How many games are inspired by Bethesda games. How did Morrowind, Oblivion and Skyrim change the game world. Like alot. Like really alot. And now Bethesda wants to make ultimate space game. Inspired by many and many games. And now it's Bethesda. And now it's a problem. If this is a problem. Should God Of war 2018 be a problem? Because that was inspired by TLOU and Hellblade. Or any other open world game like the Witcher or Assassin's Creed. I think people complain to much about everything. I think we all know this will be an amazing game. A real RPG. A real Bethesda from old "game". This will be a once in a gen game. If they get the time to polish it. And Phil will give them that. Im sure. English is not my first language. But i tried to write down my feelings about this game.
@variousghozt64182 жыл бұрын
just you man... This game is gonna be lit but depends if the launch is bad or good
@tooflessmusic2 жыл бұрын
"Whats wrong, someone stole your holoroll?" "I used to be an adventurer like you, till I got sucked out the air lock."
@dudeadonaiski2 жыл бұрын
"No hologgaging!"
@harbl992 жыл бұрын
"Stop! You have violated space law!"
@thorny80132 жыл бұрын
@@harbl99 Starfield gonna have the best law system in all of fiction since the law will get to you in 10 seconds even if you commit a crime in a random metal-ore mine on a random, uninhabited moon
@Sneakyboson2 жыл бұрын
@@dudeadonaiski holololo
@ollllj2 жыл бұрын
"taking an arrow to the knee" is NOT a historical Norse euphemism for "settling down to raise a family within a social-contract of a marriage with a kneeling ceremony", but it makes for a nice fictional story.
@dud56062 жыл бұрын
When you think about it, it's actually really impressive that a previously unknown indie studio made a game that today is being compared to every damn time a new space game which allows you to land on multiple planets comes out. It will probably also stay that way for a long time.
@DGiovanni2 жыл бұрын
It's still a very boring game.
@Kodaiva2 жыл бұрын
@@DGiovanni have you played it recently??
@scavorthespacecowboy20962 жыл бұрын
@@Kodaiva gonna be honest it did improve the flip outta it but I played it slightly before this update and personally? I was really confused on how to get an FTL drive and one run I even broke the signal you're supposed to go to..like it literally disappeared for me lol, then I did get it on another run, then looked around some more planets but then quickly realized "hey guys. What am I doing" I did go in blind tho and at the mercy of my laptop, (also rushing craving for exploration rather than story) I definitely wanna see this update though
@jamest392 жыл бұрын
no mans sky stole the idea from Starflight first.
@XpThruMac2 жыл бұрын
@@jamest39 i don't think it really matters when the idea is as broad as "drive in space, land on stars/moons/planets". it's a race to who does it first and who can make it right at that point
@dawsynasay48412 жыл бұрын
Disappointed I didn’t get an announcement for The Elder Scrolls V: Skyrim - Hey You, You’re Finally Awake Edition.
@jayveeeee2 жыл бұрын
yeah that bummed me out too. Skyrim it finally works edition would've been cool too
@AdblockWillWin78532 жыл бұрын
@@jayveeeee man, you guys are lucky. I had to settle for the Skyrim: unwanted updates that ruin your mods edition. But the jokes on them, I learned how to roll them back.
@ciri1512 жыл бұрын
Jokes aside. I wouldn't mind a skyrim on Unreal Engine 5 with raytracing and DLSS 😶
@vector60772 жыл бұрын
This is it though.
@t2force2122 жыл бұрын
If starfield starts with us waking up in the back of a prison ship with someone called Ralof and they say that line I'm going to throw my PC
@Merlock10102 жыл бұрын
Don't forget - silent protagonists make it easier for modders to create quests as you only need to use voice acting for NPC's. It's a lot easier as a modder to just write ur dialogue than it is to find snippets of dialogue that would work in the context of the mod
@nr1NPC2 жыл бұрын
Lel... Bethesda continues using the same engine
@Ftrooper3602 жыл бұрын
Its a good point... i just.. i guess it would be nice if there were an "turn ON and OFF" option for voiced protagonists...
@hounsdjentlow30742 жыл бұрын
@@nr1NPC lel epic still uses the same engine 😂
@Sneakyboson2 жыл бұрын
@@nr1NPC you do realise some of the most advanced game engines currently are just updated iterations of the original quake engine right?
@nr1NPC2 жыл бұрын
@@Sneakyboson Its updated exactly. While Bethesda still uses the same engine from Oblivion
@Kiido112 жыл бұрын
I love how despite his face having clearly aged, Todd's voice still sounds like he's fresh out of highschool.
@irecordwithaphone18562 жыл бұрын
His voice has always sounded very calming to me
@mrfantasy95832 жыл бұрын
It's to remind those kids from the block that he's the one laughing now
@KRAFTWERK2K62 жыл бұрын
The rejuvenating power of constantly telling lies does that.
@francescoragnoni80422 жыл бұрын
Yeah, that guy would be able to sell anything to anyone. He just sounds "likeable/friendly" which must be pretty useful given his job.
@DanielTxRib2 жыл бұрын
It kinda makes me feel old that i've seen him for the last 15 years and this year he finally aged
@jasonbondar32 жыл бұрын
2:51 "I'm not holding my breath and I don't expect a perfect launch" well said for a space game
@johnturner34552 жыл бұрын
Well said for a bethesda game
@EddieFreak2 жыл бұрын
@@johnturner3455 it’s a space pun
@johnturner34552 жыл бұрын
@@EddieFreak I didn't catch that! My point still stands though.
@EddieFreak2 жыл бұрын
@@johnturner3455 haha yeah
@Coffee_And_Creatures2 жыл бұрын
literally what NMS did at launch but ;look at it now, its the biggest most ambitious space game known to date ( even the storyline is unique) , one would think with a AAA studio like Bethesda they would avoid such mistakes at launch tho. Its more of a NMS meets Star Citizen meets The Outer Worlds & Im all for it!
@he3m2 жыл бұрын
For me it’s perfect that they made all these thousands of planets exactly the same across each install. It makes it so modders will be able to populate the empty planets in the years to come
@booshank23272 жыл бұрын
It'll also be a great experience when a huge day one player base gets their hands on it at the same time, many voyaging out there straight away not knowing what we will find, some lucky enough to be the first to stumble across cool, unique moments and be the first to discover secrets. It'll be hype.
@rickywalter67072 жыл бұрын
Yeah that is cool. But then you realize something… Holy crap, that’s going to take a long time and a lot of work. Haha I am excited for what the modders can do, but it takes a long time for one modder to create an entire city or even a small town. I hope they won’t feel burned out.
@King0neEurope2 жыл бұрын
Oh shit youre right. Immagine you could select the "slot" of a modded planet and could thereby create your own worlds. Meaning that you could populate one solar system just with planets that are designed very similar and then another one with a different theme. And maybe ones where the inhabitants arent even developed as far as we....like a skyrim planet haha
@superneenjaa7182 жыл бұрын
I don’t know how big this games wiki going to be
@koppunch2 жыл бұрын
@@rickywalter6707 the key is that they are still using the Creation Engine so maybe they maybe its easier than with other games because they have mastered it. So maybe ships with boobs are closer than what we think 😂
@RelativelyBest2 жыл бұрын
Speaking as a long-time Bethesda game enjoyer: If you had fun with their previous games, then as long as you keep your expectations reasonable you'll _probably_ have fun with this one as well.
@jayveeeee2 жыл бұрын
yeah! i feel the same way as someone who's been playing since oblivion :)
@RelativelyBest2 жыл бұрын
@@jayveeeee I started with FO3, then went: "I bet I would like this even more if it was a fantasy game." So, I tried out Oblivion and had a lot of fun with it. Then I played Skyrim and FO4 after that. All of these games have flaws, obviously, but I do think Bethesda tends to refine the formula with each one. I didn't even bother to mod FO4 much at all because I found it to be pretty much fine the way it was.
@IslamistSocialist3712 жыл бұрын
i dunno man, the last bethesda game is kinda shit
@williamwolfstein61702 жыл бұрын
@@IslamistSocialist371 Fallout 76 is good now, very good, it's fun to play
@illkissyourightnow2 жыл бұрын
*..eh….*
@millerlou72942 жыл бұрын
Can't stop laughing at the space lock picking part.
@CosmicHendo2 жыл бұрын
Hahahahahah
@Jaz_zo2 жыл бұрын
didnt even think about that lmao
@robbieaulia64622 жыл бұрын
I suppose Bethesda forgot that hacking is a thing
@rickywalter67072 жыл бұрын
Which is even more ironic (and embarrassing) since they had a hacking system that was used in Fallout 3 and 4. It’s the future and we still have to pick locks? What is this baloney? Ok sure, I understand some doors will have futuristic reinforced technology but at least let the players shoot off locks with a laser rifle or we can use some type of infiltration device that can automatically hack into the building’s mainframe Bethesda, do not make us sit at a door for 10 minutes trying to pick a damn lock. lol 😂
@CosmicHendo2 жыл бұрын
@@rickywalter6707 hahahahaha your so right. Picking locks during time of space travel? Come on
@Gilbeezyskit2 жыл бұрын
If I had to guess, their goal was to create a giant universe that modders can fill in for years to come. They’ve seen modders create entire landmasses, now they can plant their flag on a planet of their choice and build locations and stories in the universe. Edit: To be clear, I’m not saying they should ship a busted game devoid of content. But the crafted game can fully utilize even just 5% of the worlds and still be absolutely massive while leaving the other 95% of the worlds for players to develop and modders to use as a blank canvas.
@subhankarbaral92362 жыл бұрын
Or, it could mean they intend to support Starfield for a long time just like ESO, adding new story DLC every year.
@Xyler942 жыл бұрын
I'm expecting some modder to recreate Tamriel in Starfield. XD
@GOSG2 жыл бұрын
@@Xyler94 Not Tamriel; Nirn.
@mask95582 жыл бұрын
That would be smart of bethesda
@RedrickURL2 жыл бұрын
@@mask9558 it definitely has to play some part, I’m so hype for the outcome of release more so than the game itself being released if that makes sense.
@cooliod00d2 жыл бұрын
My guess is that every system has maybe 1-2 planets with Main/Sidequests and the other planets will basically be used to grind resources or kill mobs. Maybe also be involved with repeatable quests or something along those lines.
@jonathonshirley41692 жыл бұрын
Looks like most of them will have something to do on them At least. If you look at each planet in the star map section he scrolls over 4 and each one of them have a “point of interest” or “location” on them which means there’s probably gonna be a quest or bandit camp tied to them or maybe even a small town.
@CouchCit2 жыл бұрын
It's friggin space; I'm fully expecting and hoping that many of the planets are barren, inhabitable rocks. Hopefully the fun will be in exploring them to learn what they offer besides typical NPC interactions and social hubs. I want the experience of studying new worlds to find out their geological history, and hopefully working to turn a barren wasteland into an interplanetary settlement/colony.
@turtleguy123r32 жыл бұрын
I assume there will be plenty of generated outposts and smaller things that will hopefully be done in a way that doesn't feel bland
@Someguy65712 жыл бұрын
Yeah I figure each system will have about 10 or so planets going by the math alone 10x100=1000, and as you said possibly 1-2 with story/side quest oriented stuff. The rest could possible be resources/base building/exploration things. Still in the end this sounds nice as you will plenty of things to do.
@jflamen2 жыл бұрын
As long as there is no minutemen help our settlement x1000000 type missions, I'm down
@Shockwolf4 Жыл бұрын
The thing with Skyrim and Fallout is the fact yes you could accept a quest and then go on your way, but the amount of things you run into on that journey is like your own little adventure happening in the adventure that's why it was so enjoyable.
@isaacgardner54182 жыл бұрын
"everyone should have a little something to say" I would love it if they populated a city on some random planet with people that only say lines from whiterun characters that we have all heard. imagine walking past random space people and hearing: "you tried mecenary work? might suit you" "you visit the cloud district very often? oh what am I saying, of course you dont"
@spectralassassin60302 жыл бұрын
They probably won't do that, but I'd be surprised if they didn't put a nod to it.
@GameDevNerd2 жыл бұрын
I used to have ideas, like you ... then I took a laser in the knee ...
@henryplumb52002 жыл бұрын
An easter egg for a highrise building area being called "The Cloud Quadrant" easily comes to mind...
@richfengler88022 жыл бұрын
@@henryplumb5200 Make a mod where a bunch of cos-players are in a park re-enacting Skyrim with those classic lines!
@youtoobe5562 жыл бұрын
I can sense a mod in the future where an entire planet is converted into the world of skyrim for you to visit :D Would be epic to challenge the dragonborn with laser targeted arrows to the knee.
@chanceappel67362 жыл бұрын
Star field makes me excited for modders, Even if these large planets are decently empty it makes it very possible for modders to add lots of cool impressive things
@cake16612 жыл бұрын
Yeah. Sort of like those Skyrim mods that take you to different provinces but this time they're adding onto the pre-existing game map.
@kennyaero3602 жыл бұрын
Well thats thr point isnt? Tod really convice us modder to do the work. But dont get me wrong, i love it tho
@IN-tm8mw2 жыл бұрын
YES! i can imagine this game being around for 15 years with DLC and modders going ham on it.
@YismirGoldFingers2 жыл бұрын
Agreed
@thebigenchilada6782 жыл бұрын
They can’t mod in dialogue options, a good branching storyline, or actual RPG mechanics. If they could, I’d actually be playing fallout 4.
@gallowsgradient2 жыл бұрын
Todd Howard looks like he's been rebuilt using rich Corinthian leather.
@jayveeeee2 жыл бұрын
todd howard has been assembled using only the highest quality leather pelts from across tamriel
@AbuHajarAlBugatti2 жыл бұрын
Gotta utilize that 100 smithing skill somehow
@Corbomite_Meatballs2 жыл бұрын
I was going to suggest Mirelurk queen hides, but yours sounds classier so I'll got with that.
@OptimusGnarkill2 жыл бұрын
Base building was probably my favorite part of Fallout 4...I've sunk way too many hours into it. Plus, if you build them right, they can become self sufficient and provide you with extra materials. Add mods into the mix, and it becomes super fun. I hope base building in Starfield is very similar to 4 and I hope the modding community is just as big. I also love that you can recruit people to run your bases in Starfield....I really REALLY hope it's like FO4 where you can attract new settlers and they'll show up to help you out.
@nickmckeehan64282 жыл бұрын
I will never forget those skyrim days back in 2011..that game was A perfect escape for a rough time.Going on quests and building my nords skills and equipping him with the best gear while exploring a frozen landscape while it was cold AF outside In RL...the whole thing just came together and it let me forget about the issues of the time...let's just hope this game can bring some of that excitement back. Seems like 2010-2012 was the best gaming years for me...lots of great games came out around then.
@edstar832 жыл бұрын
I\m still playing Skyrim, Oblivion and Fallout 3 today thanks to the modding community.
@alaneichelberger30142 жыл бұрын
@@edstar83 Bro Oblivion was hands down the best gaming experience I ever had. It was the first thing I played when I got my ps3 in 2008 lol. Went back and played Morrowind remade in the Oblivion engine last year and had a blast. Its truly sad that most people started with Skyrim and never experienced the older Bethesda games.
@finnmarr-heenan23972 жыл бұрын
I am so proud to say after many different builds and characters I still have never joined the imperials or the nords, fuck em all
@nickmckeehan64282 жыл бұрын
@@finnmarr-heenan2397 haha! Atleast the cold doesn't affect the the nords...I could go anywhere shirtless if I wanted...hot soup and fire are for pussies.
@YOscux2 жыл бұрын
same here pal, expesh when BF3 came out, last of some great years back then. Golden age for me
@stevitos2 жыл бұрын
What i liked about, say, skyrim, was that if you enter a random dungeon you’ll almost always find some little story being told, whether thats a proper quest, or just a series of journals/notes, or even just a bit of visual storytelling. Landing on a planet and not knowing if there’s any story there is a concern and i feel like it might mean i end up exploring a lot less
@arthurclery57312 жыл бұрын
There are so many planets that I think there will be a mix of both. I don't think any single gamer will enjoy every planet and every part of the gameplay, but there are so many planets that my expectation is there will be a lot of diversity. There will be planets with little visual stories being told for the gamers like you, and there will be planets that are barren and storyless for the gamers who like the idea of establishing colonies, mining, and base-building. That way, Bethesda is able to make a game that connects with more people than if they focused on just one element, and I see this as a great thing. I presume there will be ways of learning which planets are and aren't worth visiting depending on your personal gameplay style, like where they are located in the solar system and such.
@Wolfsins2 жыл бұрын
@@arthurclery5731 of course there won't be. The said alot of the worlds are hand crafted, but the fact they are going with this more is better approach means it's not better. It's 2022 idk why think ppl still care about procedural generation. I want dedicated worlds or star bases that we can explore. Less is better if they are of quality
@arthurclery57312 жыл бұрын
@@Wolfsins It doesn't take much effort to add procedural worlds on top of high-quality, hand-crafted content. Especially with 8 years and a massive production team. It is possible to have both, which my intuition tells me this game will have. It's not black and white/all procedural or all handcrafted. Try not to be so simplistic in your judements.
@dogwalk32 жыл бұрын
@@arthurclery5731 nah, i second really disliking procedural generation. absolutely soulless.
@rickross54212 жыл бұрын
@@dogwalk3 Yes I third this too
@NavidIsANoob2 жыл бұрын
You're the first guy I see that actually makes the comparison between Starfield and Outer Worlds. It looks VERY similar, but it also seems to expand massively on the scope. It's like Bethesda saw what Obsidian did with Outer Worlds, and they wanted to replicate that. (and perhaps shove it in their faces)
@jayveeeee2 жыл бұрын
yeah i’m kinda surprised more people aren’t seeing it. outer worlds is actually pretty small compared to bethesdas other games but the vibe and setting match starfield
@PaxBisonica892 жыл бұрын
No it doesn't.
@NavidIsANoob2 жыл бұрын
@@PaxBisonica89 You gonna elaborate or what
@trla65052 жыл бұрын
I never play Nms but i did play outter world so im all in for a bigger game like it
@NavidIsANoob2 жыл бұрын
@@trla6505 Same for me. I really liked the storytelling but the game felt too limited. If Bethesda can deliver on a similar narrative quality AND expand the scope, I'm all for it. But Bethesda, IMO, just doesn't hold a candle to Obsidian when it comes to writing a plot.
@oculicaeci56542 жыл бұрын
I would just like to point out that while every single planet is procedurally generated in No Man's Sky, they stay that way for everyone who plays, it doesn't change if different people land on the same planet, regardless if you play offline or online. If you go through a portal gate across hundreds of thousands of star systems to, say, the star system the Galactic Hub (a fan-made group) discovered, all of the planets are identical for everyone that lands on them. Same plants, same creatures, same colors, same everything. So it is technically all the same
@JJsiN842 жыл бұрын
Honestly watching the Starfield trailer made me want to jump into no man’s sky after they’ve had all this time to improve it and updated since lunch. I started a new game a few days ago, and holy crap I am having a blast with it. Nothing like it was on release.
@jaythekid47282 жыл бұрын
Been playing NMS since day 1. I honestly miss the content from launch had a lot of fun with it. But now. The game is just even more of a blast
@alextanner1152 жыл бұрын
I love no man’s sky been playing for years, such a unique and beautiful game
@MrJoker7252 жыл бұрын
I've been thinking about getting back into it but like what is there to even do?
@jaythekid47282 жыл бұрын
@@MrJoker725 you can now spend your billions of credits if you have them on building your 4 man squadron of wingman who will fly around with you. As well as get a solar sailing ship and make money on the black market
@bubbajack97382 жыл бұрын
I just started back a few weeks ago after not playing since release, and already put close to 40 hours on it since then!
@Rainchild330822 жыл бұрын
As long as you use the logic that not everything on a planet is going to be interesting. If an Alien came to Earth but managed to fly in at night to the South Pole his first impression of Earth is going to be like "Wtf is this?" but if he manages to land over Vegas he's gonna be like "Whoa these guys know how to party". Then one lands near Tibet and finds out Earth is a spiritual people. If they can manage to capture that sort of randomness on a planet that can sustain it this game will ROCK.
@urmomgay01662 жыл бұрын
low chance
@dicuss67362 жыл бұрын
If fallout 3, fallout 4 and fallout 76 are of any indication, I think you can already tell the quality Starfield will have. Most of the good content will be hidden god knows where in the quadrillion uninteresting rocks they concoct while most of the content you DO find will probably be bland and unenjoyable. If it was already hard to find the good quests in those fallout games, how bad do you reckon it will be with Starfield when it is stretched over a thousand maps ? I mean let's be real here, it's like every time a company announces a game, everyone just completely fucking forgets the previous shit games that were hyped up like the second coming of christ...
@rickross54212 жыл бұрын
@@dicuss6736 Hey fallout 3 was enjoyable ! I ve never done the dlcs though since I like to do the dlc s of game after the main quest ...
@reversev97782 жыл бұрын
I think every planet is gonna be just one biome with maybe 1 or 2 (probably carbon copy) cities. Personally I won’t care if every planet is just one biome, but I would like the cities to have enough diversity so that they all feel different.
@rickross54212 жыл бұрын
@@reversev9778 Yes !!! And what would be better is a few quest for each planet/city
@horusOsiris222 жыл бұрын
Totally agree with the silent protoganist. Despite it not being a perfect system, I think the best rpg to implement voiced protoganist was Mass Effect, but that worked because Shepard was a defined and fleshed out character. For the blank canvas protoganists of Bethesda games, silence is golden.
@beatthegreat70202 жыл бұрын
I'd one up Shepard with Geralt, although I don't know if that counts, considering he was perfectly set in stone personality-wise.
@jokesonyou12532 жыл бұрын
Are those really RPG games if you can only play as one character? They're just open world games
@beatthegreat70202 жыл бұрын
Witcher is absolutely an RPG.
@dronnoh2 жыл бұрын
@@beatthegreat7020 Well, if to be frank, Witcher is as much RPG as Valhalla or Horizon or any other Action-adventure with big open world there is. They all have some sort inventory and equipment system, big world to explore and lots of quests. Leveling mechanics are lacking to be called an RPG, you just chose new nodes o the perk tree, there's no attributes or skill levels or something like that, you can't choose a "role", you play as a predefined character with predefined characteristics and even if you are presented with a choice that matters, it's resolved in the only ways this character would resolve them (e.g, you can't forcibly kill Yennefer or Triss in Witcher even if you wanted to as a player). And yet somehow people insist that Witcher is a true action-RPG while other Open-world games aren't.
@Slender_Man_1862 жыл бұрын
@@dronnoh and then there’s Fallout New Vegas that big-dicks on basically everyone by allowing you to choose the fate of every faction and allowing you to kill just about anyone.
@femto902 жыл бұрын
imagine the modding communities with a game this vast... I'm already crying in excitement
@kcblazkowicz77732 жыл бұрын
Best commentary I've seen on the reveal by far. A lot of youtubers have all basically made the same "I have concerns" videos with the exact same talking point while acting like they are noble contrarian truth tellers. Everyone has concerns about the 1000 planet thing but you actually go through several possibilities that this could entail. Much more constructive video
@jayveeeee2 жыл бұрын
dang man thank you! glad you enjoyed it
@raindrop-galaxy2 жыл бұрын
@@jayveeeee Planets are for modders to populate. Beth planned that with the mod community
@MechaShadowV22 жыл бұрын
Honestly if they are detailed, I'd take 1000 planets over millions and not detailed or just straight up barren.
@maximeteppe76272 жыл бұрын
@@JoPsyph honestly, almost every time Todd "lied", his words were taken out of context. Bethesda games are not for everyone, and they're janky, people should definitely have realistic expectations, but I find the bethesda criticisms overblown. A lot of people also want bethesda games to be a completely different genre of games than the sandbox RPGs they clearly are meant to be. I definitemly have concerns on how the large procedural world will affect the game loop. Previously, there were tons of handcrafted locations to distract you or send you on small quests, that will not be possible with a thousand procedurally generated planets. I have concerns about the spaceflight: I believe a dev said that while the gunplay was fine, the spaceflight wasn't enjoyable to him. that's concerning since with that many worlds, we'll definitely spend a lot of time flying. All that said, Bethesda games all have have weak combat but they still thrive on exploration. People still love morrowind, skyrim still is a massive game, and FO4 still was a success. So Starfield might be a good game. I think criticism has to be balanced, and expectations have to be managed.
@MrGhostTheBigRoast2 жыл бұрын
@@maximeteppe7627 bethesda games are hardly sandbox rpgs. they are sandbox adjacent rpg adjacent action games. jack of all trades, essentially mediocre.
@ProtoZealott2 жыл бұрын
I don't have high hopes for this game at launch, but given a few years with modding tools, the community could really flesh out those 1000 planets with interesting content.
@alfsalte94932 жыл бұрын
Pretty sure modders can add more planets if they so choose. Probably require a lot of work but I hope to see Nirn in there some day and maybe someone will add the forgotten realms world and some might add Krynn and so on - who knows - only your imagination is the limit.
@matarono2 жыл бұрын
Pleeeeease, tons of mods to play with
@fernandocollado64422 жыл бұрын
i already see the starwars mods
@Coreisus2 жыл бұрын
Assuming Bethesda doesn't implement a Mod GB limit on console...
@JohnKowalskyDrive2 жыл бұрын
Come on we all know the first mod planet will be filled with naked chicks.
@BigBeakEntertainment2 жыл бұрын
Another point is how the modding community will interact with this game. If they have 1000 planets, modders aren't tripping over each other for real estate. Without a voiced protagonist, mods don't have to worry about splicing lines or dead air if they choose a silent protagonist. Even the base building and shipbuilding systems look like something the modding community will really grab with both hands.
@vitato2 жыл бұрын
Can't wait for people to do developers work for a 100th time
@kilowyatt11072 жыл бұрын
A game should be reviewed on what it is not what a mod could do with it, I don't care if the worst game ever has a patch that turns it into a 10/10 it's still a bad game
@1810jeff2 жыл бұрын
Thats not really a good thing though, it just means everyone is getting sold a blank slate for full price.
@1810jeff2 жыл бұрын
@@kilowyatt1107 It's actually worse than that, a patch is official and usually required to play the game but a mod is not and most people don't use them.
@kilowyatt11072 жыл бұрын
@@1810jeff I meant like a fanpatch that games get even the other bethesda games have atleast one massive "community patch" that fixes alot of the common bugs and issues
@TheGreatMoonFrog2 жыл бұрын
Spaceship building looks amazing. All I want in a space game is to be able to fly around and explore while being able to wander around my ship looking out portholes and making coffee in the crew quarters. Star citizen was trying to do something like that but...well anyway, Starfield looks pretty sick.
@88HELLJUMPER882 жыл бұрын
"Everyone should have a name, and a line" "Do you get to the cloud district often?"
@Licher_2 жыл бұрын
Space Nazeem is getting kidnapped and torpedo'd straight into the nearest star.
@Durwood712 жыл бұрын
"I used to be an adventurer like you until I took an arrow to the knee."
@88HELLJUMPER882 жыл бұрын
@@Durwood71 Let me guess. Someone stole your sweetroll
@MrAyybee2cold2 жыл бұрын
@@88HELLJUMPER88 “I see everything, hear everything, and know *everything* .”
@DeepSpaceNinja2 жыл бұрын
I'm expecting many of those planets to be barren, but that's ok. If there are 100 interesting locations to explore then that's plenty. For me it's quality over quantity.
@driffbro33802 жыл бұрын
If I can build a secret bandit hideout on those barron planets and loot any spaceship coming through, like a space pirate, that would be cool.. Hoping that Bethesda has done some good programming and stuff.
@senerio21242 жыл бұрын
@@driffbro3380 I feel like if they are barren they aren't very necessary, but I guess it shouldn't effect gameplay as long as there are plenty of purposeful places to explore
@RedFloyd4692 жыл бұрын
This is bethesda we're talking about, not obsidian during the early 2010's. These locations will not be interesting.
@makkerfelix2 жыл бұрын
i dont need an infinite procedural world, i just want some cool ass locations
@makkerfelix2 жыл бұрын
@@RedFloyd469 fallout 4 and even 76 have awesome locations tho, definetly one of bethesdas strongest points
@Pork_Rolllin2 жыл бұрын
A huge important aspect of why this game will succeed is the lack of a voiced playable character. This will allow Bethesda to create numerous storylines for your character without having to voice every outcome. I want to be able to make real decisions that make a difference - not just choose from 4 options but with all the same outcome. I want them to go back to decision making from Oblivion, Fallout 3 and Fallout New Vegas. Super excited for how this will play out.
@candycommander2 жыл бұрын
Yea, there's more opportunity for "choices" but it's still bethesda so I doubt these choices will be interesting at all. "Do you want to nuke this planet for the lulz?"
@crzyruskie862 жыл бұрын
Only if the planet is called "Little Big......Planet" lol
@sergei99122 жыл бұрын
Nobody is going to do something like this, they are too lazy
@Yell0wBoo2 жыл бұрын
I mean, skyrim didnt have voice acting but still had piss poor shitty dialogues, so...
@candycommander2 жыл бұрын
@@Yell0wBoo If Bethesda still has that clown Emilio writing for them then this game's story will be guaranteed trash lol.
@pmarreck Жыл бұрын
Funny how this is still accurate after I finally tried the game a year later. BG3 is the significantly more entertaining game if you are an “RPG person”
@niccolodonati2 жыл бұрын
It looks like -Skyrim -Fallout 4 -No Man's Sky -Star Citizen -The Outer Worlds That's because this game has these elements: sci-fi, space exploration, RPG, Bethesda signature I think there's nothing strange nor wrong
@ocationalyfunny19272 жыл бұрын
yeah, I'm more concerned about it being better than the games its compared to or not.
@SneedRemembrancer2 жыл бұрын
the video game looks like a video game yes
@niccolodonati2 жыл бұрын
@@SneedRemembrancer yes. That's my accurate analysis
@illansuu95722 жыл бұрын
@@ocationalyfunny1927 my whole thought process when watching the gameplay demo was "okay. This doesnt look bad. Just please dont fuck this up. This looks like it could be good or even great... Just please do not fuck it up. It has some cool ideas and the ammount of content looks almost overwhealming from the side. Just for the love of Todd PLEASE DO NOT FUCK THIS UP!" Being a fan of bethesda rpgs is surprisingly similar to being in a abusive relationship. Everytime they show something that could be amazing you silently think if they are going to somehow fuck everything up
@arminius5042 жыл бұрын
@@illansuu9572 the only real major fuck up I can remember is Fallout 76.
@DanceLouisDance2 жыл бұрын
I love No Man's Sky, I've put over 150 hrs in. And Starfield to me looks like a more high budget AAS NMS. I'm pretty excited for it
@RedrickURL2 жыл бұрын
Same I’ve got 290 in nms and am really excited for this game. I hope mods iron out issues in due time.
@jamesmeppler63752 жыл бұрын
No man's sky is the only game I have for my PS4. I feel it has so much potential even now. But these type of farming/grinding games just seem off. I wouldn't mind playing if there were times where it could teach you physics by doing it. Calculating approach vectors, properly laying out a course. Interacting with rare exotic elements and exploring all the possibilities from the micro to the macro
@salk99432 жыл бұрын
@@jamesmeppler6375 you should play Kerbal Space Program
@jamesmeppler63752 жыл бұрын
@@salk9943 I've heard of that, I hear it's really hard. But is it only for learning about random physics? I think I'll check it out now on KZbin. Thanks for the suggestion ^_^
@salk99432 жыл бұрын
@@jamesmeppler6375 Not random physics tho. Physics in general, you'll crash a few dozen times before finally getting something in orbit but the game does a really good job of teaching you along the way. And before you know it, you're actually managing travels to other planets, taking into account, fuel, maneuvers, orbits and much more other stuff that's pretty realistic, so you'll learn a lot useful things while playing.
@sjoerdvankampen4842 жыл бұрын
No Man's Sky is definitely a different game then it was a few years ago. I remember being intrigued by the concept (while also acknowledging the problems it had, it feeling barren etc.) and buying it on discount. Didn't touch it for about a year and then finally trying it. It's such an amazing game, they've really perfected their systems. There is still moments of planets feeling barren, but by scanning planets you can actually see if it has lots of life or not, if it contains any factions, etc. There is so much life, things to do, many encounters and honestly, I hope bethesda can keep up. Because barren open worlds are definitely a problem (looking at you Ubisoft/AC). Keeping my excitement at bay, but I can also definitely say I'm still excited for Starfield
@RagingUtai2 жыл бұрын
I only played it at launch, and still founmd it a great unique experience. I have to play it again past updates
@JamesLaserpimpWalsh2 жыл бұрын
@@RagingUtai Got bored of it at launch within a few days. Went back to it a few months back and I have been enjoying it ever since. Its got the depth in it now. I havent even gone near frigates and capital ships yet or multiplayer. The ship combat is still a bit chit. Sort of not challenging enough sort of thing and the UI needs work, clunky af.
@cr3d2942 жыл бұрын
It's really not. If you take away the graphical upgrade, the extra materials and extra content ( which is in all honesty more of the same) NMS is basically the exact same game. Space Combat is no better, ground combat is still mid AF and the story still basic as it gets. If SF even meets NMS in terms of space exploration, it's already won because it has better combat, better space combat, and actual voice NPC's. Done, NMS has lost, along with Elite, and that other game that is basically a scam. I've always known this too. You can't compete with a company like Bethesda, I don't even like them that much either. They killed my most anticipated game. Prey 2.
@lag00n542 жыл бұрын
@@cr3d294 pfff HAhaha sure
@NINJAxxLEMUR2 жыл бұрын
Yeah but the problem every planet is fundamentally the same. The same stuff to do, and the same types of planets over and over again with little or no depth to any of the systems. All the stuff that is in the game is cool in concept, but the problem is all of it is so shallow that it ends up getting boring fast.
@chadantonio2 жыл бұрын
This is the exact game I wanted to come out. I loved Fallout 4 and Skyrim, and I hope this game is really similar to those with a few added mechanics.
@andybagles41562 жыл бұрын
No Voiced Protagonist also means they can write a lot more Dialogue Options, and Dialogue in general for our Character.
@Elixer12-Wompi2 жыл бұрын
Plus, this will entail unique modded quests from the modding community. Skyrim has done this before in the modding community because the dragonborn has no voice actor. Imagine the unique quests created by modders and incorporate the quests in all 1000 planets.
@Padopoulosman2 жыл бұрын
They still have to voice the answers from the npcs lol
@ljubomirjovanovic26662 жыл бұрын
@@Padopoulosman yea but if you voice a new npc, they can have a new voice. but it also doesnt need to be voiced at all, kinda like in morrowind
@Evan_Rodgers2 жыл бұрын
Yep Starfield is AAA Outer Worlds with a Bethesda polish and I LOVE THAT
@gsimon1232 жыл бұрын
The base building here actually reminded me a bit more of Subnautica than even Fallout 4 to be honest. Mostly because of how the buildings seem to automatically connect with hallways - sort of like assembling completed structures in any pattern you want. The buildings looking circular and octagonal also made me think of it too
@RedrickURL2 жыл бұрын
Right? I’m confused on so many fallout comparisons I see so many different games in this.. no mans sky isn’t even the half of it.
@Delt4_Cr4wfish2 жыл бұрын
I hate how people are just fine with this. They did this last time with fallout 4. You build the world, not us. I hate it when people just let befesda bend them over and take there money.
@lag00n542 жыл бұрын
@@Delt4_Cr4wfish it's called a Sandbox it's not entirely us anyway they still made their own thing but at the same time I really don't care I'm just waiting for the mods I have been enjoying No Man's Sky for awhile now and I could see myself enjoy this especially with the mods
@chainsaw85072 жыл бұрын
@@Delt4_Cr4wfish Some of us actually really liked the base building in Fallout 4.
@Delt4_Cr4wfish2 жыл бұрын
@@chainsaw8507 it was ok for 1 to 2 bases. But the rest of the map was filled with content that you had to make for the game instead of befesda. It was a very empty game. And very boring. There were very few towns with named npcs.
@HitmannDDD2 жыл бұрын
Starfield appears to be what Star Citizen promises to be, but in a single player experience.
@nemo17162 жыл бұрын
I can only hope.
@vibeslide Жыл бұрын
Thought the same while watching this. I recently saw someone playing Star Citizen and i was quite honestly shocked, but in a negative way. The game looked tremendously rough gameplay wise and also like a monumental cash grab. This here looks way better.
@HitmannDDD Жыл бұрын
@@vibeslide Star Citizen is rough at the moment, but is alot of fun. They are making progress, and it's most certainly not vaporware or a scam as others have said. I don't even think it's a cash-grab as you put it, because the money they collect goes to fund the development. Building a AAA game studio with multiple locations and 2 games (squadron 42 and star citizen) is not a cheap endeavor. They just added salvage gameplay, and persistent entity streaming which is one of the pillars necessary to allow an MMO experience on the lumberyard engine. Honestly it's well worth the minimum $40 investment for a game package, even in it's current state. I've had hundreds of hours of fun already playing the alpha.
@ElBandito Жыл бұрын
@@HitmannDDD Nah, any competent studio would have made the game already with the budget they had. Star Citizen is a semi-scam.
@HitmannDDD Жыл бұрын
@@ElBandito I suggest you look into the cost of AAA titles, and time it takes to develop. Your claim is not accurate. CIG not only built a studio with 6 different offices, but is building two games with that funding. They assembled their own state-of-the-art mo-cap studio. They hired a suite of well known actors for Squadron 42. None of this is cheap. Most AAA titles already have the game studio and resources in place, not factored into their development cost. In regards to the time factor, 10 years is not an unreasonable amount of time. That said, there is room for criticism. Alot of time and resources have been spent on reworking game systems, and I think Chris's oversight on everything causes delays, because he is picky about his vision. The argument that it's a scam however is absolutely ridiculous. You have a game that has delivered hundreds of hours of entertainment already to anyone who owns a game package, in open alpha development, making progress each quarter since their new quarterly release schedule. To make the claim star citizen and squadron 42 are a scam would be to make the claim BG3 or any other early access game of AAA caliber is a scam. It's an absolutely preposterous claim at this stage in the development, where you have a fun, playable, though incomplete product, today. There are alot of released AAA studio titles that can't claim the same at launch, some even years after.
@stfalx2 жыл бұрын
Maybe they ran a procedural algorithm when they first generated the star map, planet maps etc., saved all data, and continuously run procedurals on the already saved data, and then save the data again. It's a nice way of generating lots of objects and maintaining them, obviously manual intervention might occur when it comes to story line missions and terrain etc.
@ranger66092 жыл бұрын
For me the base building I'm actually very excited for. Its something I've wanted in Star Citizen in ages as there is something very relaxing and immersive about going back home located in an uncharted area after a long day of exploring space.
@johntitor66122 жыл бұрын
6:00 The "wanderlust experience" Yep... for all the bugs and imperfections, Bethesda does this better than almost everyone else. It's what makes their games magical and beloved, and is the reason we still have fresh Skyrim mods 10 years later. I have high hopes for Starfield
@M4R0Zzz2 жыл бұрын
Personally, I don't expect it to be a mind-blowing masterpiece, but a good game - for sure.
@mdaniels63112 жыл бұрын
I'm with you.. if it's same old script of walking around doing missions, I will not be impressed. THese companies have made so much money they have lost all incentive to innovate. When did we get a truly innovative game? In recent years, I can only think of a few indy games, but apart from that, it's same old game after same old game... It's getting boring. I tried to play outer worlds, and it was just skyrim in space.. boring.
@sunnyjim1355 Жыл бұрын
@@mdaniels6311 You are going to be disappointed.. I guarantee it.
@wex280082 жыл бұрын
The one thing that gives me hope for this game is that Todd himself said that this was a project that he truly wanted to work on, so i'm hoping we see some real passion put into this
@Icannothandleany2 жыл бұрын
Lol don't take marketing words literally, there's always an undertone behind it
@julianmorgan792 жыл бұрын
Lol the fact that you believe anything Todd says is gold.
@wex280082 жыл бұрын
@@julianmorgan79 I didn't say I believe it. And I honestly learned about Todd Howard's existence a few months ago and I haven't been disappointed by him yet like everyone else. But you're probably right
@sechabatheletsane97842 жыл бұрын
@@wex28008 I wish people would learn from experiencing 16 times the detail.
@HectorJimenez-ee9zi2 жыл бұрын
Didn't Godd Howard also claimed that FO 76 "was a game they wanted to play"
@Resonosity2 жыл бұрын
Totally agree that personal projection into the game is the way to go. No voice protagonists are perfect for this. I mean look at Battlefield 2042. In the past, all of their multiplayers were silent except for call-outs, and the soldiers were supposed to be anonymous. With 2042, each multiplayer character has been written a story and voice, and that breaks immersion.
@nickstehr36102 жыл бұрын
Here’s my take and I think it’s a good one. I theorize that the 1000 planets are procedurally generated with the Bethesda hand crafted touch like some are saying. My theory is that the “Goldilocks” planets that he said are the ones they paid attention to the most. They will have more work done on them and will feel more “alive”. The icey rock planet todd mentioned or the other non Goldilocks planets won’t have that “hand crafted Bethesda touch”. These outer/inner rim planets will have some outposts but be super resource heavy and dungeon like which will make them the important planets you must visit but for like 30 minutes with a side quest or a mining expedition/outpost elimination quest.
@shabibmahab2 жыл бұрын
There could be a legendary gun or something lost from a crashed ship on a barren planet, who knows? Maybe some space bandits are looking for it too
@matthewkelly38962 жыл бұрын
That's most likely the truth. I feel like people have unmanageable expectations nowadays. How good do you expect a game to be? No game is perfect, this game has lots of modding potential and mulitple hand-crafted planets and cities to explore as well as rpg story elements. It is a massive game and many people will find it compelling. They obviously spent more time on Goldilocks planets than the other planets, I think the sheer volume of games we have and unrealistic expectations cause people to comment otherwise. Your take is a good one, and this game will be fun!
@nickstehr36102 жыл бұрын
@@matthewkelly3896 thank you. I think having an open mind without unrealistic expectations is the best way to go at it
@TalisButItWasTaken2 жыл бұрын
I'm definitely pretty hyped for Starfield. The fact that the planets will be the same for everyone brings a lot of opportunity like more stories, cities, and locations being added as bethesda updates the game. Modders will also have the chance to actually populate some planets too. Along with the modding, I'm really hoping the modding will be as free as other games like Fallout 4 and Skyrim like additional character creations, custom weapons, ship parts, etc.
@Madsen3dk2 жыл бұрын
The fact that I can hire people to work on my base and spaceship simply sold me the game - it sounds so cool! I can't wait to see what kind of advantages you get when you have people on your spaceship.
@ronthorn32 жыл бұрын
Right who wants to play a game when you can make NPCs play it for you while you stare and farm at rocks? What a blast.
@3345karl2 жыл бұрын
They ALWAYS over sell these ideas and then it turns out its an npc that stands there all day saying and doing nothing. There's never substance to these things
@killerwhale24192 жыл бұрын
The thought of settlements in fallout 4 was also so cool and it turned out to be ok in the building aspect and nothing but frustrating and buggy in the settler aspect. Mods really turn it into something special for me but without much different story
@Wachalpharoh2 жыл бұрын
I hope we can have some followers for exploration as well, these massive empty worlds could use some repetitive banter from my trusty pack mules.
@Sevren_2 жыл бұрын
@@ronthorn3 I think of it more like you’re their master and they the slave
@aurawolf22212 жыл бұрын
This game has honestly blown away my expectations. (For a Bethesda game qt least) - Amazing character creation - Space flight - ship interiors - customizable ships - becoming a space pirate - building outposts Overall feeling as if I live in a future where Space travel is possible! It's very much shaping up to be my PERFECT Space game!
@patrickthewolf8402 жыл бұрын
Yuck.... Ppl have such low standards and poor taste nowadays... Goddamn zoomers
@georgeprentice98302 жыл бұрын
Strong descriptive words there… I honestly hope it lives up to your expectations.
@UncannyLiving2 жыл бұрын
In life I've learned that getting hopeful and having high expectations will only destroy your joy. So I expect ass. with fallout 4 and that trash I don't even want to talk about it, being bethesda's recent games, I expect nothing at all. Its all bells and whistles on the surface but in reality there is gunna be no depth or quality. Im sorry to tell you, but its the truth. Bethesda went from making games for people who love games, to games directed at people who don't really care and just think Ooooo space cool
@M4gicMark2 жыл бұрын
@@UncannyLiving okay sad boy
@thegreatresetofthehumanrac6642 жыл бұрын
@@UncannyLiving That’s not the solution to disappointment. The true solution is to have whatever expectations you feel that the game should live up to. And if the game doesn’t meet those expectations, then you dont buy the game. If you can’t handle disappointment then you’re gonna have a bad time in life
@RealBradMiller2 жыл бұрын
The Outer Worlds is actually pretty good, I wish the creatures were a bit more varied and the faces could actually show emotion below the cheek line, I'm excited for the sequel and for Starfield, as well!
@andrewshandle2 жыл бұрын
I'm pretty sure they announced a OW2, and if that's right, I think _that_ is where you will see them really stretch their legs. Outer Worlds was good but they played it rather safe and it felt repetitive after a while. Hopefully the sequel will be a big step up.
@RealBradMiller2 жыл бұрын
@@andrewshandle Yes, it lacked depth, but I still fell in love with the 'feel' of the game. ADA was a stand out character for me. My least favorite part was Nyoka(She's cool once she's on the ship) and the task of getting to the radio tower. The DLC has been pretty fun, though I have yet to finish either one. Really hope they go all out for the sequel!
@josephthomas48462 жыл бұрын
They had a really small budget , but now they have Microsoft backing them. They're doing a second one you should watch the trailer it's so funny.
@RealBradMiller2 жыл бұрын
@@josephthomas4846 Trailer?! Going to check it out now. Thanks.
@Knifedemall2 жыл бұрын
@@RealBradMiller l p.
@doggointhecosmos11532 жыл бұрын
I think one thing I'm hoping for in Starfield is lots of unique factions with their own stories and morals, with them possibly controlling different planets and stations.
@Kardel_VA2 жыл бұрын
Cant wait to "explore" massive maps with literally nothing in them.
@Oserium2 жыл бұрын
Same
@bestopinion92572 жыл бұрын
Have fun!
@IvanIvanov-ni4rs2 жыл бұрын
I'd rather explore massive maps with nothing in them, than "play" some on-rails crap, with a bunch of woke propaganda masquerading as a "story"...
@alexcardosa80792 жыл бұрын
@_____ no need just get a mod where only men exist or what ever does not cause your BP to rise.
@IvanIvanov-ni4rs2 жыл бұрын
@_____ All i hope for is that the propaganda levels are tolerable and the game is actually good. In this day and age that's all we can hope for...
@Mikejo26032 жыл бұрын
I can see the comparisons to No Man's Sky and Outer Worlds, and I see that they're taking the best parts of that inspiration. Outer Worlds was called Borderlands in Space by many fans, which to be fair, it really kind of is. The rpg developers have a lot to draw from in regards to crafting their gameplay experiences. I'm excited to see how this all works together. Starfield is possibly shaping up to be a really solid game if they have a good narrative aspect to match the great customization.
@pinkberry502 жыл бұрын
Borderlands is Borderlands in space.
@rayhaanalbuquerque17442 жыл бұрын
@@pinkberry50 lmfao exactly
@dustinmartin87352 жыл бұрын
I always thought no mans sky could have been the best thing ever if only it had storyline and rpg interactions. This takes the best of everything.
@onelusciouslad78412 жыл бұрын
Facts, I was pretty disappointed by No Man's Sky cause it's just not what I want from a space game, I want a story and it to be more like an RPG, so Starfield feels like what I want in a space game and I am very excited for it.
@ThatsKindaFreshman2 жыл бұрын
Kinda sad no one in the comments have played Star citizen
@sallytheuselessbird2 жыл бұрын
It's not an RPG but it does have a really good story. It's a "find it out yourself" sort of plot that gives it more mystery. Also it is pretty much a sandbox game.
@HANKTHEDANKEST2 жыл бұрын
Welp, this looks pretty dang good, and I've been playing Bugthesda stuff long enough to know what to expect. I look forward to another decade installing entirely too many mods that may or may not fill the worldspace with giant MISSING MESH! boxes.
@sleepwalker26492 жыл бұрын
I thought it was an odd choice to show off the mining laser as the first bit of gameplay but then not discuss that at all any further. If there are 1000 planets I find it hard to believe that most of them won't just be a place to mine for materials. I'm trying to remain excited but I'm very cautious on this one.
@drakozash81532 жыл бұрын
I hope you're right because this trailer has just made me even more skeptical of the game.
@aaronspeck16442 жыл бұрын
He mentions some planets are "barren, resource-heavy" that will most likely be used for craft farming and smaller things to do.
@superandy2k132 жыл бұрын
Tom Howard literally says Barren planets or mine rich planets.
@Tyanus22 жыл бұрын
You will have outpost's to mine it for you, and from the video you can only destroy actual ore vains and not rock around it
@Tyanus22 жыл бұрын
I would compare it to ore in skyrim but with a laser pickaxe
@cdeford2 жыл бұрын
I noticed the similarities in the update. But I don't mind that. No Man's Sky is a great game but it is very limited in scope and is missing real purpose and excitement. Starfield promises to add those elements. The Outer Worlds also had a lot of unrealised potential because it wasn't open world and had no mod support. I hope Starfield will fill the gaps there as well. I am quietly optimistic.
@ashishhembrom39052 жыл бұрын
Thats what we were (optimistic) when fallout 76 was about to be released. And Todd is literally giving the same lines to us.
@booshank23272 жыл бұрын
@@ashishhembrom3905 This is a mainline, single player Bethesda game where they always deliver. Fallout 76 wasn't even made by the same team within the company.
@RockSolitude2 жыл бұрын
Starfield is just Fallout 4 combined with No Mans Sky. Expecting anything different from that is just setting yourself up for disappointment and a whole load of cope.
@cdeford2 жыл бұрын
@@RockSolitude Maybe. I'm not getting too excited, but I hope it's more like Fallout 3 or New Vegas than Fallout 4. Hopefully Bethesda have learned some lessons from that shambles. But in general a combination of Fallout (if done well) and No Man's Sky could be a good game.
@UnitSe7en2 жыл бұрын
"No Man's Sky is a great game" lmfao
@firehawk02 жыл бұрын
They had me at SHIP CUSTOMIZATION 😁👍👏👏👏🙌🙌
@mr.wiggles79602 жыл бұрын
This is the first game since 2018 that I’m actually excited for
@SUSSYMEMES2 жыл бұрын
feels like a cross between no mans sky, the outer worlds and star citizen. To me this looks much more like my kind of game than any of those 3
@nathanknepper14312 жыл бұрын
with a little bit of that gritty retro scifi feel from Prey thrown in the mix 👌
@aidanmcwenie99362 жыл бұрын
I’m glad I watched this. I was skeptical about whether or not starfield was actually going to be any good, but jayvee brought up some good points that made me kind of hopeful.
@puroktahzeeb93552 жыл бұрын
Imagine a quest line where you are attacked by a fleet and you crash onto a barren planet with your allies and have to find a way to get supplies to survive and fix your ship, that would be sick, even if you get nothing out of the quest, it would be an amazing experieince
@codeine692 жыл бұрын
I think those individual moments will make or break the game. If you've never played Stellaris, a lot of different and interesting events are described in event logs that could easily translate to intriguing mysteries and quests in an action RPG like this
@onlytwogenders4202 жыл бұрын
Agreed! The thing that made Bethesda into the studio that it is was that they took the idea of what made a table top RPG so interesting to people, and turn that into a single player experience. A world that reacts to your decisions, with characters that will befriend or attack you based on your decisions as the player. A voiceless MC is central to that type of gameplay.
@kubadevarsovia28392 жыл бұрын
I'm still hyped. Imagine those countless hours spent on creating character, building base and designing ship and never being satisfied with outcome. I'M. ALL. IN.
@benjaminy48722 жыл бұрын
Honestly you should expect to be disappointed and if it is good then that would feel even better
@MonsieurBlac2 жыл бұрын
i cant wait until a multiplayer game is able to successfully implement this
@Moth13372 жыл бұрын
@@benjaminy4872 yup agreed
@JonatasAdoM2 жыл бұрын
@@Moth1337 Low expectations being exceeded is a welcome surprise. Hype is marketing trying to get you to buy something you have yet to know something about.
@JonatasAdoM2 жыл бұрын
@@MonsieurBlac I would just take a cooperative experience. I don't want a Skyrim MMO, I just want to venture in Skyrim with someone.
@danidelanava2 жыл бұрын
As a casual player, the only games I was able to "complete" in recent years were Bethesta ones, you leave the games sitting for weeks/months, come back and immediately catch up again (controls, map targets, quests etc), whenever I stopped playing e.g. No Man´s Sky and returned to it, it felt like I had to re-learn some parts which turned me off to continue playing actively. Bottom line, at first glance any Bethesta game can/may look like any existing game, but as long as they achieve to make it playable in a simple way, it´s a sure bet for me.
@robocu42 жыл бұрын
Appealing to casuals isn't easy for everyone
@rbarnett32002 жыл бұрын
I've been trying to complete Skyrim on and off for about 5-6 years. I think I'm level 49/50, I can't really remember, it's been about three months since I last played it. I'll get to the end of it one day, probably...possibly. My friend claims that he finished it, and given that he sold me the PS shortly afterwards I can only assume he did. He reached the edge of the abyss, and stared into nothingness...and then sold me the PS and walked away from gaming. Read into that what you will...
@RockSolitude2 жыл бұрын
Simplicity doesn't mean it has to be bland, recycled, lazy or the same as everything else. Simplicity doesn't mean empty drab worlds in a game which is just the old game with a new skin and a mild graphics upgrade and a few mechanics blatantly ripped from another. This is especially pertinent to games that aged horrifically or weren't even that great to begin with.
@xbr12382 жыл бұрын
Never finished any bethesda developed game. They are boring and bland for me. Starfield may change that but dunno about that.
@jhonviel73812 жыл бұрын
You are the problem!
@alexsabre32192 жыл бұрын
Great insights and overview. I was afraid you were going to bag on it and I think you were really fair about what we saw. It’s obviously an unfinished product that needs a lot of polishing and some improvements but if they pull this off it could be Skyrim 2.0 but for this generation.
@lyfe83492 жыл бұрын
That will most likely be es6 around 2025. I believe we will get gta 6 and es6 the same year.
@DeoVindice9992 жыл бұрын
@@lyfe8349 I don't think we'll be seeing Elder Scrolls 6 before 2027
@ElderSnowball2 жыл бұрын
It’s good they didn’t show a full date towards the end. Really shows that they’re very serious about this game
@SirBrandan2 жыл бұрын
@@ElderSnowball They are probably counting on this game putting them back on the map for awesome rpg games. If this game delivers then people will def be hyped for ES6.
@MiSt33002 жыл бұрын
What would be nice to see would be some limitations on travel, regarding your ship. That way you have to plan your journey, and actually the travelling part becomes a vital part of gameplay. I'm thinking about service stations, refuelling, jumpgates between systems etc. (If anyone played Galaxy on Fire 2, that's what I have in mind)
@mdaniels63112 жыл бұрын
People have short attention spans these days. They want fast travel. I hope you can swithc it off, and you cannot turn it back on again.
@SirTheobald2 жыл бұрын
love nms and i'm still playing it regularly, although it's always been a game where you feel the lack of characters, story, or any structured content. it's amazing to go around and explore, it's super cool to share the same universe (the planets i discover are the same someone else sees if they go in the same system) but it feels so empty at times, got better with the outlaws updated but stil... I won't be harsh on starfield and i am actually curious, 1000 planets compared to 18 quintillion planets sounds ridiculous yes but it's plenty enough, and if just 20-50 are decently crowded/populated that is a great win. I'm more concerned about the general gameplay that the space part of this (my god it all looks soooo slow rn)
@mksmike2 жыл бұрын
In NMS you do get the feeling you're completely alone, especially in VR. But Hello Games updates their game regularly and generously so I believe that problem will be solved. As for Starfield, well, Bethesda will be Bethesda, so let's hope their game is good from launch - since all we're going to get afterwards are bug and crash fixes.
@SirTheobald2 жыл бұрын
@@mksmike agree on both, I've been playing nms since before lockdown and their update schedule is just amazing. But it still lacks the feeling of having civilization, building a universe so big where there is no real city or community besides the space agencies and nexus is kind of a shame. Kinda hope they have that in a nms 2, you need to change the entire game and story to make that work I don't think they can get there with updates, but happy to be proven wrong. Regarding Bethesda, just don't preorder and wait a couple weeks to see if it's trash, I've been very skeptic of every AAA release lately and will be super careful with this one
@fordealisbad85692 жыл бұрын
@@SirTheobald what about settlements, they are community’s you can find
@SirTheobald2 жыл бұрын
@@fordealisbad8569 I'm expanding mine right now but it's not really civilisation as I mean it, it's a whole space just like you have space stations you would have entire planets civilised with government, citizens and an economy. There's no mixing and in fact it's a settlement, not a colony or town or city or any sort of hub. The advanced trading posts with all the high tech are the closest thing to what Im thinking, but make that 5, 10 times bigger
@MooneShadow2 жыл бұрын
I cant wait for this game. Nothing wrong with influencing from other games. When its good its good.
@ValkynShade2 жыл бұрын
i agree. these days it's better to use successful formulas from other games and bringing in your own rather than trying to solely use an outdated formula of yourself and fucking it up
@BJgobbleDix2 жыл бұрын
I have a feeling this will be a game where I wait about 6 to 9 months for modders to fill in and complete the game.
@ollllj2 жыл бұрын
i wait for the first mod for any game, that adds raytracing, that is not just screen-space-raymarching like "reshade".
@polydynamix75212 жыл бұрын
The big difference between the tech in NMS and the tech in starfield is that NMS is fully procedurally generated. Starfield allows for specific cells to be hand designed and then in between those locations it's procedurally generated. So I imagine that each planet will have at least 1 thing on it that's been actually hand placed.. unlike NMS which literally has empty planets. It also allows for modders to call on a specific cell and switch it from procedural to their own design- so imagine the possibilities. 1,000 planets, each with likely 10,000+ cells, mostly procedural but potentially each being handcrafted by a modder. Bethesda has always leaned into the modding community because it benefits them as much as it does the gamer, and it's why their games get played for decades.
@angelosinski2 жыл бұрын
This game will be a nms knockoff just watch
@superneenjaa7182 жыл бұрын
@@angelosinski I don’t think so
@polydynamix75212 жыл бұрын
@@superneenjaa718 it's definitely not. If anything it's going to feel like fallout 4. I'm okay with that
@RockSolitude2 жыл бұрын
1000 empty worlds with 1 small, hand made location that isn't all that interesting and likely recycled from planet to planet many times (there's 1000 planets) still isn't good. You're also telling me I have to rely on the mods if I actually want the game to be filled with interesting content because the modders are doing the developers job in actually filling the game with content and that the base game is barren without it at launch. That's also not good. How many mods would I need then? 10? 100? 1000 because there's 1000 planets which I suspect are going to be pretty big? Do I get a discount on the game because the modders are building half of the game for Bethesda after it's released?
@polydynamix75212 жыл бұрын
@@RockSolitude don't buy the game if it doesn't sound interesting. easy enough
@Afrancis162 жыл бұрын
With all those (probably) empty planets, imagine how much modding potential there will be. The modding scene will go on for probably longer than Skyrim. Imagine all the side quests, easter eggs, secrets, or more will be in all of that.
@frankdeanda52502 жыл бұрын
Modders shouldnt be the ones making actual content for these games, why arent the people with the actual budget putting in as much effort as people who just want to enjoy the game? Why is it left to us to fill in the blanks
@JudeTheYoutubePoopersubscribe2 жыл бұрын
Yeah well I only have a series X to play this on so I can't go adding hundreds of mods onto it.
@paybacksuper36702 жыл бұрын
just look skyrim, modder add lot of weird thing in that small map. im kinda curious what they add in the planet.
@paybacksuper36702 жыл бұрын
@@frankdeanda5250 are you mod creator btw??
@frankdeanda52502 жыл бұрын
@@paybacksuper3670 i am not i just appreciate them
@soulsmith47872 жыл бұрын
This game will have at least 7 years of development by the time it releases, if you include pre-production. We know that Bethesda integrated Id Tech modules from Id Software's engine and now we know that the photogrammetry module has also been implemented in time for Starfield's release. It's mind boggling that this is an iteration of the Creation engine. This was one of the games they had in the company memo after Morrowind's release. They've probably wanted to make a space game since the 90s going by the cancellation of The 10th Planet. Todd himself was the one that decided to drop procedural generation between Daggerfall and Morrowind for a more handcrafted feel. He said the technology wasn't there yet. They do keep up to date with various advancements that have been made and do use it to create the first draft of their terrains since Skyrim (as you said). They may have done something insane like AI assisted procedural generation. Game studios will absolutely need to do this at some point to increase the size, scope and quality of their projects within a reasonable timeframe. These cities have me excited for the new iteration of the radiant AI system. I hope they completely unshackle it!
@tristman84132 жыл бұрын
You're expecting smart ai? 😂😂😂
@soulsmith47872 жыл бұрын
@@tristman8413 they purposefully had to limit the radiant AI in Oblivion and it was still limited in following titles. During the beta for Oblivion, a certain quest NPC would typically be found dead. Turns out one of the other NPCs was killing him to take the skooma she wanted (not scripted behavior). It looks as though this game will have simulation elements. If that were coupled with their fully realized radiant AI system, it would be an amazing landmark for RPG titles going forward.
@tristman84132 жыл бұрын
@@soulsmith4787 you're not getting that from their creation engine lol the ai was even worse in fallout 4.. I'd set my npcs up at shops ect. And when I came back half of them would be on the roofs and stuck in walls
@jamest392 жыл бұрын
@Frank Glass No they don't. But you keep being small-minded you.
@koffing20732 жыл бұрын
1000 planets is way too much, 10 or even 5 well designed planets would have been much better IMO. More is not better.
@actualamateur1492 жыл бұрын
In reference to the “silent character” section. I would LOVE for a game to introduce the option to use a mic and read out loud whichever dialogue you want to choose. So it feels even more like you are the character.
@JibboJr2 жыл бұрын
There's a Skyrim mod that does that. It's very immersive for VR
@JohnnyPollas2 жыл бұрын
@@JibboJr name of the mod?
@JibboJr2 жыл бұрын
@@JohnnyPollas dragon born speaks naturally. It's a VR only mod
@detrimidexta2 жыл бұрын
Binary Domain allows you to do this, however most dialog options are saying "yes" or "no" to your companions and order them around in combat.
@mastercheif19892 жыл бұрын
If they worked on this game for 10 years straight, it would take them another 10 years to repair all the bugs they intentionally left in, plus they would instantly add a nuke store, a canvas bag, and some overpriced garbage space rum.
@avlan90742 жыл бұрын
sound like Best thesda do like
@robbieaulia64622 жыл бұрын
Let's remember that Microsoft owns Bethesda now and Microsoft really cares about their public image so that might be too big of a risk for them.
@koppunch2 жыл бұрын
Fallout 76 was not led by the same main team Bethesda uses for important releases, it ws done by a side studio without experience.
@ZombieMurdoc2 жыл бұрын
I'm an avid NMS player to this day, and this game needs 2 things for me to consider it better, regardless of the general enhanced realism of the graphics: 1- Fluid dynamics (rivers n stuff) 2- realistic astrophysics (rotating/moving planets)
@mikefromco2 жыл бұрын
The lack of even sort of real astrophysics really makes it hard for me to enjoy
@leonardos.15072 жыл бұрын
I think the REAL problem is the creation engine they are using. I worked with it a lot over the years and let me tell you. There is no engine more frustrating, one feature adds thousands of errors and glitches that need to be fixed. It's incredibly hard to implement new features, nonetheless completely new game systems like flowing water or realistic atmosphere.
@oirionman2 жыл бұрын
A game I feel like you should've mentioned is Star Citizen, with all the populated cities to the detailed spaceships, this game is the best comparison for Starfield. Although Starfield probably wont be as detailed as Star Citizen, I still think it would be an awsome game and really hope Bethesda doesnt screw this one up.
@NoBuddy892 жыл бұрын
Star Citizen will die under its own weight before it even releases. It's also less a game and more a second life kind of experiance. I have no love for that company or "game" its performance is lacking, they have VERY little to show for 10 years in dev. And dont get me started on the pricing and monetezation of their entire system. Starfield has had 8 years in dev, and it truly looks like it will be great. Im holding my breath abit, since Bethesda has been hit and miss lately, but from what they've showed we're looking at something that will easily dethrone Skyrim when it comes to open world RPGs.
@Knort2 жыл бұрын
One is an MMO, and the other a single player RPG, yeah they are in space and thats it, it´s like comparing WOW with Zelda
@amirhb75312 жыл бұрын
That game won't release brother its a money making machine second life bs
@Knort2 жыл бұрын
@@amirhb7531 Well i can already play SC, and i hope Starfiled comes out great of course. Also for SC you don´t have to pay more than 45$ you can buy ships ingame, and if you follow the development, you can see the progress, but i´m not here to convince anyone...
@WyattFredaCowie2 жыл бұрын
Yeah my first thought was that this looks like what I always hoped Star Citizen would be. The procedural planets, the cities, the landscapes all reminds me strongly of SC. Even the kind of empty landscapes between landmarks. It also makes me lose a little hope for Star Citizen, because if Bethesda can build 1000 planets in 10 years, even 1000 mostly empty planets, it’s not encouraging that CIG has only managed 5 in the same time period.
@petekwando2 жыл бұрын
I admit I'm still concerned about the sameness of it all, compared to previous Bethesda games as well as NMS and Outer Worlds. But you make some excellent points. It really comes down to how much novelty they can incorporate into it. The ship building could be a big factor there, and one I hadn't really thought about. Another is how clever they are with adding human crafted content to the procedurally generated worlds. One thing that really limits immersion in NMS is how, even when you find shipwrecks and ruins, they are always cookie cutter copies of what you have seen before. It also reminds me of ME1, where every pirate outpost was the same three modular structures over and over. If they can introduce just a little more variation, and marry it to an improved radiant quest system, that might make the difference.
@maximeteppe76272 жыл бұрын
Bethesda has been pretty good at making each dungeon feel like it has it's own unique story going on, so hopefully they'll be able to manage something like that. They have a much larger team than nom man's sky, so even if they use similar techniques, they might be able to make the procedural content more varied and fleshed out.
@DeShawnMcDonald2 жыл бұрын
The problem I think that no one seems to address is the game seems to be a Mish mash of a bunch of other more focused games. It's like they said grab fallout shooting no man's sky worlds elite dangerous space combat but the thing is copying someone's stuff while blending it with a bunch of other stuff will never come off as good as the original thing. I feel like all this game is gonna do is make people wanna go play the superior version of whatever gameplay loop they like the most.
@castlewhale47462 жыл бұрын
@@DeShawnMcDonald This is a good point, yes there many other games Bethesda is taking HEAVY and OBVIOUS inspiration from. Yes those games are more focused in their tasks such as Star Citizen being a space sim or NMS being an explore sim. Here's where I disagree with you though and keep in mind I don't think Starfield looks super impressive. I believe that true innovation comes from inspiration, competition, and a feeling of "I bet I could do that too". I am glad that Starfield is taking such heavy inspiration from the other space games to have been popular in the last decade, I think that is a good thing, because not only does it mean Bethesda has had the chance to learn from the mistakes of these other games (This is wishful thinking, it is Bethesda after all), but it means that perhaps they've arranged these systems in a much more interesting way than any of them have been utilized on their own. For example maybe NMS does one of their standalone gameplay loops better than Starfield, but that loop in Starfield happens to tie into other systems they have and all together it really comes into it own as a game system. So yes I agree it does look like they are kinda just taking aspects from other space games and from their own games and slapping them together. Do I think this is a bad thing? No. I think if executed properly it has the potential to be really good and maybe even the specific combination of systems and mechanics they have here work phenomenally together, I just don't know if I trust current day Bethesda enough to believe they've figured it all out on such a level before seeing the game myself.
@DeShawnMcDonald2 жыл бұрын
@@castlewhale4746 I'd agree with you if games were made out of a love for games but let's be real they just ran out of shit to port skyrim to and need something new they don't really have such huge love for the industry or wanting to make something great they just want money if this was a dev we could trust that has a love for gaming and isn't known for being super anti consumer and liars I would probably see it the same as you but I just can't see this going well
@maximeteppe76272 жыл бұрын
@@DeShawnMcDonald remember when Zelda breath of the wild had ubisoft style towers, divinity style elemental effects, and a skyrim style loop of picking up 100 sidequest on the road to a main objective, and a sprinkling of just cause gliding+assassin's creed climbing - while still feeling like a continuation of early zelda games? sometimes, inspirations can be taken up and mixed in a way that feels cohesive and unique. I'll be the first to admit that FO4 settlements were a pretty awkward integration of subnautica style base building in a betheda game, but by leaning more on the space exploration sandbox aspect, they have a chance at making it all more cohesive. And it really seems like it was all stuff they did while all their motivation energy was on starfield (at the detriment of FO76). Wait and see but for all the caveats, Starfield looks promising to me.
@XainesWorld2 жыл бұрын
Great video, I was pretty much thinking the same as far as No Man's Sky and Outer Worlds. To me, it feels like a Bethesda game that has taken and been inspired by lots of ideas and features from elsewhere, the combat UI even reminds me of cyberpunk a lil. I am suuuper looking forward to Starfield!
@Lord_ofcinder2 жыл бұрын
Idk why no one is talking about death stranding. Death stranding was the whole emptness in the map type of game. And it nailed it really well. Walking in the empty icelandic type landscapes and seeing rocks and mountains made that game really special to me. I really hope the empty planets in this game gives me that same feeling. I know not a lot of people loved death stranding but the beauty of that game was the walking from point A to point B
@eclipped2 жыл бұрын
@@Lord_ofcinder because it’s an exclusive and half the gaming community hasn’t played it
@McLovin1436272 жыл бұрын
Looks way better than how Cyperpunk looked tbh... which has me worried I hope this game is really good
@gsimon1232 жыл бұрын
Regardless of how this turns out - this actually already got me excited for 20 years from now when Elder Scrolls 6 comes out!
@JudeTheYoutubePoopersubscribe2 жыл бұрын
I hope they don't use this game engine for the elder scrolls 6. Some aspects of it just don't hold up at all.
@Jack08342 жыл бұрын
@@JudeTheKZbinPoopersubscribe it does not, Starfield is the last game on creation engine.
@ShionShinigami2 жыл бұрын
And here I am playing Oblivion for the first time and feel overwhelmed by the size of the open world.
@earthboiproductions24072 жыл бұрын
I feel like NMS and Starfield appear similar on the surface, but are very different at their cores. NMS is intended to be a game defined by the players. The planets have a lot of open space because they’re intended to be populated by player structures and creations, and the extensive multiplayer enhances this. Large factions like the Galactic Hub Project have civilized massive areas within the game’s universe and huge player bases have been constructed. While NMS does have a story and some procedurally generated outposts, it’s safe to say the game is mostly defined by its community. Though I have never played a Bethesda game before, based on what you said in the video, Starfield will likely be a very different experience. There are only supposed to be 1000 planets in Starfield (compared to the 18 quintillion in NMS), which I believe indicates that the game will focus less on exploration and more on things to do. Given the way you described the play style of previous Bethesda games, I expect Starfield to prioritize gameplay, characters, setting, and plot rather than player creativity like NMS.
@robbieaulia64622 жыл бұрын
Well 1000 planets is still a lot of open space and let's be honest, NMS's however many planets they have is completely overkill and unnecessary. Though I'll admit that it is an impressive feet of programming.
@thespanishinquisition40782 жыл бұрын
Counter point... You really should go look up what Bethesda does before these conclussions, 'cause... It's. Well. Bethesda makes its bucks purely from player created content. Just not NMS style, but more just plain MODDING. Bethesda has over the years made a point of trying to turn mods into paid-for microtransaction driven DLC, by creating in-game mod shops and then abusing copyright to take down any modder that doesn't want to bend the knee and prefers to have the mods online for free. Furthermore. Well. Their games never have very in-depth plots or characters, they're based purely on EXPLORATION. Sure they have characters and plots, technically but they're barebones as hell and any degree of analysis shows massive contradictions, plot holes and general low quality of any Bethesda game after Morrowind. The "fun" is in going around a big near-empty map killing things and sightseeing. That's why they earned the monicker "wide as an ocean, deep as a puddle", sure you can climb every mountain in skyrim as todd claimed... There's just nothing to do in them outside of the mandatory cave with skeletons and giant spiders. So while it may look small compared with the gorrillion planets in NMS. This size is well beyond any actual crafted RPG, just look at TOW, the game this looks most similar to, that's a single world. And that's what's normal. A crafted world needs that small size, and we know for a fact todd already admitted to using procedural generation, so safe bet is, they're going the "radiant quest" gameplay loop again. "Radian quests" for the record are a staple of Bethesda games by which every settlement has an NPC which gives you quests which are procedurally generated by using generic lines. All of them can be simplified to: -go here -kill this -loot that with a couple aesthetic changes. For instance Preston Garvey infamously told you "ANOTHER SETTLEMENT NEEDS YOUR HELP", and sent you to a settlement where a randy told you to go kill bandits nearby and loot whatever literally-randomized "legendary gear" their boss drops. (All legendary gear is generated by grabbing a random piece of gear and applying a random effect to it, the change isn't even cosmetic, just a numbers buff, like +damage to dragur) So yeah... this is just NMS 2.0, hell Skyrim is fantasy NMS, fallout 4 is postapoc NMS. Bethesda has done nothing but small NMS style games for ages now, difference is at least NMS knew how to listen to its community. While Bethesda actively antagonizes it to wringle more cash out.
@RockSolitude2 жыл бұрын
Size and scale is irrelevant in this case. Play any western open world RPG and you'll have your answer as to what this will be like. Or better yet, play any previous Bethesda game - the company that basically laid down the template for the modern western open world action RPG with the Elder Scrolls series. You'll see that the scale of western open world games with just a single map is already large enough that the adage "as wide as an ocean, as deep as a puddle" is an apparent truism - one that endemic to the subgenre and something that hasn't changed in almost 30 years. 1000 "world" sized maps is absolutely gigantic. Expect the same level of detail in these worlds as "No-Mans-Sky", the gameplay of which by the way, also focuses on "things to do" like all other open world games (important note: "things to do" in open world video games usually amount to little more than errands, chores and ubisoft-style collectathons; filler content in other words).
@Malisa19902 жыл бұрын
@@thespanishinquisition4078 There's one thing that bothers me the most. Everybody is sucking the d out of Witcher 3, while it's the same fucking shit as Ubi/Beth stile of game with not exactly "radiant" quest but pointless and worthless busywork that always gives you shit rewards because it's not specific school schematic. Same as Beth games where every piece of loot is generic shit with a few unique ones and the best gear is only obtainable by abusing the awful blacsmith/enchanting/crafting system. I can't say i exactly love Morrowind because it is directly responsible for this kind of laziness but by god do I miss even Morrowind stile of open world where most of the places actually have a purpose and actually gave you a compelling reason for exploring them.
@thespanishinquisition40782 жыл бұрын
@@Malisa1990 I miss Morrowind too, and New Vegas for that matter. At least Elden Ring has shaken things up, but that's more action than adventure, there's a story-driven RPG hole in my heart, and I know Bethesda ain't gonna be filling it no more.
@Flash36593 Жыл бұрын
This aged well
@hhjk3772 жыл бұрын
I walked past a game display in Walmart the other day that was going through short highlight reels of games since no one was using the controller, and it happened to be a No Man's Sky montage. I was like "Oh, they got a Starfield reel sent out to stores pretty fast," then I stood there until No Man's Sky's title came up and I was like "...oh."
@xBINARYGODx2 жыл бұрын
the art styles are very different, so what are you on?
@PorkSnorkle2 жыл бұрын
and then everybody clapped
@sergei99122 жыл бұрын
Wow! I can't wait to unlock this perk that gives me +10% weapon damage, wow! Truly revolutionary levelling system!
@Miniyorkie072 жыл бұрын
I love how the player can start with a house and in £50,000 Debt to a bank
@hanfbrot2 жыл бұрын
For the voice - there is an ai online which lets you read for 10 minutes into a microphone and then it mimics your voice nearly perfect. That would be neat to have your own voice on your character
@thawhiteazn2 жыл бұрын
Not if you hate how your own voice sounds
@roonkolos2 жыл бұрын
@@thawhiteazn the more you hear your voice the easier it is to get used to. That's sorta a part of things like video making where you yourself also make the script Ya gotta hear yourself. The more you get used to it, the more normal it becomes
@volcano377952 жыл бұрын
@@roonkolos after hearing myself talk into a mcdonalds mic and getting compliments from nice black ladies you're right
@GodisGood9412 жыл бұрын
I hope in the future we can have procedurally generated quests and that ai can be advanced enough in game to make dialogue to go with those quests
@jazzyj78342 жыл бұрын
Yeah. I mean, it's not impossible to do now, it's just a lot of work. It'd be very possible to create a system that handed you generic tasks framed around a multi-act storyline quest. It would need to be modular, and decentralized from a specific location. What I mean is that it would be like creating a bunch of puzzle pieces that all fit together but add up to different pictures. not all the pieces could fit and make sense so having them handcrafted to only fit with a grouping of other pieces would allow it. I'm working on a procedurally created npc system that creates unique personalities and backstories using a similar design.
@bquick942 жыл бұрын
I’m worried the planets might all be one single biome across the entire thing, mainly when it comes to Goldilocks planets. Though not enough people are seeing the modding potential, pretty sure people will be able to customize entire planets.
@mikefromco2 жыл бұрын
Definitely an issue for NMS and lots of space games
@shabibmahab2 жыл бұрын
Probably a lot like ME Andromeda
@highlandrab192 жыл бұрын
Dont need a thousand planets for modding. If a modder wants space they make it. They could add their own planet if they liked
@Anywaays2 жыл бұрын
I like when they randomly starts mining its like an announcement or something like wow that looks so fun!!
@jpjp6077 Жыл бұрын
I really like that you can hire crews to man your outpost and ships. I hope that you can bring a group with you when exploring the surfaces of planets. It would be a huge step up from the single companion from all their previous games.
@hunterthorne46712 жыл бұрын
I had low expectations but the character creation and the traits got me so excited, and i completely agree that this is so much like the outer worlds
@Schrsmnymkr2 жыл бұрын
I felt let down when no man’s sky didn’t deliver on its promise at launch. I haven’t gone back to that game but I’ve heard it has since improved. That being said I try not to get my hopes up about games because these days they just tell people what they want to hear but then fail to deliver.
@nolandderlugner13512 жыл бұрын
it will be worse than outer worlds
@CptUhudini2 жыл бұрын
Skyrim in space mixed with Fallout in space is literally why I will buy this game lol
@theburden99202 жыл бұрын
Ok but remember to not pre-order
@CptUhudini2 жыл бұрын
@@theburden9920 Haha I won't😂 I need a Series X first so I will probably buy some time after release
@jackmayor35742 жыл бұрын
@@theburden9920 I got gamepass so I don't have to worry about that.
@thebestwagon52362 жыл бұрын
I just want all of those a thousand planets to be used in some sort of quest, Bethesda is great at making a location unique in some sort of way (even if it’s barely noticeable). I just don’t want to enter a system to do one thing on one planet and leave it for good or never enter it in the first place.
@jasonbolin1512 жыл бұрын
I agree with you about exploring the world seeing something and then go and investigate. The countless hours I expended playing skyrim doing that very thing , and fall out was no exception. I wandered every overhead highway all the buildings, I tried to explore every corner of every map Just because it was there.
@DIOhTheNobody2 жыл бұрын
Let's go you are alive and I get to look at an awesome episode while I eat