“You don’t have to explain the Kessel run, you get it when Han Solo says “fast ship”” - A God in my eyes
@thefishking75827 жыл бұрын
I get the feeling this video was recorded immediately after a bad board meeting.
@Y_KTM7 жыл бұрын
Hi Matt, i hosted my first DnD as GM 3 weeks ago. All after your videos motivated me to try it with close to zero DnD expirience. After the session with lasted until deep into the night, a friend of mine said to me:"dude this was so awesome we could make a movie about it..." and that was the best compliment i could ever recieve. Thank you in the name of my group and myself that you helped me so much and motivated me.
@oribennett65207 жыл бұрын
JamesraionAS way to go!
@pka4lif7 жыл бұрын
JamesraionAS I'm glad you had fun! Mine was met with slightly less success....but was still fun.
@Y_KTM7 жыл бұрын
@Laia Owens i hosted my friends for the 5th time and they did all kind of things. They cut off a Giant Goblin chieftains balls... for ex. but why did your party didnt like your dm style not so much?
@leemcgillivray76325 жыл бұрын
@@pka4lif Keep trying...it will be worth it!
@robertcapostagno20824 жыл бұрын
Im so happy for you... Its such a rewarding thing to DM. You will have bad games for you, or players, but don't give up!! Even one person with a headache can make a game sour, but your players will never remember that if its surrounded by amazing memories.
@mcolville7 жыл бұрын
I was going to say "How many video games have you played and LOVED and at the end, if someone asked you to explain the plot...your answer would have been an incomprehensible mess? If you're like me...MOST OF THEM! Lots of games with great characters and dialog and moments...have incomprehensible plots and no one cares.
@Briansgate7 жыл бұрын
That would be most of the Final fantasy series, particularly 6-10
@GRex77777 жыл бұрын
99% of RPGs I've played are like that, and it's part of the fun really. That thing I can't explain but thought was really fun to go through, is what I'll try to give a few general ideas of to a friend to get them just interested enough to get it and go through it themselves.
@laurenguzaldo28987 жыл бұрын
Matthew Colville I tried to explain Saints Row 4 to a friend, and that plot is absolutely mad, but I loved it. It's excellent.
@isabellemccarthy77127 жыл бұрын
'The Talos Principle' is a great example.
@Moribis7 жыл бұрын
XIII, XIII-2, and Lightning Returns would like to remind you just how ridiculous their plot is.
@Odothuigon7 жыл бұрын
Matt, I saw this in Wikiquote and immediately thought of you: "Even though I have not met you face to face, most learned sir, nevertheless I love you very dearly on account of the excellent qualities of your mind. " - Tycho Brahe, in a letter to Johannes Kepler (1599)
@oribennett65207 жыл бұрын
Odothuigon +
@andrewshewan45515 жыл бұрын
Parasocial Relationships are a real drug
@TheSmart-CasualGamer3 жыл бұрын
Tycho Brahe, who had a wax nose!
@heysteve846 жыл бұрын
Your comments about "throwing the player right into the middle of things" and about how it's okay for the character to be an expert and know more than the player, is the first thing I noticed and really appreciated about the first Mass Effect. Other characters would address Shepard using terms like "Turian," "Spectre," and "Alliance" -- and Shepard would answer right back, at my prompting, even when these terms were new and unknown to the me. I felt like my intelligence and imagination were being respected and engaged, and as a result the game's universe became more rich and enticing.
@davos61296 жыл бұрын
"I'm sure there are way to open with a very explainy opening that would be dramatic and exciting" Lord of the Rings. The movie literally starts with Galadriel explaining what's going on
@MrJayberry1764 жыл бұрын
which is only exciting because of the amount of visuals accompanied with it. I dont remember if that exact explanation is in the books but I doubt it is anywhere near as engaging when its basically a history textbook. It's a method that works surely, doesn't mean its dramatic or exciting, its just necessary.
@CerebrumMortum4 жыл бұрын
@@MrJayberry176 It isn't in the books
@Alresu4 жыл бұрын
@@CerebrumMortum On the other hand the book starts with "Concerning Hobbits", which is also sort of an explainy opening.
@arvid11904 жыл бұрын
@@CerebrumMortum The books are arguably worse in that regard. The chapter "Shadow of the past" is I think the second chapter, and it's ALL Gandalf monologuing about the rings and Sauron and the hunt for gollum.
@TheSmart-CasualGamer3 жыл бұрын
@@Alresu I mean, in the films "Concerning Hobbits" immediately follows Galadriel's explanation of the history of the ring. It does however, also feature as an introduction to Bilbo as a character, so it's a great scene to have.
@RGMda6 жыл бұрын
"Do not stop writing, do not stop creating, do not stop making art, do not ask for permission."
@gnetkuji7 жыл бұрын
You've been at this for months now and even though your videos often have useful ideas, never before have you expressed a problem a DM might have and I recognize it immediately as something I do. You got me. I explain myself too much because I love the feeling of how genius I think my stories are and I want the others to appreciate it, too. But that's hurtful to the game. I'm front-loading all the explanation, or I'm stopping the story at the end of a session to explain why everyone acted the way they did. I have to learn to stop chasing the kudos and let my players think for themselves. Thank you, Matt.
@ReverendRover7 жыл бұрын
I think it's a common pitfall for DMs. I used to do it until one of my players pointed it out to me, which was a little embarrassing. It's natural though, you are proud of what you've made. Top tip I've found for scratching that itch, talk to another DM about it. That way you can share ideas too.
@gnetkuji7 жыл бұрын
Reverend .Rover That's a good idea. Thank you.
@rmsgrey7 жыл бұрын
Something I've found helps is to write things up - that way I can email them out to my players and pretend they've read them, and they can ignore them and pretend they cared, and if anyone is actually interested, they can delve into this rich background without holding things up for other people. The other thing that can help is encouraging players to ask questions - rather than telling them everything they never wanted to know about the plot and were afraid you'd tell them, give them access to an in-game library or sages or whatever, and tell them what their characters remember or find out - or roleplay the research interaction. If you're really on top of things, you can also encourage the players to write up lore for you - and, where possible, fit it into the world, even if it doesn't impinge on the plot. Maybe when they enter the tavern, there's a storyteller telling the Tale of Lord Braun and the Beardless Dwarf that one of the players wrote... Also, if you encourage your players to figure out the plot, you can be sat there taking notes for when they come up with that obvious thing you overlooked...
@vitsavicky7 жыл бұрын
I personally have found that letting the players put the dots together often creates more respect for you as the DM than just telling them. If you tell them how genius you are they will dismiss it as bragging. But if you let them piece it together - granted, it happens less often - then they ask in awe: "Did you plan for this to happen? That is so cool!"
@unrealization64787 жыл бұрын
As someone who has personally experienced counterexamples of DMs with coughminor superiority complexes, I cannot agree more. I don't need to know how great of a writer you are for coming up with the king's beard color as a metaphor for his abusive childhood relationship with his mother and how that carries over into his shortsighted decrees today, with all relevant psychological and genetic theories that are related offhandedly mentioned as if they are obvious. (It was ginger.)
@GetGermanized5 жыл бұрын
You should call these videos "Matthew Colville's Master Class"! They are super useful and interesting! I'm a new DM and this has helped me so much already! Dankeschön!
@BillyJackman3D6 жыл бұрын
This is why I love Priest and Thief. The characters just start talking and doing stuff and Matt allows us to fill in the blanks and find stuff out as we go. I don't have to do hella research before I start reading.
@digitalbrentable7 жыл бұрын
I love the seething disdain with which the word 'money people' escapes your lips.
@VineFynn7 жыл бұрын
B.K. Laughton Fuck people who enable the existence of a shitload of art, right?
@DrinkWater7137 жыл бұрын
Unfortunately the same people enable the existence of Star Wars VII, Transformers, Jurassic World, or Indiana Jones and The Kingdom of The Cristal Skull. Sure some art is produced, but that is not their goal.
@tessaseraphi6 жыл бұрын
Is their goal to produce entertainment? I'd argue that's what those all are. Not everything needs to be art.
@ahmedakmal92445 жыл бұрын
@@VineFynn MOoooooneeeyyyyy lots of monneeyyyyy to much moneeyyyy
@commandercorner55755 жыл бұрын
@@tessaseraphi No, their goal is to make a profit. That's the major reason mainstream cinema is almost entirely lacking creativity.
@irishmn948111 ай бұрын
I'm watching this for the first time 6 years later and im only commenting to say: Mercenaries 2 is one of my all time favorite games. I think you should be proud of it. I can't even tell you how many hours my friend and I played it.
@ColdSiris7 жыл бұрын
Holy crap...this is SO helpful. I've been trying to write now for several years and I always get hung up on this exact issue, over explaining in an effort not to leave my reader with questions. Over detail and never just get on with it. I can't help but feel that if I leave out this one teensy little detail my reader will be lost and eventually I get pages and pages describing people and places and histories but nothing ever happens. I think...I think I get it.
@mcolville7 жыл бұрын
+ColdSiris The only thing worth writing about is the human heart in conflict with itself.
@brianleclaire58867 жыл бұрын
ColdSiris this sounds like every Robert Jordan book!
@Choji23467 жыл бұрын
you find this issue in most translated light novels. The Author is explaining every bit of the context over and over again. And not just one time.... over and over again. That's a little hurtful for the story, part of the fun in reading is the "missing" part, it leaves options for interpretations.
@mooxim7 жыл бұрын
In education we call it spoon-feeding vs giving children ownership of their learning. It's a difficult balance.
@joeg451 Жыл бұрын
You know the first two episodes of the remake of Battlestar Galactica? The first one sets up the world and ends with a terrorist attack, and the second episode shows all of the power structures collapsing as the world responds to the terrorist attack. I accidentally watched those two episodes backwards when I first watched the show. And it made a huge difference I feel like for how the show hooked me.
I've actually met one of those uber-rare people who genuinely can't follow a story if it doesn't explain every single thing, and even then it's touch and go. Watching Doctor Who's 'A Christmas Carol' was nothing short of farcical.
@Cuix7 жыл бұрын
Woah woah it's Dael! Love your videos!
@MonarchsFactory7 жыл бұрын
Haha, hello! Thanks so much! :)
@LockSteady6 жыл бұрын
We've all met people who are on the Autistic Spectrum.
@gmfreeman42116 жыл бұрын
I currently have 2 out of 3 players that can't keep up with story no matter how much I engage or explain. It's down right disheartening to have to go aver what the player should know over and over again.
@Haaris.Qureshi3 жыл бұрын
@@LockSteady Are you trying to make the point that autistic people can't follow subtext in fiction?
@coadyrobson63257 жыл бұрын
The hook then the explanation. You practice what you preach sir. That is very Priest.
@muted6912 Жыл бұрын
Once I've switched the hook and explanation episodes by accident during cinema screening. Created a playlist for one lesser known anime, it started with epic battle followed by detailed 3 episodes long "backstory" leading to this battle and it was just perfect. I loved it, people in the theatre loved it... Yeah. Of course it was episode 4 followed by 1-3... It was actually pretty boring when watched in original order 😅
@DummyUrD7 жыл бұрын
That is exactly one of the points Brandon Sanderson does about hooking and explaining. He actually goes one step further and says it generally is boring.
@DungeonDad7 жыл бұрын
In my world I leave a lot unexplained for this very reason. It makes me so happy when my players get in a conversation/debate over what they think is going on in my world as though it were a real place.
@MilesStratton7 жыл бұрын
I actually liked Mercenaries 2! Wasn't aware you worked on it!
@michaelhazen86586 жыл бұрын
a year late, but when I was studying theater and acting I had an instructor repeatedly drill into me "Do not beat your audience over the head with the point you are making. People enjoy discovering things. They do not like being patronized"
@Grimbanks7 жыл бұрын
Another day, another great Colville video.
@agp110017 жыл бұрын
YOUR HAIR! YOUR HAIR! What happened to that glorious wave that rose in our faces like the mighty Cliffs of Dover? Drop the "Mercer Merkin", bring back the "Colville Cliff". Oh, and just to stay on topic - great video as usual.
@brianleclaire58867 жыл бұрын
Mr. Pilgrim I disagree! The hair is looking bad a👀!
@LakeVermilionDreams5 жыл бұрын
7:58 the cat groomed him
@zinc89097 жыл бұрын
I cannot thank you enough for these videos, Matt. The things I learn here are priceless, and would take me countless hours to find out on my own. "It is not your job to explain things to the characters, but it is their opportunity to figure it out." Absolutely love it.
@KBash6 жыл бұрын
This video truly resonates
@hughgeorgechannel7 жыл бұрын
The writer Gene Wolfe is great with this. He throws names of animals at you with no description of what the animal is and he makes up great words that feel really nice. Also thanks for getting me into DnD matt! I have never played but I just started Dm'ing.
@danielbrandstetter87137 жыл бұрын
My favorite way to start a campaign: in media res. (also, the phrase "there's more than one way to skin a cat" is referring to catfish, not house cats)
@nw423 жыл бұрын
omg THANK YOU. That’s bothered me for years.
@NestanSvensk7 жыл бұрын
For how short this video what, I feel like I learned a lot. Thanks!
@misterspeedforce35257 жыл бұрын
Matt deserves WAYYY more than 50k subs. keep at it matt, love your content.
@mr.stoneface76997 жыл бұрын
Every time I listen to one of these, I realize I'm a terrible writer and DM. Which is awesome, because that means I can improve a lot.
@Elighght7 жыл бұрын
I'm in a fantasy writing course right now. Thanks for videos like this. They are more than relevant.
@unknownnpc52227 жыл бұрын
G'day Matthew. What first got me into DnD was Critical Role but what got me into DMing my own campaign was you and your channel. I just want to express my thanks. your channel is direct, informative and fun. Listening to you is engaging and allows me to become better on how i conduct my own games. So thank you and the effort you put in. If you are ever looking at running a one shot game and looking for international players, please feel free to hit me up. thanks again.
@geraldwaldrop45987 жыл бұрын
"Its not your job to explain things to the player. Its their opportunity to figure things out." Well said.
@The1wsx107 жыл бұрын
i think matt has gotten where he is because he is so good at explaining things.
@paladinsorcerer672 жыл бұрын
You can be a regular guy playing a super competent character (as Matt is indicating), or you can be a super competent player playing a dunce character. The second one is what happens when during character creation you accept many drawbacks in order to gain more attribute or skill points. For players who like to roleplay, it could be a lot of fun doing something stupid "because that is what my character would do". Its the opposite of what min-max players do to constantly win. You might intentionally lose in order to see how it plays out. There have been movies that take this path, and video games are similar in that the player has so many lives or save points, that allow the player to "lose" temporarily but to get the chance to try again.
@solerosable7 жыл бұрын
Real comment, I completely agree with you from both sides of the screen. As a player I love the feeling of decoding the messages given to me by a GM and discovering whether or not I was on the right track or took it to the wrong place. As a GM I love seeing my group work out the hints I drop and figuring out why I'm using the words I am, whether or not they get the answer correct is irrelevant at that point. I can see that they are having fun debating why I used a particular word when describing the goblins armor and then the realization of 2 things. 1) they spent about 2-3 minutes debating over a smudge on the goblins armor and 2) I was just trying to convey the deplorable state of their armor.
@hellobeauworld7 жыл бұрын
"Hook readers first and then, later, explain" - great advice, thank you! I just start something and struggle with boring start (because of ton of exposition)
@ThomsonBR427 жыл бұрын
Perfect example of hooking with an explanation is the start of Dark Souls.
@ericmenzing62133 жыл бұрын
The writing in dark souls is just phenomenal in general
@McManthony213 жыл бұрын
"It's not your job to explain things to the player, it's the player's opportunity to figure things out." Knowing this will help me be better! I love your perspective.
@AndrewJoyce867 жыл бұрын
"Hook first, explain second." Love it. I honestly don't plan on explaining anything in depth about my world until at least the third or fourth session. All they will get to know before the adventure begins is: "This is the map of the landmass (ignore that it says 'Harn' on the side), you're here in Rethem, having traveled from Tharda, and this kingdom is a wreck with no clear rulership after the sudden death of it's king three months ago... and as you round a bend in the road, a cloaked and hooded figure on horseback hails you."
@leolinguini2607 жыл бұрын
Memento. A movie which I was the entire time confused, and yet I loved it. You were left in the dark expanses of migranal confuzio, until the last scenes where everything clicks nicely into place.
@peribabbles86037 жыл бұрын
DUDE! Thanks for saying this out loud!! That's EXACTLY what I want from a good movie, book, game, D&D session etc. A reason why most modern movies and games suck -imho- is exactly the spoon feeding!! God, I love your for saying this!! Hugs 'n' kisses from Greece!
@adams77635 жыл бұрын
I'm watching this for the first time in 2019, and I have to tell you, my brother LOVES Mercenaries. Both, 2 a little bit more simply because it is a bit more new/updated/bigger. He will still randomly say "I really wish they'd make a third mercenaries."
@sabaku897 жыл бұрын
Matt you don't even know how much help you are giving. Thank you, sir!
@calvinballaka89057 жыл бұрын
No worries about the interlude; you've still been putting out amazing content! This video in particular is a really big lesson for me as a DM and a writer, and I'll do my best to take it to heart. I am always afraid of confusion, but what you've said makes me really want to try leaving more of this creative space for my players and for readers. Thanks, Matt Colville!
@mikelafreniere7427 жыл бұрын
I feel that you're completely right on this. I have players in a town concerned if they should even sleep or stay in the town due to story related tattoos. Now the people that hold this mark to not pose any form of a threat. I could have someone explain that fact directly, however that would take the story away from them. Now they are asking around and learning more about and figuring out the context in this town. Also keep the videos coming and rocking.
@josephhallam66617 жыл бұрын
Hey Matt, Great video. I love to hear you talk about your creative process and your take on how to craft a story, so I really enjoyed this video. My copy of Priest got delivered today and I can't wait to crack it open and jump into the world you've made. I also got with it my 3 D&D books (Monster Manual, etc) as you've inspired me to not only be a better player, but also to start DMing. I'm a creative writing student, and plan to show my teacher and class this video, as I have done in the past, as it is very useful to have the opinons of different writers available to us. Hope to see more videos as soon as you are able, AJ
@zehlsketch7 жыл бұрын
Matt I enjoyed the video and is a good lesson even outside of writing a story. I had just turned in a Satire essay and I now see the entire first page as useless explanation and dulled down the humor. I also have just finished reading your first book and I enjoyed every part of it and can't wait to start reading the second. ~Thank you.
@TomCantDance7 жыл бұрын
One of the first times I DM'd the players got to the end and kinda knew what was going on but weren't all there and seemed to like the fact that they were somewhat clueless which kind of amazed me at first but this video really helped put it in perspective.
@reincarN8ed5 жыл бұрын
Not only does Matt have great tips for DMs, but he's also worked on 2 of my favorite video games! You're the bomb, Matt!
@michaeltodd3433 жыл бұрын
This entire video is a good watch, but the last 6 seconds are so uplifting and inspiring I can't help but rewatch it for that alone.
@Alex-fn2hl7 жыл бұрын
When you mentioned the idea of experts being potentially interesting, I was immediately reminded of your books, Priest and Thief. Almost every character in that book (with 1 notable mostly-exception, the young trull) has been around the block a hell of a lot, and they were that much more interesting for it! They already have like, 5 or 6 legendary swords and had completed their epic quest, but the world still turned and there were still cool stories to be told.
@AnsamblGulici7 жыл бұрын
Great video on creativity, Matt. This is what many juniors never even heard about (cause there's no smartphone app explaining it) and something many seniors forgot along their Way of Fear. Thanks
@DarkNagrarok7 жыл бұрын
Matt, I am so glad that I found your channel. Because it has help me, as a fledgling DM, better understand the process of running a game. Also because it introduced me to you books, which were both entertaining and thought provoking.
@amused26697 жыл бұрын
As busy as you seem to be, I don't know how you keep your energy, but I appreciate it and I'm entertained by it. Thank you for making these videos.
@TakeMeToChurchill4 жыл бұрын
FWIW, Matt, Mercs 2 remains one of my favorite games almost 15 years after first playing it. Might be a throwback to my teens, but, I dunno, thank you for bringing it to us, amongst everything else you do!
@atrinoch74377 жыл бұрын
someone has been hanging out with matthew mercer too much. youre starting to transform into him. that hair tho XD
@Centurian1287 жыл бұрын
Cannot unsee XD
@philippatron74927 жыл бұрын
Hairdo you want to do this?
@Centurian1287 жыл бұрын
Pure Gold!
@littlecow20007 жыл бұрын
I sorta saw Gaben
@ianhanley12135 жыл бұрын
I love that Matt is unashamedly proud of his accomplishments, it’s a good way to live
@nicholascapriola41297 жыл бұрын
Just dropping in: DM'd my first game last week after being a player for awhile. Thank you for all the help!
@patrickmckay4034 жыл бұрын
Very excellent points. I have always tried to put a finger on why some movies or stories feel they don't give the reader or viewer credit and now I totally understand. There are certainly people who want to be spoon fed and that's fine, it's just not what I prefer.
@arcian20067 жыл бұрын
Hey Matthew, just wanted to say thanks for your videos. I have very much enjoyed watching them all. It's refreshing to see someone who is so passionate about not just a game but story telling in general. Thanks again.
@daisyfairy424 жыл бұрын
Thank you so much! I was a little nervous about throwing something in front of the players that was going to go unexplained for a little while and let them figure things out, but this helped quite a bit! You've always got a video to help with whatever challenge I'm working on as a DM.
@90Redsfan7 жыл бұрын
I can see the influence of this in your books so strongly, and my only frustration with it is I'm so strongly hooked and have already finished the two books and now have to wait for Fighter. Love your videos, love your books, thank for all you do and can't wait to see more.
@alandcapelari7 жыл бұрын
Matthew, your're a great person. I knew your channel some days ago, and literally I started rushing through all the videos, there is a lot of content, depth content. I found your channel when I was looking for comparisons of D&D edition, I already miss that series. Now you are giving an excellent advice on writing, all I needed to continue my book, which was stuck after the first two pages where I explained a lot of things that were going on in the world. I cannot thank you enough for helping me, and many other people, at being better GMs, writer, players and etc. Keep the great work.
@webby80054 жыл бұрын
This is fantastic advise! I also enjoy pulling in my players by throwing them into the mix of a great event and as they unravel the story, as a DM you can give them small plot points explaining what is happening and why. That way, it gives your players a sense of mystery as well as accomplishment. They all seem to enjoy when they discover the backstory of the BBEG instead of just having a beginning dialog explaining; This is the world, this is what is happening, this is why, and your role in the story. That works but that works better for a short one-shot campaign. If you are creating a world not everything needs to be written. Just the main critical issue and the let them travel and discover how to prevent the world from destruction or falling into the hands of the BBEG.
@angelalewis3645 Жыл бұрын
YES! I love this so much!
@crankdawg7 жыл бұрын
Thanks, for the video Matt. As always, your sagely advice is appreciated. Also know that when we get impatient (for most of us) it comes from a place of love. We miss you man. Looking forward to the next one... and those stronghold rules.
@kickit2467 жыл бұрын
Your hair is always so interesting. Also, I love the point of your video. I love learning and experiencing things, like going to a movie and that one person always asks you to explain things. "WE DON'T KNOW! We're not supposed to. Watch the story for what it is."
@jimmytwo-times26417 жыл бұрын
I am dming for the first time and you have been the main source of inspiration for my style of play, we are about four weeks into our game and so far everyone seems to be enjoying themselves, I have some interesting characters in the bunch, I just wanted to extend my thanks as I would of engaged my PC's so if it were not for your advice, I think you are definitely moving to inspire a new generation of GM's.
@WaifuDaki7 жыл бұрын
I feel something that people sometimes forget is an important part of storytelling is more showing instead of telling.
@abrown13017 жыл бұрын
This reminds me why I love Robin McKinley's books so much. She doesn't explain things to death, leaves a lot of wiggle room between the lines. I reread her books often, and every time, I come away with something I hadn't realized before.
@Jon-id7ki7 жыл бұрын
I love how you explained how we love finding the story hidden. Dark Souls is a perfect example of a game that Barely gives you story yet has so much
@jessicascalf73337 жыл бұрын
I just want to say thank you for all the helpful videos on how to be a better DM, or at least how I took it. I've took a lot of hints from your vids and made a lengthy campaign, with plenty of in between moments for my players to wonder off and do their own thing. Oh yeah, and one of them may now have a pet dragon which I thought was awesome. Can't wait to watch more of your videos.
@spiderwrangler44574 жыл бұрын
The example of this idea that always stuck with me was reading stuff from Gene Wolfe. He uses terms with no explanation, but from the context, you're able to get the idea, and it feels like a glimpse into a larger world that what is on the page.
@Dlnqntt7 жыл бұрын
Why am I just discovering you? Love what you are saying and it will have a direct impact on how I prepare and run my campaigns.
@chaddickerson18875 жыл бұрын
Love, opposite of fear - the wise appreciation of risk married to confidence of reward. That's why I love this game even though I am struggling to find others to play it with. The risk (uncertainty) can exceed the potential for "material" reward (gold, titles, etc...), but unlike real life, possible consequences cannot exceed the excitement of increasing self-confidence. D&D is the quintessential representation of the "win-win" scenario. Thank you for so eloquently defending that unsung song of the human condition. We obviously want uncertainty/risk/mystery/unfamiliarity maybe more than anything else (which is why new relationships usually feel so much more exciting than the lasting ones). But the money men make the consequences for exploring our love insurmountable and leave no room in the world to back up and punt.
@jefftalbotmusic7 жыл бұрын
07:57 totally agree with that, I remember when I first played Mass Effect, that moment where you give your first grand speech to your group as you are about to go in space for the first time, it's so early in the game and you barely played yet Shepard sounds so confident and you get to choose what he says, I remember how fast my heart was pounding and the emotions that I felt from just the idea of being this really cool character
@SillyIdea7 жыл бұрын
Hey! Another great video as always. Definitely going to add this perspective to my toolbelt going forward. I think a good example of a explanation heavy moment having drama is the opening of Army of Two. Objectively, within the first few minutes the player is given an explanation of a game mechanic in preparation for a tutorial. However, it's delivered in character with a tone of voice and attitude of a gruff military man. His narration is coupled with a tactical map and moving symbols. While technically it is a tutorial serving to explain a primary game mechanic, it FEELS more like the player is in a mission briefing ready to get down to business.
@kylemcmullan28314 жыл бұрын
Hey Matt watching through your series while sipping on some margaritas and loving it! Started a campaign about a month ago and have been getting through a video of yours each day or so and I feel like I really have a lot more in my toolkit as a result. Just want to say thanks for putting this information out and benefiting myself and my players with your experience.
@anthonywritesfantasy3 ай бұрын
"First hooked, and then it gets explained."
@mjsgrass787 жыл бұрын
Matt, you rock man!
@TheSingerbear7 жыл бұрын
your comments on players coming to the right conclusion reminded me of when I read Anthony Burgess's excellent book, "A Clockwork Orange", in which the author exposes the reader to a new language composed mainly of Russian and Polish Slang mixed with altered words. It does not really explain much, but I found I was understanding the language before half the book was finished. readers and players will learn, and appreciate the work more for what they had to put into it or to own it.
@BlappoGames6 жыл бұрын
Watching these over and over trying to let enough sink in, Wish i could run a game like yours, Mostly i feel like i cannot unite my players to want things, Lets do this lets do that. They sit and wait for me to tell them things... I find this so hard to read them a story and take away choices... I feel like i am explaining things rather than engaging So again i watch and try to understand and find a way to inspire my players.
@linamishima7 жыл бұрын
I've talked about this sort of thing with my folks a lot. One of the big changes in consumption of media as we grow older is the move from having to pick it up on the fly (as in catching a rerun of a cartoon as a kid), to being able to pick up a series right from the start (most common way to start watching things as an adult). We lose our experience in coping with piecing together a setting without having it explicitly defined
@linamishima7 жыл бұрын
Starting something new, be it a TV show or a new skill, is scary and many people just stop doing it entirely. We find restricting ourselves to something we already know comforting
@TheClanBak7 жыл бұрын
I just want to say thank you for this. It helped me in my writing, I realized immediately that I get bogged down at points because I want to move the story along but I'm unsure how much I should explain. But it makes sense that the character only knows whats happening to them and not how the world around them works.
@kdenator7 жыл бұрын
As a filmmaker I find that this information is entirely true and needs to be followed. I think focusing on hooking the audience is much more important than explaining to the audience, like you said.
@thevoid47297 жыл бұрын
This was actually an extremely helpful video for me as a good friend of mine has inspired me to try and do more writing recently. Specifically the part about your character being an expert. Mostly when it comes to writing I have the most trouble coming up with plot. Hell, the only way I get by as my groups DM is with interesting characters and a vivid backdrop with very little overarching story. But thank you for this video! It's putting another point of inspiration toward more writing.
@thastygliax7 жыл бұрын
I just started a new campaign this month in a homebrew setting that my players and I have been anticipating for a LONG time. I've been tinkering with the setting for years, so there's a great deal of world lore that they may or may not ever learn. Parceling it out in manageable chunks as they need to know it will be one of my biggest challenges as GM, so your advice about engaging the players is very timely! I seem to be doing OK so far, based on how much they're enjoying roleplaying getting to know each other's characters and talking over the scraps of plot and lore I've tossed their way. One of my favorite examples of a story where the author immerses the reader in the world without explaining its idiosyncrasies is Philip Pullman's "The Golden Compass." The reader has to figure out how daemons work solely from context, because the characters in his world have always had them, so never have any reason to explain them to each other. It's only when certain taboos regarding daemons are transgressed, or when characters lacking them (the intelligent bears, or in the sequels, humans from other worlds) are introduced, that anyone tries to explain anything about them--and even then, it's never remotely comprehensive. OTOH, the setting would be a royal pain to adapt to a RPG, because you'd have to explain so much more right up front just to make it playable.
@manicmonarch26087 жыл бұрын
That super-competent hero instantly makes me think of Geralt of Rivia, and I agree it is badass feeling to play as an expert.
@Jacqueline_nonya7 жыл бұрын
Dark souls. No explanation, still my favorite.
@cholulahotsauce61664 жыл бұрын
One of the things that completely broke the wheel of time series was that by book 9 of these 600 to 1000 page volumes, they are *still* engaging in expositional asides about the world's magical system.
@EternalTotem7 жыл бұрын
pretty nice, thanks for giving me a boost of confidence to continue writting and drawing.
@ChuckyBartolo7 жыл бұрын
11:12 - that subtext Love all your videos, but this one resonated particularly with me. Thanks for the advice
@suplardude7 жыл бұрын
u go dude. i work in the theater buisness, and our explenation is spot on. love our stuff. much love, from a fellow DM
@peytonsimon25527 жыл бұрын
The setting and the characters were the best things to come out of Evolve. Before they reworked the game and made it much better to play I still stuck with it for quite because of the things that you likely created. Well done. Now I need to go buy your books.
@Finkeldinken7 жыл бұрын
This was super great and very helpful - and I want to add that the color you've chosen for your hair+beard right now looks super good!
@arahman19007 жыл бұрын
As a teacher, I can see how a lot of this explanation vs engagement information would be very useful in the classroom.