Let's model Flappy Bird assets in 10 Minutes (then 30 min of Unity bonus =) - Ep 82

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Imphenzia

Imphenzia

Күн бұрын

In episode 82 we're modeling Flabby Bird assets for 10 minutes and then we spend 30 minutes importing those assets into a Flappy Bird clone prototype in Unity.
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In-depth learn how Low Poly Modeling in Blender:
• Learn Low Poly Modelin...
Blender settings video (shiny borders):
• My Blender 2.82 Setup ...
If you want to use the palette style UV coloring method, I go through that in both of the above linked videos.
Additional info:
I've been modeling in Blender since about 2015 but more recently in the past couple of years. I've been making games and assets in Unity since 2011 and I'm currently working on a multiplayer RTS game that I'll be happy to announce later this year.
I use a Panasonic Lumix GH5 camera to record my videos with the Olympus 17mm F1.2 lens as well as the Laowa F2.0 7.5mm compact dreamer lens. Sometimes I also use a GoPro Hero 8, a Insta360 One X and a Sony rx100 mark vii. For audio I use a Rode NTG shotgun microphone connected to a RME Fireface UFX II sound card.
Thanks a lot for watching and sharing my videos :)

Пікірлер: 49
@curiousity271
@curiousity271 3 жыл бұрын
Awesome as always...the bird I modelled through your tutorials has already been an asset for my animation project and is already flying....Thanks a lot 👍👍👍👌👌👌👌👌👌👌👌👌👌👌👌👌
@planesdominator
@planesdominator 3 жыл бұрын
This deserve more subs
@robestey5628
@robestey5628 3 жыл бұрын
Heat in Northern Canada also. +40 - crazy hot. Missing the winter. never thought I would say that. Great video. Thank you.
@petarkanev8156
@petarkanev8156 3 жыл бұрын
Hey @Imphenzia, as usual, awesome video. Regarding the camera glitch, you should update the position of the camera using LateUpdate instead of Update. This way the camera will be moved after all other calculations are done and it will feel smooth. Keep up the good work!
@christopherc4526
@christopherc4526 3 жыл бұрын
Thank you. Great introduction to the process
@НикитаСмирнов-х5щ
@НикитаСмирнов-х5щ 3 жыл бұрын
Imphenzia, you can make an archer and his rig?
@memphismilano
@memphismilano 3 жыл бұрын
I love all your videos. You have taught me so much. Thankyou
@Lonely.Planet.
@Lonely.Planet. 3 жыл бұрын
Ohhhhhhhhhh, this is what he made in the Learn Unity 2hr Tutorial - Phill the Pill flapper :) GOOD LUCK!!!!!!
@jonte8883
@jonte8883 3 жыл бұрын
Måste säga att du e ju helt sjuk bästa kanalen
@maestrokaizer5133
@maestrokaizer5133 3 жыл бұрын
This is so cool
@Jon12312
@Jon12312 3 жыл бұрын
Love the videos and I've been watching some of your low poly videos and I'm struggling to get the cavity shader (where there is a lighter colour at the edges of polygons)from blender to unity and it only shows a base colour compared to the really nice looking blender model, if you know a fix for me please let me know it would really improve my models. Thank you.
@stepik0dvo
@stepik0dvo 3 жыл бұрын
I have similar issue. I use Imphenzia's color palet and colors in Unity looks really wierd. Strong red in blender looks like ugly orange in unity etc. And in this video we can see similar issue where color of his models looks way better in blender than in unity. Did u find some solution?
@Jon12312
@Jon12312 3 жыл бұрын
@@stepik0dvo No, I didn't find a solution but by UV unwrapping the model (look up a tutorial) and if you create a texture on photoshop or a free photoshop like app and input it in the you can achieve whatever texture you want. I'm yet to do this as my laptop broke a few weeks back (hopefully I'll get a new one soon) but there are plenty tutorials to do this. This isn't the nice outline for each polygon but I think that's only for blender rendering and it doesn't appear on unity as far as I know. Sorry I can't really help much more I'm quite new to asset modelling. If I find a better solution I'll hopefully help you out. 🙂 gl
@MouldMachiningPro
@MouldMachiningPro 3 жыл бұрын
nice
@magnuswootton6181
@magnuswootton6181 3 жыл бұрын
how to make any simple game in 10 minutes that looks good!
@abrahamordonezzarco785
@abrahamordonezzarco785 3 жыл бұрын
I love the way your polys looks is it a shader thing. Do you have a tutorial on it?
@thespectator6858
@thespectator6858 3 жыл бұрын
Do you mean how the edges are more defined in the viewport because I can tell you how to do that?
@abrahamordonezzarco785
@abrahamordonezzarco785 3 жыл бұрын
@@thespectator6858 I mean how the edges shine, like they where velbed edges.. they are brighter than faces..
@thespectator6858
@thespectator6858 3 жыл бұрын
@@abrahamordonezzarco785 Okay, go to to viewport shading options( the arrow next to the rendering view port) then tick the box that says cavity. Mess around with the 2 settings that appear until you find something you like.
@abrahamordonezzarco785
@abrahamordonezzarco785 3 жыл бұрын
@@thespectator6858 ok I will try it, thanks
@postman7014
@postman7014 3 жыл бұрын
Yes! He made a video about it. Its called "My blender 2.82 setup (for the 10 minute challenge)"
@Saragan
@Saragan 3 жыл бұрын
I dont use unity but I imagine if you create a blank project, remove what you dont want and save as a template project it would probably be a bit faster?
@TheMaxdammage
@TheMaxdammage 3 жыл бұрын
Hello =) just a question, why it seems like you lose quality and details when you export from blender to unity ? thanks
@davidnwankwere4866
@davidnwankwere4866 3 жыл бұрын
Imphezia
@amulpatel
@amulpatel 3 жыл бұрын
brilliant! please more low-poly Blender + Unity ... but using the drag/n/drop coding instead! thank you
@kgaming7599
@kgaming7599 3 жыл бұрын
"Drag 'n' drop" (aka visual language) has way too many limitations and is probably less efficient. I doubt he'll do that, but he might do it 🙂
@ideallyyours
@ideallyyours 3 жыл бұрын
@@kgaming7599 Drag and drop is like LEGO vs woodworking/machining: You get modularity at the expense of freeforming. Although, to use the LEGO analogy, the drag and drop system must have enough subparts to cover most use cases.
@TheEntertainment47
@TheEntertainment47 3 жыл бұрын
for this game i realy would suggest moving the environment, not the player.
@tylergillette7050
@tylergillette7050 3 жыл бұрын
Why do you suggest that? Just curious. It seems like having a player movement/camera follow rig would be a lot less resource intensive than unity constantly updating the environment locations of multiple collision objects
@vandevenchris1890
@vandevenchris1890 3 жыл бұрын
Great video, I'm Still fairly new to Blender/Unity, would be cool if you could make a video from scratch to finish for a Small Mobile game (And maybe how to put it on the app store and Admob configuration.
@naeembabakheil
@naeembabakheil 3 жыл бұрын
Good ....+1
@FliveXsports
@FliveXsports 3 жыл бұрын
Hello. Could you model a little Marsian colony in 10 minutes? I'd love it
@manase185
@manase185 3 жыл бұрын
Can you do Airplane?
@red2n
@red2n 3 жыл бұрын
this looks cool for a beginner. But a end to end setup with IDE setup and other setup need should complete this video. but this should be a game change game for beginners.
@davidnwankwere4866
@davidnwankwere4866 3 жыл бұрын
Can you try to make a musical instruments
@МихаилМерзак
@МихаилМерзак 3 жыл бұрын
Perfectible, Fastible, & Fineble, I don't know exist this word in english
@МихаилМерзак
@МихаилМерзак 3 жыл бұрын
My english is bad), but i fine ears e-extrude, s-to scale)
@LeonardoLoor
@LeonardoLoor 3 жыл бұрын
It cost me the part of ctrl + c and ctrl + shift + V did not duplicate me in mirror, unfortunately the addOn to export to Unity in Blender2.9 did not work for me Sorry, use the translator
@셀리트젯
@셀리트젯 3 жыл бұрын
Imphenzia hi 👋☺ very very thank. I'll try my best to learn
@Ankh_Ramses
@Ankh_Ramses 3 жыл бұрын
How to randomize with a script
@kgaming7599
@kgaming7599 3 жыл бұрын
hmmm... You should use Godot
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 3 жыл бұрын
smapk
@thilinatharuphati638
@thilinatharuphati638 3 жыл бұрын
😍❤❤❤🧡🧡🧡💓 Low Poly
@funny3511
@funny3511 3 жыл бұрын
2 dislikes? wtf?
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 3 жыл бұрын
“i’m literally overheating” -PC imphenzia
@dinorunner5151
@dinorunner5151 3 жыл бұрын
Hii broo...
@davidnwankwere4866
@davidnwankwere4866 3 жыл бұрын
Or make yourself in blender
@crownyvalentine5200
@crownyvalentine5200 3 жыл бұрын
The gravity on the flappy bird game should have been a lot higher, but other than that it was great!
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