Importing FAB Assets into Fortnite Creative/UEFN! ( Full Tutorial )

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Howtwoboss

Howtwoboss

Күн бұрын

Пікірлер: 12
@Oussii
@Oussii 3 күн бұрын
best notification ever
@pater9785
@pater9785 Күн бұрын
Hello, I have a question. I bought an asset pack on Fab for UEFN, and after the purchase, I can't add it ,it only says "Show in Vault." When I search for it in the Vault in the Epic launcher, it doesn't show up either.
@gameswownow7213
@gameswownow7213 3 күн бұрын
so if we get them as "reference" , will they be downloaded locally ? if yes that means a UEFN project can get more than 10 GB? and how do we get rid of the projects we get for migrating? just deleting the folder after you migrated so that your HDD won't become full?
@leventecsiszar5867
@leventecsiszar5867 4 күн бұрын
can you give me a tip how can i get into discovery? i never got discovery once
@ProminentFox
@ProminentFox 3 күн бұрын
Make good maps. Not ones that always get built
@howtwoboss
@howtwoboss 3 күн бұрын
Well, usually looking at Discover copying what's there is how. Updates usually can give your map another chance in Discovery, but if you update while in Discovery it can kill your presence in it. An audience of players for example KZbin subs or twitter followers already at your disposal should help too as it's good for early traction numbers, it looks good for discovery and it will promote your map more.
@kihi373
@kihi373 3 күн бұрын
but can you publish maps with only the personal license of the asset
@howtwoboss
@howtwoboss 3 күн бұрын
You should be fine as long as you're under the 100k revenue limit etc
@Oussii
@Oussii 3 күн бұрын
we need to use the attribution when publish the map ?
@howtwoboss
@howtwoboss 3 күн бұрын
Depends on the license of the asset. Usually with the standard license no, but it could have CC Attribution, which then you'll need to. Again, it depends.
@kamikazeplays6818
@kamikazeplays6818 3 күн бұрын
i got an eror can t add referenced content
@M7xy21
@M7xy21 3 күн бұрын
I love you, bro ❤
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