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#industria #firstpersonshooters #indiegames
Industria, developed by Bleakmill Games and published by Headup with a grant from Epic Games, first saw the light of release on PC in 2021, but it soon came to Xbox in 2022. Inspired primarily by Half-Life 2 and probably some Bioshock and Frictional Games' Penumbra series, Industria seeks to fill a niche of indie narrative FPS shooterdom that isn't often serviced by the industry much less good ones. But I'm happy to report Bleakmill is onto something here but I do think some aspects of the experience hold back what is quite promising but quite short and maybe even a little undercooked. But find out within what the fuss is all about!
0:00 Introduction
2:41 Development
5:43 Story Hook
8:48 Art Direction & Level Design
10:21 Resource Management
11:16 Puzzles
12:19 Combat
14:59 Enemies
17:45 Story Analysis (SPOILERS)
27:34 What's Next for Bleakmill Games?
RESOURCES USED:
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• Myst - Full Longplay @theadventuregamer9062
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• DooM 3 - FULL GAME - 1... @SourceSpy91
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