Hello Nilaus ! Quick tips if you want to empty a tresher faster, it is space consuming but you can output everything on a single belt with the greenies then use a number of purple that fit the ratio output on an another dedicated belt for both items. It is also power consuming but that's not a big deal
@Pssdoff3072 Жыл бұрын
Looking forward to using limestone for something other than bio-bricks. Hopefully a later version of Tectonica gets two features added that DSP has: disabling storage slots, and splitter prioritization for proper balancing.
@xtradi Жыл бұрын
you need it to build coolant
@patricklinford6898 ай бұрын
recent update added disabling storage slots
@Sacrificed Жыл бұрын
Here is the ratios I have found, or close enough. 6 planters to 1 thresher to 2 threshers. This makes almost a full belt of kindlevine extract. The plant fiber goes into 2 assemblers making frames, this goes into 2 assemblers making processor units. The full belt of kindlevine extract going into 1 assembler making the atlantium mix, and the mix going into 5 smelters to make bars. So I set up 5 of these modular type builds and that makes nearly a full belt of processor units. Sadly the shiverthorn ratios are not as easy.
@grantsmith467 ай бұрын
Please do a new series the new vertical belts an base building update was great and I would love to see a new series an your new approach to this game love the videos am I love to follow along it gives me awesome ideas for my factory but please do a new series an keep up the good work buddy I look forward to seeing what's next
@a13w1 Жыл бұрын
The main thing I'm hoping for in an update atm is to upgrade belts easily (as atm is pain). I've just got to the freight elevator part and power now is becoming my main issue (tech 2 miners use a lot of power). Looking at converting my BUS into a bleacher BUS as def can see the benefits as my next thing.
@SilortheBlade Жыл бұрын
Cool idea, but not needed at the moment, and I question if ever. I ran to the end of the current content on 6 iron drills. That covered 1 half of 1 iron wall. There was lots more available.
@MirageGSM Жыл бұрын
Very much looking forward to Desynched! As for this one, I'm not quite sure how the monorails work. Can you have only point to point or also networks? If the latter how do you set priority for where the cargo should go first?
@paladinpriest8073 Жыл бұрын
The way I see it we make production lines to fill up victor and upgrade all good there, so what do we do when it fully upgraded? Is there more to the game? Or is that all there is?. Fun game
@robertfogler9419 Жыл бұрын
Nilaus, are you going to play desynced when it comes out Aug 15th?
@matheusgamer2070 Жыл бұрын
hey man i'm from brazil and i really liked your content, keep it up
@seancarpenter3796 Жыл бұрын
hey man im at a dead end, i used all of the atlantum ore i had and made it into ingots then put it in victor terminal. i now cannot take it back out and have no atlantum left to open the mk2 drill door. any advice?
@boltactoinbarney Жыл бұрын
Love your tips. But. Currently I have no issue making an obscene amount of any item. Problem is there is far too much residual during crafting of said item. Plant matter, limestone, plant frames, ect... Why is there no sync, or far more things to use other things to make. I grasp early access. But the balance of items in this game is terrible. But there is a huge potential for this game and the crew that works on it.
@paladinpriest8073 Жыл бұрын
We require a trash compactor waste disposal unit
@dallium01 Жыл бұрын
Connecting any two monorail objects (within range of each other) only costs 1 rail segment. So you only ever need one fewer rail segments than the sum of all poles and stations you will ever place. One stack is up to12.5 km.
@Brol1y Жыл бұрын
What about fps in game. There are many comments that fps in game after 10 minutes going down from 80+ to 20. Is that True?
@gaetan5161 Жыл бұрын
I read on discord that the sound of machines causes fps issues. Next to the core tower, it's pretty awfull indeed. And it goes worst as your gaming session keep going. The devs are aware of that issues.
@Deilwynna Жыл бұрын
sound effects stacks up and drains performance right now, for now its best to put your research cores far away enough from your base that it doesnt run the audio code for the cores and therefore saving performance, or you could get the virtual cores mod (yes, there are mods already even though the game doesnt have official mod support) and just block the core composer from placing the cores you send to it so they are only virtual
@MrRobsvensen1 Жыл бұрын
I play on Xbox and it’s almost unplayable at times with fps issues
@Brol1y Жыл бұрын
Disabling machine voice help?
@Deilwynna Жыл бұрын
@@Brol1y i dont know if the research cores are counted as machines in the games of sound coding but it would help performance when you are in your active factory
@Waggabagaboo Жыл бұрын
It's a cool recipe but as a game with infinite resource nodes I fail to see the point.
@SniffinZergs Жыл бұрын
the mining nodes are not infinite, they just last a long while.