Inside Stormgate with Tim Morten: In-Depth Live Review & Gameplay with Insights

  Рет қаралды 858

two & a half gamers

two & a half gamers

Күн бұрын

Пікірлер: 10
@blankets1453
@blankets1453 3 күн бұрын
Is the audio choppy for everyone?
@sentendo7647
@sentendo7647 Ай бұрын
I admire and respect this developer, but they don't have a clear strategy for developing this game as a service. They are not proposing something innovative and their business goal (players' satisfaction) doesn't convince me because of its vagueness. I wish them success, but the risks are too high to rely on regular fundraising, especially in the current environment. The game is cool but lacks the "wow factor" needed to survive with this current plan. Making a game is hard and free-to-play is a race to the bottom. It would be best if you had clear ideas of how it works. They should separate mentally from "mother Blizzard", seems to me they want to recreate the original style/philosophy of that company.
@pixel1145
@pixel1145 Ай бұрын
Please improve the graphics, if you can't do it tight now, at least show us the high quality models that will eventually make it into the game. Immortals gate of pyre is looking so much better and they are not ex Blizzard and further down development. We know that Nanite can handle crazy high quality content and yet your maps have such low quality meshes and blurry textures, they look worse than games from 10 years ago. Also, everything from building to units look like plastic, can we have some metal? Even in Fortnite metal things look like metal, the art style is no excuse, they just look so bad. If you can't do anything, just release the editor and allow the community to do it, both maps and skins, so you just need to approve and take a cut if you wanna sell skin packs, but allow us to escape this plastic childish look, please.
@user-ur4nl6dq2x
@user-ur4nl6dq2x 29 күн бұрын
On the maps, there is a blog post about how the maps we're currently seeing at the most basic copy-paste tilesets; nowhere near the extremely high polish they want to get to. We shall have to see if they deliver. The other art stuff, all i can say is the game looks massively better now than in closed beta months ago - so my hope is that another year or 2 in early access the plasticky look will be gone...again, let's see if they can deliver
@pixel1145
@pixel1145 29 күн бұрын
@@user-ur4nl6dq2x explicitly said multiple times that they will stick with this style, despite being the number one complain. They also said that they worked hard on the map tiles set to polish it for EA, maybe I misunderstood, but I got the impression that it was a done thing. It's also very wrong to release the campaign in the current state, because it's something that you do once, it's not likely that in a year time when they fix it, players will do it again, this is it, this is the experience and it's bad.
@ZverseZ
@ZverseZ 23 күн бұрын
​@pixel1145 so basically double down and ignore the playerbase😂 I think I know why the games failing guys
@pixel1145
@pixel1145 23 күн бұрын
@@ZverseZ I've shown Stormgate to a friend and he reinstalled SC2😅
@mrcleglaw256
@mrcleglaw256 Ай бұрын
are they talking about graphics feedback? its only worth to play if they are gonna do something about it.. sorry.. its just ugly.
@user-ur4nl6dq2x
@user-ur4nl6dq2x 29 күн бұрын
Yeah they are talking about it a lot in different places; especially campaign, maps, and animations are still very early development and "have a long way to go". I hope they don't rush early access and really improve all those areas as much as they are promising
@2.5gamers
@2.5gamers 29 күн бұрын
Tim confirmed this is only a beginning of the journey and they want to spend at least a year in the early access.
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