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** Please note: This tutorial was created using the X-Particles Beta Access (April 2020). Therefore, some elements may differ from the final release. - Thanks
In this tutorial we explore the new Trail Display mode in xpFlowField and xpExplosiaFX.
Set up xpDisplayRender to render Trail Display in Cycles 4D and Cinema 4D's Standard and Physical renderers.
Create an additive Cycles 4D trail material using the Hair Info node to map color gradients along the length of trails.
Build an additive X-Particles material for use with the Standard and Physical renderers.
This video was recorded on a computer with the following specs: Processor: i7-7820X CPU @ 3.60GHz, 8 Core Graphics Card: 2 x Nvidia Geforce GTX 1080Ti RAM: 64.0 GB
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