Monster Hunter Wilds Motion Capture at Capcom's Studio

  Рет қаралды 451,350

Jenni Lada

Jenni Lada

Күн бұрын

Siliconera got to go behind the scenes at Capcom's studio in Osaka, Japan, and we saw what goes into motion capture for Monster Hunter Wilds!
Read more here: www.siliconera...

Пікірлер: 471
@magnetic_eye
@magnetic_eye 2 ай бұрын
Guy doing the hunter mo-cap is just spamming those emotes IRL with the snap and synchronicity of the in-game emotes, that's impressive
@franka4312
@franka4312 2 ай бұрын
Yes, but he is probably the guy who did the emotes in the first place. He’s imitating himself.
@michaellvoltare
@michaellvoltare 2 ай бұрын
@@franka4312 I think so, too. He did the potion drinking in place with the flex afterwards, plus the goofy steak eating animation which we haven't seen since 4U/Gen.
@XX-pq6cu
@XX-pq6cu 2 ай бұрын
HES HIM
@videouploads4006
@videouploads4006 2 ай бұрын
@@XX-pq6cu legendary!
@ardynizunia9709
@ardynizunia9709 2 ай бұрын
@@XX-pq6cu THAT'S JOHN MONSTER HUNTER!
@GoobieTheGoob
@GoobieTheGoob 2 ай бұрын
The dude doing monster stances and stuff is honestly mind boggling. Making sure you fit what monster you’re doing is huge and having the exact posture is even more impressive.
@KhangNguyen-ij4xh
@KhangNguyen-ij4xh 2 ай бұрын
He even jiggles subtly as well. That is some serious skills
@professionalidiot3268
@professionalidiot3268 2 ай бұрын
Ngl that look natural,,what a pro
@juracmeteor
@juracmeteor 2 ай бұрын
reminds me of Benedict Cumberbatch as Smaug
@Kiedra-hp1bu
@Kiedra-hp1bu 2 ай бұрын
If I was him I wouldn't have been able to resist doing a silly dance, if only to see doshaguma boogie
@Wheja_sciart
@Wheja_sciart 2 ай бұрын
What impresses me is how well all of the bones were retargeted. Doshugama's proportions are very different from a human's, but they managed to translate the actor's movements onto the monster rig really well for real-time capture.
@tnturnip
@tnturnip 2 ай бұрын
Craziest thing about this is that it sends the mocap data into the RE engine as real time animation. Nuts what they can do with this stuff.
@Carlisho
@Carlisho 2 ай бұрын
That blew me away, very impressive tech.
@helgenlane
@helgenlane 2 ай бұрын
They still have to do a lot of work to clean up the animations, they did it live just for demonstration. We have full body tracking in VRchat, it's not such a big deal anymore.
@ItsGamein
@ItsGamein 2 ай бұрын
@@helgenlane vrchat tracking does not look like this
@Chronostra
@Chronostra 2 ай бұрын
​@@ItsGameinif you use a full body suit tracking you can. It's the same thing for like those vtuber 3d concert
@helgenlane
@helgenlane 2 ай бұрын
@@ItsGamein bruh. "This" costs like a thousand times more. However, it's mostly the same techology.
@mindofmatt_2240
@mindofmatt_2240 2 ай бұрын
How do I get a job playing with giant foam swords for a living? This is incredible.
@trollconfiavel
@trollconfiavel 2 ай бұрын
¯⁠\⁠_⁠(⁠ツ⁠)⁠_⁠/⁠¯ Must not be the most well paid job, but I guess the fun compensates
@sorensouthard927
@sorensouthard927 2 ай бұрын
It's probably way harder than it actually looks and is probably pretty competitive. There's obviously a ton of stuff to consider at each instant to make the motion seem dynamic and read well. I do agree though that it'd be a super cool job.
@mirrorblade6268
@mirrorblade6268 2 ай бұрын
The career is stunt double related. So thats the entry angle. How do you become one? Well ask Reuben Langdon. He did a long interview recently but i didnt have the time and patience to watch it all.
@Nekodnekod
@Nekodnekod 2 ай бұрын
definitely gotta do some drama/acting job to be considered, flexible body etc
@BakeTanuki
@BakeTanuki 2 ай бұрын
@@trollconfiavel 金の為に仕事するからダメなんよ金よりも前に気持ちよさ優先するほうが仕事は成功する。
@KolMan2000
@KolMan2000 Ай бұрын
The guy doing the bobbing of the character’s idle animation is so cool to see how well this person understands the game feel
@Kamawan0
@Kamawan0 Ай бұрын
He’s doing what the director is telling him to do
@alwiprtm
@alwiprtm 4 күн бұрын
@@Kamawan0 and he's a professional...
@userunknownxx1
@userunknownxx1 2 ай бұрын
Thats so fucking incredible. The way the models animate so smoothly in real time is just next level
@thunderwagon7234
@thunderwagon7234 Күн бұрын
yEAH back in mhw there are lot of delay!
@KenMochii
@KenMochii 2 ай бұрын
1:03 Imagine Capcom bringing back the flex animation for drinking potions 😂
@Ramotttholl
@Ramotttholl 2 ай бұрын
that would have been the emote to use here XD
@AlexYong96
@AlexYong96 2 ай бұрын
I hope capcom bring back the classic waving emote too
@KhangNguyen-ij4xh
@KhangNguyen-ij4xh 2 ай бұрын
It’ll be funny if they have a deco that swap the healing animations to that but also buff the item’s potency as a trade off.
@Ramotttholl
@Ramotttholl 2 ай бұрын
@@KhangNguyen-ij4xh that would be cool. but how would it work whilst mounted?
@jarurn_7326
@jarurn_7326 2 ай бұрын
​@@Sky-re2dw that's why old gen hunter always find a safe spot to heal or uses the small bomb to cancel the flexing animation
@Unf0rget
@Unf0rget Ай бұрын
I do appreciate the clarification at the end. People see mo-cap as the start and finish line when really, it's just a shortcut to get the energy of a movement onto the model. A lot of polish has to be applied after that initial step. Correcting cloth physics, hair, enhancing the details to better accent the intent of the animation. They also have to correct for differences like how you can feel the presence of the mattress in game. In short, there's a reason high fidelity games are not adding new animations as quickly as they can be acted out in studio.
@kivori3438
@kivori3438 Ай бұрын
You can see most of it in the final action, when he back stomps with the sword he glitches out the final moment cuz there is the mattress, there is where the manual animation is most noticeable
@Dr.MSC.W.Krueger
@Dr.MSC.W.Krueger Ай бұрын
People tend to forget that. A single mocap session usually gives our artists weeks of manual corrective work until everything looks right. Not to forget the added layer of performance on top and, of course, supplementing motions that are technically impossible to capture during the session itself. Might add that we do VFX, not realtime content. The quality requirements in our field are even more demanding.
@ougazu32
@ougazu32 2 ай бұрын
Imagine playing Monster Hunter VR but instead of rolling, you get to parry every attack instead
@KazikoWhite
@KazikoWhite 2 ай бұрын
Wasn't that a real thing though? I'm sure there was (is?) a VR game at Universal Studios Japan.
@herenaakuma85
@herenaakuma85 2 ай бұрын
​@@KazikoWhite yup. I played it. Failed to cut a tail of Barioth. Problem was that there was no positioning. 3 players were stuck in place so to cut tail we had to wait for tail attack and hit it before monster put it back (specially adjusted animation). Still it was fun to walk on icy cliff edge and have a monster roaring in my face :D
@bryceallen8106
@bryceallen8106 Ай бұрын
Lance.
@ibm30rpg
@ibm30rpg 9 күн бұрын
That's Dark Souls.
@AntonLFG
@AntonLFG 2 ай бұрын
Watching this kind of stuff makes me wish I was a mocap actor but the amount of fluidity and control over their movements these professionals have is mindblowing.
@kirstenwyatt9675
@kirstenwyatt9675 Ай бұрын
I saw some vids from Neil Newbon, who does motion capture and runs a motion capture studio that does educational courses for motion capture. The actors build out portfolios for what movements they can reproduce, like dancing, types of martial arts, sword fighting, modern combat. It is wild!
@damedanedameyodamenanoyo2594
@damedanedameyodamenanoyo2594 Ай бұрын
The fact this is being transmitted in realtime to the game is incredibly impressive
@heyimurchin6575
@heyimurchin6575 2 ай бұрын
calisthenics dosha is not on my list but im happy to see it lmao
@TheDEATHBOOM
@TheDEATHBOOM 2 ай бұрын
Crazy how far these tech come.
@Dr.MSC.W.Krueger
@Dr.MSC.W.Krueger Ай бұрын
This is nothing new, to be honest. It just got really, really affordable in the past 10-15 years.
@TheDEATHBOOM
@TheDEATHBOOM Ай бұрын
@@Dr.MSC.W.Krueger yeah the mocap itself is nothing new but I never seen the in-game engine render the mocap real time like this.
@SetsukoSen-i5r
@SetsukoSen-i5r 2 ай бұрын
I'm sorry but I love these 2 guys ! It must feel so good to do this MoCap work
@Darkbiter
@Darkbiter 2 ай бұрын
why are you sorry?
@zolo4600
@zolo4600 2 ай бұрын
Im sorry but I have to like this comment!
@arkashalethal
@arkashalethal Ай бұрын
Aside from the obvious benefit to the animators, I imagine this kind of technology of streaming the mocap data straight into the game engine does wonders for the satisfaction of the mocap actors. Being able to immediately see a rough approximation of how it might look (before edits of course) right on the screen after doing an action is great instant feedback.
@standardLit
@standardLit Ай бұрын
No! We will not forgive your for loving these 2 guys! Never!
@skaterbro92897
@skaterbro92897 Күн бұрын
MoCapcom
@zsedz
@zsedz 2 ай бұрын
Why is this so cool? why am i even more hyped right now?
@ManiX207
@ManiX207 2 ай бұрын
i did not expect the mostion capture for monsters but it make sooo much sense
@skylyne7595
@skylyne7595 5 күн бұрын
Actually seeing it capture in game like that live is so amazing. Soo impressive. Much love to all the people that bring these animations (characters) to life.
@slipinoy
@slipinoy 2 ай бұрын
Makes me imagine the future of VR, especially with Capcom's history of VR ports.
@EbbCubed
@EbbCubed 2 ай бұрын
This is really awesome to see. Thanks for posting the video. I love to see the real-time playback in-engine on the mocap work.
@rhaelvoid985
@rhaelvoid985 2 ай бұрын
My guy is breathing HEAVY on the mic
@CapoElChivo
@CapoElChivo Ай бұрын
Chill he just came back from a quest😭
@RustoKomuska
@RustoKomuska 2 ай бұрын
I was hoping doshaguma would do hunter emotes on the screen
@MansMan42069
@MansMan42069 2 ай бұрын
Doshaguma jazz hands (paws?)
@Koijn2K
@Koijn2K 2 ай бұрын
@@MansMan42069 its called prancing
@RawdZiey
@RawdZiey 2 ай бұрын
His movements looks sharp and ready. It’s cool and satisfying to see.
@tamago9026
@tamago9026 2 ай бұрын
WHERE'S THE RAJANG GUY??!
@brokemono
@brokemono 2 ай бұрын
hunting for kirin
@slaughterio8099
@slaughterio8099 2 ай бұрын
At the gym bench press 2 dragonators
@pumpkin7446
@pumpkin7446 2 ай бұрын
Right behind you
@eddrawrs
@eddrawrs 2 ай бұрын
they use an actual monke for that
@SisterSophie-fq9jh
@SisterSophie-fq9jh 2 ай бұрын
This is extraordinarily cool!
@ElNebuler
@ElNebuler 2 ай бұрын
That was amazing, reminds me the goofy dev commentary in DMC5 and animation
@Nick_Craddock
@Nick_Craddock 2 ай бұрын
I love this! So cool to see behind the scenes. What a dream it would be to work on something like this. Thank you for sharing!
@SandMan1998
@SandMan1998 2 ай бұрын
Imagine "Just Dance" game but with Monster Hunter
@TornaitSuperBird
@TornaitSuperBird 2 ай бұрын
Motion capture is a really cool technology.
@ivansoedjono
@ivansoedjono 2 ай бұрын
I'd love to see a full mocaped fight now, not like in a cutscene, but actually him fighting in real time against a monster
@joshlewis8860
@joshlewis8860 2 ай бұрын
This is WILD 😜 Love seeing these behind the scenes ❤️
@MetalSonicMkIV
@MetalSonicMkIV 2 ай бұрын
Imagine if the Dosha actor started doing emote poses with the hunter actor.
@MansMan42069
@MansMan42069 2 ай бұрын
Dosha jazz hands (paws?)
@Markcus003
@Markcus003 2 ай бұрын
wow, i really love all he behind the scene of all the movies or games because its shows you the rough ideas behind what and why those everything happened.
@selimmalinge4301
@selimmalinge4301 2 ай бұрын
Oh lalalala ! J'adore ! Ce travail a l'air vraiment INCROYABLE ! et les acteurs ont l'air de tellement s'amuser à faire ce qu'ils font !
@faisalluthfi9398
@faisalluthfi9398 2 ай бұрын
what a fun looking job to do.
@WongGN
@WongGN Ай бұрын
10 years later, I really hope we can play like this!
@joydjinn8692
@joydjinn8692 2 ай бұрын
This guy have one of the best job in the world.
@Kamawan0
@Kamawan0 Ай бұрын
Looks really fun, but keep in mind they are doing that for potentially an 8 hour or more shift. Stuff like that all day every day is incredibly brutal, while still being very fun.
@joydjinn8692
@joydjinn8692 Ай бұрын
@@Kamawan0 Yeah, you need to be in great physical condition.
@1000Tomatoes
@1000Tomatoes Ай бұрын
I'm incredibly impressed by how well the actors movements translate to the Doshaguma's despite the difference in nody types.
@bjmurphy34
@bjmurphy34 Ай бұрын
It's amazing that motion capture can now be turned into Ultra HD Animation in a split second
@reza2354fa
@reza2354fa 2 ай бұрын
holding that great sword with only one hand must be so super strong hunter
@jillytaboga5552
@jillytaboga5552 2 ай бұрын
So there was an actor farting in Congalala animation?
@ekosubandie2094
@ekosubandie2094 2 ай бұрын
Yes and also yes
@honezone2266
@honezone2266 2 ай бұрын
LMAO
@AnyaKittyMeow
@AnyaKittyMeow 2 ай бұрын
there was also a khezu doing... khezu things
@camdeathstalker7450
@camdeathstalker7450 2 ай бұрын
Bro i get so giddy when i see mocap being done so well. Not only did i laugh from excitement to see doshaguma standing like a human. But can we talk about the setup for the GS mocap? 2:38 idk why but imagine if they added mid combat emotes and ur hunter started doing that XD
@scariol1530
@scariol1530 2 ай бұрын
now show the insect glaive mocap 💀
@dungaloidblastobrain9515
@dungaloidblastobrain9515 3 сағат бұрын
Cool, that's gotta be hard work getting all those moves right, props to these guys.
@uberuncle714
@uberuncle714 2 ай бұрын
I told everyone that my favourite things about the RE4 Remake was the sheer amount of and quality of animations in the game. Great to see Capcom carrying that over to more IPs.
@Kamawan0
@Kamawan0 Ай бұрын
They have been using mo cap for a while, especially in street fighter.
@JaximusJoe
@JaximusJoe 2 ай бұрын
This is incredible, I love this game
@Eightfoldmonk
@Eightfoldmonk Ай бұрын
I noticed immediately from the beta that the animations seemed so much more alive. I cant wait for this game, wow.
@SwiftWyvern
@SwiftWyvern 2 ай бұрын
Prompts to the motion guy! He's excellent
@ptilopsis4092
@ptilopsis4092 2 ай бұрын
Mocaping for the monsters must be fun
@GunterThePenguinHatesHugs
@GunterThePenguinHatesHugs 4 күн бұрын
Absolutely insane that it's real-time in-game 🤯🤯🤯
@TheLawlessRogue
@TheLawlessRogue 2 ай бұрын
Oh wow, I don't know why but I thought that this was an old video. It's incredible to see that this was only posted 5 days ago! Animation and mo-cap technology has definitely advanced quickly
@kuroki4151
@kuroki4151 Ай бұрын
Okay so they do actually hire people who can do Spirit Helm Breaker IRL, thats why it looks so good
@SifGreyfang
@SifGreyfang Ай бұрын
I imagine they just do the motions and let the animators do the flashy stuff and high jump
@ianmikael3019
@ianmikael3019 2 ай бұрын
omg this is so cool!
@amonskr9894
@amonskr9894 16 күн бұрын
This should be the future of gaming, with detect suits and doin all we want and going through game on a roll pad so we stay at the same spot while running through a map
@chrono_s9699
@chrono_s9699 2 ай бұрын
This is really cool
@ARKY-v3x
@ARKY-v3x Күн бұрын
Thanks for giving us some insight into how the "sausage" is made!🎉
@safebox36
@safebox36 2 ай бұрын
I always wanted to be a game programmer because it made me feel like a god. But after seeing these guys just having fun, I think they've got the best job in the team.
@aderahmat9300
@aderahmat9300 Ай бұрын
The mocap and the 3d model was so freaking fast. I mean no delay on it. So we close to that sword art online things
@franzoloranzo7302
@franzoloranzo7302 2 ай бұрын
Dream job tbh
@ssasdddddt
@ssasdddddt Ай бұрын
This is so fucking cool. I love capcom, true artists and masters of the craft
@AaronALAI
@AaronALAI 2 ай бұрын
What!! This is too cool! I want to see the gunlance prop!
@makeyourselfathome6760
@makeyourselfathome6760 2 ай бұрын
That is so fucking cool, all this works looks super impressive!
@HN-qc8io
@HN-qc8io Күн бұрын
As someone maining great sword this game I'm happy to see who is handling my soon to be many death animations.
@bunkana2056
@bunkana2056 2 ай бұрын
こんな感じなんだ これは貴重な映像だね
@zarlus8
@zarlus8 2 ай бұрын
I was able to work on Killzone 3 and Last of Us, and the mocap to finish an in-game product took hours/days. I know mocap has come a long way, but the real-time at the end is nuts to me.
@xmixaplix
@xmixaplix 2 ай бұрын
This reminds me of Just Dance when everyone is so enthusiastic with their moves and I'm just lazily move the controller to the direction and it still counts. I say this because I like how they make the faces too even though I don't think they are capturing any facial expressions, they are really into it lol
@jocovaar
@jocovaar 3 күн бұрын
This is extremely cool to see!
@AnimationWarrior301
@AnimationWarrior301 2 ай бұрын
This is very cool
@TheTippsAttack
@TheTippsAttack 2 ай бұрын
i will never look at the monsters the same again.
@SuperDuke-g4o
@SuperDuke-g4o Ай бұрын
Super cool, thanks for posting!
@otterguyty
@otterguyty 2 ай бұрын
I am only playing 2 games next year. Monster hunter wilds and monster hunter outlanders. Looks great guys.
@thomyads
@thomyads 2 ай бұрын
This is insane and so amazing to see😭😭😭😭😭😭 Ah game development is so cool! Especially how it is translated into RE Engine real time! CRAZY! Also, I always find it odd and funny that the hunters in game carry these giant weapons as if they weigh nothing lol, no way he can hold that giant sword that easily. But it's just a game and it does look cool. THANKS FOR SHARING, I don't know where I can find more videos of this and I would love to see more
@dunamisophisgameplay1646
@dunamisophisgameplay1646 Ай бұрын
I worked with motion capture as an animator for the first time at Deck Nine Games. It was interesting.
@mehdithepegasusknight3650
@mehdithepegasusknight3650 2 ай бұрын
a job you can love
@cantreed6214
@cantreed6214 2 ай бұрын
the monster mo-cap is so impressive.... fuck. awesome
@CharliMorganMusic
@CharliMorganMusic 3 сағат бұрын
I desperately need to see them doing IG mocap
@Dyvinell
@Dyvinell 3 күн бұрын
*Accidentally scratches balls when you think you’re not being recorded.* Next day: “So we have a new emote.”
@McGoober604
@McGoober604 Ай бұрын
bro this is the best job on the planet
@kanta5072
@kanta5072 2 ай бұрын
kabuki emote is the best emote in the game, this guy is my goat
@VulpineDemon
@VulpineDemon 2 ай бұрын
I want to see doshaguma in VRchat just standing there like that
@zacksanders4831
@zacksanders4831 2 ай бұрын
That's so neat!
@DarkHeart_Studios
@DarkHeart_Studios Ай бұрын
The fact that this game is motion captured!
@squallneko
@squallneko 2 ай бұрын
If only I've taken my monster imitation talent seriously back when I was entertaining my smol nephew...I could've gotten a job at Capcom.
@beyondearth6418
@beyondearth6418 2 ай бұрын
I'd like to see a live programming session where they optimize their software and RE game engine.
@VeyXronX
@VeyXronX Ай бұрын
Bless these guys
@acewhotalks4487
@acewhotalks4487 Ай бұрын
The hunter one handing the gs is a terrifying idea
@moogleschnapperzchs3030
@moogleschnapperzchs3030 2 ай бұрын
Amazing! can't wait
@37654
@37654 Ай бұрын
This is incredible!
@mechadebzilla
@mechadebzilla 2 ай бұрын
Great behind-the-scenes! This looks so fun! Did you get to see any palico mocap?
@abel_36
@abel_36 2 ай бұрын
Emotes have animations again!!! 🔥🔥🔥🔥
@captain_sly-d5186
@captain_sly-d5186 Ай бұрын
One day we will play like that.
@phreak9263
@phreak9263 Ай бұрын
This is how I want VR to be.
@Sayame1
@Sayame1 2 ай бұрын
Prance confirmed for Wilds? Prance Dance = Best Dance
@NekoDezzu
@NekoDezzu 2 ай бұрын
STRAIGHT BADASS 😮
@solmuzic8575
@solmuzic8575 2 ай бұрын
I want to see how they do the glaive.
@KnightsDisillusion
@KnightsDisillusion 2 ай бұрын
Man. Video Games are so cool!
@TheGabbia
@TheGabbia 2 ай бұрын
Cool! Now lets see how the guy does the aerial of the Insect glaive and Dual blades! 🤣🤣🤣🤣
@TheAilmam
@TheAilmam 2 ай бұрын
They have real insect glaives, what do you know 😜😁
@AlexHeisEngholm
@AlexHeisEngholm 2 ай бұрын
Why the mattress? Why not a foam mat, with no springs. I guess it’s to save the weapon, but they still have to edit the bounce and create the impact. I liked the behind the scenes that was in most of the dvds I have from the early year of 2000. I wouldn’t mind if they showed their work/behind the product, of in their game.
@Darklurkerlol
@Darklurkerlol 2 ай бұрын
This is amazing 🤩
@Blobby90
@Blobby90 Күн бұрын
I think it's wonderful how successful modern Monster Hunter is but it hasn't felt the same to me since 3 Ultimate on 3DS
@glitchz7750
@glitchz7750 Ай бұрын
wow this is amazing
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