
@Depression_timelostАй бұрын
yesod supression fried my pixels and my ability to read
@donvitopatataАй бұрын
As a longtime Project Moin fan, Limbus is... still a difficult thing. Lemme shed some light on that if someone from "outside" reads this. Basically the "old" fanbase went through two hellishly complex and hard games and it shaped it somewhat. With Project Moon not making of further games for several years, many yearn for limbus to hit this difficulty again, while newer players or people from the gacha communities are more used to the genre being casual. There is a bit of a conflict in interest, and stuff like kim comes from the "old design" being implemented into a gacha. Same goes for seeing enemy skills, passive and so on. Its the core principles of "die, learn from it, retry" that all games share. With canto 7 and a certain fight still being unnerfed... it seems like they start ramping up difficulty in a good way atleast. And nothing in gacha games felt as good as beating up Kim, Ricardo, the epic RR bosses and 6-34 (iirc) and now the new bosses in c7 But holy fuck I agree on the new player part, all of it is... so bad. I started a second account to get through the older cantos again and see how they keep up.
@qaztim11Ай бұрын
On the new player thing I wish they re-introduced early walpurgis story,Event or RR story into the game, it's weird when characters suddenly start talking about mirror dimensions in the main plot,Dante talking about the IDs, or rooms opening inside the bus, without that actually happening in the story before. I imagine most of these gaps in the narrative are because those events are not in the game.
@elpatoempatado2404Ай бұрын
@@qaztim11 arent those in the theater?
@fluffhead7722Ай бұрын
When I first played LobCorp I called it "stockholm syndrome simulator," because I'd sit there for an hour trying to complete a later day, suddenly watch my employees perish for the fourth time over a minor oversight and decide to call it a night, and then be back at it again within the next 24 hours.
@funninoriginal6054Ай бұрын
@@qaztim11they appear in the canto selection screen, though. It's just that they're optional content.
@odysseum4618Ай бұрын
god C7 Boss 2 is so hard to beat since it's a race between who will die first
@justafurry940025 күн бұрын
Oh boy i NEED to hear this man's thoughts on Canto 7 now. Because it was the MOST PEAK I'VE SEEN. Mostly about what he thinks about the difficulty of it and how beautiful the story is. Because the difficulty brings me back to getting absolutely touched in Library Of Ruina, and the story was enough to make me tear up.
@panzerldr5724Ай бұрын
Seeing some other comments about it and yeah, there’s a bit of conflict of interests with 2 different types of players/fans. Even before Limbus, PM’s games were regarded as kind of the Dark Souls of their respective genres. That carries exactly the kind of expectations you’d expect. In the same way you might laugh at someone new to video games playing a FromSoft game, and wondering why it’s so hard, we laugh a little bit at “normal” or “casual” gacha gamers coming into Limbus and wondering why it’s so hard. If anything it’s mostly too easy for us. That’s the dynamic at play here. I can’t speak for PM obviously, but I don’t THINK they’re too interested in hooking the average casual gamer, the same way FromSoft isn’t. Their target audience is the people that only get more determined the harder the challenge gets. Obviously they do want new players, but they don’t want to compromise their identity, and betray the expectations of their existing fans by making things too easy or even accessible. One might think that there’s nothing at all wrong with being accessible, but again, look to Dark Souls. It’d be absurd to expect a button for “this boss is too hard, let me skip it so I can move on.” Edit: I applaud you. Claim his balls.
@ggpoh4925Ай бұрын
Half of this video means nothing if you can stop equating "gacha game" with casual game. The only reason Limbus is a gacha is to fund other PM projects instead of crowdfunding them as usual. You can literally just buy the limbus pass and farm for every identity in the game besides the Walpurgisnacht ones, which you can get by just saving the lunacy you get weekly. You can get everything for 10€ and some play time every 5 months or so.
@TheNrat21 күн бұрын
That is literally what gacha or live service games do for companies in general not just pm
@ggpoh492521 күн бұрын
@TheNrat Not really. Live service, maybe. But gacha games specifically look to make a big profit off of the system.
@nopenope7742Ай бұрын
I knew you'd be back eventually 😭😭😭
@versailleswitch71353 күн бұрын
As someone who doesn't play gacha games I actually really love limbus's difficulty and how it forces you to pay attention to mechanics and try new strategies. Though I may be biased because I already loved roguelikes and team building games like monster train or darkest dungeon but Iove how it forces you to use your resources intelligently and how it makes everyone struggle at different points. I personally had no problem with Kim using a burn team but there were other places I needed to switch out ids to win
@funninoriginal6054Ай бұрын
As someone who's a day 1 player and started with Ruina, but got my own friends into Limbus eventually, i kinda get where you're coming from with the critique about Limbus's difficulty. That being said, i feel like enemies and mechanics themselves shoudn't be nerfed, since a huge appeal of the game is its really crunchy combat system that rewards smart team building and strategy. Instead, i think farming options and side content should be expanded so that newer players can have an easier time catching up to the current content. PM is doing great work so far with the EXP Luxcavation buff, so i don't doubt it'll happen eventually. I do like the idea of a team revival mechanic at the cost of the EX reward, though. Seems like a good way to still keep players engaged with the story.
@YouCanCallMeIzАй бұрын
I hate the idea of Team Revival because it takes literally all of the weight out of fights. I really don't need 40 lunacy that much. I WANT to be stuck. I really, really want to get my ass handed to me until I'm forced to learn how to win. That's what I came here for, and that's what I expect from PM, or otherwise I would've just went to replay LOR or LC.
@eleuuuuuАй бұрын
It does make sense given that Dante canonically returns the sinners during fights (i.e. Ricardo, K-Corp, Bloodfiends) It can be a solution for the story-only players
@aure6796Ай бұрын
@@YouCanCallMeIzif so then just dont use the revive mechanic
@mitacestalia7532Ай бұрын
Maybe in future we'll get more similar mechanic, but not with exp exchange. Dante already gets speed control mechanic. (Which I never use anyway lol)
@YouCanCallMeIzАй бұрын
@@aure6796 No, I want it to not exist. At all. No chill. I don't care if it's a "casual" game, I didn't ask for a casual game when I started playing Limbus. If some people don't like that, whatever, I guess.
@Bedhead727 күн бұрын
Calling out how most of the viewers are hardcore limbus players omg
@panjinurfadillah248926 күн бұрын
We project moon fan are always raid someone when mentioning anything related to Project Moon games (Library Of Ruina, Lobotomy Corporation, Limbus Company)
@eggseed6543Ай бұрын
Threatened with skill issue and then beat the boss in the hardest way possible AND flexing a deluge nuke??? I'm out of words... I kneel...
@houba6770Ай бұрын
Hey, Psychie, a little tip for playing Limbus, is don't pull much. I'm a guy who only buys the battlepass and ends up with 260 ish pulls every Walpurgisnacht. Just refresh your energy once daily and you'll have enough to hopefully get all you need and you'll still be guaranteed at least one thing.
@panjinurfadillah248926 күн бұрын
My account is too filled with nothing but Fishmael and her E.G.O . And Only got Red Eye Ryoushu in Walpurgisnacht event.
@ToanNguyen-sd9ggАй бұрын
Since I saw you having already spent the modules for RR rewards at 14:54, just a friendly reminder that the rewards for completing section 3 of RR will reward you with 3 ten pulls along with a ten pull guaranteeing a three star id of season 4.
@ThunderdroceonАй бұрын
I'm a newish player (Over 2 weeks) and I was wondering If you knew when the current RR would leave. I'm currently on Section 3 and struggling quite a lot so I kinda wanna know how much time I got lol
@ToanNguyen-sd9ggАй бұрын
@@Thunderdroceon The current RR line ends when PM will announce the opening of a new line. If I were to estimate, you have a good few more weeks (possibly more) to finish the current RR line
@ThunderdroceonАй бұрын
@@ToanNguyen-sd9gg thanks
@stephaniejanong4146Ай бұрын
@@Thunderdroceon I wouldn't be too worried, I think. They haven't released the Season 5 roadmap, so we can't say for sure, Railway updates are usually announced in advance (both on announcement and with a trailer on yt) so you still have time even with announcement. PM also have been releasing railways after an MD update and an intervallo, at least they have for the past 2 seasons, so you'd hopefully have at least a good 1-2 month with a 1 week notice. Take your time!
@stephaniejanong4146Ай бұрын
Also, since you're having trouble with railway, did you know Limbus has a support system?
@purpleteaismeАй бұрын
Remember this for new players...The power of friendship exist through support if you can't move past a level. Add random people as a friend, they won't mind.
@shizik390929 күн бұрын
Though I think that would be a little cheating if you bring a 50 level ID to a canto 3 or somewhere there. It would just obliterate everything solo.
@purpleteaisme29 күн бұрын
@@shizik3909 And relying on supports will lead you to experiencing another worst torment in your life when you enter the canto's dungeon unprepared.
@thunderwolf1336Ай бұрын
Welcome back! Kim really is a pain for most players who got a lot of season 4 units cuz season 4 was just sinking with a touch of tremor and charge. This is one of the few times i have seen someone actually read the skills, practice the characters to overcome the boss Glad to see you are giving this game another try. Also just a recommendation, clear atleast refraction railway section 3, it gives you 30 pulls + a guaranteed 000 ID from season 4 Good luck on the rest of your Limbussy adventure Manager.
@tylerulfmann4586Ай бұрын
I really loved the T Corp tremor support Frogo Hong lu was also neat
@primarchjackfrost8117Ай бұрын
My man got hit with the Reading Comprehension Check for Kim (he is a true pmoon enjoyer I kneel)
@gabriexd-te4keАй бұрын
3:17 that mersault youtube user reference kills me
@the-h-6942029 күн бұрын
Asheriko is everywhere
@isadora468Ай бұрын
Limbus is one of these games where "sunk cost fallacy" isn't one of the reasons that kept me playing.
@gunosaguki127 күн бұрын
Limbus company is a regular single player game wearing a gacha skin. If project moon had a lot more funding i imagine they wouldnt have made it a gacha as they arent as profit driven. Gachas definately work for funding future endeavours if you can get off the ground which they seem to have at least. Regardless I'm glad to see this updated review. i saw your original review and i had some criticisms but for the most part you seem to be pretty spot on on the pros and cons of the game
@Alyssciel26 күн бұрын
Hey I'm glad you came back to Limbus Company. It's the only Gacha game I play nowadays because I was already invested in the story since Lobotomy Corporation. Honestly glad that they expanded upon the City and made it the dystopian setting it is today.
@pineapplepearjuice6717Ай бұрын
Great video, its always nice to see someone falling in love with the game again, alas, you badmouthed Gregor so im afraid we of the Head will be deploying a Claw to go after you soon ^_^! (Nah but seriously good vid, excited to see your thoughts on canto vii).
@wingdingfontbroАй бұрын
I never thought you’d do another video on limbus, but I am so glad you did and I am infinitely more glad you got to experience the rest of the story. You also took really well to the criticism and came back even harder, hell you even beat Kim with the one team that doesn’t work well (not that it doesn’t work at all, it’s just that Sinking happens to make him stronger, in contrary to most other bosses) against him.
@woulfmondsden7520Ай бұрын
To be fair most of project moon games aren't that much cassual focused, these games use challenging mecanics for narrative reasons, the end of part 2 of canto 7 has the most difficult boss in limbus to date, and even though it feels a bit unfair, it also is really rewarding to get to know the truth behind the story after such battle. As someone who started just when the last walpurgis natch started, I can comfortably say that limbus difficulty spikes aren't based on archetypes / team comps, but rather on enemy mechanics, Even right now I don't play a specific team, I just go with generalistic good units thatI have, instead of going for a build. That way you can focus on dealing with the battle gimmicks. Plus, having only sinking units to defeat kim is just plain bad luck.
@LTDLetsPlaysАй бұрын
I struggled more at Ricardo (cuz didn’t realise ish was immortal) than at her I only lost 2 members and with a team focused on Gluttony sin affinity so it wasn’t hard for me
@woulfmondsden7520Ай бұрын
@@LTDLetsPlays sure ricardo is way harder, but the chip damage gets accumulated. Plus I still barely have Ids so I don't really have any synergy
@user-bchannelАй бұрын
Thank you for the video! I think the difficulty in gacha games is an interesting topic. On one hand, insanely hard level can easily force you to drop the game, on the other hand, you can experience the feeling of accomplishment (looks like you did based on your reaction). It is also important to mention the link between gameplay and story: if the story actively mentions that the fight was really hard and you won by the smallest margin, it would be strange for the actual level to be easy, and vice versa. Maybe it can be a theme of a video on its own. Anyway, congratulations with 50k subs!
@EchoMayCryАй бұрын
I'm impressed by seeing about the difficulty spike cuz most limbus players are here since day 1, most them have spent their time to farm about 80% of all ids and everyone kind of agrees that is a easy game, my tip about combat is that is all about who gets to play, make the enemy fall into how you play or it will force you to play their gimmick
@ThunderdroceonАй бұрын
Well yeah obviously if you have 80% of IDs and have been playing since day 1 the game would be very easy. I think he's mostly talking about newer players/returning players saying it's difficult.
@meraldwavesАй бұрын
@@Thunderdroceon i mean every new player ive seen says the game is pretty easy, im a returning player and so far nearly everything has been just winrate button
@stephaniejanong4146Ай бұрын
@@meraldwaves wait, can I ask what canto you're at? I'm curious
@SiriusFrostaliteАй бұрын
Great job on kim, often if not always when it comes to actually difficult boss fights, all you have to do is lock in and strategize bit more than usual. I took on myself a challange of beating canto 7 using only the Wild hunt heathcliff in all levels I could bring him in, and I was successful in bringing hin all the way to the end of part 2 (with part 3 releasing soon)
@androx_15425 күн бұрын
bro is not ready for canto 7 😭😭😭🙏🙏🙏
@nikmaxterАй бұрын
Oh its you! I enjoyed your first Limbus video actually, so Im happy there is a part 2 now.
@lmaocatgirls387Ай бұрын
Bro really read "additional rewards" and thought it meant "half rewards" then goes on to talk about the drawbacks when it actually gives you an *additional* 50%💀
@tyranoic6618Ай бұрын
He is kind of right... Skipping EXP Lux gives you 50% more rewards, but with *double* the cost. This makes not skipping luxcavation in the long term more worth it, but honestly its just much more better to skip it and get reduced rewards anyways.
@Dewclaw7787Ай бұрын
He's talking about per energy cost, you would get more out of just playing through it twice.
@lmaocatgirls387Ай бұрын
@@Dewclaw7787 I think a 25% reduction in rewards for skipping 2 fights worth is fair tho tbh, deffo not like - the end of the world or obscenely unfair. I actually think it's pretty generous considering you could have to super grind it like most other games make you.
@leggie6092Ай бұрын
@@tyranoic6618 There's actually a recent post on the Limbus Company reddit that refutes this. TLDR: time-efficiency does in-fact beat the long-term benefits, and even if time wasn't taken into consideration, the benefits of not skipping are actually only in regards to module efficiency rather than reward efficiency, as you actually get more rewards long-term by skipping.
@newCoCoY6Ай бұрын
@@tyranoic6618 why skip exp lux when you need 10 daily kills for the battlepass?
@chillazeroАй бұрын
I wanted to mention this in video one, but it's pretty efficient to skip some luxcavations! My general rotation is buy energy twice, manual exp dungeon, skip all three thread dungeons. You get 12 thread per dungeon run rather than 9 (before newest dungeon) so it's rather good.
@Arken_gamesАй бұрын
Making it too easy would hurt the world building, no? Like playing a souls-like and expecting the bosses to be easy Also I like how you went into story and world building good with no examples/spoiler content. Truly the dilemma of the limbus recommender
@raglefantlolАй бұрын
Thank you! Your first video got me hooked on the combat system, and then the story and dispenser function got me to stay. Since then, I have shown your video to several of my friends and got them hooked as well (on both the game and your channel). I will be happy to forward them this one, too.
@Interstice1994Ай бұрын
My man really spread the PM special Brainrot! (well done Soldier 🫡)
@razorblade4146Ай бұрын
Danteeehhh.. Do the canto VII danteeehhh...
@panjinurfadillah2489Ай бұрын
Dante: [MY TEAMS IS STILL TOO WEAK!! I DON'T HAVE A GOOD ID FOR THE SINNERS!!]
@iw5su25 күн бұрын
Just a general piece of advice for players struggling with content. Adding friends and borrowing a support ID is very powerful and can give you access to units you don't have leveled. Additionally, there are several IDs that are powerful enough to just beat enemies solo or with just one or 2 other allies letting you invest more into fewer units. Also, if you only have one strong ID, you can give it more skill slots by selecting fewer than the maximum selected sinners (in focused encounters) which makes several fights much easier (ex - canto 7 final boss is really easy if you borrow cinq don and only send her in).
@AudibleNoiseContentАй бұрын
Oh yeah, every single fight in the game is clearable with base egos and base IDs :3 Most of them quite easily
@vyckygy662628 күн бұрын
6:28 But it gives you more rewards... Original + half of the original reward Thank you for the video! Hope you'll continue to have fun with Limbus.
@AudibleNoiseContentАй бұрын
Beating Kim with sinking BASED
@panjinurfadillah2489Ай бұрын
Bassicly my first Attempt at beating Kim, got my bone claim in 3 turns.
@xidjav1836Ай бұрын
I really hope Limbus and HBR set a precedent to make altergachas mainstream, It'd be so nice to expirience a story knowing everyone gets proper focus without anyone getting left behind
@revengeofshadow9353Ай бұрын
Even though wuwa hasn't had an insane update since launch the fact that they care is enough. Taking a break and coming back is totaly justifiable when you can skip too.
@JannetFenixКүн бұрын
To me, Tkt was my favourite intervallo. I loved the balance between worldbuilding, character building, story hinting and theme applied on "forgotten" sinners.
@mrmasher1126Ай бұрын
14:30 Because Gregor sucks *shows GG. Damn
@XaradiumАй бұрын
he really wished that he had legerdemain
@WiidLoverАй бұрын
Bro unironically said that Linton Gregor sucks 😭
@mitacestalia7532Ай бұрын
@@WiidLover bro doesn't have solemnt lament ego, don't blame him
@valberlineАй бұрын
@@mitacestalia7532 heir is great even without lament
@IsmeVTАй бұрын
As a pmoon creator who just beat c6, Yeah you’re not wrong about Kim. I run tremor and he was still stupidly hard.
@HierToGameАй бұрын
Many of your reviews had flaws and straight up wrong because you didn't play them long enough to be completely honest
@GolgothianSylexАй бұрын
Gacha games require too much commitment for their feedback to the player most of the time. Most people can't really evaluate their main games normally(because critical analysis is a skill), and the guy who quite literally speedruns gacha will obviously make mistakes. Also, it boosts comments.
@bencegergohocz598828 күн бұрын
To be fair, even his genshin takes are nonsense sometimes. Like, he just complained about genshin never being dark and i'm like: "my guy... i just did a quest when a woman kidnapped a kid and tried to rewrite her memories to recreat her dead daughter yesterday."
@JKTonshi17 күн бұрын
@@bencegergohocz5988 I think it's more so his interpretation of how the story's supposed to be presented; if it's made up to be a complete non-issue in its conclusion, as in something they want you to think about but then brush off completely as if it didn't matter much in the end, then the weight of the "dark story" just isn't there (anymore, at least, because of the existence of gameplay and story segregation). It's the demand for consistency within the situation that's being depicted. Limbus tried to experiment with gameplay and story integration instead, and the result is what we have now. It's not quite as robust as the laymen would expect in current times but it conveys what it aims to convey over time with increasing consistency in the story they want to pull off. Real, tangible character development that Limbus could pull off precisely because of its limited playable character count. In the end, that kind of permanence in gacha games is very much a rarity, either way. For that kind of experience, I prefer to consume media that focuses on that very specific thing I'm looking for instead of having a complete melting pot of every conceivable idea you can put in a game. Much more focused and respectful to the topics the creator wants to handle in return.
@Redheart70914 күн бұрын
@@bencegergohocz5988 genshin is dark-lite. it can delve into dark topics briefly but not really in ways that matter or have long-term effects on the characters. characters like furina and scaramouche are loved because they start the arc acting one way and end it entirely different, and that is very much a rarity in genshin! most compelling character arcs are in the unvoiced and completely optional world quests, which means by their very nature they have no tangible effect on the rest of the story. the characters from world quests very rarely (or more often, never) come up outside of their questline. jeht is one of the best written characters, who has a story you can experience and contribute to in *real time*, and even gender specific interactions that may or may not imply things about her, depending on how you look at it! the best chance theyd have to show character growth over a long period of time is the traveler and paimon, and they basically refuse to do it every single time (bedtime story was the real kicker for me.)
@earthsartu3423Ай бұрын
Welcome back to the bus!! hope you have fun with the stories. this game may have a lot of down time after you clear the stories but the thing is you really only need to do weekly and craft module often, the daily quest is kinda optional after the main team is maxxed out. I generally refill by lunacy two time evey day and just logout. Now I'm sitting at 960 module waiting to be use
@mauzilusАй бұрын
Limbus makes me goon, by making me actually feel something with it's heartbreaking moments. A game hasn't done that in a long time.
@typicalpepe9722Ай бұрын
it so good to have your back my guy, i hope you had fun while on break from limbus, canto 7 is peak so far, so welcome back manager esquire
@phudolyutthasat4592Ай бұрын
1:23 aw...... Yayyy!!!!! WE ARE SO BACKKK
@philioso640229 күн бұрын
Had the same sinking squad against Kim issue here. After getting my head slashed off for 10 times or so, decided to try with a poise team which wasn't even complete yet. Filled in the blank with couple of goodstuff ids including double zeros. And believe me, it was at least 3 times easier than with the sinking team. Don't mess with Mr. Kim's mental health people.
@mrmadman8460Ай бұрын
4:16 no, simply no. that is one hell of a controversial solution and it would kinda ruin the immersion for me (personally). However I see how this could be implemented into the mirror dungeon.
@B.a.z.z796Ай бұрын
Wild hunt heathcliff:
@ruebeliever8488Ай бұрын
technically that is how fights are fought in lore lmfao
@HandleDeeezNutzАй бұрын
Bro, Dante has more business with revivals than FGO does. Dante literally revives the sinners multiple times in a fight, and he canonically gets so fed up with it, he actually gives up reviving them, this has happened with Sinclair's canto and Heathcliff's canto. Both those cantos are where we were saved by an outside force (Demian and Cathy). Revivals as part of the thingy majig on the side that reduces speed once per day is fine.
@KDude107Ай бұрын
I really don’t understand people who argue for stuff like this. Why even play the game at that point? Just watch the story on youtube
@MrZalgo-ml2iwАй бұрын
Not to mention PM technically already resolved this issue with Chain Battles to begin with. They can continue making content be as difficult as they want and still give the player enough agency to handle fights how they want it to. 7-34 being a good example of that.
@Kofhiliphus26 күн бұрын
With how much money project moon is making, I wouldn't be surprised if they announced a new project (after all the "hell" cantos are done) that delves into a souls-like type genre and I wouldn't even complain, in fact I'll even surrender my f2p status on the next walpurgisnacht.
@kelvin754923 күн бұрын
Note: Do not build status teams before you have a team of "unga bungas" (high rollers with good damage output) The reason is that ungas work on any form of content while status teams can easily get screwed over by certain boss mechanics and are generally either unusable in story, or struggle a lot unless you can focus on one target specifically. So yeah, building Sinking before having a proper team was huge mistake on your end - but also a common one.
@rafaelgodoy585017 күн бұрын
Losing to Bamboo Hatted Kim with a sinking team in Limbus Company really highlights just how much of a skill issue this whole scenario is. I mean, seriously, it’s not like Kim is some unbeatable boss; he’s a whimsical character who thrives on unpredictability and clever strategies. But if you’re struggling against him, it really makes you wonder: what were you thinking? A bamboo hat may look silly, but his mechanics are anything but! If you went into that fight without a plan, relying on a mismatched team that barely synergizes, then it’s time to face the music-this is on you, noob! The game is designed to encourage players to adapt and strategize, yet here you are, unable to even figure out how to counter his moves. Did you even check his patterns? There are countless resources and community discussions about how to tackle Kim, yet somehow you still managed to fumble the execution. It’s honestly a little embarrassing. Every character in Limbus Company has unique abilities that can be leveraged against him, but if you didn’t bother.... Oh nvm
@flipflops1665Ай бұрын
we are so back
@Feross_9710Ай бұрын
That Kim beating with a sinking team and your strategy absolutely got my approvals. Here, take my like, subscribe, and also welcome to the family. Sinking is my first and my favorite team, It's always amazing seeing a sinking fellow beating what is basically the worst match up we can encounter. Btw, slapping random ID together is also my specialty, since I find current content easy. A tips I can give you for this to work is to have each ID fullfill a specific role on the team composition. This also work if you go with the base ID only someday.
@FlygoniaksАй бұрын
[2:38] Small thing to note here: During Season 3, Project Moon made the decision to NOT include voice acting for new event/interlude story chapters, since after developing two of them, they realized that getting the main cast (comprised of 14 different voice actors) as well as VAs for any side characters together _every single time_ was a lot more of a hassle than they initially expected. So, they scrapped voiced event chapters so that they could _make these events more frequent,_ effectively doubling the number of interlude chapters we get each Season. Also, you're the first person to call Miracle in District 20 bad, but you're not necessarily wrong. Looking back, it feels like they weren't exactly sure what to do for the Christmas event... Also, many players will agree with you that Bamboo-Hatted Kim is flawed boss design considering that teams built around Sinking exist. In the past, there was actually another boss like this - "So That No One Will Cry," which punished players who brought a Burn team SUPER hard. To fix this, Project Moon removed those anti-Burn Passives from the version of STNOWC that appears in the Mirror Dungeon (where Burn stacks can get ridiculously high). They kept the passive in the main story and Thread Luxcavation though, where it isn't as punishing. In my opinion, I like it when bosses make it more difficult if you bring specific team comps, as long as it isn't _unfair_ difficulty. Kind of like what Chapter 7 is doing for Bleed teams.
@impoverlord3049Ай бұрын
Wow I really liked this video for a funny reason. Listening to the author struggle with the Limbus Company content was so unusual. I felt like I was in a power fantasy. I haven't spent more than 1 attempt on a level since the first week of the game's release. I'm sure the author is a real gamer, so it's not that he's bad at the game, it's that I'm really good. I hope there won't be too much backseat gaming and bullying in the comments, the author is a funny guy
@LTDLetsPlaysАй бұрын
I only got destroyed regarding Ricardo and Canto 6 rabbit boss and Eriking (FUCK YOU JOSEPHINEE) So I think he has a bigger skill issue
@MrJekasaАй бұрын
Even ricardo?
@impoverlord3049Ай бұрын
@@MrJekasa He's weak to blunt. I just put together a team of the strongest blunt dmg users and stat checked him.
@mitacestalia7532Ай бұрын
@@MrJekasa ricardo funny enough, will be easier if you're over levelled. also he weaks to blunt, so once again, n corp clair saves my ass