Introduction To Bullet | Maya And Arnold Renderer | Tutorial

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Reimagine Fx

Reimagine Fx

Күн бұрын

Пікірлер: 12
@apemistake527
@apemistake527 4 ай бұрын
Great tut! Quick intro to new tools :)
@sergyxyz
@sergyxyz 3 жыл бұрын
Amazing tutorial!
@JoshPurple
@JoshPurple Жыл бұрын
Thank You 🏆😁!
@ronydey2696
@ronydey2696 2 жыл бұрын
GREAT
@aliiraq9655
@aliiraq9655 3 жыл бұрын
Awesome .. thanks ..
@trystanbleuven791
@trystanbleuven791 3 жыл бұрын
8:58 when i select all my bricks it only changes the mass of 1 brick ? how can i link attributes to all ?
@kishanpatel1264
@kishanpatel1264 3 жыл бұрын
Nice. But when I apply passive rigid body to plan and start animation , all the bricks are blast. Bricks are not fallen down.
@NoName-sv6tw
@NoName-sv6tw 3 жыл бұрын
Same here. Did you find any fix yet?
@kishanpatel1264
@kishanpatel1264 3 жыл бұрын
@@NoName-sv6tw just delete maya preferences. Document--> maya2020 --> pref. Delete pref and start maya.
@PARAMJEETSINGH-cc5ox
@PARAMJEETSINGH-cc5ox 3 жыл бұрын
which collider shape should i use if i have an object with hole in it .... like in chain
@reimaginefx
@reimaginefx 3 жыл бұрын
Auto compound or Hull
@keithyakouboff8755
@keithyakouboff8755 Жыл бұрын
My attempt simply froze. Made my rows of bricks, made the ground plane. The latter was passive, the former was active. At first, the sim worked, but only halfway through the timeline, after which is froze. Then, no matter what I did, even recreating the set-up, nothing at all happened. No dynamic behaviors of any kind. Running Maya 2024 on Monterey v12.6.4.
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