I'm a bit proud of that I contributed a little money for Blender become open sourced in 2002. :)
@ProjectAtlasmodling4 жыл бұрын
raytry69 why did you decide to contribute?
@InfraredScale4 жыл бұрын
you should be more than a bit proud, that is amazing considering what Blender has become
@vishwakkanna99354 жыл бұрын
Respect++
@flykespice4 жыл бұрын
Big respect to your bro
@nothingnothing32113 жыл бұрын
Respect
@imyasharya4 жыл бұрын
It's still unbelievable to see such a powerful software for free. I owe blender a lot. It has given a chance that I thought I couldn't have ever before.
@Mr.Indiyaah4 жыл бұрын
Is it reaching maya and houdini or is it something better and innovative?
@yash11524 жыл бұрын
hey, i see u here as well :)
@diddlypoop4 жыл бұрын
@VADER not Houdini, but yeah.
@James-pb8xu4 жыл бұрын
@VADER nope lol. Houdini is undisputed in proceduralism, simulations and physics. Blender can hope to have half of its functionality.
@ButtaDawg6969 Жыл бұрын
the open source community is a gift from humanity
@TerenceKearns4 жыл бұрын
I look at blender as a prime example of how people in general really do have good will. And we can come together to do amazing things that matter. Great narration/report video. Thanks :)
@nishantmodi54514 жыл бұрын
5:24 The monitor is kept on a book about MAYA
@arthdano50394 жыл бұрын
At around 4:46, you can see the sign "Ask the Guru". I see what you did there Andrew Price.
@ashikrahaman5164 жыл бұрын
As a Freelancer,i want to say: 🧡🧡🧡 I LOVE BLENDER 🧡🧡🧡
@distressedmystery72334 жыл бұрын
I just hope it always stays free
@Nightmare-mg5pc3 жыл бұрын
@@distressedmystery7233 its free forever
@nothingnothing32113 жыл бұрын
How can we earn as a freelancer using blender? Please help.
@bossmen66659 ай бұрын
You better donate to Blender if it made you money
@shine_20034 жыл бұрын
man i was just starting with my course and was searching for the unwraping 3ds max . here u are giving amazing tutorials. loved ur teachings man. a happy lerner here. x)
@InspirationTuts4 жыл бұрын
Happy to hear that!
@remie074 жыл бұрын
I wish they made a movie about this guy and his journey.
@RomboutVersluijs2 жыл бұрын
haha @6:47 Dang that Pablo Vazquez already at the studio. He has done such great work with the weekly Blender Daily. The kickstart of the 2.8 branch and the videos he did must have had major impact. I remember seeing the Blender Foundation contribution number go up. It started around 40-50k euro. its now 208k euro a month
@tando67394 жыл бұрын
Thank you for this, makes me appreciate the software more!
@fvcu4 жыл бұрын
I met blender out of curiosity in 2005 since then I have never left it, it is incredible what can be done with it and what is missing Still thank you blender for existing...😂😂😂😂
@D2SProductions4 жыл бұрын
"... he originally wanted to be an architect, but he later studied industrial design because he wanted to do something creative and technical at the same time." Industrial Design is an umbrella term, it covers architectural design, product & toy design, automotive design, landscape design, motion picture special effects (makeup appliances, animatronic, movie miniature models and set, prop and set design, and 3D computer modeling and animation), and prosthetics and bionics design (designing prostheics for amputees). I majored in Industrial Design myself, the college that I attended required that we take the basic classes in all of those fields, and then we'd finally get to chose which one of those sub-majors we would focus on. My focus was on Motion Picture Special Effects, but I had to learn the basic of all of the other sub-fields. My point is that what you said didn't really make sense because an Architect is an Industrial Designer because Architectural Design is a division of Industrial Design, and architecture is both creative an technical, not as technical is designing a car or an animatronic creature for a movie (which is both highly technical and highly creative), but it's still both technical and creative. Other than what I've mentioned above this was a good video, very informative.
@RomboutVersluijs2 жыл бұрын
Dang dude, this must have been a HUGE undertaking to do this video. Collect all the data, the shots and making a very interesting comp. Super nice work!!!!!
@Migueljuegos4 жыл бұрын
The perseverance and effort put into this project throughout so many years is admirable. Thanks to that Blender is one of the Best 3D software today.
@WTB-1 Жыл бұрын
I'm still searching for Blender artists who are willing to open up their portfolio's to inspiring artists for animation purchases.
@MGSBigBoss774 жыл бұрын
Not only do you put out great videos with 3D production tool software, but you also covered "Neo Geo" (both the European and Japanese origins of the company name) this time round? The old arcade gamer in me appreciated this so much, thank you!
@InspirationTuts4 жыл бұрын
you are welcome.
@powerofthec59084 жыл бұрын
I think the name overlap is very funny.
@stevekobb38504 жыл бұрын
Fascinating. Thanks for putting this together.
@shreyasdeokar13254 жыл бұрын
The history lesson I enjoyed the most
@michaelscofield45244 жыл бұрын
Love the effort you put into the videos
@InspirationTuts4 жыл бұрын
Glad you like them!
@MGSBigBoss774 жыл бұрын
People should appreciate him, he's damn good!
@RomboutVersluijs2 жыл бұрын
Blender best step was from 2.4 to 2.5 when they had the first big overhaul on the GUI. i tried blender 2.1 2.2 up until 2.4 and jsut could gasp that weird horizontal bottom toolbar.
@chandus4174 жыл бұрын
2.8 is the gamechanger 😍😘
@hereb4theend4 жыл бұрын
Still using 2.79b 😶
@dicarlostrujillo4 жыл бұрын
Whata time to be alive!
@swamihuman93954 жыл бұрын
WOW! Thx. Great telling of the history. You clearly put a lot of work into this; it really shows! Thx, again. And, here's to many more years of success for Blender!...
@kevinm37514 жыл бұрын
Very interesting and informative, thanks so much for making this video. It really shows the growing pains of this software and how it has matured and grown...
@ericcvt4 жыл бұрын
Wonderful and illustrative telling of blender origin.
@Userdoesnotexit4 жыл бұрын
These videos are nice to make.. you did great over all. I myself owe Ton alot ... without blender i wouldn't have went that far
@Leukick4 жыл бұрын
You owe him a tonne...
@KP215303 жыл бұрын
Probably one of the most successful open source project.
@JohnNelsonTMFOrgulloMiskito4 жыл бұрын
Tu canal es muy bueno, se aprende mucho aquí... Gracias por compartir tu conocimiento... En mi país aprender 3D(o carreras a fines) es como pagar un viaje a la Luna o a Marte.
@kepler11754 жыл бұрын
Thank you for bringing us these videos, they should have millions of views in my opinion, they are so enjoyable to watch, informative and the visuals in the back are always great to view
@orkinabdallatyf72054 жыл бұрын
great comprehensive history indeed ... very well done... kudos to all
@amitrana27564 жыл бұрын
excellent work mate
@GaryParris4 жыл бұрын
excellent history, such an important history in 3D for the masses!
@preetammukherjee6234 жыл бұрын
It has showed that you can still provide almost all the stuff of a paid software in an open source one.. My heartiest respect to the creators...
@carlocaputo98064 жыл бұрын
Im start using blender in 2012 for fun, i used to detroy things and for smoke and fluid simulation, and im never stopped using blender, now im 23 and i have a job, im a cg artist in a real estate company, and its all thanks to Blender... ❤❤❤ (sorry for my bad english)
@RomboutVersluijs2 жыл бұрын
Thats pretty cool man! I started doing 3d with sketchup in 2007 or so. Than wanted to get better and try organic shapes. So Blender came in the picture. I actually tried it before. But that was with the horrible bottom horizontal ui
@gouravdas75573 жыл бұрын
You shall not die. Great inspiration.
@jesusodremanpost4 жыл бұрын
Thanks For your Work, Greatings
@iamsaood4 жыл бұрын
Wow, amazing history. Thnx for sharing
@nishada_bhi3 жыл бұрын
I shifted from maya and max to blender when blender 2.8 was released. Best Update.
@MindShockStudios4 жыл бұрын
BTW the main breakthrough that guaranteed blender a fallowing was the 3rd time the totally revamped the blender bones, I mean IKA, oops Armatures. Also The removal of the game engine is actually the most dramatic shift in blender foundation software. i mean it can be turned on easily enough and would operate properly if adjusted and perfected but I think it's best for all the developers sanity not to go there and challenge Unreal competition they have right now in the game industry as all the engines glare bewildered at the bells and whistles that everyone can see now that blender got a "nose job" and a AAA real-time engine but please down assassinate me because that free stuff is now F'n wit me mills.....
@3ssammaya4 жыл бұрын
Pro Work as always :)
@InspirationTuts4 жыл бұрын
Thanks
@G_a_n_d_u Жыл бұрын
oye oye balle balle
@chipdavis39564 жыл бұрын
Love your stuff man!
@tonyadede25814 жыл бұрын
We thank him
@RomboutVersluijs2 жыл бұрын
What i find very cool is that the logo hardly changed. It currently is a bit skewed compared the original version. But its still the same. The logo type looks a bit bolder as well currently. I keep wonder what the logo mark represents. the circle with the 3 outbound parts.
@linuxuser145 Жыл бұрын
I'v been trying to learn blender and I learn a lot but nodes are like the hardest thing so far to learn i't so overwhelming im trying to learn them now
@interactivedreamsphilipscd52924 жыл бұрын
Interesting footage of the development of The Lost Ride @ NeoGeo, where does this come from? I'd like to find out more!
@kudraabdulaziz30964 жыл бұрын
Awesome video bro. I love it. Could you do one on the history of 3ds Max also.
@JAMESDIAZESCULTOR4 жыл бұрын
Excelente historia felicitaciones, queremos mucho a Blender , Por favor agregar traduccion de subtítulos para comprender todo el video
@arnabroy21934 жыл бұрын
Excellent video
@E.T.S.2 жыл бұрын
Thank you very much.
@d123s4044 жыл бұрын
RIP the blender game engine. It was never good but it was fun as hell, and it was among the few engines at the time with a useful visual scripting system.
@csmemarketing4 жыл бұрын
Amazing video. The history sounds accurate.
@InspirationTuts4 жыл бұрын
Thanks!
@edh6154 жыл бұрын
I would love a more in depth somewhat longer video, also talking about 3d rendering technology advancements.
@InspirationTuts4 жыл бұрын
Probably in the Future.
@jackadam013 жыл бұрын
Blender has come a long way.
@tjseries30574 жыл бұрын
The genius of that man
@AgustinCaniglia19922 жыл бұрын
Uso blender. Y AMO blender. I use blender. And I LOVE blender!!!!
@yash11524 жыл бұрын
u didnt mention how the fundings went in later stages
@MarquisDeSang4 жыл бұрын
The UI literally went from the worst to the absolute best in 2.8+
@RomboutVersluijs2 жыл бұрын
Did you have tried bl pre 2.5 that was harsh! 2.79b to 2.8 did improve, but not as like the scrap of the horizontal bottom toolbar
@MarquisDeSang2 жыл бұрын
@@RomboutVersluijs I tried Blender since day one, when It was called Neogeo and every version since then. Houdini as an amazing UI also. Blender and Houdini are the only valid 3D software now that C4D haz zero progress in the last 15 years and Maya and Max are legacy for old studios.
@purwantooke4293 жыл бұрын
I remember when Blender was the size of a floppy disk
@viczking85204 жыл бұрын
they grow up so fast
@Luka11804 жыл бұрын
What about Ian Hubert's web series Dynamo and Dynamo Dream?
@marcus_ohreallyus4 жыл бұрын
Oh I thought this was going to be a video about using a newly implemented history stack.
@Enc30624 жыл бұрын
8:36 esta tomando mate! jajaja
@OGT5964 жыл бұрын
MAL! haha
@ravichaturvedi21464 жыл бұрын
Can anyone help me I installed blender 2.82 but it didn’t open cmd error access violation. Help please suggest.
@ImranBinAbdulKhalique4 жыл бұрын
Wow...never knew neo geo evolved to be blender
@mikejade41464 жыл бұрын
Blender is the Beast incarnate
@jamesdoe45153 жыл бұрын
13:12 sweet
@ahmedelseed4 жыл бұрын
Inspiration Tuts, your tutorials are very inspirational indeed, but one thing I'm so eager to know, What is your name? I would love to call by it. Thanka man, I really love your work, effort and none-fading dedication to put super nice tuts almost every day. 😍
@bran386324 жыл бұрын
Jerry
@eggyrepublic4 жыл бұрын
Some point in history real time rasterization was probably regarded as too expensive and impractical. Hopefully the same thing will happen to ray tracing.
@edh6154 жыл бұрын
what do you mean? I think physicsts already knew the amount of processing needed for a computer render, rasterization was actually a workaround for the computationally expensive ray tracing, both technologies are usefull each in it's domain, ray tracing in realistic cgi and rasterization untill now in games.
@tommydraeger6991 Жыл бұрын
I used blender in 2005 when I was around 14 years old. I constantly had fights with my father who kinda wanted me to switch from 3dsMax / Windows to use Blender / Linux... I tried it so often since then.. But the reality was: it sucked ... while max and maya or xsi were kinda easy to get into, blender was hell... nothing made sense.. the usabillity was a disaster. In the recent years blender really catched up. I really liked the addition of WFC to blender, but Houdini was faster, and I kinda prefer the scaleable procedual approach and the direct engine integration. In that matter houdini rules. so no need to learn blender anymore for me.
@privet20005 Жыл бұрын
started video with unity engine demo
@jirivrba52523 жыл бұрын
Amiga was in the begining (0:30) as usually :-)
@richaanimationstudio22332 жыл бұрын
Blender is awesome
@amazingvideos582 жыл бұрын
If blender is free then how does the company that owns the software earn money?
@tuongnguyenan64084 жыл бұрын
i bet this guy is a blender fanboi
@amitmorang4 жыл бұрын
how many softwares do u use
@MGSBigBoss774 жыл бұрын
He's a; *"jack of all trade's".* He 's knowledgeable in them all it appears, these video educate us in being open minded to them all and their usages (and disadvantages?), i'd imagine!
@jeffrey81543 жыл бұрын
Really informative video, didn't know the back story.
@manda3dprojects9664 жыл бұрын
Who is waiting that he is talking about 2.8x?
@arin_faraj4 жыл бұрын
The history of blender Shows a movie made with unity
@leucome4 жыл бұрын
They used Blender to sculpt the character. There is no 3D modeling tool in Unity so the 3D assets need to be made with an external 3D modeling software.
@z_tiger3114 жыл бұрын
@@leucome lol there is only one guy in Goodbye Kansas that likes & uses Blender and he didn't sculpt it in Blender but Zbrush, only used Blender for few things like modeling clothes..etc but the whole Pipeline is Maya, Zbrush, Substance & Unity ;)
@leucome4 жыл бұрын
@@z_tiger311 I was talking about Sebastian and Lu from Adam Unity demo. But I do not know if they were entirely made with Blender I never found detailed information for these just an article that say they are made with blender. Edit: I searched again... If I understand correctly it is indeed Daniel Bystedt the guy from Goodbye Kansas that like blender who worked on Sebastian and Lu. He used blender for the Hard surface, marvelous designer for the jacket. and Zbrush for the organic part.
@z_tiger3114 жыл бұрын
@@leucome That is correct :)
@rahulkumawat45914 жыл бұрын
I am from India and it will be great if you upload subtitles in Hindi language
@キラキラくりくり頭4 жыл бұрын
2.8 really should have been called Blender 3. Look at the difference between 2.1 and 2.8
@itazenin Жыл бұрын
SHEESH
@zweiwing44353 жыл бұрын
Zero to Hero this is Blender 3d!!!!
@williamsbrown92762 жыл бұрын
Who can make a good cartoon movie for me? I’ve novel I wish to turn to movie.
@animet73234 жыл бұрын
First bro
@Bugloids4 жыл бұрын
Thats the reason why GTA:SA was created
@rgqric4 жыл бұрын
is not called blunder
@augm3nt3842 жыл бұрын
Public Service Announcement. New users please stay away from ANY AMD GPUs for content creation and specially blender. Besides the performance being terrible compared to NVIDIA, AMD does not even support features such as raytracing and will drop support for hardware whenever it feels like. Buy NVIDIA , besides their hardware being way faster, their software support is WAY better.
@srd654 жыл бұрын
blender sort of threw 3ds max in the dumpster because blender is just as good and its free
@Mbg-tech4 жыл бұрын
sir,your volume is a bit to low
@arcangel9643 жыл бұрын
The story of Blender: brush lag, overwhelmed with instruction, will shit itself any moment thereafter, not responding, about to crash. Make sure u save constantly and if ur serious go for industry standard software. 3d Coat will do much more for practical modelling. Just use Blender for extruding and building basic forms.