Bro was so scarred by the last challenge that he made his own game to escape it
@Luca-Miller2 ай бұрын
question is when is it getting released cuz i'm tryna play this
@sent44442 ай бұрын
@@Luca-Miller when core system finish, it usually take at minimum 2 times of time spend on core system to add proper content to the game (maybe even 3 times, 2 is kind of little)
@WigneyR2 ай бұрын
Scared*
@BleskMichalek2 ай бұрын
XDDD
@catedoge32062 ай бұрын
lol
@toosiooo2 ай бұрын
Igbon got sick of Minecraft he’s making the upgrade
@jeremipaw54612 ай бұрын
lebron
@xyzero16822 ай бұрын
I hope it never progresses past 1.12.2
@JamesWagner-vv9iz2 ай бұрын
italian
@pikminman132 ай бұрын
perhaps the day we leave microsoft behind for good is sooner than i thought
@toosiooo2 ай бұрын
@@bluehairedaigaming I read this in a shaky mad scientist voice and am dieing
@freddywondercat13622 ай бұрын
Please don't quit on this project. This is what we all want but don't deserve.
@impostrous2 ай бұрын
we're transfering the entire minecraft playerbase to this one🗣🔥
@revix_d2 ай бұрын
@@milllight5379 Like bedrock edition?
@QuestionabIeStudios2 ай бұрын
@@revix_d he lacked on his comment, you're right, bedrock edition is indeed written in a somewhat normal language!
@AlexanderSpicer-pv2sn2 ай бұрын
Honestly if he implemented most of the features we know and love from Java, I'd absolutely buy that for $70
@dot12982 ай бұрын
apropos.. where can we get it?! at steam early-access?
@jsuahdhaknksja24992 ай бұрын
Use intelligence for to cure cancer❌ Use intelligence to learn theoretical math to make Minecraft but better✅
@samblackstone34002 ай бұрын
You can code for basically free, you need a fund of billions of dollars to make one cancer drug.
@Nub_or_something_idk2 ай бұрын
Use intelligence -just for your stove to explode for no particular reason- ❌
@nahum82402 ай бұрын
well he still got the intelligence, this could be a starting point
@nathanielbass771Ай бұрын
sadly there have been multiple cures for cancer discovered over the years, most of which involve changing the food industry, medical industry and common dietary choices. Needless to say, all 3 factors did not agree with this and continue to ingest and absorb poison. It is also very likely that broadcasting networks are involved, but conclusive evidence is limited at best.
@matsveritas2055Ай бұрын
you cannot cure something that capitalism garners revenue from... lol if you want to cause cancer however, just hit up your local blackrock or state street representative, they'll help ya out
@ImHoldingDownBack2 ай бұрын
IGBLON has graduated from a “minecraft gamer” to a “minecraft gaming”
@codingidiot67542 ай бұрын
what does this even mean
@muchilicious10452 ай бұрын
@@codingidiot6754 this means he is gaming now, how do you not know the lore???
@slavic_commonwealth2 ай бұрын
@@codingidiot6754 the game
@krisskross99942 ай бұрын
next up: minecraft game
@fireblazenotbulgaria3053Ай бұрын
yeah
@yourdemiseishere2 ай бұрын
bro he literally found a 4chan schizopost about a theoretical optimization thats insane from 2018 AND HE COMPLETED IT AND PUT IT IN THE GAME this guy is cracked as hell and he's just peeing around on youtube, the stock graphics were dev graphics the whole time
@okkoheinio51392 ай бұрын
what optimization was that?
@Duluper2 ай бұрын
what is he doing on KZbin? Get him a JOB!
@Pepo..2 ай бұрын
this is 1% of the power of a tech minecraft modded player, fear us
@bobross25772 ай бұрын
which? greedy meshing? its not revolutionary or theoretical, just can be a little hard to find because its only applicable to voxel games
@yourdemiseishere2 ай бұрын
@@bobross2577 If it's good it's prob been done before, but the finished his theories and maybe got to a little known trick but he still did what i said he did.
@quebrandojogos2 ай бұрын
I've been working as a full time game dev/lead dev for years in actual companies and I often say that 99% of gamedev stuff on youtube is very entry level stuff. But this, this is indeed demon level difficulty. You sir have 101% of my respect.
@theairaccumulator71442 ай бұрын
It's not really demon level anything when he isn't simulating any physics, entities or blocks. That's where all the inefficiency in Minecraft comes from. Minecraft mods which add LODs can already render similar amounts.
@IGoByLotsOfNames2 ай бұрын
@@theairaccumulator7144 wait for part 2 :trol:
@raffazaver2 ай бұрын
@@theairaccumulator7144 what physics ? the blocs levitating is what you call physics buddy ? or when you don't update blocks and make water float in air, is that what you call efficently implemented proffesionaly done phyiscs?
@raffazaver2 ай бұрын
@@theairaccumulator7144 there are a lot of problems with minecraft but cpu time isn't one of them when we're talking about 5000 loaded chunks
@Zaire822 ай бұрын
@@raffazaver Minecraft's performance issues begin at only using step 1 of this video's process. After 13 years and an ownership change, I don't get why they haven't tried improving their engine.
@Linkshandigen2 ай бұрын
"You have a technically superior version of Minecraft contained within your hard drive?" "Yes" "May I play it?" "No"
@naefaren3515Ай бұрын
Aurora borealis, at this time of day, in this part of the country, localized entirely in your kitchen? Yes. May I see it? No.
@roynijland73862 ай бұрын
As a programmer, i`m VERY VERY impressed, and now I feel like an imposter ( 15 years of dev experience, imposter syndrome is real). Some of these people I doubt they are even humans man, they are sometimes that much further. Pure genius
@wkkqewqaver77662 ай бұрын
programming much like any art is just a medium to express ones thoughts ideas and to test them.
@Asm0sday2 ай бұрын
Don't worry there is no best or bad programmer,if you are motivate enough to do project like this you can always do it,obvious it will take alot of time ,beside,IGBALON also had help from his discord friends and KZbin. Most coder use script online
@HDTDNOVIV2 ай бұрын
When the programmer is sus!
@jart19842 ай бұрын
Sussy baka
@walter_39872 ай бұрын
bruh its not that hard lol. Just do your research, everything you need to know is on the internet
@TheGlaucoRicci2 ай бұрын
This video is too advanced for my "Hello World" level mind to understand
@Nub_or_something_idk2 ай бұрын
in short he did a lot of the math that math teachers claimed you would use every day
@nahum82402 ай бұрын
@@Nub_or_something_idk exactly lmao xd
@JesusPlsSaveMe2 ай бұрын
@@Nub_or_something_idk Revelation 3:20 Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me. HEY THERE 🤗 JESUS IS CALLING YOU TODAY. Turn away from your sins, confess, forsake them and live the victorious life. God bless. Revelation 22:12-14 And, behold, I come quickly; and my reward is with me, to give every man according as his work shall be. I am Alpha and Omega, the beginning and the end, the first and the last. Blessed are they that do his commandments, that they may have right to the tree of life, and may enter in through the gates into the city.
@galfisk2 ай бұрын
It's the world in "Hello World".
@thedeadliest4380Ай бұрын
My brains not even at the "Hello" part yet
@ruffaldimarco2 ай бұрын
In the meantime Mojang after 2 years of development: "We added a duck"
@ShadowSliph2 ай бұрын
May have something to do with Minecraft having atrociously written code. Notch was good at getting a product shipped, but he will not be remembered for his programming skills. Having literally hundreds of people touch the source code likely hasn't helped things either.
@Avetho2 ай бұрын
@@ShadowSliph There's also the other major problem with modern Minecraft: *_Microsoft_*
@Tox1cAshes2 ай бұрын
@@ShadowSliph Brother Notch wrote Minecraft as a way to learn Java. The fact that the entire codebase wasn't overhauled 8 years ago in 2016 speaks enough about Mojang.
@cctz_12 ай бұрын
@@Avetho Its mainly microsoft. Mojang employees have talked abt it before, when they bought mojang they considered the state of MC to be a 'lightning in a bottle' so any changes or updates are suuupperrr limited, also why they do so many community votes. Microsoft thinks the game will lose that 'it' factor if it changes too much. The devs end up having fun going ham in the april fools updates whenever they come around
@Neon99xD2 ай бұрын
@@Tox1cAshes a funny example of what causes lag on java edition is that hoppers run a checkloop for items sat on them with no boundary, meaning that the cpu literally checks for items whenever it can meaning that depending on the framerate, the hopper can check for items around 10,000 times a second at 60 fps xD
@Maxjoker982 ай бұрын
Just some more tricks you might have missed(currently working on my own voxel game): * Use 2D value noise instead of 2D/3D perlin noise(cheaper, easier to LOD because you can cheaply get min/max heights. Any 3D noise can't give you a cheap max-height) * Iterative/LOD chunk generation(don't generate full chunks initially for distant objects) * Check(estimate) visibility of chunks before generating: create a (low-res) framebuffer, render a fully opaque chunk-filling block to that framebuffer at chunk position, check on framebuffer if chunks would be visible. This is also basically a z-prepass. Also at some parts of the video it looks like you don't correctly eliminate block faces at chunk borders. I solved this in my game by generating list of border blocks when generating chunks, and checking those border blocks. (Disclaimer: I'm not an expert graphics programmer, I'm just working on my own voxel game(-engine) in JavaScript using WebGL. I haven't implemented all of this myself yet.)
@helloiamaduck920327 күн бұрын
Im sure he used 3d noise since he used it like a height map, (etc in blender)
@helloiamaduck920327 күн бұрын
but i dont know much about this stuff so i might be dumb
@Maxjoker9826 күн бұрын
@@helloiamaduck9203 A heightmap needs to be 2D to generate a 3D "landscape"(A heightmap is simply a 2D texture that tells you how high a point on that texture is supposed to be. For every X,Y you get a height value("color" in image turns to height/Z in 3D). I'm fairly certain that he also uses actual 3D noise to subtract caves etc. from the terrain(where for every X,Y,Z you get W, which probably represents is this value is filled with "cave air" or "stone" - This "carves" caves out of the regular terrain). I was suggesting however to simply use a different formula to calculate the heightmaps(value noise instead of perlin noise), because using value noise you can cheaply calculate a (optionally low-resolution) minimum/maximum value for the (stacked) noise value, which can help with rendering distant chunks: For distant chunks, Instead of generating the entire chunk, just check how high the terrain is, and render that instead.
@MorpheusTO2 ай бұрын
It frustrates me that no one in this comment section recognizes the sheer complexity and brilliance behind this project. You really went above and beyond with this one amazing work!
@_sandy_2 ай бұрын
this is because average viewer is not a huge nerd like this guy 🤓🤓 ( i am not intelligent enough to understand this video )
@delictorlusamm.21572 ай бұрын
You can't expect all viewers and commenters to be programmers. most viewers only care about the finished project than the complex work behind it. But we still kudos for the dude for meming and entertaining the whole complex stuff.
@hodayfa000h2 ай бұрын
i myself am not a programmer, but i understand this stuff because i am trying to be one, however now i am worried how the f*ck i will do stuff like this
@ПростойЧеловек-к8г2 ай бұрын
Yeah
@DemetriusSteans2 ай бұрын
I do
@joranfokker74772 ай бұрын
12:17 last ending frames are crazy 💀
@averiWonBTW2 ай бұрын
Naw blud it be craazy fr on skibidi no cap fr fr
@stalinsbutterfly2 ай бұрын
@@averiWonBTW ong
@toffeethedev2 ай бұрын
@@averiWonBTW ong
@Jancel7052 ай бұрын
@@averiWonBTW NUTS you might say
@averiWonBTW2 ай бұрын
@@Jancel705 tsmt
@cookiecz1232 ай бұрын
You HAVE to release this publicly. No way you just made a simplified version of minecraft that has 8km of render distance and still runs.
@Tondadrd2 ай бұрын
There is nothing else in the game though. No other entities, no crafting, no inventory. It's worse (has less stuff) than the creative mode in beta. As the OP said, there is no game.
@jotoks81752 ай бұрын
@@Tondadrd thats fine tho he has the foundation layout, all he needs is an item list and everything else will come together
@Tondadrd2 ай бұрын
@@jotoks8175 Making all these other things takes a really long time. This is basically only an engine so far. If you are going to make it to minecraft, you need to do everything. There aren't even world generation things. Only height. No ores, caves, locations, lava, ponds, ... anything. It is cool, but as far from a game as when you open unity and import basic map structure.
@engikneegming83892 ай бұрын
@@Tondadrd "there is no game" maybe because it's still NOT FINISHED ?
@Dullahan_12 ай бұрын
port it to JAVA, or idk commit it to distant horizons, but that's another ball busting exercise.
@GoneDeeАй бұрын
Dude I thought it was a joke at first and then you got INCREDIBLY detailed and I couldn't stop myself from watching the whole thing. Please keep doing you, commendable effort!
@SlavicEgg2 ай бұрын
No way bro made a game. He ascended tech minecraft into a separate game 💀💀💀💀💀 Im down to make models / textures for the game. I make a lot of MC stuff and kind of gotten used to the style
@MarshmallowBoy2 ай бұрын
as a programmer I could prolly refine the fps controls and shit but also I am lazy so idk
@bafumino2972 ай бұрын
I'm here to test it in my low shit pc
@shishioko2 ай бұрын
i could do network protocol stuff
@mostlime121952 ай бұрын
models?
@miguelbatista81832 ай бұрын
I could animate it, I am used to Roblox animations so it's close enough
I like his voice, it sounds a bit more like old school TTS than gangrenous modern AI
@dis_pencer2 ай бұрын
Ai my ass, this is tts
@afjer2 ай бұрын
Not AI. It's just Microsoft Sam, which plays phoneme sound files in sequence based on the text. No learning involved.
@dddw.2 ай бұрын
bro made a game
@goodman28522 ай бұрын
U look like a genius
@goongleton2 ай бұрын
gamepilled fpsmaxxer
@Yuptea-s5m2 ай бұрын
average KZbin shorts comment.
@joseaugustoleonardemoreira97982 ай бұрын
Thank you, mister. Obivious.
@hedsut88642 ай бұрын
bro wrote a comment
@shrippie-42142 ай бұрын
Guy: writes broken shader also guy: uses anti aliasing to fix the broken shader
@mistergibly622 ай бұрын
I'm beyond impressed, I know how much effort went into this. I watched countless videos about a single optimization from people making a voxel game engine, from culling to greedy meshing. This is truly a work of art as is, well done.
@Monkeymario.2 ай бұрын
Yesah
@mythicjerry92802 ай бұрын
Minimum requirements to run the game: a working cpu a gpu from this century a display supporting colors and 4 terra bytes of ram Great video, you earned my sub!
@Nub_or_something_idk2 ай бұрын
4 TB is like one or two modern hard drives…
@marsphoenix13592 ай бұрын
@@Nub_or_something_idk RAM, not hard disk space. RAM is those glowing sticks on your gaming PC's motherboard, usually found next to the CPU and above the metal shelf that is your graphics card. RAM usually tops out at about 64GB to 128GB depending on your CPU, motherboard and other factors.
@arstotzka65202 ай бұрын
why 4 tb of ram? im not a computer guy
@marsphoenix13592 ай бұрын
@@arstotzka6520 It stands for Random Access Memory. Think of it like your computer's short term memory, as opposed to your hard disk being long term memory. It's what allows your CPU to store things while its working on them. Kinda like taking notes in an exam. The joke here is that, while everything else is optimised, there's so much going on that you probably need a LOT of RAM for it to boot up with any real speed. It's the computer equivalent of that old joke where the teacher says there's only five questions on the test and it'll be real easy, but said questions are 1.a, 1.b, 1.c, 1.d, 1.e, etc. Basically, yeah, the game might run smooth as silk, but there's so much that needs to start up and get running that it probably takes half an hour to boot without god-tier RAM.
@user-gw1xg5pv8p2 ай бұрын
cpu (optional)
@goldenshatter2 ай бұрын
And hytale will take another 7 years while this guy build minecraft on a coffee break
@mennovanlavieren38852 ай бұрын
The difference between talent and money.
@benyerd62472 ай бұрын
People still talking about Hytale?? That was abandoned years ago, they have no reason to complete it when Hypixel will print them infinite money forever
@bing45802 ай бұрын
@@benyerd6247 they sold it to riot, simon doesnt make any money out of it
@Bruno-fw6nw2 ай бұрын
@@benyerd6247 still in the works apparently...
@goldenshatter2 ай бұрын
@@bing4580"sold"
@nomadtrails2 ай бұрын
Greatest programming video I have ever seen. Loving the unhinged-ness of the Rust aside!
@Plant_btw2 ай бұрын
gregtech to gamedev pipeline is real
@Flipdagoose2 ай бұрын
C#: Good heavens! A triangle at the square factory?? This is most peculiar! I must consult with my superiors immediately!! Rust: Guess we doin' triangles now.
@iRjarlok2 ай бұрын
How queer!
@jarosawboberek46712 ай бұрын
Rust would never get that pass and stop the whole production line just at a thought of it being a possibility
@bumpjammy2 ай бұрын
Rust would not construct the factory unless it was sure that it would ONLY handle squares.
@Lolerburger2 ай бұрын
Rust: Your program crashes immediately with a non-descript error message.
@bumpjammy2 ай бұрын
@@Lolerburger hey, to be fair, rust is pretty good with error messages, except when it isn't, then it's VERY bad.
@LandonEmma2 ай бұрын
This is what the Minecraft movie should have been
@NuclearEars3 күн бұрын
"...so I continued this theory to assemble my own schizo post, also known as pseudocode." Thank you for this amazing realization I've just had.
@CantEmPayTaxes2 ай бұрын
Bro waited so long for Minecraft 2 he made it himself. Now its time for chess 2.
@kepler_22b832 ай бұрын
Ain't there 4d chess already? Why are you waiting for 2d chess, it's been a while since that version came out. 2d chess has been with us for fifteen centuries already, I just checked from our very reliable and impartial friend Google. Are you a vampire tha's been sleeping sixteen centuries or more?
@LemonnDog2 ай бұрын
@@kepler_22b83 Where have you been? We are now at 5D Chess with Multiverse Time Travel. What, you dont time travel yourself? Pfff, get a load of this guy!
@kepler_22b832 ай бұрын
@@LemonnDog Damn, already? I overslept a little. Is it still 2019, right? Lemme check...
@MrBelles1042 ай бұрын
Chess is a perfected game. All the derivatives are freshly new though, Duck Chess, King of the Hill, Drawback Chess, Anichess, and Infinite Chess literally has no 2d geometric limits.
@HDDNeptunia2 ай бұрын
It could, quite literally be Minecraft 2.
@AG5_2 ай бұрын
"Minecraft became outdated as my engine for creating the blueprints for reality warping as I couldn't get past the 8th dimension, so, I've created Minecraft 2, which will allow me to go beyond even the 18 dimension with no percievable upper limits to what I can code and manipulate with this new found engine" Edit: Ok I watched the rest of the video, this is literally Minecraft 2, he's making Minecraft in a new engine with the better coding that people have been asking for for years, god bless OGBLON (I pronounce it Ohg-blon) and good luck with it, I despise current Minecraft horrid optimisation
@Tokmurok2 ай бұрын
Its a trend with all software, we forget to rewrite things from the bottom up again.
@Tokmurok2 ай бұрын
Our computers are using the same architecture they used when computers took up whole rooms and needed multiple terminals.
@spok_real2 ай бұрын
Rewrites from scratch often forget why certain decisions were made and thus are doomed to repeat the mistakes though. That's why unix is still prevalent
@Ankalot2 ай бұрын
Minetest exists
@mennovanlavieren38852 ай бұрын
@@Tokmurok No, they don't. They emulate the same architecture, so programs don't break. If you program assembler today, your battling cache line misses, out of order execution pipelines and branche predictors, to name a few. You'll assume register aliasing and some other tricks that a modern processors does to optimize your code and you'll try to maximize the number of execution ports that are used simultaneously. Now, I'm not an expert on this, so some smart guy might come along and correct me, because I'm still missing the actual complexity.
@barreleyegamesmusic2 ай бұрын
If this project continues to develop I’d be down to write music for it. I’m not exactly the best out there, but I’d like to think I’ve gotten pretty decent at it.
@hubert062992 ай бұрын
Get a load of this guy, right guys Right guys ? I mean get a load of this guy haha Get his load
@darahanrahan28642 ай бұрын
If this game continues it could rival the titanic itself
@crazychicken82902 ай бұрын
ooooo
@tree8062 ай бұрын
If u need anyone to record some brass instrument lmk, I play close to all of em
@dannydewario15502 ай бұрын
If you need someone who beatboxes I can be that guy. I own a harmonica too - can't play it but willing to learn - if you're into that sorta thing?
@Монс-й1ь2 ай бұрын
"Is it even possible to learn such power?" "Not from Mojang, that's for sure"
@periquito_84542 ай бұрын
Ok now add 15 tiers of machines a gazzilion of realistic ores and several types of tools and machinery.
@Aureonw2 ай бұрын
This tingles my funy bone with unimaginably powerful happy particles traveling at aproximately 99% of C between my neurons
@chocothechip2 ай бұрын
@@Aureonwoo gonna play moonlight sonata on a calculator for that one
@violaanderson1752 ай бұрын
Mechaenetia
@impostrous2 ай бұрын
@@Aureonw 99% of C#
@Legendarial2 ай бұрын
igblon the type of guy to disappear for 2 months and then come back with the most ridiculous video you've ever seen
@antoniothegunexpert59552 ай бұрын
Seen so far*
@raccoon9552 ай бұрын
We got barely optimized block game already and now we getting EXTREMLY optimized bloc game
@noreoalles2 ай бұрын
@Eskom_SAminecraft runs horrible, even on good hardware. java atleast. bedrock has pretty good performance but horrible lag and glitches
@BenQ.-ys4kp2 ай бұрын
@Eskom_SA LODs?
@lunaaaaaa_aaaaaa2 ай бұрын
@@BenQ.-ys4kplevel of detail
@ПростойЧеловек-к8г2 ай бұрын
@Eskom_SA NOPE!
@ПростойЧеловек-к8г2 ай бұрын
@Eskom_SA Says a kid who likes to Rickroll
@TheStrvggler2 ай бұрын
We reinventing the wheel with this one 🔥
@wholesomecybalt20212 ай бұрын
To answer all the comments asking why mojang doesnt do this, a few problems with greedy meshing: Remeshing is kinda performance intensive. Everytime you destroy a block or place a block you have to figure out how to do it without too much delay because it's remeshing the entire chunk everytime you edit the mesh. (if you ever experienced mining a block and the entire chunk disappears for split second even in singleplayer back then, this is the reason) You have to figure this out with things like TNT, multiplayer, piston creations, etc. This is why greedy meshing is popular in games where you dont have to worry about too much mesh editing. The implementation is amazing. Im just explaining why mojang will never do smth like this.
@missasyan2 ай бұрын
Zero programming knowledge here, but what if blocks within a 6 block range of a player were unmeshed? Since usually players can only break or place blocks close to them, so that'd be a 13x14-2 radius or 180 blocks to individually account for. Idk if 180 is too performance intensive tho...that does mean 360 triangles, but i think its better than unmeshing an entire chunk of blocks around the player like minecraft chunks TNT could be considered some sorta entity and have that same range of unmeshed blocks around it, and pistons could have a 1 block radius around it Maybe instead the same mechanic that registers what a player is looking at is the only unmeshed block? Aw crap but then placing blocks is the problem as it has to mesh it in all over again and again when a player places blocks. Just how intensive would it be on performance to unmesh a chunk a player is in? Grrr Yeah good thing I never applied for programming as my course 😂😂😂😂 I was always bad at math so perhaps that also means im bad at problem solving
@whitedeath50572 ай бұрын
@@missasyan the player is constantly gonna be on the move which means it has to unmesh constantly
@Jwellsuhhuh2 ай бұрын
@@missasyan yeah there’s no easy way to turn on and off greedy meshing without it being more efficient than just never having greedy meshes in the first place. It’s why Minecraft optimization mods have never succeeded in a full implementation of it. The game would have to preemptively know that a certain area is not going to be touched for a long period of time and greedy mesh it. But there’s no way to predict when and where the player and other terrain modifying entities will do things.
@Tondadrd2 ай бұрын
@@Jwellsuhhuh I don't think it's so clear cut. Far away things are unlikely to change. You can greedy mesh those. The player will reach them once in a while, but if they go north, they will never reach south, west and east. I don't know the conditions under which to greedy mesh for the best performance. I don't even know the cost of remeshing. But I wouldn't give up on the idea until I knew these things.
@Smonjirez2 ай бұрын
@@missasyan Unfortunately that is never going to work because players build contraptions in Minecraft all the time, for example TNT cannons and world eaters. It'd be extremely resource intensive to keep track of every entity in the game capable of placing/destroying blocks and then unmesh a certain area around it, especially in the case of launched TNT, or even when there are multiple TNT's the game would lag even more than it does now because each TNT's explosion affects other TNT's trajectory (if lit).
@GdMan11.2 ай бұрын
4:43 YOU JUST SUMMONED AN ENTIRE COMMUNITY
@SirLacran2 ай бұрын
XD
@korrasmith34482 ай бұрын
random fireship sound 😭😭
@meme_me2 ай бұрын
same
@okie90252 ай бұрын
that shit sent me. igblon should remake the game using rust htmx and timescaledb.
@guypersson2 ай бұрын
As C++ developer, I'm impressed by rust. The biggest problem, though, is the hundreds of thousands of dependencies I have to install just to run a calculator app. It's very off putting where as C++ has also gotten much better at handling memory leaks. But it's mostly a preference at this point.
@ShadowSliph2 ай бұрын
> Puts in insane amounts of work > Uses Temporal Antialiasing
@skraxel2 ай бұрын
So?
@Dullahan_12 ай бұрын
with that gpu? msaa or ssaa is going to tank the framerate.
@TacoStanMan2 ай бұрын
Until ML/AI AA algorithms have had a few years of refinement, TAA will remain supreme when it comes to maximizing results and minimizing performance costs. In some cases, certain implementations of TAA can literally improve performance. You probably know that because you know enough to make a joke about TAA, but others reading this might not. Hell, TAA+FXAA is still super common.
@botbeamer2 ай бұрын
Exactly, SMAA or CMAA are much better and their performance can be good if he implements them himself
@randomgamingin144p2 ай бұрын
FXAA is superior
@Rafael-kx6qu2 ай бұрын
A "random" guy casually doing the work that Mojang can't manage to do in 10 whole years
@doufmech43232 ай бұрын
Making a simple tech demo of a simple voxel terrain is not the same as making Minecraft, which is considerably more complex.
@athingwhichexists2 ай бұрын
@@doufmech4323 I mean, you do know minecraft WAS a simple voxel terrain tech demo for many years right, and the core of it's code is still very much similar to that original demo?
@mastershadow38942 ай бұрын
@@athingwhichexistsi don't think he knows that if he's calling Minecraft of all games complicated
@erek30342 ай бұрын
@@athingwhichexistsit’s code has been completely overhauled
@06.arkan2a22 ай бұрын
@@athingwhichexistsyeah it's true if u say it in 2010
@anhluong49762 ай бұрын
I can't believe you got the stargate in this video
@pu23911 күн бұрын
You are quite literally one of the best youtubers. So much skill, not trying to "sound smart" like some other "youtubers" by skipping over details and calling it "boring", and making everything so fucking funny that I have a constant smile on my face by the end of your videos. There is something absolutely insane about this style of stock gifs overloading the tts voice that you pull off so well, while also making sure people who want to understand can easily understand - that makes you a great teacher as well btw.
@thepedrothethethe61512 ай бұрын
Good video. How does this affect Gregtech?
@IGoByLotsOfNames2 ай бұрын
Funnily enough I made this because I was trying to mod gregtech and got annoyed at the spaghetti code, then decided to do my own thing entirely
@abc_avc2 ай бұрын
@@IGoByLotsOfNames what made you try to mod greg tech?
@periquito_84542 ай бұрын
@@IGoByLotsOfNamesLol. Are you a programmer?
@IGoByLotsOfNames2 ай бұрын
@@abc_avc I tried adding a multiblock tank. The rendering itself took hours because the code is awful
@thepedrothethethe61512 ай бұрын
@@IGoByLotsOfNames Que crack (What a Champ)
@mind_112 ай бұрын
Oh wow I thought you would just make a parody of making optimized Minecraft clones but you actually straight up made one
@Ganerrr2 ай бұрын
thought dump: if you add machines/redstone/etc stuff maybe create some "deterministic reduction zoner" tool. basically, say you have some laggy factory made of a bunch of machines and redstone and whatever. you could mark "start" states of the factory, and assuming there's no additional interactions/input to this area, we can save the final state of the machine and how long it took to achieve it. so if you have the same input to the machine (i.e. a certain quantity of a certain item in a chest) it can refer to the cached result and simply wait the needed amount of time rather than simulating everything
@oblivion_28522 ай бұрын
This is exactly how factorio works and why the engine must be deterministic for multiplayer to work. Unfortunately each client needs to be performant enough to keep up with the server otherwise they get left behind with desync
@ssa78432 ай бұрын
@@oblivion_2852factorio is not deterministic with nuclear products! I think you can also just update to the clients the deviation from the deterministic path 😊 just like the world view and the changes to it.
@Nub_or_something_idk2 ай бұрын
wouldn’t this run into the Turing problem though?
@oblivion_28522 ай бұрын
@@Nub_or_something_idk the halting problem applies to whether the final state is computable in a finite amount of time. It says nothing about whether state B can be calculated from state A (deterministic functions)
@Ganerrr2 ай бұрын
@@Nub_or_something_idk no, we aren't deciding if it finishes [which isn't really defined here] but just remembering what states the machine achieves whilest it processes so we don't need to re-compute the exact same sequence of states again
@xtreme2436Ай бұрын
I would genuinely pay for this game if it has all the Minecraft features while still having that amazing fps and render
@ChinaResidence2 ай бұрын
1:35 Can we get much higher?
@ethansalinas78892 ай бұрын
SO HIIIIIIGH, OH OH OH, OH OH OH, Oh.
@nolanhanson57432 ай бұрын
Is real
@chills_tiny_mom2 ай бұрын
bruh
@lessgenericname2 ай бұрын
i render lots of blocks
@Blackguese2 ай бұрын
it does yea.
@gazehound2 ай бұрын
igblon casually making a minecraft clone in 1 video when all other clones take 10 videos to get here
@RedPolack25 күн бұрын
Can't wait too play your game
@yourtechweekeveryweek63212 ай бұрын
if only blizzard and EA could discover the word "optimization"
@MarcoMa2102 ай бұрын
BABE WAKE UP NEW IGBLON DROPPED
@bird91882 ай бұрын
I hope people won't take this as "mojang bad, if one silly guy can do it alone then why can't mojang? is mojang stupid?" because the difference between a whole fledged game, and someone's unity project with every optimization added without any gameplay is not really in the same ballpark. The video is impressive, but I hope noone will take this as "mojang could just copy this"
@IGoByLotsOfNames2 ай бұрын
Agreed
@punishedgwynie2 ай бұрын
mojang employee typing this comment after the months of grueling work required to add dog armor.
@nuip79362 ай бұрын
does not excuse their laziness bruh. notch added entire dimensions with updates and now we get 1 out of 3 or 4 mobs per update and new colors of wood.
@Orchestra0332 ай бұрын
Don’t listen to him he’s a mojang employee
@takuma3592 ай бұрын
@@punishedgwynie LOL real
@ANTVirGEOАй бұрын
This is crazy! Usually I see videos on the topics I'm learning about where people are way better than me and I lose my motivation. BUT THIS. It makes me want to crack the code of the universe. Thank you
@DamianoRodriguez2 ай бұрын
So, you have just recreated quantum physics in a simulation. Nice.
@Tuco-js2 ай бұрын
Cant wait for gregtech in igbloncraft
@eugenech.24502 ай бұрын
Final stage of creating perfect Minecraft is rewriting it in Rust
@BenQ.-ys4kp2 ай бұрын
why's it better than C sharp? is it actually better here?
@Tokmurok2 ай бұрын
@@BenQ.-ys4kp I only respect Lua and Lisp.
@makelovenotwar24672 ай бұрын
Ever heard of roller coaster tycoon?
@eugenech.24502 ай бұрын
@BenQ.-ys4kp Not sure, but I heard lower level language, like C++ has more control and performance, than C#. Although the developer becomes more responsible for every mistake in the code and generally brainfucked.
@eugenech.24502 ай бұрын
@makelovenotwar2467 Oh god...
@TelithsRageАй бұрын
He this is exactly how I created by first voxel engine. Thought I did my in 2002. One difference was I did it in OGL and used triangle strips to skin the manifold. I also used a sparse octree to work out which 'chunks' got rendered. I also used occlusion culling by generating bounded planes from the 'solid chunk edges'. Back then I was working on a TNT2 so spent a lot more time in using the CPU to reduce GPU effort opposite of today. That card was running my doom2 mods at about ~500-100 tris\frame and about 20fps. My engine was doing about a quarter of a million tris at 100fps (non synced). Why did I stop? I got stuck on making building procedurally and on trying to work out a spacial compression system that minimised the voxel chunks bits stored on disk. It was a ton of fun but is funny to see people still doing this all these years later...
@chrissytopherthegopher2 ай бұрын
This is genuinely one of the most comprehensive "I made Minecraft" videos on KZbin. ❤❤ I will be making Minecraft shortly
@AIShipped2 ай бұрын
This is truly beautiful. The project probably took half a year and the video editing about the same. A year well spend.
@Akkodha.2 ай бұрын
i like the (i assume?) use of venezuelan hyperinflation to demonstrate at 2:27 😂
@nebula00242 ай бұрын
Incredibly impressive. Looking forward to seeing more!
@RolandGenWorks2 ай бұрын
7:07 sleeper agents activated
@ClintonBooker2 ай бұрын
Oh god... I think it's a Project Moon fan. Anybody else who replies besidss me is gay.
@randomperson61762 ай бұрын
Real
@Nub_or_something_idk2 ай бұрын
@@ClintonBookerheyyyyyyyyyyyy
@ClintonBooker2 ай бұрын
ANYBODY ELSE WHO REPLIES LIKES THE MINECRAFT MOVIE
@narpwa2 ай бұрын
I hope one day that someone or more will have the **balls** to remake minecraft but optimized at the scale of every assembly line, opensource it and add multiplayer compatibility with laggy optimized java edition while letting quasi connectivity alive.
@theairaccumulator71442 ай бұрын
Just add sodium and distant horizons and you get similar performance to igblon's game in a completely static world with no entities or ticking blocks. It's impossible to optimize ticking blocks further than what minecraft already does or multithread updates because you'd get the bugs and random update order that bedrock has.
@narpwa2 ай бұрын
@@theairaccumulator7144 nahhh there is probably a way to multi thread Minecraft without making it buggy like Minecraft bugrock edition unlike what everyone says
@Nub_or_something_idk2 ай бұрын
@@narpwathey coded it in raw c++ I’m not surprised
@thomasfrade37272 ай бұрын
Igblon has achieved ultimate gregtech phase: transcend minecraft itself
@rodrigosimoes7103Ай бұрын
God help us all if this man decides to write a chess engine
@kray99272 ай бұрын
0:23, ultrakill reference???!!!
@PastaSauce72 ай бұрын
holy shit real
@darks_gene7072 ай бұрын
(real)
@dkskcjfjswwwwwws4132 ай бұрын
>id software takes 2 years to make quake >hakitajobber still cant finish his gay fantasy KEKAROO! john carmack victory
@fisherman081232 ай бұрын
Non of these words are in the bible @@dkskcjfjswwwwwws413
@dkskcjfjswwwwwws4132 ай бұрын
@@fisherman08123 neither is all the doodoofart in ultramid but go off
@pgabrielrr2 ай бұрын
9:52 the virgin tldr calculus user vs the chad blur effect enthusiast
@SuperchargedW122 ай бұрын
Next video: making my Minecraft clone look like the trailers Edit: nevermind I just finished the video. Do whatever you want for the next one. This is the best devlog I have watched in years
@danonek07Ай бұрын
Thanks to your video i was able to create chunk rendering system algorithm in lua, also great game, at least you use modern optimization
@the_terraria_guy90102 ай бұрын
2:55 i didnt expect that fireship jumpscare
@Syz_gy2 ай бұрын
Damn, I sure hope this doesn't catastrophically fail.
@veryhotpizza2 ай бұрын
10:15 AVERNUS MENTIONED 🗣🗣🗣🗣
@MaosloGD2 ай бұрын
True 🔥
@Nightcaat2 ай бұрын
Finally. Avernus shader
@antoine03032 ай бұрын
Bro just summoned the entire gd community
@Flyboyminer2 ай бұрын
Omg. This was the most amazing thing I have seen in 15 years. I can not imagine how talented you are, just for putting together this video. Please make this game!
@alecz38432 ай бұрын
Bro really went "Fine, I'll do it myself" 💀
@drnukepl39612 ай бұрын
Bro went missing for 2 months to come back with Minecraft 2 made by himself :o
@InnerEagle2 ай бұрын
He wanted to play minecraft instead of upgrading his pc to hold the beast, when solution brings more satisfaction
googology, gregtech and highly optimized minecraft clones are just slightly different similar species of abstract brainrot
@mrtrex1232 ай бұрын
wish offical minecraft could render this much chunks with zero lag
@Spherey2 ай бұрын
12:01 something about the shader's beauty makes me feel as if that's a legitimate photo color-wise, like the way the brightness is made or adjusted feels just like a cinematic photo taken on a film camera or some professional camera because it truly feels as if i'm looking at it irl (especially the sky)
@RTOmega2 ай бұрын
IGBLON making a Unity project!? Shared Source Code when?
@Ienteredmynamecorrectly-lt3nu2 ай бұрын
RTΩ playing anything other than Mindustry?
@antlover54932 ай бұрын
did not expect you here
@Curione232 ай бұрын
:ranaisquish:
@peanutsveryepicchannel86992 ай бұрын
triple s tier
@greenthefirst2 ай бұрын
the minecraft tech mod player to scientific programmer pipeline is real
@zix24212 ай бұрын
Wow, you just went and made such a cool project. KZbin algorithms often give interesting things
@RoboGameOfficial2 ай бұрын
0:10 you should see my GT 1030
@SamLaGrange2 ай бұрын
Ha. GT 1030. Look at my GT 710
@OrdinaryFPS2 ай бұрын
better off on integrated graphics 💀 @@SamLaGrange
@xninja23692 ай бұрын
Ha look at my Intel integrated graphics card😂
@Prosperitaa2 ай бұрын
@@xninja2369have u seen my Intel pentium r?
@xninja23692 ай бұрын
@@Prosperitaa I am sure this is supposed to be joke but you can't run damn thing in that , may be windows xp with extended kernal would be go... Or may be puppy linux. ( My comment was not the joke by the way so I feel like roasted 😅 )
@QuackerHead-j2 ай бұрын
11:13 Post-brainrot absurdism is when a real quote is seen as a hilarious meme. It's probably just Carl Jung's smile being so memeable.
@professionalnugget2 ай бұрын
Episode 16 of Nomifactory looking fire 🔥
@wc9erzАй бұрын
This is actually insane, keep up the good work!
@Damglador2 ай бұрын
3:02 rust joke was fun👍
@JesseTheCatLover2 ай бұрын
You know i'm a game dev and a graphic engine developer and i just know how much effort it was put into this..
@balsalmalberto80862 ай бұрын
You know I'm little bit a programer myself, I dabbled with mspaint on windows 98 back in the day.
@navy_24672 ай бұрын
gooning to this
@SajtNinja2 ай бұрын
I'm glad
@BlackMoonMaster2 ай бұрын
intelligent specimen
@mathismt12222 ай бұрын
gooning to him gooning to this
@barely_smart2 ай бұрын
same
@professionalnugget2 ай бұрын
Let me know how it goes
@cosmicdragon923729 күн бұрын
This is the most Minecraft yt channel i've watched, i love it
@StanislavSasin2 ай бұрын
Real IGBLON fans recognised the song at 1:41 as Carpenter Brut - Roller Mobster, the infamous cause of demonetization and copyright claims.
@xtasynmolly2 ай бұрын
Hotline miami
@xXmrcomicXx2 ай бұрын
Those who know ------>
@StanislavSasin2 ай бұрын
@@xtasynmolly Hotline Miami 2 : Wrong Number
@MrSirFluffy2 ай бұрын
I love that people are like this. Just going hard on the paint for no reason other than wanting to go hard on the paint. It's inspiring.
@YeahImRose2 ай бұрын
bro really made Minecraft but none of the blocks can be interesting due to a flawed approach at storing data
@apoclaydon2 ай бұрын
It's looking great cant wait to see what else you add
@WitherForge2 ай бұрын
bro got tired of minecraft mods having bad performance so he made his own Minecraft instead.
@alexanderglass20572 ай бұрын
Maybe if you're in hazy conditions 3:56 I don't know if anyone got that 8 KILOMETERS is half of 10 miles, still that's impressive for varying terrain compared to the irl ideal visibility in a flatland being able to discern what if there's a person there 10 miles away (and the metric is about the atmosphere making it hard to see past that no matter how much magnification you have).
@beauvoirferril2 ай бұрын
My guy got so tired Minecraft that he decided to make his own, better game.