Is this the FUTURE feature for HOI4 DLC's?

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FeedbackIRL

FeedbackIRL

Күн бұрын

Пікірлер: 78
@pricel141l
@pricel141l 5 ай бұрын
I personnally think that a-historical game should make every AI pick a predefined path (but still adapt to environmental changes like the France-Germany balance thing) and stick to it as it would do in a "historical" game (for example if the UK go for Churchill it would de facto disable the decolonization path)
@soldiersPL
@soldiersPL 5 ай бұрын
Well, its already a thing in-game? As far as I know, Historical focus is same thing as AI setting AI behaviour in custom game rules that it has a order of focuses that it WILL pick if they are available, if there's multiple of them then it goes from top to bottom of the list, if none are left or available then it just goes with standard ai_will_do and decide based on that. If it doesn't stick enough to predefined path as you want, you just need to mod one of this 2 things, to either expand list of *must pick focuses* , or to change factors on ai_will_do in focuses so that it fits what you want to do more (addmitedly, some focus trees could use work in vanilla regarding that)
@Zack_Wester
@Zack_Wester 5 ай бұрын
weighted chaos mode. something I would like to see is alternative chain events. Like what if Japan went democratic but it did that by kicking out the fashist into mainland china and now China would break into a 2-4 free for all civil war. where the Fascist lead by the exiled Japanese offices (that would bring some of its navy whit them) the Chinese warlord. China itself. and if Democratic japan did a few things a Democratic China faction. (this is a pack of setting for Asia). now you can also run this whit another set of packs for other nations. so you could have Russia start a civil war and X happening in Europe. and in South America Y happen. Aka I can set the Japanese Democratic coop and exile of the fasist. and I can also set the South American Bongolo 3 at the same time or I can just pick one or the other.
@thegamer-jz5du
@thegamer-jz5du 5 ай бұрын
​@Zack_Wester I'd honestly want that to be in the game. Actual cause and effect in the game would make it so much more interesting.
@Zack_Wester
@Zack_Wester 5 ай бұрын
@@thegamer-jz5du This is a specific set of Circumstances. (example currently how anything works in game). that normally would not happen. as it would require the player going democratic Japan. Picking the Purge the Militarists (not a requirement). then China would need to pick an focus or something that is them accepting them. then something to cause the civil war. (Historical China would not do that). Normaly the Purge the Militarists just move the Militarism National spirits to Manchukuo'. and I think it remains there even if you as Japan do the focus that is more or less we cleaned up our Sin (fasist) but it squcked off to Manchukuo and so we decided that we need to fix that also because we caused it.
@kimenjik
@kimenjik 5 ай бұрын
#savehoi4 Комьюнити hoi4 в ваших руках!!!!
@keizervanenerc5180
@keizervanenerc5180 5 ай бұрын
You can kind of exploit the game rules by turning historical focuses off and then manually setting certain nations back to their historical path in the custom game rules (setting a path to historical instead of default does NOT disable achievements). So for instance you want to play a minor fascist nation and want the axis to be strong. Turn off historical focusses, and then manually turn all historical fascist nations back to "historical". And there you have an ironman-achievement game where you at least get your historical allies, and your historical enemies MIGHT choose to be your friend or neutral instead.
@Gungnirs_revenge
@Gungnirs_revenge 5 ай бұрын
Came to say exactly that, though it can bug out and everyone goes pretty historical if you Buff one ideology to much that you then go down. The game is designed for 'balance' to go against the player
@dacoolboysuperhuman7684
@dacoolboysuperhuman7684 5 ай бұрын
You can’t get achievements if you change the game rules, only if you click the historical aim button can you, but going into options prevents you from getting achievements
@Gungnirs_revenge
@Gungnirs_revenge 5 ай бұрын
@dacoolboysuperhuman7684 try this and tell me if it doesnt work: start new game, ironman enabled, historical ai off. Game rules, scroll down to country list, everything should be on random. If you change one country to default historical path then I think it's apply or close Button to get back to the screen, the achievements should be enabled. I have done many achievements this way. E.g. finnish achiements are easier when you historical off so Soviets are pretty much garunteed for a civil war but leave axis countries historical so you have support when you fight them. Of course it does tend to mean the ai tend to counterbalance it with say france or sweden also joining comintern or similar madness to still provide a challenge. Im not sure dave fully explained that aspect of it but the ai is designed to counterbalance what the player does. This can be cheezed a little by delaying political tree for a bit to see what other countries do. Another good example is ethiopia when you want to unite Africa its a hell of a lot easier if the uk goes down decolonisation path so you can change uk to non historical and Italy (for a hopeful civil war) say and most other country as historical and reset until the decolonisation event appears. It can of course lead to total madness
@legomanfan7777
@legomanfan7777 5 ай бұрын
Not working for me, I tried this method to get the achievement bring the band back together as Turkey but it doesn't allow achievements in the game
@jay4ev
@jay4ev 5 ай бұрын
Thanks for saying that bro! That’s how I get all my achievements. For example, I am playing as Communist China right now and I turned the Soviet Union and ROC China to historical so the ROC wouldn’t declare war on me early and so I would join the Comintern. Feedback, in my opinion it is quite easy to set the national focus presences for countries. I do it all the time when I am hosting role-play multiplayer games. Like you said about Churchill and the decolonization, that is a great point. Something I have noticed is that the newer focus trees have ideology and leader checks. This is evident in the Fordlandia focus in the Brazil focus tree. Communist Brazil cannot invite Ford to Brazil as a MÍO due to the fact that a democratic USA would not want to invest in a communist Latin American country.
@servantmapper8893
@servantmapper8893 5 ай бұрын
There should be a semi-historical mode, where things that was plausible to happen irl, like the Oster conspiracy, a halifax making peace between britain and germany, Italy forming the Pact of Rome/guaranteeing Austria, Poland becomming monarchist and uniting with romania, and other stuff. But that would not include totaly unrealistic stuff like a british communist revolution, or a german civil war in 36 etc.
@HqBlays
@HqBlays 4 ай бұрын
german civilwar in 1936 is kinda realistic there was an movement of the german generals at the time against german remilitarization of rhinneland becaus they were affraid of the allies' reaction
@VictorianTimeTraveler
@VictorianTimeTraveler 5 ай бұрын
I think that if the War drags on past 1947 you should be able to negotiate a piece. I mean I know that historically there were peace offers that that were dismissed outright but you should have the option to Ahistorical as well as historic games
@thatguy4360
@thatguy4360 5 ай бұрын
"theres a mod for that" Yes. But for those of us that like playing vanilla and the challenge of getting achievements and such, this is not a fix
@atomicLord97
@atomicLord97 5 ай бұрын
(TLDR : Modders have already showed how HOI 4 could be improved by paradox.) I honestly think it would be cool if paradox eventually added a third start date that starts the player in 1945, WWII already over, and starts you in a Cold war scenario. There are a lot of techniques (Three specific ones come to mind) used by mod creators that, if paradox used themselves, could make it a possibility to have a game that starts in 1936 and runs all the way to the collapse of the soviet union and end of the cold war. One concern people have with that kind of game expansion that I've read about is the amount of divisions late game that lag things out, I've seen in several mods systems that put a hard limit on how many divisions you can have based off your core states/ population, a system like that could limit division amounts late game to cut out lag. maybe even tie it to a secondary system with doctrines where some doctrines may give you more division limit than others. Another thing I've seen is mods where the peace deal is predetermined, meaning the focus path you chose, what ever war goals you get is what you get period from the peace deals. maybe they could implement that and make the peace deal mechanic more about claiming resource rights/ demilitarizing/ war reps than taking territory. that would balance out a historical game to end in a more historical manner and allow a cold war style addition (Granted allied war goals would need to be specified and implemented properly to allow a more historical end to the war). and thirdly, in some mods I've seen where once you have worked through the political focuses and finished off what the path you were working through was leading up to, the path is removed from the focuses screen (you kept the bonuses an what not however) and a whole new focus tree is brought in that lets you build into the next "Era", for lack of a better word, that the mod leads into. If paradox were to implement these three techniques I've seen modders use, then they could implement some REALLY COOL post war scenarios to play through. It would open up the possibility for post war historical, a-historical, and flat out alt history post war cold war scenarios.
@AOA9871
@AOA9871 5 ай бұрын
I really hope that we get a historical AI which doesn’t just steamroll everything as soon as possible - I enjoy a slower game.
@DahakaProd
@DahakaProd 5 ай бұрын
you say that but then you have your game running at snail's pace after 1945
@papalachappa674
@papalachappa674 5 ай бұрын
@@DahakaProdwhat are you doing playing after 1945
@Beonid
@Beonid 5 ай бұрын
I think the naming of the 'Random' option for each country is deceptive - the focus path for that country isn't completely random, it's still choosing one of the named paths you can choose yourself, it just chooses a path at random. As this is what the Default option does as well on ahistorical, the only benefit seems to be if you want the strict ruleset of historical focuses, but want an explicitly random path for a particular country. I actually find playing on ahistorical historical (turning off historical focuses and then setting everyone to go the historical path) to be more fun - it means that you have the slightest chance of something going off the rails - USSR invading Turkey over the Montreux Convention, for example, or the USA invading Japan over the USS Panay Incident. You can also create the 'super [your country here]' preset, by setting almost everything to historical, but setting select countries to default, and manually checking the save that's created as result to make sure they go the path you want. I do this with Spain when playing the USSR because (since a recent patch) the Republicans never take Expand Soviet Aid no matter what I do on historical. You also have the chance of the Turks backing down in the aforementioned convention, netting you 120 PP early on. The best part? It can all be done on Ironman, with achievements enabled.
@vitkovar5582
@vitkovar5582 5 ай бұрын
Clickbait...
@dulguunjargal1199
@dulguunjargal1199 5 ай бұрын
Brain Missing here
@byeah4823
@byeah4823 5 ай бұрын
@@dulguunjargal1199it is clickbait
@Col3Jaeger
@Col3Jaeger 5 ай бұрын
and you are the fish
@miguelrodriguezcimino1674
@miguelrodriguezcimino1674 5 ай бұрын
There are achievements that are impossible to get on historical. Of the top of my head, I remember there is one called "Putting the band toghether again" or something like that, which requires recreating the WWI central powers. For that, Germany must go Imperial, Hungary needs to reform the Austro-Hungarian empire, and Turkey needs to bring back the Ottoman sultan.
@sabiancoomber-nickerson5830
@sabiancoomber-nickerson5830 5 ай бұрын
When I play base hoi I always do historical even when I'm doing something ahistorical because disabling historical AI feels too unrealistic to me. Most of the alternate history paths have some plausibility to them them make them feel like the could've occurred in an alternate timeline, but that isn't the case when every country is doing something crazy. What I really like is in Kaiserreich the future is uncertain and when every country chooses their own destiny it feels realistic.
@MEGAAGUMAN
@MEGAAGUMAN 5 ай бұрын
The different scenarios are already covered by mods which is what players will usually choose. Now, for presets for vanilla it would merely save players some clicks when tweaking the rules. What they should do is more starting dates, which are also already covered by mods. But it is what it is. 5500 hours reporting in.
@luulasmene7786
@luulasmene7786 5 ай бұрын
I already did a game like that, I changed the game rules to have every country that has it's own focus to go down the fascist path, whilst I played historical USSR, the challenge was to hold and push the Axis back when Germany starts Barbarossa, it was a pretty fun game tbh
@huntersleepybrown2988
@huntersleepybrown2988 5 ай бұрын
i have had Germany cap at early 1940 and japan kills Asia and us its weird if u play as a neutral nation
@Zack_Wester
@Zack_Wester 5 ай бұрын
9:22 yes and no I think the DLC comes from that Focus trees would be adjusted to play well whit the difference senariums. Like let say there is a DLC called the West vs East. the DLC would be Focus settings plus tweeks to in nations focus trees to work whit said set of settings.
@bariscos
@bariscos 5 ай бұрын
In Germany there was a second grand "leader" succession by Schmitler anouncing that his successer was Fatman Hermann,can you make a video about it so maybe Paradox will be notified with this?
@ryano7340
@ryano7340 5 ай бұрын
Question unrelated to this video. Does building anti-air divisions and stationing them in cities or in areas that get bombed a lot can air defence in divisions fight against strategic bombing.
@-John-Doe-
@-John-Doe- 5 ай бұрын
No. You need to build anti-aircraft in that state through the construction tab.
@relenltlessgoat7603
@relenltlessgoat7603 5 ай бұрын
I go with caaos usually, other thing is u can go ahistorical and tin historical on for nations and still get achievements
@kimenjik
@kimenjik 5 ай бұрын
#savehoi4 Save hoi4 community
@TheBusbyBabes
@TheBusbyBabes 5 ай бұрын
i would like to see a new startdate. maybe a ww1 or cold war start date.
@andrewclark3740
@andrewclark3740 5 ай бұрын
When my friend and I play together, we end up trying to craft fun and challenging scenarios to make a fun alt-history. I think it would be cool if there were other ai settings for achievements, because some of the world states we’ve made were really fun and dynamic
@kelbyheisenberg954
@kelbyheisenberg954 5 ай бұрын
I always use unhistorical for achievements. It's how I've gotten most of mine.
@darkprometheus
@darkprometheus 5 ай бұрын
Probably the only way to force the game to be historical regardless is the other settings where you can force countries in the options to go a certain path. Other than that, only a mod will force it. If this next DLC is to force things such as end game and cold war mechanics, that would effectively make the DLC mostly irrelevant if you are playing Germany.
@VictorianTimeTraveler
@VictorianTimeTraveler 5 ай бұрын
What if you could start the game earlier? There were some very interesting and terrible wars in the interwar Years, Such as the one between Peru and Colombia
@thegamer-jz5du
@thegamer-jz5du 5 ай бұрын
I have always wanted either a 1919 or 1933 scenario in this game. There are mods, sure, but most are half-baked or abandoned at this point. Plus, it will ahistorical focuses on Vanilla make more sense in an earlier period (Soviet Civil War, German Civil War, etc.)
@VictorianTimeTraveler
@VictorianTimeTraveler 5 ай бұрын
@@thegamer-jz5du there's lots of technologies that should be added to the tech tree like helicopters. My grandpa was actually a helicopter mechanic in the occupation Force immediately after the war. You should be able to make the decision to use chemical and biological weapons. Churchill wanted to bombard German cities with Anthrax bombs and he was just barely talked out of it. You should have a horsepower pool like a Manpower pool. Most people have no idea how important horses were. The Germans did experiments with a plane that was like an AC 130 gunship with cannons protruding out to one side but the airframe couldn't handle the stress. You should also have the option to start late in the war, maybe December of 44. I'm pretty sure there's a mod that already does that. I could go on I could go on
@Ionenkanone1
@Ionenkanone1 5 ай бұрын
I always play non historical and even make my achievemnts thier sure many games are lost because of bonkers BS happening but its fun as hell
@Player-px1jq
@Player-px1jq 5 ай бұрын
A suggestion for an alternate name of "Historical Focuses" how about "deterministic AI Focus paths" cause it is deterministic given complete knowledge you can predict what Focus path the AI is going to take. The other one is just random.
@FieldMedic4077
@FieldMedic4077 5 ай бұрын
I'd like the AI on non-historic to have a set of focus 'packages' to randomly choose from at the beginning of the game. The packages would guide the AI down a logical path with a theme in mind like becoming communist France or Monarchist Germany. This would ensure the AI picks sensible focuses while still playing ahistorically.
@electricVGC
@electricVGC 5 ай бұрын
Love this exploration of the AI behaviour options. What about one of 1939?
@LifeofPandK
@LifeofPandK 5 ай бұрын
Always Chaos but sometimes you have to play Historical for certain achievements.
@fraulens
@fraulens 5 ай бұрын
I know that is quite boring, but I love to play in pure chaos mode and more often than not, conquer the world with whatever nation I control to unlock my achievements (especially the difficult ones to get).
@gsuth20202
@gsuth20202 5 ай бұрын
There should be Historic: much more strictly scripted than now, as close to ww2 Sim as possible Historical sandbox: countries follow their basic historical path but branch off into alt history and have variance in order/mutually exclusive choices Ahistoric: every nation follows a path (optimized, not just random focuses) but not their historical one
@Bloodknight7567
@Bloodknight7567 5 ай бұрын
I’ve never had france go communist when I go kaiser route💀 unless I go the kaiser route to make them communist
@Ola_liker_polet
@Ola_liker_polet 5 ай бұрын
You made a 10 min video talking about how the text boxes that describe what they do?. It says that AI WILL focus on the historical path. Why are you rambling and whining that it is not historical that the "player" chooses not to go the historical path? You as the player, can choose to go historical path in historical....then it is historical. If you uncheck it, then they will go random (to some degree, there will be some balance so that not everyone go democracy). Yeah what you expect? Where you drunk during this recording?
@BunkerIJburbur
@BunkerIJburbur 5 ай бұрын
Slider. They should make a slider that let's you slide the ammount of A-historicity. The more you crank up the slider, the more nations will go A-historical. Big nations count for more, small nations for less. Easy, simple and would give the player controll.
@scottsparling613
@scottsparling613 5 ай бұрын
I mostly like the historical. However, it fun to change it up every now and again
@Aussienoobß
@Aussienoobß 5 ай бұрын
About two hours after this video was released look at hoi4 channel
@scotvince7847
@scotvince7847 4 ай бұрын
And what the result to preset all ideologies as random + the historical focus on ? Will it be different with all default ideologies + historical focus off ?
@klemklemius5091
@klemklemius5091 5 ай бұрын
Dont give more oportunities for Paradox to monetise parts of their games.
@xristosimprezas5006
@xristosimprezas5006 5 ай бұрын
HEAR ME OUT!!!there is a super realistic way to play historical in unpredicted way,on settings put ALL countries on historical mode presets and press aplly and UNTICK the historical mode,trust me this way it is far more realistic for example italy may win,etc but in this mode poland always have civil war for a reason but the historical side always win
@HPS2004
@HPS2004 5 ай бұрын
I have a few presets saved such as East Europe (communist) vs West (all dem) and a couple of wild cards like a fascist Italy for spice, it got some longevity out of the game for me at 500+ hour mark, and I just tweak them a bit when I start a new game each time. A preloaded version of this would defo save some clicks.
@milerman6712
@milerman6712 5 ай бұрын
What do you think about the announcement it got dropped like 40 min ago
@highmoonlookdownawe
@highmoonlookdownawe 5 ай бұрын
Feedbackleaking?
@malcolmmorina9344
@malcolmmorina9344 2 ай бұрын
They should rework volunteers
@mbrofoc
@mbrofoc 5 ай бұрын
I think non historical path almost always easier to player BCS ai don't know what focus will be better for him
@lukas54cz71
@lukas54cz71 5 ай бұрын
and TGRW (The Great War Redux) has labelled some of its focuses "historical", so if some focuses are not labelled historical, the AI won't follow them. (At this point why do we call "AI" in Hoi4 an "AI"?)
@HagenJankus
@HagenJankus 5 ай бұрын
Perfect timing
@unbindingfloyd
@unbindingfloyd 5 ай бұрын
I find Americas Historical and non-historical to be almost identical. Just the Republicans win the elections instead sometimes thats it. I play mostly non-historical and the USA only goes communist or fascist maybe 5% of the time. We really need a major update for the USA, Japan, and Germany. Really id also do mini update for France and the UK as well.
@CARL_093
@CARL_093 5 ай бұрын
true
@mbrofoc
@mbrofoc 5 ай бұрын
I think hoi4 has 2 problems with historical order of focus which one is many events that have gaps bcs of 70 days focus and bcs of that WW2 starts at 25 august not in September, and second problem is ai didn't care about history at all he just have preferred path of focuses and that's. We can fix it if we give to ai more thinking for example should I attack Soviet union if France didn't fall yet or Greece still occupied Albania or something... It's strange in some cases
@Zack_Wester
@Zack_Wester 5 ай бұрын
feels like most event should be 30 days (a few been 15 days) instead of 70. but that said focus could be completed but the effect would not arrive until 70 days have past. Like for sweden the Northern bunker line would take 30 days to complete (1-3 bunkers would spawn) then over the next 40 days the rest would be built (no factories required). same whit factories a focus that gave the player let say 5 factories would after 30 days give you 1 factory and the other 4 would arrive over time. another would be something like the Swedish National spirits Severe lack of ammunition. you start it and after 30 days. you get a timer ticking down starting at let say 120 days you could spend political point or factory output to raise the tick speed. so that instead of it taking 120 days to remove it it takes 60 days or 30 days.
@Ferdinandnotassassinated
@Ferdinandnotassassinated 2 ай бұрын
It would be cool though
@Katsura_ja_nai_Zura_da
@Katsura_ja_nai_Zura_da 4 ай бұрын
I think historical mode should be historical in making countries not change their historical focuses to what you change. Maybe Germany should go democratic and not make France go communist.
@gustavoh5143
@gustavoh5143 5 ай бұрын
One thing that should be changed in HOI4, the soviet union should be Russia with integrated puppets and not a proper country this way, they could add focuses for each soviet republic
@Ne_Ne_Vova_UA
@Ne_Ne_Vova_UA 3 ай бұрын
there were "soviet republics" which were local governmentsbut mostly they changed nothing and it was just a big country
@erikstastny1681
@erikstastny1681 5 ай бұрын
I think achievements should be disabled for non-historical. As an achievement hunter (I have all) i can say there is a lot of them which are really really hard and you have to try a lot of different ways and tactics to beat them. But for non-historical difficulty it is random then, and from really hard can turn to really easy its only about how many times you restart game for good rng... :/
@NctLenovobilgisayar
@NctLenovobilgisayar 5 ай бұрын
some achievments needs to be done in non historical
@erikstastny1681
@erikstastny1681 5 ай бұрын
@@NctLenovobilgisayar Yep i would remove them :) Its only few of them. It makes no sense.
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