Hello I have a question, my IKFoot_l and IKFoot_r's local orientation is a whack because of how the bones are rigged. I have set the controller rotations to match the ankle's weird rotation as you did @13:41 and got them both to move together, but as you can imagine, it doesn't really move up, down, left or right like @14:37 but instead it moves at some angle. Any solution to this? or will I just simply go back to the rigging?
@ilhamwicaksono58022 жыл бұрын
SO GOOD THANK YOU
@primitivepatterns2 жыл бұрын
Hi I can't find where the "Constraints" options are in UE5 for the Full Body IK node.. (referring to the parts at 11:00)
@sebmernst2 жыл бұрын
Use the 'Bone Settings' and set the Rotation and Position Stiffness to 1.0
@BLOG_BAR2 жыл бұрын
This can be done with the skeleton of a mannequin, but the skeleton of a metahuman does not want to load. Why?
@lz40902 жыл бұрын
Nice. Do you know how to stabilize the pelvis in reference to the head using the control rig so that true fps setup does not head shake or head bob when the camera is attached to the head during movement. Thanj you
@ItsMeBro2 жыл бұрын
I would avoid adding camera to the head and have it on capsule. Also in fps I would hide tps character and only show fps one to self and tps to others if its multiplayer.
@WesleyOverdijk2 жыл бұрын
@@ItsMeBro I have the same question, but it's for VR so it's kind of important to avoid head bobbing 😅 Should the constraint item be head?
@lemon3335 Жыл бұрын
Fullbodyik将手臂设置为旋转180°并使其扭曲。如何解决这个问题
@thegoldeneagle58732 жыл бұрын
Good work
@ItsMeBro2 жыл бұрын
Thank you! Cheers!
@chazerlearn74202 жыл бұрын
Can i apply the same thing to the hands?
@ItsMeBro2 жыл бұрын
Yes you can
@GTAIV327 Жыл бұрын
Is this 4.27?
@BangBang-fd7de2 жыл бұрын
great tutorial
@ItsMeBro2 жыл бұрын
Glad you think so!
@McHornet72 жыл бұрын
does this work together with the animation?
@ItsMeBro2 жыл бұрын
Yes
@Rain-qp3cg2 жыл бұрын
hello, make a video on how to make a mini map for online please
@jadkaiito-838311 ай бұрын
Jokes on me who wants to make an ik for a spider with 4 legs RIP me