Bro was so scarred by the last challenge that he made his own game to escape it
@Luca-Miller3 ай бұрын
question is when is it getting released cuz i'm tryna play this
@sent44443 ай бұрын
@@Luca-Miller when core system finish, it usually take at minimum 2 times of time spend on core system to add proper content to the game (maybe even 3 times, 2 is kind of little)
@WigneyR3 ай бұрын
Scared*
@BleskMichalek3 ай бұрын
XDDD
@catedoge32063 ай бұрын
lol
@toosiooo3 ай бұрын
Igbon got sick of Minecraft he’s making the upgrade
@jeremipaw54613 ай бұрын
lebron
@xyzero16823 ай бұрын
I hope it never progresses past 1.12.2
@JamesWagner-vv9iz3 ай бұрын
italian
@pikminman133 ай бұрын
perhaps the day we leave microsoft behind for good is sooner than i thought
@toosiooo3 ай бұрын
@@bluehairedaigaming I read this in a shaky mad scientist voice and am dieing
@freddywondercat13623 ай бұрын
Please don't quit on this project. This is what we all want but don't deserve.
@impostrous3 ай бұрын
we're transfering the entire minecraft playerbase to this one🗣🔥
@revix_d3 ай бұрын
@@milllight5379 Like bedrock edition?
@QuestionabIeStudios3 ай бұрын
@@revix_d he lacked on his comment, you're right, bedrock edition is indeed written in a somewhat normal language!
@AlexanderSpicer-pv2sn3 ай бұрын
Honestly if he implemented most of the features we know and love from Java, I'd absolutely buy that for $70
@DeMoNELectro3 ай бұрын
@@dot1298 he said he will never release that game
@Linkshandigen3 ай бұрын
"You have a technically superior version of Minecraft contained within your hard drive?" "Yes" "May I play it?" "No"
@naefaren35152 ай бұрын
Aurora borealis, at this time of day, in this part of the country, localized entirely in your kitchen? Yes. May I see it? No.
@Ecliptor.12 күн бұрын
He should totally call this game Steamedcraft
@Alacachoo11 күн бұрын
I'm not sure if he can release it, if he sold it he'd get copyrighted immediately + lawsuits from microsoft but idk what would happen if he were to release his project for testing...
@Twiddle_things9 күн бұрын
@@Alacachoo Microsoft doesn't own voxel games lmfao. They can't sue him unless they can prove he used their code and assets without permission. Please don't talk about stuff unless you know about it. It spreads misinformation which can be harmful and disencouraging if it gets to the wrong people. Hope this didn't come off as condescending or mean spirited! Have a good day :)
@DeputyFish4 сағат бұрын
@Twiddle_things tell that to nintendo lol.
@ImHoldingDownBack3 ай бұрын
IGBLON has graduated from a “minecraft gamer” to a “minecraft gaming”
@codingidiot67543 ай бұрын
what does this even mean
@muchilicious10453 ай бұрын
@@codingidiot6754 this means he is gaming now, how do you not know the lore???
@slavic_commonwealth3 ай бұрын
@@codingidiot6754 the game
@krisskross99943 ай бұрын
next up: minecraft game
@fireblazenotbulgaria30532 ай бұрын
yeah
@yourdemiseishere3 ай бұрын
bro he literally found a 4chan schizopost about a theoretical optimization thats insane from 2018 AND HE COMPLETED IT AND PUT IT IN THE GAME this guy is cracked as hell and he's just peeing around on youtube, the stock graphics were dev graphics the whole time
@okkoheinio51393 ай бұрын
what optimization was that?
@Duluper3 ай бұрын
what is he doing on KZbin? Get him a JOB!
@Pepo..3 ай бұрын
this is 1% of the power of a tech minecraft modded player, fear us
@bobross25773 ай бұрын
which? greedy meshing? its not revolutionary or theoretical, just can be a little hard to find because its only applicable to voxel games
@yourdemiseishere3 ай бұрын
@@bobross2577 If it's good it's prob been done before, but the finished his theories and maybe got to a little known trick but he still did what i said he did.
@TheGlaucoRicci3 ай бұрын
This video is too advanced for my "Hello World" level mind to understand
@Nub_or_something_idk3 ай бұрын
in short he did a lot of the math that math teachers claimed you would use every day
@nahum82403 ай бұрын
@@Nub_or_something_idk exactly lmao xd
@JesusPlsSaveMe3 ай бұрын
@@Nub_or_something_idk Revelation 3:20 Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me. HEY THERE 🤗 JESUS IS CALLING YOU TODAY. Turn away from your sins, confess, forsake them and live the victorious life. God bless. Revelation 22:12-14 And, behold, I come quickly; and my reward is with me, to give every man according as his work shall be. I am Alpha and Omega, the beginning and the end, the first and the last. Blessed are they that do his commandments, that they may have right to the tree of life, and may enter in through the gates into the city.
@galfisk3 ай бұрын
It's the world in "Hello World".
@thedeadliest43802 ай бұрын
My brains not even at the "Hello" part yet
@shrippie-42143 ай бұрын
Guy: writes broken shader also guy: uses anti aliasing to fix the broken shader
@Joey09916 күн бұрын
The AAA developer grindset
@Alacachoo11 күн бұрын
Not nearly enough bloat code to be AAA lol
@quebrandojogos3 ай бұрын
I've been working as a full time game dev/lead dev for years in actual companies and I often say that 99% of gamedev stuff on youtube is very entry level stuff. But this, this is indeed demon level difficulty. You sir have 101% of my respect.
@theairaccumulator71443 ай бұрын
It's not really demon level anything when he isn't simulating any physics, entities or blocks. That's where all the inefficiency in Minecraft comes from. Minecraft mods which add LODs can already render similar amounts.
@IGoByLotsOfNames3 ай бұрын
@@theairaccumulator7144 wait for part 2 :trol:
@raffazaver3 ай бұрын
@@theairaccumulator7144 what physics ? the blocs levitating is what you call physics buddy ? or when you don't update blocks and make water float in air, is that what you call efficently implemented proffesionaly done phyiscs?
@raffazaver3 ай бұрын
@@theairaccumulator7144 there are a lot of problems with minecraft but cpu time isn't one of them when we're talking about 5000 loaded chunks
@Zaire823 ай бұрын
@@raffazaver Minecraft's performance issues begin at only using step 1 of this video's process. After 13 years and an ownership change, I don't get why they haven't tried improving their engine.
@ruffaldimarco3 ай бұрын
In the meantime Mojang after 2 years of development: "We added a duck"
@ShadowSliph3 ай бұрын
May have something to do with Minecraft having atrociously written code. Notch was good at getting a product shipped, but he will not be remembered for his programming skills. Having literally hundreds of people touch the source code likely hasn't helped things either.
@Avetho3 ай бұрын
@@ShadowSliph There's also the other major problem with modern Minecraft: *_Microsoft_*
@Tox1cAshes3 ай бұрын
@@ShadowSliph Brother Notch wrote Minecraft as a way to learn Java. The fact that the entire codebase wasn't overhauled 8 years ago in 2016 speaks enough about Mojang.
@cctz_13 ай бұрын
@@Avetho Its mainly microsoft. Mojang employees have talked abt it before, when they bought mojang they considered the state of MC to be a 'lightning in a bottle' so any changes or updates are suuupperrr limited, also why they do so many community votes. Microsoft thinks the game will lose that 'it' factor if it changes too much. The devs end up having fun going ham in the april fools updates whenever they come around
@Neon99xD3 ай бұрын
@@Tox1cAshes a funny example of what causes lag on java edition is that hoppers run a checkloop for items sat on them with no boundary, meaning that the cpu literally checks for items whenever it can meaning that depending on the framerate, the hopper can check for items around 10,000 times a second at 60 fps xD
@roynijland73863 ай бұрын
As a programmer, i`m VERY VERY impressed, and now I feel like an imposter ( 15 years of dev experience, imposter syndrome is real). Some of these people I doubt they are even humans man, they are sometimes that much further. Pure genius
@wkkqewqaver77663 ай бұрын
programming much like any art is just a medium to express ones thoughts ideas and to test them.
@Asm0sday3 ай бұрын
Don't worry there is no best or bad programmer,if you are motivate enough to do project like this you can always do it,obvious it will take alot of time ,beside,IGBALON also had help from his discord friends and KZbin. Most coder use script online
@HDTDNOVIV3 ай бұрын
When the programmer is sus!
@jart19843 ай бұрын
Sussy baka
@walter_39873 ай бұрын
bruh its not that hard lol. Just do your research, everything you need to know is on the internet
@pu239Ай бұрын
You are quite literally one of the best youtubers. So much skill, not trying to "sound smart" like some other "youtubers" by skipping over details and calling it "boring", and making everything so fucking funny that I have a constant smile on my face by the end of your videos. There is something absolutely insane about this style of stock gifs overloading the tts voice that you pull off so well, while also making sure people who want to understand can easily understand - that makes you a great teacher as well btw.
@MorpheusTO3 ай бұрын
It frustrates me that no one in this comment section recognizes the sheer complexity and brilliance behind this project. You really went above and beyond with this one amazing work!
@_sandy_3 ай бұрын
this is because average viewer is not a huge nerd like this guy 🤓🤓 ( i am not intelligent enough to understand this video )
@delictorlusamm.21573 ай бұрын
You can't expect all viewers and commenters to be programmers. most viewers only care about the finished project than the complex work behind it. But we still kudos for the dude for meming and entertaining the whole complex stuff.
@hodayfa000h3 ай бұрын
i myself am not a programmer, but i understand this stuff because i am trying to be one, however now i am worried how the f*ck i will do stuff like this
@ПростойЧеловек-к8г3 ай бұрын
Yeah
@DemetriusSteans3 ай бұрын
I do
@cookiecz1233 ай бұрын
You HAVE to release this publicly. No way you just made a simplified version of minecraft that has 8km of render distance and still runs.
@Tondadrd3 ай бұрын
There is nothing else in the game though. No other entities, no crafting, no inventory. It's worse (has less stuff) than the creative mode in beta. As the OP said, there is no game.
@jotoks81753 ай бұрын
@@Tondadrd thats fine tho he has the foundation layout, all he needs is an item list and everything else will come together
@Tondadrd3 ай бұрын
@@jotoks8175 Making all these other things takes a really long time. This is basically only an engine so far. If you are going to make it to minecraft, you need to do everything. There aren't even world generation things. Only height. No ores, caves, locations, lava, ponds, ... anything. It is cool, but as far from a game as when you open unity and import basic map structure.
@engikneegming83893 ай бұрын
@@Tondadrd "there is no game" maybe because it's still NOT FINISHED ?
@Dullahan_13 ай бұрын
port it to JAVA, or idk commit it to distant horizons, but that's another ball busting exercise.
@joranfokker74773 ай бұрын
12:17 last ending frames are crazy 💀
@averiWonBTW3 ай бұрын
Naw blud it be craazy fr on skibidi no cap fr fr
@stalinsbutterfly3 ай бұрын
@@averiWonBTW ong
@toffeethedev3 ай бұрын
@@averiWonBTW ong
@Jancel7053 ай бұрын
@@averiWonBTW NUTS you might say
@averiWonBTW3 ай бұрын
@@Jancel705 tsmt
@NuclearEarsАй бұрын
"...so I continued this theory to assemble my own schizo post, also known as pseudocode." Thank you for this amazing realization I've just had.
@mistergibly623 ай бұрын
I'm beyond impressed, I know how much effort went into this. I watched countless videos about a single optimization from people making a voxel game engine, from culling to greedy meshing. This is truly a work of art as is, well done.
@Monkeymario.3 ай бұрын
Yesah
@goldenshatter3 ай бұрын
And hytale will take another 7 years while this guy build minecraft on a coffee break
@mennol38853 ай бұрын
The difference between talent and money.
@benyerd62473 ай бұрын
People still talking about Hytale?? That was abandoned years ago, they have no reason to complete it when Hypixel will print them infinite money forever
@bing45803 ай бұрын
@@benyerd6247 they sold it to riot, simon doesnt make any money out of it
I like his voice, it sounds a bit more like old school TTS than gangrenous modern AI
@dis_pencer3 ай бұрын
Ai my ass, this is tts
@afjer3 ай бұрын
Not AI. It's just Microsoft Sam, which plays phoneme sound files in sequence based on the text. No learning involved.
@Maxjoker983 ай бұрын
Just some more tricks you might have missed(currently working on my own voxel game): * Use 2D value noise instead of 2D/3D perlin noise(cheaper, easier to LOD because you can cheaply get min/max heights. Any 3D noise can't give you a cheap max-height) * Iterative/LOD chunk generation(don't generate full chunks initially for distant objects) * Check(estimate) visibility of chunks before generating: create a (low-res) framebuffer, render a fully opaque chunk-filling block to that framebuffer at chunk position, check on framebuffer if chunks would be visible. This is also basically a z-prepass. Also at some parts of the video it looks like you don't correctly eliminate block faces at chunk borders. I solved this in my game by generating list of border blocks when generating chunks, and checking those border blocks. (Disclaimer: I'm not an expert graphics programmer, I'm just working on my own voxel game(-engine) in JavaScript using WebGL. I haven't implemented all of this myself yet.)
@helloiamaduck9203Ай бұрын
Im sure he used 3d noise since he used it like a height map, (etc in blender)
@helloiamaduck9203Ай бұрын
but i dont know much about this stuff so i might be dumb
@Maxjoker98Ай бұрын
@@helloiamaduck9203 A heightmap needs to be 2D to generate a 3D "landscape"(A heightmap is simply a 2D texture that tells you how high a point on that texture is supposed to be. For every X,Y you get a height value("color" in image turns to height/Z in 3D). I'm fairly certain that he also uses actual 3D noise to subtract caves etc. from the terrain(where for every X,Y,Z you get W, which probably represents is this value is filled with "cave air" or "stone" - This "carves" caves out of the regular terrain). I was suggesting however to simply use a different formula to calculate the heightmaps(value noise instead of perlin noise), because using value noise you can cheaply calculate a (optionally low-resolution) minimum/maximum value for the (stacked) noise value, which can help with rendering distant chunks: For distant chunks, Instead of generating the entire chunk, just check how high the terrain is, and render that instead.
@dddw.3 ай бұрын
bro made a game
@goodman28523 ай бұрын
U look like a genius
@goongleton3 ай бұрын
gamepilled fpsmaxxer
@Yuptea-s5m3 ай бұрын
average KZbin shorts comment.
@joseaugustoleonardemoreira97983 ай бұрын
Thank you, mister. Obivious.
@hedsut88643 ай бұрын
bro wrote a comment
@jsuahdhaknksja24993 ай бұрын
Use intelligence for to cure cancer❌ Use intelligence to learn theoretical math to make Minecraft but better✅
@samblackstone34003 ай бұрын
You can code for basically free, you need a fund of billions of dollars to make one cancer drug.
@Nub_or_something_idk3 ай бұрын
Use intelligence -just for your stove to explode for no particular reason- ❌
@nahum82403 ай бұрын
well he still got the intelligence, this could be a starting point
@nathanielbass7712 ай бұрын
sadly there have been multiple cures for cancer discovered over the years, most of which involve changing the food industry, medical industry and common dietary choices. Needless to say, all 3 factors did not agree with this and continue to ingest and absorb poison. It is also very likely that broadcasting networks are involved, but conclusive evidence is limited at best.
@matsveritas20552 ай бұрын
you cannot cure something that capitalism garners revenue from... lol if you want to cause cancer however, just hit up your local blackrock or state street representative, they'll help ya out
@mythicjerry92803 ай бұрын
Minimum requirements to run the game: a working cpu a gpu from this century a display supporting colors and 4 terra bytes of ram Great video, you earned my sub!
@Nub_or_something_idk3 ай бұрын
4 TB is like one or two modern hard drives…
@marsphoenix13593 ай бұрын
@@Nub_or_something_idk RAM, not hard disk space. RAM is those glowing sticks on your gaming PC's motherboard, usually found next to the CPU and above the metal shelf that is your graphics card. RAM usually tops out at about 64GB to 128GB depending on your CPU, motherboard and other factors.
@arstotzka65203 ай бұрын
why 4 tb of ram? im not a computer guy
@marsphoenix13593 ай бұрын
@@arstotzka6520 It stands for Random Access Memory. Think of it like your computer's short term memory, as opposed to your hard disk being long term memory. It's what allows your CPU to store things while its working on them. Kinda like taking notes in an exam. The joke here is that, while everything else is optimised, there's so much going on that you probably need a LOT of RAM for it to boot up with any real speed. It's the computer equivalent of that old joke where the teacher says there's only five questions on the test and it'll be real easy, but said questions are 1.a, 1.b, 1.c, 1.d, 1.e, etc. Basically, yeah, the game might run smooth as silk, but there's so much that needs to start up and get running that it probably takes half an hour to boot without god-tier RAM.
@user-gw1xg5pv8p3 ай бұрын
cpu (optional)
@nomadtrails3 ай бұрын
Greatest programming video I have ever seen. Loving the unhinged-ness of the Rust aside!
@Plant_btw3 ай бұрын
gregtech to gamedev pipeline is real
@LandonEmma3 ай бұрын
This is what the Minecraft movie should have been
@Flipdagoose3 ай бұрын
C#: Good heavens! A triangle at the square factory?? This is most peculiar! I must consult with my superiors immediately!! Rust: Guess we doin' triangles now.
@iRjarlok3 ай бұрын
How queer!
@jarosawboberek46713 ай бұрын
Rust would never get that pass and stop the whole production line just at a thought of it being a possibility
@bumpjammy3 ай бұрын
Rust would not construct the factory unless it was sure that it would ONLY handle squares.
@Lolerburger3 ай бұрын
Rust: Your program crashes immediately with a non-descript error message.
@bumpjammy3 ай бұрын
@@Lolerburger hey, to be fair, rust is pretty good with error messages, except when it isn't, then it's VERY bad.
@GoneDee2 ай бұрын
Dude I thought it was a joke at first and then you got INCREDIBLY detailed and I couldn't stop myself from watching the whole thing. Please keep doing you, commendable effort!
@SlavicEgg3 ай бұрын
No way bro made a game. He ascended tech minecraft into a separate game 💀💀💀💀💀 Im down to make models / textures for the game. I make a lot of MC stuff and kind of gotten used to the style
@MarshmallowBoy3 ай бұрын
as a programmer I could prolly refine the fps controls and shit but also I am lazy so idk
@bafumino2973 ай бұрын
I'm here to test it in my low shit pc
@shishioko3 ай бұрын
i could do network protocol stuff
@mostlime121953 ай бұрын
models?
@Siletohr3 ай бұрын
I could animate it, I am used to Roblox animations so it's close enough
@CantEmPayTaxes3 ай бұрын
Bro waited so long for Minecraft 2 he made it himself. Now its time for chess 2.
@kepler_22b833 ай бұрын
Ain't there 4d chess already? Why are you waiting for 2d chess, it's been a while since that version came out. 2d chess has been with us for fifteen centuries already, I just checked from our very reliable and impartial friend Google. Are you a vampire tha's been sleeping sixteen centuries or more?
@LemonnDog3 ай бұрын
@@kepler_22b83 Where have you been? We are now at 5D Chess with Multiverse Time Travel. What, you dont time travel yourself? Pfff, get a load of this guy!
@kepler_22b833 ай бұрын
@@LemonnDog Damn, already? I overslept a little. Is it still 2019, right? Lemme check...
@MrBelles1043 ай бұрын
Chess is a perfected game. All the derivatives are freshly new though, Duck Chess, King of the Hill, Drawback Chess, Anichess, and Infinite Chess literally has no 2d geometric limits.
@HDDNeptunia3 ай бұрын
It could, quite literally be Minecraft 2.
@Legendarial3 ай бұрын
igblon the type of guy to disappear for 2 months and then come back with the most ridiculous video you've ever seen
@antoniothegunexpert59553 ай бұрын
Seen so far*
@sammykinc13989 сағат бұрын
This video is 3 months old but feels like I am watching something from 2010. I love it
@barreleyegamesmusic3 ай бұрын
If this project continues to develop I’d be down to write music for it. I’m not exactly the best out there, but I’d like to think I’ve gotten pretty decent at it.
@hubert062993 ай бұрын
Get a load of this guy, right guys Right guys ? I mean get a load of this guy haha Get his load
@darahanrahan28643 ай бұрын
If this game continues it could rival the titanic itself
@crazychicken82903 ай бұрын
ooooo
@tree8063 ай бұрын
If u need anyone to record some brass instrument lmk, I play close to all of em
@dannydewario15503 ай бұрын
If you need someone who beatboxes I can be that guy. I own a harmonica too - can't play it but willing to learn - if you're into that sorta thing?
@AG5_3 ай бұрын
"Minecraft became outdated as my engine for creating the blueprints for reality warping as I couldn't get past the 8th dimension, so, I've created Minecraft 2, which will allow me to go beyond even the 18 dimension with no percievable upper limits to what I can code and manipulate with this new found engine" Edit: Ok I watched the rest of the video, this is literally Minecraft 2, he's making Minecraft in a new engine with the better coding that people have been asking for for years, god bless OGBLON (I pronounce it Ohg-blon) and good luck with it, I despise current Minecraft horrid optimisation
@Tokmurok3 ай бұрын
Its a trend with all software, we forget to rewrite things from the bottom up again.
@Tokmurok3 ай бұрын
Our computers are using the same architecture they used when computers took up whole rooms and needed multiple terminals.
@spok_real3 ай бұрын
Rewrites from scratch often forget why certain decisions were made and thus are doomed to repeat the mistakes though. That's why unix is still prevalent
@Ankalot3 ай бұрын
Minetest exists
@mennol38853 ай бұрын
@@Tokmurok No, they don't. They emulate the same architecture, so programs don't break. If you program assembler today, your battling cache line misses, out of order execution pipelines and branche predictors, to name a few. You'll assume register aliasing and some other tricks that a modern processors does to optimize your code and you'll try to maximize the number of execution ports that are used simultaneously. Now, I'm not an expert on this, so some smart guy might come along and correct me, because I'm still missing the actual complexity.
@periquito_84543 ай бұрын
Ok now add 15 tiers of machines a gazzilion of realistic ores and several types of tools and machinery.
@Aureonw3 ай бұрын
This tingles my funy bone with unimaginably powerful happy particles traveling at aproximately 99% of C between my neurons
@chocothechip3 ай бұрын
@@Aureonwoo gonna play moonlight sonata on a calculator for that one
@violaanderson1753 ай бұрын
Mechaenetia
@impostrous3 ай бұрын
@@Aureonw 99% of C#
@shugabrush3671Ай бұрын
12:15: How would it catastrophically fail? You should have a backup to go back to if that happens.
@robinpage273018 күн бұрын
He probably isn't using version control
@thepedrothethethe61513 ай бұрын
Good video. How does this affect Gregtech?
@IGoByLotsOfNames3 ай бұрын
Funnily enough I made this because I was trying to mod gregtech and got annoyed at the spaghetti code, then decided to do my own thing entirely
@abc_avc3 ай бұрын
@@IGoByLotsOfNames what made you try to mod greg tech?
@periquito_84543 ай бұрын
@@IGoByLotsOfNamesLol. Are you a programmer?
@IGoByLotsOfNames3 ай бұрын
@@abc_avc I tried adding a multiblock tank. The rendering itself took hours because the code is awful
@thepedrothethethe61513 ай бұрын
@@IGoByLotsOfNames Que crack (What a Champ)
@wholesomecybalt20213 ай бұрын
To answer all the comments asking why mojang doesnt do this, a few problems with greedy meshing: Remeshing is kinda performance intensive. Everytime you destroy a block or place a block you have to figure out how to do it without too much delay because it's remeshing the entire chunk everytime you edit the mesh. (if you ever experienced mining a block and the entire chunk disappears for split second even in singleplayer back then, this is the reason) You have to figure this out with things like TNT, multiplayer, piston creations, etc. This is why greedy meshing is popular in games where you dont have to worry about too much mesh editing. The implementation is amazing. Im just explaining why mojang will never do smth like this.
@missasyan3 ай бұрын
Zero programming knowledge here, but what if blocks within a 6 block range of a player were unmeshed? Since usually players can only break or place blocks close to them, so that'd be a 13x14-2 radius or 180 blocks to individually account for. Idk if 180 is too performance intensive tho...that does mean 360 triangles, but i think its better than unmeshing an entire chunk of blocks around the player like minecraft chunks TNT could be considered some sorta entity and have that same range of unmeshed blocks around it, and pistons could have a 1 block radius around it Maybe instead the same mechanic that registers what a player is looking at is the only unmeshed block? Aw crap but then placing blocks is the problem as it has to mesh it in all over again and again when a player places blocks. Just how intensive would it be on performance to unmesh a chunk a player is in? Grrr Yeah good thing I never applied for programming as my course 😂😂😂😂 I was always bad at math so perhaps that also means im bad at problem solving
@whitedeath50573 ай бұрын
@@missasyan the player is constantly gonna be on the move which means it has to unmesh constantly
@Jwellsuhhuh3 ай бұрын
@@missasyan yeah there’s no easy way to turn on and off greedy meshing without it being more efficient than just never having greedy meshes in the first place. It’s why Minecraft optimization mods have never succeeded in a full implementation of it. The game would have to preemptively know that a certain area is not going to be touched for a long period of time and greedy mesh it. But there’s no way to predict when and where the player and other terrain modifying entities will do things.
@Tondadrd3 ай бұрын
@@Jwellsuhhuh I don't think it's so clear cut. Far away things are unlikely to change. You can greedy mesh those. The player will reach them once in a while, but if they go north, they will never reach south, west and east. I don't know the conditions under which to greedy mesh for the best performance. I don't even know the cost of remeshing. But I wouldn't give up on the idea until I knew these things.
@Smonjirez3 ай бұрын
@@missasyan Unfortunately that is never going to work because players build contraptions in Minecraft all the time, for example TNT cannons and world eaters. It'd be extremely resource intensive to keep track of every entity in the game capable of placing/destroying blocks and then unmesh a certain area around it, especially in the case of launched TNT, or even when there are multiple TNT's the game would lag even more than it does now because each TNT's explosion affects other TNT's trajectory (if lit).
@GdMan11.3 ай бұрын
4:43 YOU JUST SUMMONED AN ENTIRE COMMUNITY
@SirLacran3 ай бұрын
XD
@RedPolackАй бұрын
Can't wait too play your game
@korrasmith34483 ай бұрын
random fireship sound 😭😭
@meme_me3 ай бұрын
same
@okie90253 ай бұрын
that shit sent me. igblon should remake the game using rust htmx and timescaledb.
@Ganerrr3 ай бұрын
thought dump: if you add machines/redstone/etc stuff maybe create some "deterministic reduction zoner" tool. basically, say you have some laggy factory made of a bunch of machines and redstone and whatever. you could mark "start" states of the factory, and assuming there's no additional interactions/input to this area, we can save the final state of the machine and how long it took to achieve it. so if you have the same input to the machine (i.e. a certain quantity of a certain item in a chest) it can refer to the cached result and simply wait the needed amount of time rather than simulating everything
@oblivion_28523 ай бұрын
This is exactly how factorio works and why the engine must be deterministic for multiplayer to work. Unfortunately each client needs to be performant enough to keep up with the server otherwise they get left behind with desync
@ssa78433 ай бұрын
@@oblivion_2852factorio is not deterministic with nuclear products! I think you can also just update to the clients the deviation from the deterministic path 😊 just like the world view and the changes to it.
@Nub_or_something_idk3 ай бұрын
wouldn’t this run into the Turing problem though?
@oblivion_28523 ай бұрын
@@Nub_or_something_idk the halting problem applies to whether the final state is computable in a finite amount of time. It says nothing about whether state B can be calculated from state A (deterministic functions)
@Ganerrr3 ай бұрын
@@Nub_or_something_idk no, we aren't deciding if it finishes [which isn't really defined here] but just remembering what states the machine achieves whilest it processes so we don't need to re-compute the exact same sequence of states again
@mind_113 ай бұрын
Oh wow I thought you would just make a parody of making optimized Minecraft clones but you actually straight up made one
@eliteproduction3005Ай бұрын
Please keep on going with this project this could truly revolutionize everything, you are insane (i also love your edit style btw)
@anhluong49763 ай бұрын
I can't believe you got the stargate in this video
@Tuco-js3 ай бұрын
Cant wait for gregtech in igbloncraft
@gazehound3 ай бұрын
igblon casually making a minecraft clone in 1 video when all other clones take 10 videos to get here
@StabruderАй бұрын
This is one of the best minecraft clone and unity coding and optimization videos I have ever seen. Keep up the great work, and it was super entertaining. Love this; insta sub!
@Rafael-kx6qu3 ай бұрын
A "random" guy casually doing the work that Mojang can't manage to do in 10 whole years
@doufmech43233 ай бұрын
Making a simple tech demo of a simple voxel terrain is not the same as making Minecraft, which is considerably more complex.
@athingwhichexists3 ай бұрын
@@doufmech4323 I mean, you do know minecraft WAS a simple voxel terrain tech demo for many years right, and the core of it's code is still very much similar to that original demo?
@mastershadow38943 ай бұрын
@@athingwhichexistsi don't think he knows that if he's calling Minecraft of all games complicated
@erek30343 ай бұрын
@@athingwhichexistsit’s code has been completely overhauled
@06.arkan2a23 ай бұрын
@@athingwhichexistsyeah it's true if u say it in 2010
@ShadowSliph3 ай бұрын
> Puts in insane amounts of work > Uses Temporal Antialiasing
@skraxel3 ай бұрын
So?
@Dullahan_13 ай бұрын
with that gpu? msaa or ssaa is going to tank the framerate.
@TacoStanMan3 ай бұрын
Until ML/AI AA algorithms have had a few years of refinement, TAA will remain supreme when it comes to maximizing results and minimizing performance costs. In some cases, certain implementations of TAA can literally improve performance. You probably know that because you know enough to make a joke about TAA, but others reading this might not. Hell, TAA+FXAA is still super common.
@botbeamer3 ай бұрын
Exactly, SMAA or CMAA are much better and their performance can be good if he implements them himself
@randomgamingin144p3 ай бұрын
FXAA is superior
@DamianoRodriguez3 ай бұрын
So, you have just recreated quantum physics in a simulation. Nice.
@cosmicdragon9237Ай бұрын
This is the most Minecraft yt channel i've watched, i love it
@AIShipped3 ай бұрын
This is truly beautiful. The project probably took half a year and the video editing about the same. A year well spend.
@raccoon9553 ай бұрын
We got barely optimized block game already and now we getting EXTREMLY optimized bloc game
@noreoalles3 ай бұрын
@Eskom_SAminecraft runs horrible, even on good hardware. java atleast. bedrock has pretty good performance but horrible lag and glitches
@BenQ.-ys4kp3 ай бұрын
@Eskom_SA LODs?
@lunaaaaaa_aaaaaa3 ай бұрын
@@BenQ.-ys4kplevel of detail
@ПростойЧеловек-к8г3 ай бұрын
@Eskom_SA NOPE!
@ПростойЧеловек-к8г3 ай бұрын
@Eskom_SA Says a kid who likes to Rickroll
@MarcoMa2103 ай бұрын
BABE WAKE UP NEW IGBLON DROPPED
@visionshift12 ай бұрын
I was entranced by your video, like a mouse trying to understand astrophysics and *getting* it. Thank you.
@visionshift12 ай бұрын
Update: Ow. Brain hurt. Why.
@visionshift12 ай бұрын
Question 1: Was greedy meshing the most difficult part of learning all this for you?
@visionshift12 ай бұрын
Question 2: What was the most time consuming part of learning all this for you?
@yourtechweekeveryweek63213 ай бұрын
if only blizzard and EA could discover the word "optimization"
@chrissytopherthegopher3 ай бұрын
This is genuinely one of the most comprehensive "I made Minecraft" videos on KZbin. ❤❤ I will be making Minecraft shortly
@SuperchargedW123 ай бұрын
Next video: making my Minecraft clone look like the trailers Edit: nevermind I just finished the video. Do whatever you want for the next one. This is the best devlog I have watched in years
@wc9erz2 ай бұрын
This is actually insane, keep up the good work!
@lessgenericname3 ай бұрын
i render lots of blocks
@AiQube-Real3 ай бұрын
it does yea.
@the_terraria_guy90103 ай бұрын
2:55 i didnt expect that fireship jumpscare
@thomasfrade37273 ай бұрын
Igblon has achieved ultimate gregtech phase: transcend minecraft itself
@zix24213 ай бұрын
Wow, you just went and made such a cool project. KZbin algorithms often give interesting things
@professionalnugget3 ай бұрын
Episode 16 of Nomifactory looking fire 🔥
@eugenech.24503 ай бұрын
Final stage of creating perfect Minecraft is rewriting it in Rust
@BenQ.-ys4kp3 ай бұрын
why's it better than C sharp? is it actually better here?
@Tokmurok3 ай бұрын
@@BenQ.-ys4kp I only respect Lua and Lisp.
@makelovenotwar24673 ай бұрын
Ever heard of roller coaster tycoon?
@eugenech.24503 ай бұрын
@BenQ.-ys4kp Not sure, but I heard lower level language, like C++ has more control and performance, than C#. Although the developer becomes more responsible for every mistake in the code and generally brainfucked.
@eugenech.24503 ай бұрын
@makelovenotwar2467 Oh god...
@TheStrvggler3 ай бұрын
We reinventing the wheel with this one 🔥
@PentaromaLMA02 ай бұрын
the work on this project is wild and even making the video somewhat understandable is equally so
@Spherey3 ай бұрын
12:01 something about the shader's beauty makes me feel as if that's a legitimate photo color-wise, like the way the brightness is made or adjusted feels just like a cinematic photo taken on a film camera or some professional camera because it truly feels as if i'm looking at it irl (especially the sky)
@ChinaResidence3 ай бұрын
1:35 Can we get much higher?
@ethansalinas78893 ай бұрын
SO HIIIIIIGH, OH OH OH, OH OH OH, Oh.
@nolanhanson57433 ай бұрын
Is real
@chills_tiny_mom3 ай бұрын
bruh
@bird91883 ай бұрын
I hope people won't take this as "mojang bad, if one silly guy can do it alone then why can't mojang? is mojang stupid?" because the difference between a whole fledged game, and someone's unity project with every optimization added without any gameplay is not really in the same ballpark. The video is impressive, but I hope noone will take this as "mojang could just copy this"
@IGoByLotsOfNames3 ай бұрын
Agreed
@punishedgwynie3 ай бұрын
mojang employee typing this comment after the months of grueling work required to add dog armor.
@nuip79363 ай бұрын
does not excuse their laziness bruh. notch added entire dimensions with updates and now we get 1 out of 3 or 4 mobs per update and new colors of wood.
@Orchestra0333 ай бұрын
Don’t listen to him he’s a mojang employee
@takuma3593 ай бұрын
@@punishedgwynie LOL real
@ANTVirGEO2 ай бұрын
This is crazy! Usually I see videos on the topics I'm learning about where people are way better than me and I lose my motivation. BUT THIS. It makes me want to crack the code of the universe. Thank you
@narpwa3 ай бұрын
I hope one day that someone or more will have the **balls** to remake minecraft but optimized at the scale of every assembly line, opensource it and add multiplayer compatibility with laggy optimized java edition while letting quasi connectivity alive.
@theairaccumulator71443 ай бұрын
Just add sodium and distant horizons and you get similar performance to igblon's game in a completely static world with no entities or ticking blocks. It's impossible to optimize ticking blocks further than what minecraft already does or multithread updates because you'd get the bugs and random update order that bedrock has.
@narpwa3 ай бұрын
@@theairaccumulator7144 nahhh there is probably a way to multi thread Minecraft without making it buggy like Minecraft bugrock edition unlike what everyone says
@Nub_or_something_idk3 ай бұрын
@@narpwathey coded it in raw c++ I’m not surprised
@Syz_gy3 ай бұрын
Damn, I sure hope this doesn't catastrophically fail.
@Монс-й1ь3 ай бұрын
"Is it even possible to learn such power?" "Not from Mojang, that's for sure"
@nebula00243 ай бұрын
Incredibly impressive. Looking forward to seeing more!
@Akkodha.3 ай бұрын
i like the (i assume?) use of venezuelan hyperinflation to demonstrate at 2:27 😂
@drnukepl39613 ай бұрын
Bro went missing for 2 months to come back with Minecraft 2 made by himself :o
@InnerEagle3 ай бұрын
He wanted to play minecraft instead of upgrading his pc to hold the beast, when solution brings more satisfaction
@RolandGenWorks3 ай бұрын
7:07 sleeper agents activated
@ClintonBooker3 ай бұрын
Oh god... I think it's a Project Moon fan. Anybody else who replies besidss me is gay.
@randomperson61763 ай бұрын
Real
@Nub_or_something_idk3 ай бұрын
@@ClintonBookerheyyyyyyyyyyyy
@ClintonBooker3 ай бұрын
ANYBODY ELSE WHO REPLIES LIKES THE MINECRAFT MOVIE
@kogo50072 ай бұрын
the effort in this game is crazy. Verily, a fair and comely edited video too, you earned my sub.
@greenthefirst3 ай бұрын
the minecraft tech mod player to scientific programmer pipeline is real
@alecz38433 ай бұрын
Bro really went "Fine, I'll do it myself" 💀
@pgabrielrr3 ай бұрын
9:52 the virgin tldr calculus user vs the chad blur effect enthusiast
@LumemDH2 ай бұрын
Just this is actually impressive. The mountains and sky look very nice together!
@mrtrex1233 ай бұрын
wish offical minecraft could render this much chunks with zero lag
@RTOmega3 ай бұрын
IGBLON making a Unity project!? Shared Source Code when?
@Ienteredmynamecorrectly-lt3nu3 ай бұрын
RTΩ playing anything other than Mindustry?
@antlover54933 ай бұрын
did not expect you here
@Curione233 ай бұрын
:ranaisquish:
@peanutsveryepicchannel86993 ай бұрын
triple s tier
@guypersson3 ай бұрын
As C++ developer, I'm impressed by rust. The biggest problem, though, is the hundreds of thousands of dependencies I have to install just to run a calculator app. It's very off putting where as C++ has also gotten much better at handling memory leaks. But it's mostly a preference at this point.
@peateargriffen362 ай бұрын
Very impressive, I hope you continue the project, would love to see what else you can do!
@kray99273 ай бұрын
0:23, ultrakill reference???!!!
@PastaSauce73 ай бұрын
holy shit real
@darks_gene7073 ай бұрын
(real)
@dkskcjfjswwwwwws4133 ай бұрын
>id software takes 2 years to make quake >hakitajobber still cant finish his gay fantasy KEKAROO! john carmack victory
@fisherman081233 ай бұрын
Non of these words are in the bible @@dkskcjfjswwwwwws413
@dkskcjfjswwwwwws4133 ай бұрын
@@fisherman08123 neither is all the doodoofart in ultramid but go off
@RoboGameOfficial3 ай бұрын
0:10 you should see my GT 1030
@SamLaGrange3 ай бұрын
Ha. GT 1030. Look at my GT 710
@OrdinaryFPS3 ай бұрын
better off on integrated graphics 💀 @@SamLaGrange
@xninja23693 ай бұрын
Ha look at my Intel integrated graphics card😂
@Prosperitaa3 ай бұрын
@@xninja2369have u seen my Intel pentium r?
@xninja23693 ай бұрын
@@Prosperitaa I am sure this is supposed to be joke but you can't run damn thing in that , may be windows xp with extended kernal would be go... Or may be puppy linux. ( My comment was not the joke by the way so I feel like roasted 😅 )
@MrSirFluffy3 ай бұрын
I love that people are like this. Just going hard on the paint for no reason other than wanting to go hard on the paint. It's inspiring.
@grantcaprice29022 ай бұрын
This is one of the best videos I've seen in a looong time!!! Great job!
googology, gregtech and highly optimized minecraft clones are just slightly different similar species of abstract brainrot
@QuackerHead-j3 ай бұрын
11:13 Post-brainrot absurdism is when a real quote is seen as a hilarious meme. It's probably just Carl Jung's smile being so memeable.
@veryhotpizza3 ай бұрын
10:15 AVERNUS MENTIONED 🗣🗣🗣🗣
@MaosloGD3 ай бұрын
True 🔥
@Nightcaat3 ай бұрын
Finally. Avernus shader
@antoine03033 ай бұрын
Bro just summoned the entire gd community
@danonek072 ай бұрын
Thanks to your video i was able to create chunk rendering system algorithm in lua, also great game, at least you use modern optimization
@Damglador3 ай бұрын
3:02 rust joke was fun👍
@JesseTheCatLover3 ай бұрын
You know i'm a game dev and a graphic engine developer and i just know how much effort it was put into this..
@balsalmalberto80863 ай бұрын
You know I'm little bit a programer myself, I dabbled with mspaint on windows 98 back in the day.
@alexanderglass20573 ай бұрын
Maybe if you're in hazy conditions 3:56 I don't know if anyone got that 8 KILOMETERS is half of 10 miles, still that's impressive for varying terrain compared to the irl ideal visibility in a flatland being able to discern what if there's a person there 10 miles away (and the metric is about the atmosphere making it hard to see past that no matter how much magnification you have).
@Flyboyminer3 ай бұрын
Omg. This was the most amazing thing I have seen in 15 years. I can not imagine how talented you are, just for putting together this video. Please make this game!