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#3DQuickTips

  Рет қаралды 5,282

Jan Jinda

Jan Jinda

Күн бұрын

Пікірлер: 9
@TheDorianTube
@TheDorianTube 2 жыл бұрын
''We are going to select this bec...because I want to'' made me laugh hahahah. Awesome tutorial. Every time I open one of your videos, I mentally model my old projects while applying these new info, and I get mad hahahah. The amount of time I could've spared is extreme.
@JanJinda
@JanJinda 2 жыл бұрын
Haha thanks mate. I have the same with old models, once I discover new approaches
@michaelmurrillus915
@michaelmurrillus915 Жыл бұрын
excellent explanation thx!
@JanJinda
@JanJinda Жыл бұрын
Glad it helped.
@orphydiancg7759
@orphydiancg7759 4 жыл бұрын
regading edge selection constraints in base of Length. Whenever I put an number in the min and max fields the program its changing it (increasing it) after I press enter. Its a bug or some sort of conversion from one measure units to another ? Btw great tutorial. Maya is very robust it seems in this departemnt. It has a lot of potential if he gets a decent developemnt towards modeling it can soon beat max.
@JanJinda
@JanJinda 4 жыл бұрын
Hi, that sounds like a but. However check if you have any scale applied to your geometry or to it's parents. That's only thing, which comes to my mind.
@blurbeta777
@blurbeta777 Жыл бұрын
Where is Polygonal Laso mode selection, mmmm ????
@JanJinda
@JanJinda Жыл бұрын
Lasso tool is in the left toolbar. Under standard selection tool
@mowax74
@mowax74 10 ай бұрын
The orientation constraint is not super specific. It's just not well documented and the parameter names are not well choosen. Let's say you have a model of stairs and just want to select all faces pointing upwards: Set Vx = 0, Vy = 1, Vz = 0, means that is the orientation (up) vector that the faces to select should have. The min/max is the deviation. By rasing the max larger than 0 you also get the faces selected, that not exactly face upwards. Pretty useful.
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