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This was the first full sequence I did the layout for in Zootopia. It was a key moment in the old version of the story, but had to be removed after big changes were made.
The process of layout involves a bit of animation, lighting, editing, modeling, and a lot of composition and good use of camera for a clear narrative. Sometimes we follow what is indicated in the storyboards, sometimes we break away from it entirely and come up with our own beats and ideas.
The process works somewhat like this: We layout artists receive a movie with the storyboards cut by the editor. We need to build up the first 3D representation of that storyboard, in a full cinematic form, by using the characters, sets and props created by the modeling department. We animate the characters (roughly, not very cleanly, it's all about efficiency and iteration), we sometimes model our own sets and props when they don't exist yet, we place some temp effects and lights, and most importantly, we make the choices of camera and composition.
What lens frames this shot better? What f-stop? What type of camera move expresses the right feeling and emotion? How do the shots combine together? What angle showcases the right attitude? We have all of this in consideration, and apply a ton of cinematic tricks to make the action clear, the emotions specific, the framing and composition well crafted, and the timing precise. It's a bit of a generalist job, with a strong focus on visual storytelling.