Infinity: Battlescape - Spinal cruiser sniping, relaxing until it isn't

  Рет қаралды 937

Random_Passerby

Random_Passerby

Жыл бұрын

After a substantial holdup, I'm finally back with a cruiser with a spinal cannon on it! With an entire socket class and a chassis variant reserved for itself, this weapon packs all the cruiser's threatening firepower into a single projectile, and launches it at 5000 m/s with pinpoint precision to hit something as far as 150 km away from the ship and deal 20000 HP worth of damage to the target's hull, and up to twice to its shield. This is a weapon heavy enough to turn the lightest chassis the cruiser has into something comparable to the default one, has a beam dedicated solely for notifying its targets that they are being looked at funny, and makes said cruiser a priority target in most assault scenarios. And having pinpoint precision does not mean as good as accuracy, the latter has to be earned through manual control. Fortunately, there is a way to make the aiming process as handy as possible, and that is - changing control schemes.
Credit to Vladimir for checking in, sorry for the moment being not the opportune one.
Also wishing for few important things be fixed in upcoming year, but until then, improvements in quality would have to wait. Be patient, there are some plans!
The game is Infinity: Battlescape by I-Novae Studios, version 0.9.4.5, server is EU.

Пікірлер: 10
@LordBelakor
@LordBelakor Жыл бұрын
Better HUD font, better HUD colors, better textures and this game will look like alsmost anything out there atm
@nebulaswirl
@nebulaswirl Жыл бұрын
I love the idea of spinal weapons on spaceships. The best examples I can think of are the artillery cruisers from the f2p game "Dreadnought"
@SharkStrikeAC
@SharkStrikeAC Жыл бұрын
But there the artillery cruisers are easily taken down by direct attack from any class that gets close enough. Now tactical cruisers(healers) there are the best, compared to other games in the category.
@nebulaswirl
@nebulaswirl Жыл бұрын
@Alliguierg Silva just saying I love the concept
@sentinal94gg
@sentinal94gg Жыл бұрын
nah plasma broadside XD so much fun thats what we need
@MattZaharias
@MattZaharias Жыл бұрын
Man, Dreadnought was/is pretty fun and well-done. Too bad the playerbase is so small, but it is free and still fun to bash the AI players in matches, or queue for 4-10 min for a true pvp match.
@japp3playzz
@japp3playzz Жыл бұрын
Can i explore planets? Can i land on stations? Any other missions appart from battling? Looks great but i dont know if it has variety to keep me playing. Cheers!
@random_passerby4672
@random_passerby4672 Жыл бұрын
It depends. It is not the lifelike sandbox MMO with ships many people want so much. It's more like a combat part of it. You can explore planets and land on stations, but everything there is combat-related, and since it is Early Access, part of it is yet to be finalized. So no non-battle missions, there are not even a single side mission yet, although the latter ones are planned. One recent comparison found out by FuzyWazaBear is that Infinity: Battlescape is a different take on what DarkSpace still does - a match-based team multiplayer strategic shooter, but now with Newtonian physics and more. Also a note - I know even less what is your taste in spacegames, so my advice may be too limited on this front. No worries - there is a discussion on more variety in the game on I-Novae Discord, so the team is in the know :D
@olexandrrymar8279
@olexandrrymar8279 Жыл бұрын
Hey dude, I like the gameplay of this game. I thought to buy it, but when I saw online on steam 6 people on Sunday, that stopped me. What is online today if you are still playing? I am experienced pilot in Star Conflict 1200 hours, and this game might be interesting to play, so I will look for exp players to fly 2gther and maybe some support to start. I hope there will be online to smack real players :)
@random_passerby4672
@random_passerby4672 Жыл бұрын
Average online is about 6 indeed, players are waiting for game updates and mainly leaving Early Access. Those who frequent it have a personal interest to play, myself included. There are some who visit it occasionally, see it being unfinished still, and shortly leaving. Meanwhile, the state is playable already, more is planned to come. Today I lost my cruiser to another player's cruiser, so there are players to fight against at times.
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