It's a really good mini-campaign, pretty fun enemies, a great boss, and some cool level gimmicks with the weirdwoods and elven barrack tower. I wouldn't consider it to be one of the top tier updates, such as rising tides, shadowmoon and pirate kings, but its definitely an A tier mini-campaign, hopefully the rest of alliances updates are this good.
@Destorydan3 ай бұрын
I really like this campaign because of first two levels: weirdwood, rangers and Eridan are back from KRO. I wasn’t expected Arivan as a boss but I understood why he’s a boss is because if you watch prahant’s video, Arivan wants his power back due his lost his powers after KRO when tear of Elyine gem was corrupted For my honest review, it’s above mid and here’s why: -enemies are same and backs as usually but the flying enemies, crypid are annoying as hell. -Weirdwoods are helping us in first stage but if you’re not paying attention or protect them, then you will pay your consequence later that they will turn into mini boss which I like how you must protect them. That same applies for barracks too in second stage. -The lore is interesting at the end if you beat Navira, Eridan and vesper are knowing each other (Vesper is Eridan’s apprentice) but I like how Eridan still not trust Vez’Nan but still believe Vesper that Vez’Nan is a good guy ( is he..?) My rating for the Undying fury mini campaign update is a solid 8 out of 10, good Halloween update. I’ve seen many players said that new update is not relating to Halloween theme but IH is trying to different Halloween theme because zombies, bats, witches and many more are common but I don’t like seeing them again (like KR1 to KRF) 🎃
@AlonKoven3 ай бұрын
Personally, I was a bit disappointed by most of the enemies overall, because it felt like Ranger, Specters, Banewolves, Soulcallers and Harvesters could all be dealt with quite easily just by focusing your defenses around the entrance, so they didn't get to shine seperately - in a sense, it felt to me like we got 4 new enemies instead of 8. That being said, I think Dust Cryptids and Animated Armor were a really good addition, as they were the only enemies that really forced you to strategize beyond just making an early choke point. It's a shame they were so few Animated Armors, because aside from these 2 enemies the others weren't very interesting to me. Also, I think the extra challenges were very well crafted, especially the Iron challenges - I've played through them only once so far, but from the experience I had I think Ironhide did a really good job with them. In general, the Heroic and Iron challenges in KRA for the 3rd area and Undying Fury are a step up from KRF and KRV in my opinion, which is great!
@prahant3 ай бұрын
That's Great to know
@Monstermanlordgamez3 ай бұрын
Besides that I almost lost when he was getting closer to the end of the path very hard
@Adam213903 ай бұрын
i think its a good update
@ahmedbranard24913 ай бұрын
So kingdom rush frontiers is the first alliance between dark army and lenrea army before kingdom rush 5
@trungnguyenthanh44753 ай бұрын
I just focus on magic tower and easily win the campaign because two toughest enemies, Death Wood & Animated Amour, are weak to them. The only way that make me feel challenged is choose archer to complete every stage. Such a pain to see my favorite tower Ballista Outpost struggle with those goddamn trees and amours when they one-shot my lv2 barracks then go straight with almost full health.
@prahant3 ай бұрын
Yeah, magic tower & paladins to stall is all you need to beat this in easiest manner