Masakado after watching Nahobino swap party members for 8 minutes: yeah sure whatever man, that was a well fought battle, get outta here
@HispachioZ5 ай бұрын
Nahobino gives Masakado a Digital Devil Saga Jack Frost treatment
@baguettetheweirdguy25295 ай бұрын
Man i didn't expect that a simple critical bonus when hitting a weakness would make this big of a difference
@hatsuneblacktrousers5 ай бұрын
doing something like this in godborn with zhu tun she or futsunushi and myriad slashes on the jack frost would be even funnier call that JACKED FROST
@BlazingDiancie5 ай бұрын
Hee Ho Gaming
@shinyanakagawa82415 ай бұрын
Innate skill and strategize really has turned this game into a modern Yugioh gaming. What other Jrpg allows the player to actually otk the bosses besides Vengeance (and probably vanilla V)??
@cantthinkofbettername50655 ай бұрын
Off the top of my head - Persona 3 Reload (sometimes): Damage in that game is very high, and enemy health isn't very high even for bosses. Some bosses are scripted in such a way that their HP won't drop past a certain point until their turn comes back around, but others can be completed in 1 turn. Notably, Priestess (though skill change abuse is required), Emperor/Empress, Hierophant, Lovers, Strength/Fortune (presumably, I haven't verified this one), and Hanged Man (again, I haven't strictly verified this one) can be completed in one turn. Though Hermit, all Strega fights, and the final boss are essentially scripted in terms of how many turns they can be done in, and it's impossible to get the damage to defeat Chariot/Justice first turn (though it can be done with all the damage concentrated into one turn, just not the first one). - Paper Mario TTYD: If you've played the game, you know what Mega Rush/Mega Rush P enable - Pokemon games: While strictly winning fights in 1 turn is generally impossible due to how the game works, KOing each individual pokemon in 1 turn very much is. - Earthbound: There are 2 enemies in the entire game that are guaranteed to survive a Multi-Bottle Rocket. Against everything else those at least have a chance of being a delete button - Xenoblade Chronicles Series: While these games are in real time (so not a 1 to 1 comparison), there are some metrics that can be used as "otk" that are very achievable. Most fights in Xenoblade 3 can be done in under 15 seconds using Smash. Each game lets you kill most enemies in a single chain attack with the right setup. The first game you could win fights while "first 30 seconds" buffs are still in effect. X had a single enemy that couldn't just be one-shot (and that's only because it had 1 more HP than the damage cap). etc.
@Fallen_20035 ай бұрын
Bro got completely folded. No one is safe 💀
@Rasec11205 ай бұрын
Babe, wake up. AcidGod just dropped another megaten vid.
@prometheus40265 ай бұрын
219 magic Jack Frost goes CRAAAZY wtf
@acidgod9075 ай бұрын
@@prometheus4026 no incense lol
@prometheus40265 ай бұрын
@@acidgod907 BRO HOWWW that fusion chart must have gone hard
@acidgod9075 ай бұрын
@@prometheus4026 lots and lots of savescumming. I fused lvl 99 of both materials (thoth and agathion) cuz both have magic blessed upon lvl up. It gave me around 8 or 9 extra mag stat from Warrior Conception. Jack Frost having magic blessed on lvl up helps as well. From there on, I just prioritise +2 or +3 every time Jack lvl up not including prayer miracle. Jack Frost actually can go beyond 250 Magic stat with only +3 but im not THAT patient for savescumming.
@prometheus40265 ай бұрын
@@acidgod907not me realising that nearly all my fusions are shit (grimoire spam 💀)
@verdethestarwarrior10885 ай бұрын
I honestly have no idea how Pandemonic Feast is supposed to work. I understand it increases the max hits of your multi hit attacks by two, but why does it sometimes make you do extra hits even against single targets? Does it remove the limiter that makes you only hit them the minimum amount of times?
@acidgod9075 ай бұрын
As I understand it, Pandemonic Feast increase your max hit by 2. But in actuality, it sets in +0, +1, or +2 for the ranges. So sometimes you can get unlucky and hit 2 hits even on single target. All I know from others telling me is that on Aoe situation, say you use rampage on 3 enemies; you can hit enemy A two times and enemy B four times and thats the limit. Basically in Aoe, 4 hits is the limit under pandemonic feast on 1 enemy. On single target (which is actually where pandemonic feast and multi hit shine) the odds of you hitting 4 hits is 2/3 iirc. Basically even 7 hits under Feast is kinda rare unless you use Omagatoki Dance.
@donaldtrump27285 ай бұрын
How are you able to take innate skills off of a demon?
@jakett22165 ай бұрын
Btw does cerberus's innate take effect even if he gets switched out?
@acidgod9075 ай бұрын
@@jakett2216 yes, but cerberus himself needed to switch on his turn. You cant switch cerberus from Nahobino turn.
@jakett22165 ай бұрын
Also low key wish that azazel/belial/tzitzmitl had a secondary effect related to lowered stats so they actually had a use outside of strategize shenanigans (ie tzitzmitl could offset the lowered accuracy/evasion with her own boost while she's in the active party, or just outright give a fat boost to that stat for that turn only while in the active party)
@jakett22165 ай бұрын
@@acidgod907OH THANKS A TON, how do you even gain his boost? It says that it boosts after striking weakness but from what I'm seeing it's just boosting the moment he comes in
@jakett22165 ай бұрын
Wait nvm I read it wrong, it's just boosting WEAK dmg
@acidgod9075 ай бұрын
@@jakett2216an example cerberus--> slot 1, dps--> slot 2 Cerberus innate is STILL active after he switched out from his turn. Need to be on Cerberus turn though, thats important. I think the game consider his innate to be active even after all that. Now whether or not its a glitch or intended I have no idea. I'm just abusing it lol