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In this video we will look at techniques for blocking in mesh forms using the primitives system in Zbrush that exist in the gizmo tool area. We will also take a look at polygroup system to aid in easy masking of parts. We will also look at using dynamesh and how to dynamesh an entire object along with dynameshing with groups so we can continue to have our individual parts. We will also look at the move topological tool to aid in moving our various pieces for ease of part manipulation.