For the first question you asking (if the particles are emitted at once) : If you want texturing an particle emmision, why do not used the "from instancer" option on the texture coordinate node. As far as i know, you can stick the emmiter texture to the particles.
@IagoMotaVFX3 жыл бұрын
Unfortunately, that doesn't seem to work with particles. At least not with 2.93. I think that feature is more directed to the more usual "object parent" way of instancing than it is to particles.
@alexandremarcel59373 жыл бұрын
@@IagoMotaVFX It's work with particle emission . You can check this from video from default cube "You're Shading Particles Wrong!" : kzbin.info/www/bejne/a6fTk3Zoj5ZmjaM
@IagoMotaVFX3 жыл бұрын
@@alexandremarcel5937 Oops, yep, it works! I forgot I had the render engine set to EEVEE :p. Alright, thank you for this!
@alexandremarcel59373 жыл бұрын
@@IagoMotaVFX Great ! Another specific hidden official secret trick... Thx for all your video. Great content.
@doekewartena57293 жыл бұрын
You can also go to edit mode. Then add the 3d cursor below the vertices. Then do [Mesh > Sort Elements > Cursor Distance].
@IagoMotaVFX3 жыл бұрын
Hello everyone. I have to be honest, I'm not exactly proud of this video. And, although it's not supposed to be a tutorial in the first place, it's an advancement of the problems of my other videos; it's way too fast-paced and barely explains any of the processes I used. I realized this when I was halfway done with the editing (many months into the production). I believe the reason for this is because of a fundamental idea I had: explaining a huge workflow in a 30-minute video. Except, 30 minutes just isn't enough to clarify all the information presented here. In other words, I realized these structural mistakes way too far into the process; so I decided to just finish the video with all of its massive flaws and such. I believe to have learned from these mistakes, so hopefully, whatever my next project will be, I'll try to prioritize clarity over the amount of content. So, again, I really apologize for the problems in this video, and truly thank you for your patience and continuous support!
@Polyfjord3 жыл бұрын
Don’t be so hard on yourself, this was a fantastic video!! Who cares what a tutorial is supposed to be like, this exploration format was a breath of fresh air! I loved every second of this video. You balance your passion and curiosity so well with your technical insights, which makes this video so inspiring!! Keep on making awesome stuff like this!
@bigjpeg84113 жыл бұрын
@@Polyfjord c'mon man) It was tremendous pack of knowledge for me! I would love to support you through patreon
@IagoMotaVFX3 жыл бұрын
@@Polyfjord Thank you!! I was quite skeptical about this video having much value when I published it, so hearing this makes me truly happy! Thank you again!
@IagoMotaVFX3 жыл бұрын
@@bigjpeg8411 I'm so thankful people are getting something out of this video. Also huge thanks!! Though, I'm currently on a massive hiatus (going to last for quite a while) so I won't be able to provide any Patreaon content, unfortunately. You can still follow it at www.patreon.com/IagoMota , but I'll only be posting occasional public updates, while keeping the billing cycle paused. I'll resume my normal activity when I'm fully back!
@justintabaniag69053 жыл бұрын
Even if you haven't able to explain everything, it's fine because you just inspired me and everyone! Ty!
@stuffystuff16613 жыл бұрын
this is the kind of content i was looking for , there's a lot of beginner tuts but not that many highlevel and advanced ones, thank you!
@RaffoVFX3 жыл бұрын
jesus! I was just checking your channel these days, trying to figure out why there are not new videos from you master!
@IagoMotaVFX3 жыл бұрын
Aaah, sorry! This video went through tons of little delays and issues, so it got reeeally slowed down too :p
@gustavoivo2843 жыл бұрын
Water breathing, 11th form: Nagi
@cosmovski3 жыл бұрын
watching this as a houdini user made me respect blender users mad heavy, all your doing is working around massive glaring issues in the software constantly, that takes some mad skill. Good shit my man
@IagoMotaVFX3 жыл бұрын
Thank you!! Although I did mess up in the first bit, since there is a very simple way to attach textures to particles that I completely overlooked, there's definitely an unfortunate amount of instances where it feels like the user has to fight against the tools to make things work. I do really hope to learn Houdini someday lol
@cosmovski3 жыл бұрын
@@IagoMotaVFX deffinately just jump into it. Theres no right time to learn a new tool, its much less scary than youd expect. Entagma is a brilliant resource for learning and the educational version is completely free with some limitations (that you can work around for certain)
@photographybyjin37583 жыл бұрын
@@IagoMotaVFX How do you attach textures to the particles then?
@yanntrolong19772 жыл бұрын
@@photographybyjin3758 using the "from instancer" option on the texture coordinate node like Alexander Marcel pointed out in the comments
@cowbless2 жыл бұрын
I find this video terrific at explaining the most important things one should focus on. There's no place and time for the "press G to grab" if you want to teach people how to properly use references, how to dissect them, analyze whole and details and stuff. This is a perfect balance of stuff that you need to learn.
@IagoMotaVFX2 жыл бұрын
Thank you!
@cowbless2 жыл бұрын
@@IagoMotaVFX Thank you for your work! I'm really hoping that you continue to share your understanding of blender with us. I'm willing to bet you're busy with geometry nodes right now, haha, since, to my understanding, they address a lot of these coordinate system problems that you talk about. One can also hope that geonodes are more efficient for these 1kk+ simulations. So, if you have time and strength to share your findings in that area, that would be invaluable! We'll beat houdini yet, hehe
@IagoMotaVFX2 жыл бұрын
@@cowbless Thank you! Well, I'm actually currently busy with some more personal things. But, hopefully soon enough, i can get back to Blender work. Really hoping to see geonodes and particle nodes compatibility in the future! Seems like particle nodes are going to be worked on for some 3.X version, from what I've read, but I can't be fully sure yet!
@BlenderBob3 жыл бұрын
So nice to see advanced tutorials. Thank!
@tri-aayam3 жыл бұрын
That your name style animation 3:31 looked amazing
@wangshawming72 ай бұрын
@@IagoMotaVFX can we please have an tutorial on that scene!
@melvin35093 жыл бұрын
Oh yeah, PARTICLE NODES are gonna be a thing sometime... everyone forgot about them since geomatry nodes haha
@jcurry_clips8580 Жыл бұрын
Houdini lol
@artboard81162 жыл бұрын
My man's dedication is over the top!
@emreyaka3553 жыл бұрын
Thanks for coming back to share your valuable information with us.
@bigjpeg84113 жыл бұрын
GODDAMNED! I paused right at the start, to grab a coffee... Some quality material right there.
@arilai-s5dАй бұрын
I really appreciate it and your style of description of things
@blackandblood.x59083 жыл бұрын
I literally didn't understand a single think.... but I love what u did 🥰🥰
@krysidian3 жыл бұрын
I'm glad to have you back! You got me into particle stuff and blender in general back then and seeing you refreshing our knowledge on particles is great!
@IagoMotaVFX3 жыл бұрын
Thank you!!
@tillmannhegner70873 жыл бұрын
same here. And I think it is actually really nice to see you create such a complicated Simulation in such a video. It shows new things that I myself didn't know and doesn't loses itself in details that are no longer necessary, if you already know something about particles.
@kumachannel47892 жыл бұрын
the guidebook did, and now I finally understand the chanics!
@UPLunko3 жыл бұрын
I'm happy to see that I still have a long way to go !
@IrreversibleExtents3 жыл бұрын
I love how there's the "Hyper-Summarized Shading" segment of the video and it's still the longest segment in the video.
@nategreyson60143 жыл бұрын
dude this is insane. your particles skills are amaaaazing.
@mastart49712 жыл бұрын
I just realised that I am not an advanced... Great stuff you are coming up here with...
@503unavailable3 жыл бұрын
incredible work!! Got me excited to try more advanced particle artworks even though i rarely use them
@Arytokhyan Жыл бұрын
Genius! Thanks a lot! I almost gave up hope with Blender's particles to be usable.
@crypt0sFX3 жыл бұрын
The legend has returned!
@msqrt3 жыл бұрын
About the nabla thing: the Gradient and Curl are differential operators (formulas that turn textures into other textures) by looking at their partial derivatives (how they change locally). For each pixel in the output, they check how the input would change if you nudged the texture coordinates a bit -- nabla is the size of this nudge. Tiny values will give noisy results, large values will give smoother results, but if you go too large you'll start looking at non-local change (the nudge becomes too big and you might land in an entirely separate feature of the texture)
@khalilicf3 жыл бұрын
damn this guy doing all this epic renderring on a gtx 650 ti bruh hands-off too you!!!
@FalconWingz883 жыл бұрын
im trying on my RTX 3090, opening his project files. even the baking and rendering 1 frame takes a super long time ! can't imagine how much time taken for him
@Glitch_Wizard9 ай бұрын
I just want to let you know that i check your channel from time to time hoping to see a tutorial on geometry nodes in blender. :)
@IagoMotaVFX9 ай бұрын
Thank you! I appreciate it so much! I've been quietly looking into geo nodes for a while and can say with certainty, I'll be making some videos on them at some point (whenever I'll finally be able to fully return to making videos, that is XP)
@alifpathpath5559 Жыл бұрын
you are very talented! thank you for great video and tutorial! even though I still confusing, but I need to learn a lot to get this level.
@محمدفائزحمدان2 жыл бұрын
First 2 seconds listening and i immediately got an urge to sub, your voice and audio quality is nuts lol
@IagoMotaVFX2 жыл бұрын
Thank you!
@HoMinhAudio Жыл бұрын
This is insane. A lot of very valuable tricks.
@marc-antoinedeke-mangeon36175 ай бұрын
Please come back you’re my prophet
@EDcase13 жыл бұрын
Yeah, can't wait for particles nodes
@reverb073 жыл бұрын
Might be a bit late but i just wanna say thank you for this tutorial! I didnt really understand much but this helped me a lot thank you!!
@tetrapixel30283 жыл бұрын
and he's back!
@fergadelics3 жыл бұрын
Fantastic and inspiring. I have the day off and this popped up in my feed. What a treat! Thank you
@thechosensloth14523 жыл бұрын
Thank you so much for this video, you always manage to amaze me with what blender can do regarding particle simulations only to crush my hopes of doing something like this in the next 30min of the video ;) For real though, thank you for providing the project file and explaining everything you do because even though it was kind of fast-paced and not easy to follow you broke down the entire creative process that went into it, and knowing how to do the technical stuff that you didnt really take your time to explain is already explained very well in other videos.
@IagoMotaVFX3 жыл бұрын
Thank you!! Yeah, this video was definitely confusing; I definitely messed up the writing and recording. But I'm glad people are getting some things out of it! Makes me genuinely happy to see such positivity here!
@johnbaxter75823 жыл бұрын
amazing workflows. I really love this lecture, it gets more into the theory and made me discover quite the amount of new interesting features and stuff you can do! amazing! Very well done!
@IagoMotaVFX3 жыл бұрын
Thank you!!
@rsher_digital-art3 жыл бұрын
Thank you for the work that went into this amazing video...I'll need a few months to absorb it but it is so worth it. This is the best, for lack of a better word, particles exploit yet. You're the man now dog.
@IagoMotaVFX3 жыл бұрын
Thank you!!
@hoboss5859Ай бұрын
20:29 To get a force field in two effector collections without duplicating it, you just need to select the force field, in the viewport "shift+m" and select the other collection you want it in
@leaphymoon98813 жыл бұрын
WOW this guy is INSANE, its so beautiful!
@depeyermartin66313 жыл бұрын
just insane, awesome to have advanced tutorial like those
@peterjaschkowske84162 жыл бұрын
Really amazing how much effort you put in to this. Thanks a buch for sharing your knowledge!
@mbarupa Жыл бұрын
This was so useful! I'm sure you worked this out too, but if you can't use the index value, you can always just duplicate the particle info node and remap size or lifetime again to the third coordinate value.
@IDK-ye4fi2 жыл бұрын
Dude, I hope you make more tutorials, this is soo good!
@pratikpuri70792 жыл бұрын
You are Insane, Thanks for creating this tutorial.
@JimmyClay-art3 жыл бұрын
please post more tuto on this type of subjects, it's awesome!!
@dragon0o0303 жыл бұрын
absolutely well done! just found your channel and i am a big fan of your work :D
@soundrraj38803 жыл бұрын
I love these videos' explanations! I learned a lot from your channel!
@aaronnichols52063 жыл бұрын
Youve come along way mr Iago! 💯
@xxsauron007xx3 жыл бұрын
This looks insane! Gonna watch it soon.
@monsoonsheep2 жыл бұрын
This is super cool! Love the way you've done the tutorial.
@emimeemio2 жыл бұрын
We need more of these \o/
@BROOCKENDA3 жыл бұрын
this was great. Thanks for nice and useful Blender particle system tutorial video.
@goodmantactics9 ай бұрын
Nice tutorial Iago :)
@IagoMotaVFX9 ай бұрын
Many thanks!! And great work on your vids too!
@uzaykisi18633 жыл бұрын
beautiful, thank you for sharing for free, this is great
@stefanguiton3 жыл бұрын
Exceptional Tutorial!
@lebenin36043 жыл бұрын
Great times. I'm happy that I made the switch to #Blender . I don't need to use #3dsmax and #krakatoa no more.
@shubhamdhage69352 жыл бұрын
this is incredible man! keep making vids like this. you're a gem💎. thanks for sharing this masterpiece.
@IagoMotaVFX2 жыл бұрын
Thank you!
@flwyd3 жыл бұрын
Incredible stuff, thank you so much for this! May I suggest getting a pop filter for your mic to prevent plosives? Your voice is easy on the ears, but the Puh's and the Buhs's were not easy to deal with as a headphone user.
@connormichalec3 жыл бұрын
Really cool, thanks for the workflow breakdown
@TikiPotion3 жыл бұрын
Thanks for sharing this. Both the visuals and narration were incredibly soothing. Here, have a token of appreciation ʕっ•ᴥ•ʔっ⭐
@IagoMotaVFX3 жыл бұрын
Thank you for the kind words! And a special thanks for the token!
@xxVeidxx3 жыл бұрын
The brabo has a name? Yep! Kk mano que daora o.o
@jiangliu35383 жыл бұрын
this is a amazing nice tutorial i really need more !!!
@emimeemio3 жыл бұрын
Wow! Awesome video! Just before I saw your specs I thought what kind of machine I need. I do have r9 5950x, 128Gt ram & rtx 3090 .. still cant do nothing like this xD Hope fully I will learn from this video. Thank you! :)
@MaxPuliero3 жыл бұрын
very cool! thanks
@TechnicJelle3 жыл бұрын
I really love your channel!
@leftclot2 жыл бұрын
Just when i thought buying X particles for C4D is the best way to achieve this level of sims in 3D software outside of Houdini
@sazaam3 жыл бұрын
this is just awesome!! thank you so much~
@gemineye54123 жыл бұрын
Incredible.
@aras73452 жыл бұрын
hanks lot Sir.. You helping us..
@DavidBichoHasBeard Жыл бұрын
-Do you know Blender? -No. I am Blender.
@flipnap21122 жыл бұрын
watching this again and im pretty bummed they didnt move forward with particle nodes. I appreciate the work on geometry nodes and its super powerful.. but dam, I was really REALLY hoping they implemented particle nodes. it would be insane to have that kind of flexibility
@eliassuzumura3 жыл бұрын
por favor faça um curso de partículas, eu nem sabia que era possível fazer essas coisas tão boas no Blender, você é uma entidade
@ActualEyesMotionАй бұрын
I will forever say "Let's bake this bonkus!"
@Karthikcharan_ks7 ай бұрын
Nice work
@briost123 Жыл бұрын
Are ylu you planing on making any new videos, your videos are somw of the best blender tutorials I've seen foe nore technical stuff
@LeLNascimento3 жыл бұрын
Sensacional!! Meu nível de proficiência é médio, mas deu pra entender tudo o que você fez. Continua assim
@IagoMotaVFX3 жыл бұрын
Obrigado!!
@TussoR43 жыл бұрын
1.200 like 0 dislike !! Congratzz
@DatGuyGLK3 жыл бұрын
Did you work with embergen or have plans to?
@IagoMotaVFX3 жыл бұрын
I have plans to try it out, though i'm still thinking about it! For one, it seems Houdini is bringing a way to create Pyro simulations in real time (for previewing reasons) which would really compete with Embergen, so I'll have to know which one might be better to try out. And, well, the other problem is that my computer is too weak to run Embergen, at the moment :p
@8D2BFREE3 жыл бұрын
I cant believe you did that on that PC. if i try anything with a remotely similar workload i just run in to crashing. And i believe my PC is better on a hole.
@newWorldBanana Жыл бұрын
Looks amazing, but I'm just a beginner with Blender. What would you recommend focusing on skill-wise so I could tackle one of these tutorials?
@ax3lfdl142 жыл бұрын
That was great. Thank you.
@lemonpowder78633 жыл бұрын
super great stuff man!! srsly
@BlendWithRoy2 жыл бұрын
Thanks for this video ❣️❣️
@SylvesterNumskiАй бұрын
the only part about this that I really wanted to see was the liquid sim
@tang79602 жыл бұрын
Amazing!!
@luminousdragon Жыл бұрын
Hey Iago, do you have any interest in the Geometry Nodes updates for particles? Its still very early on, and not much is implemented, but I imagine in a year from now particle nodes should be pretty fleshed out. Just curious about your thoughts on that
@IagoMotaVFX Жыл бұрын
Hey! Yep, absolutely! I still need to play around with Geometry Nodes a lot more, but this new simulation method in G Nodes will peobably be something I'll be focused on for a while.
@luminousdragon Жыл бұрын
@@IagoMotaVFX Awesome! I would love to see an updated version of this tutorial in maybe 6 months to a year from now. :)
@Ammeeeiizing3 жыл бұрын
Great content! Thank you!
@sarahorton92232 жыл бұрын
Thank you for this. I found your tutorial while looking at ways to get similar results in blender. Mathias is my inspiration as well. I know he used fluid sims for the meshes in "The space we live" and used krakatoa and 3ds max for his work during that time. The work flow in 3ds max is to run the particle sim through a Fumfx sim using stoke. Stoke can then build partitions, caching 10s of millions of particles. Krakatoa handles particles differently than a standard renderer (particles as points)and is able to render 100s of millions of particles and the magma modifier gives an insane amount of control in shading them. Have you checked out the 3.1 Blender beta, It has a better way to render particles and I hope this will lead to some Mathias level effects in Blender. Thanks again, for this video.
@baronmanchot20112 жыл бұрын
Awesome program
@jamesashworth31332 жыл бұрын
Nice content. Loved the part where there was lack of explaining and especially the jump parts where nodes and connections randomly appear.
@denizorsel10293 жыл бұрын
Those two dislikes from infidels ! Huge respect also for the effort in editing the video.
@MeinVideoStudio3 жыл бұрын
Nice :)
@kingdesignerr Жыл бұрын
Is it possible to create water, fire bending stimulation in blender if yes please make tutorials
@gustavoivo2843 жыл бұрын
Flame breathing, 9th Form: Rengoku
@BMTVMeditationandSleep2 жыл бұрын
Confusing as hell, but looks beautiful
@evangelostsoumanes35443 жыл бұрын
Me a guy with no actual blender experience,violated by the youtube algorithm,Thank you
@RoN43wwq3 жыл бұрын
great. thanks
@h0nmyou3 жыл бұрын
Thank you!!!
@ethansparks88253 жыл бұрын
This is really sick! Im kinda new when it comes to that particle stuff. I downloaded the pack and in most of it i cant see anything. Somethimes a few colored dots. In the discription in the first file it says i need to "bake" them first? Is that the reason? How do i do that?