I'd be interested to see a deeper dive on the transitional mesh process. How those are textured and implemented.
@jchave7 Жыл бұрын
Ya maybe I can make something on that!
@annas2081 Жыл бұрын
Yes this would be awesome! As a beginner you just helped me a ton with this video and those meshes would come in so handy ☺️
@jas-jr3rv10 ай бұрын
i'm looking forward to this!! thank you so much for showing us your process.@@jchave7
@SKR90 Жыл бұрын
Hey Jared, cool video, it's nice to see your approach. I'm a Texture artist and if I can share something with you it would be to multiply your AO at the end of your edge wear mask. Usually the edges are broken and scratched because they are the first point of contact but the edges in cavity areas are not really exposed. It makes sense to have dirt accumulating in the cavity but not so much to have edge wear in those cavity. Also, Gold doesn't rust :D
@jchave7 Жыл бұрын
Thanks for the tip! 🤘🏽
@jakeholden7532 Жыл бұрын
That teeth to gum transitional mesh is such a nice detail. I knew it was often used for the eyes but hadn't thought of it for the teeth. Love those subtle details. Got a sub from me.
@damiaanthelen5159 Жыл бұрын
Your content is amazing, really inspirational. Whenever I look at one of your videos, I wanna try out your techniques!
@jchave7 Жыл бұрын
Awesome! Thank you!
@tayofasunon165710 ай бұрын
Amazing tutorial. Very detailed and easy to follow. Subscribed!
@fayizmuhammed8283 Жыл бұрын
Hi, thanks a lot for this awesome video. Last bit was really helpful advice as i am going through some tough times as an artist myself. Thank you for inspiring and instilling a little bit of hope in me.
@jchave7 Жыл бұрын
Glad to hear! 🤘🏽
@bradmyers1431 Жыл бұрын
Hey nice work Jared! You’ll want to turn on your background in substance painter while texturing(preferably tomoco studio since it’s a neutral light). It’s not possible to accurately color correct otherwise. It’ll look a bit weird having a clear studio background, but your textures will benefit a lot from establishing realistic values. It was a standard that really helped me personally a lot while working on textures for COD. Keep up the great work!
@jchave7 Жыл бұрын
Thanks for that but of advice Brad! 🤘🏽 appreciate it!
@anthony_leckie Жыл бұрын
Awesome. I’ve been looking forward to this video!
@jchave7 Жыл бұрын
🥰
@andrewo2972 Жыл бұрын
Jared it's so much amazing work, so many details, i feel this fleshy skin, final result is so cool!!
@jchave7 Жыл бұрын
Thank you! 🤘🏽
@adrianperez3878 Жыл бұрын
Thank you for sharing your knowledge!
@jchave7 Жыл бұрын
Glad it was helpful!
@thunderhamz9079 Жыл бұрын
This is absolutely insane. And incredibly inspiring for me moving forward. I really like your keen eye for the smallest details which together bring everything to life.
@jchave7 Жыл бұрын
🙏🏽🥰 thanks!
@ruslandad365 Жыл бұрын
OMFG This Amazing Work!!!!!!
@BuckFangs Жыл бұрын
Love this video and thank you for sharing your knowledge. This is my first time hearing the term transitional mesh and seeing it used as a tool to soften borders between two surfaces. Can you go into how that works in a quick video and how you apply them in your work. I can see the shapes of the meshes in this video when you select them but I am not sure what setting or texturing process you use on those pieces to make it so that they blur the edges between two surfaces.
@jchave7 Жыл бұрын
Ya, maybe in the future I can go more into that. It’s purely a strip of Geo that covers the seams between both meshes. For example the tooth to gums. I place a strip over that edge and use transparency and roughness to make a kind of blur between the models. That’s really all it is.
@BuckFangs Жыл бұрын
@@jchave7 thank you for taking the time to respond and explain. Looking forward to your next video or stream.
@Gonzalo3DChile7 ай бұрын
Amazing Work!!
@jchave77 ай бұрын
Thanks man! 🙏🏽🤘🏽
@tomoyaogawa4485 Жыл бұрын
Thank yous so much for all the awesome and educational contents Jared! I'm learning so much from you!
@jchave7 Жыл бұрын
Glad to hear!
@giwrgoszafeiropoulos4318 Жыл бұрын
Your work is amazing, thank you for sharing with us!
@AndresVillacreces9 ай бұрын
Hi Jared, first of all I really love your content, the best tricks and methods to texture in substance painter I have only founded in your channel. Happy to learn from you :). the Second is I was actively following the full process for texturing the Orc in Painter but it seems they are all now private, I also could not find them in the live section. So I was wondering if you could enable them again or perhaps I could purchase them somewhere. I am really interested in those of Zartha. I would really appreciate that. thank you
@jchave79 ай бұрын
Hey Andres, thanks for the support! Those videos will be coming back with the membership I’m releasing here soon. Hopefully should have it up in ready in the near future
I am very honored to see this❤, your piece is just fabulous 🙏
@jchave7 Жыл бұрын
🥰 thanks Cosmin!
@olegkarataiev3788 Жыл бұрын
Very interesting tut 👍 Excellent work! Looking forward to the sequel!
@jchave7 Жыл бұрын
🤘🏽 working on it!
@Sync_Oh Жыл бұрын
So sick!
@jchave7 Жыл бұрын
Thanks dude! 🤘🏽
@darkcult998 ай бұрын
Great 👍
@ZephrusPrime Жыл бұрын
Can't wait to take your class this fall.
@jchave7 Жыл бұрын
🤘🏽
@thecrimsonreigner1517 Жыл бұрын
Loved your substance class in CGMA
@jchave7 Жыл бұрын
🤘🏽
@sebemmelembro2172 Жыл бұрын
very cool, could you give me a quick tip on what you used for the transition mesh shader between the gum and the teeth?
@jchave7 Жыл бұрын
Just roughness and transparency
@blindness87 Жыл бұрын
Amazing🔥 i saw this piece on instagram! Thank you for take your time to show us your workflow 🙌
@jchave7 Жыл бұрын
My pleasure!!
@BoundingBox. Жыл бұрын
Awesome
@sidshoyong Жыл бұрын
@jared Technically gold is one of the least reactive metals, So the rust on the helmet was added on the implication it was an amalgam of gold and some cheap metal correct? Just asking as i got flak once for adding rust to a crown haha. where i somewhat explained out of it haha.
@jchave7 Жыл бұрын
Haha 🤷🏽 I mean that’s probably the science behind it but I mean it’s an orc….. that doesn’t exist so I think rust on a good crown is probably ok to get away with. Sometimes you make art direction choices that don’t adhere to reality. That’s the fun of art is making things that don’t exist. Obviously grounding in reality is a must but also can be broken as long as it doesn’t break suspension of disbelief
@naumanbarcha Жыл бұрын
Please make a course of this project
@Roozy_Persepolis11 ай бұрын
Hello Jared. Small question: To do character texturing in the industry, do you have to be a character artist, or, can you be a general texture artist that can do organic and hard surface texturing?
@jchave711 ай бұрын
Character artist in games aren’t specialized to only doing textures. They’re making the character from start to finish. You’ll do both organic or hardsurface depending on the characters but texturing is usually pretty much up to the character artist
@Stefan_I-O Жыл бұрын
Hey Jared, if the Windows Ink circle bothers you, you can disable it from its settings. you probably already know this, but sometimes we take something for granted and we get used to it. I found Ink unbearable hahah
@TheSatzy6699 Жыл бұрын
Love your amazing content 🥰
@jchave7 Жыл бұрын
Thank you so much!!
@ErnieZ3D Жыл бұрын
Yesssss
@butterscotchbitz4520 Жыл бұрын
Very inspirational.
@jchave7 Жыл бұрын
🤘🏽
@eldarra562 Жыл бұрын
Jared, where did you get this texturing knowledge?did you study yourself or did you get knowledge at school?
@CrazyMeansCreative11 ай бұрын
Love this serie! I was wondering. Were you baking your mesh into the same file that you were renderingyour images? Is it better to setup 2 different files or 1 file is fine?
@jchave711 ай бұрын
I do a separate bake file so that I can iterate or make revisions if I need to. It’s better in my opinion to keep the 2 seperate
@CrazyMeansCreative11 ай бұрын
@@jchave7 Thank you for the fast response! It's duly noted then. :)
@rhild_art Жыл бұрын
Hey Jared, this content is awesome. Thank you very much for your work. Just a question, do you ever considered in releasign your models for us to follow along? Or do you sell it anywhere? I'm not that good of a sculptor and practice the texturing in these amazing models would be nice. Thank you again and keep up with the great work 😊
@jchave7 Жыл бұрын
Unfortunately probably not. I don’t really have models I feel comfortable releasing to the public. Maybe some day but no plans right now
@toto_toto_toto Жыл бұрын
Cool
@WarzelBusiness8 ай бұрын
I WAS AMAZED!! Briliant job dude! This video is also very inspirating and helpful for me and i believe a ton of more people. You granted a subscribe from me. :)
@jchave78 ай бұрын
Thanks dude! 🤘🏽
@ayakiri5098 Жыл бұрын
Did you have only one udim ?
@jchave7 Жыл бұрын
Yup
@NaveenKumar-bv9dn Жыл бұрын
WE NEED THIS METAL TEXTURE VIDEO WITHOUT SKIP PART SIR PLZ IT HELP ME A ALOT UPLOAD THE FULL VIDEO
@jchave7 Жыл бұрын
The metals are in my material pack in my artstation store
@NaveenKumar-bv9dn Жыл бұрын
@@jchave7 bro but i need to learn from you plzz help me out
@n.s.9941 Жыл бұрын
tnx ❤
@oil9151 Жыл бұрын
🤯
@samduss4193 Жыл бұрын
they speak about mari... and actually when i see the result of your texturing i feel like Mari is not necessary ;)
@zsm1414 Жыл бұрын
nice
@mrcheems7963 Жыл бұрын
Wow dude amazing content, I'm character artist as you, I've been working for the last 7 years at this position and you have taught me a lot with this particular video, Can I kindly suggest if you could make a complete tutorial just for the metal part. I found this amazing and I would like to use a lot of your techniques.
@prozotyke947 Жыл бұрын
I don't understand the concept of low poly and high poly why we use both and why high poly used for i don't understand the concept
@arcturus26856 ай бұрын
Even I have the same question
@prozotyke9476 ай бұрын
@@arcturus2685 actually high poly mainly used to project details on low poly model so that low poly can be used in games.
@denischetyrin6980 Жыл бұрын
what happend whit the rest of the videos?
@jchave7 Жыл бұрын
You can find them in the live videos section
@devrod5862 Жыл бұрын
Very skilled modeling work. Not sure why, but here Heb 5:9, obey and follow Jesus to be saved in the end