Evasion Fundaments, Why You Can't Hit Players (PIP Evasion)

  Рет қаралды 16,554

Johnathan Winters

Johnathan Winters

Күн бұрын

Guides: • The Most Concise Start...
Controls: • Losing Fights in the P...
The guide is still relevant, This will help you understand Star Citizen's combat functions more profoundly. Focusing on the three styles of combat, from long range to close range.
_Social
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_Reshade
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_Play
If you want to play Star Citizen make an account here with my referral code for a bonus.
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_Thumbnail
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_Music
Curtis Cole - Night Shift
• Night Shift
_Setup
VPC Constellation ALPHA-R/L
With Cosmos Cam No Center - Light Springs
VPC WarBRD Base
VPC Control Panel - #2
Monstertech mounts
TrackIR Head Tracking
Pedals Thrustmaster T3pa - Light Springs
_Settings
Pitch/Yaw - 1.3
Roll - 2.5
Strafes XY/Z - 3.0
Dead Zones - 0
Saturation only on Strafes X/Y - 0.70
ESP Degrees 7.02
ESP Sens 1.0
_Computer
RTX 3090
I7 9700k
DDR4 3200 32Gigs
Mouse Naga Pro
Razer Huntsman Mechanical Keyboard
Monitor LG 34UC79G-B 34
Pad Fnatic Dash L Pro Pad
_Audio
Dac Fosi X6
Amp Fosi TB10A
Headphones DT 770
Preamp Scarlett Solo
Mic Samson Q2U
Speakers Dayton B652
_Stands
Monitor ErGear
Speakers IsoAcoustics
#starcitizen
#space
#jwinters
_Contents
0:00 Intro
0:15 Degrees
1:26 Explanation
1:45 The Hud
2:00 PiP Movement
2:16 Circle Strafe
2:28 Corkscrew
2:43 Demonstration
2:57 Basics
3:18 Degree Movement
4:13 Degree Demo
4:46 PiP Distance
5:34 The Circle
6:02 Circle Management
6:30 Circle Distance
8:25 The Ship is the PiP
9:15 Inversions
10:48 Cuts
12:06 Merge
12:56 Main Engine Far
13:36 Main Engine Close
14:01 Chasing
14:51 Combat
15:45 Outro

Пікірлер: 63
@sttosin
@sttosin Жыл бұрын
Absolutely game changer content. Great job Winters and Carbides!
@miked7728
@miked7728 Жыл бұрын
Loving these advanced maneuvers. The visuals helped a ton. Thank you!
@TrokarSC
@TrokarSC Жыл бұрын
Thank you very much for the new homework. Outstanding content, as always! Also a big thank you to Carbides. Great and very helpful job!
@TravelingAnvil
@TravelingAnvil Жыл бұрын
Thanks for the description. Glad to see more PVP pilots showing off their skills and perspectives.
@NovaAlcor
@NovaAlcor Жыл бұрын
Really cool video. The graphics really help clarify some of these concepts.
@JourneymanJohn
@JourneymanJohn Жыл бұрын
12:06 is definitely me. Great tutorial vid, finally have an idea on how to practice these maneuvers.
@voidgameplays2970
@voidgameplays2970 Жыл бұрын
Very useful and detailed explanation for what I've seen on your demo with Space Tomato. Try to master this. Thanks again, Johnathan
@korzhakov
@korzhakov Жыл бұрын
Great stuff, Learning so much for you, Thank you for putting these together.
@professorvandusen6847
@professorvandusen6847 Жыл бұрын
great portion of condensed flight knowledge ! very helpful
@BossJoker
@BossJoker Жыл бұрын
Thank you very much for this. I'll try to get better since a while now and allthough I make little progress the content helps me a lot.
@wtfwarchyld2019
@wtfwarchyld2019 Жыл бұрын
Loving the content JW, Carbides you sir are doing God's work.
@Norman_Peterson
@Norman_Peterson 3 ай бұрын
another great use of graphic instruments to exlain BEST tutorial ever
@riggaden4248
@riggaden4248 Жыл бұрын
For a moment say you work for CIG, you have been tasked with making ship pvp much more accessible to new players and casual players, basically you must reduce their casualties from 100% against experienced pvp'ers to 80% . Their standard input is mouse and key board with only minor changes to assigned keys, you can change flight mechanics any way you see fit, you can add new content like training missions or target practice in Arena Commander (doesn't specifically have to be Arena Commander), you can change weapon functionality (increase or decreasing projectile travel times or changing fire rates or whatever you see fit). You may not alter the range pvp is supposed to be fought at e.g. rule of cool close range. What would you do?
@JohnathanWinters
@JohnathanWinters Жыл бұрын
I'd wait for the new flight model :)
@riggaden4248
@riggaden4248 Жыл бұрын
@@JohnathanWinters I keep forgetting about that. Good answer though .
@rubberdorky
@rubberdorky Жыл бұрын
Well the question got kinda limited there, but I have one thought - CIG should add a search bar to the keybinds. DCS has that and it make it real easy to find less known bindings that may end up categorized poorly in a weird place. Oh also if there were training modules, I’d make sure the instructor briefly touches on the fact that you can create different flight priorities for yourself and thus build different habits, simply from how you map your own controls. Just emphasize the importance of learning what your style might become and how to map accordingly
@JohnathanWinters
@JohnathanWinters Жыл бұрын
@@rubberdorky Yeah man search function would be based and to clarify, Doesn't matter what your style is, there are specific things that need to be mapped no matter how you feel about it. I have a controls video dedicated to that.
@teahousereloaded
@teahousereloaded 7 ай бұрын
I’m kinda late.. I would add missions that explain the pip to new players and I would make relative target speed much more readable, maybe with a line indicating speed or something.
@13TH_Armada_Bavar
@13TH_Armada_Bavar Жыл бұрын
Making sure to share this with my industrial eg members.
@andredicarlo3310
@andredicarlo3310 Жыл бұрын
Very well explained
@ScarredCitizen
@ScarredCitizen Жыл бұрын
Awesome video
@RicoZaid_
@RicoZaid_ 11 ай бұрын
12:55 forward strafe circle is awesome.
@Bruce_Warren
@Bruce_Warren 7 ай бұрын
Excellent, thanks!
@JohnathanWinters
@JohnathanWinters 7 ай бұрын
Thank you good sir =]
@1337murk
@1337murk Жыл бұрын
Nice, this vid dope af
@ricardoperez4121
@ricardoperez4121 Жыл бұрын
Amazing content, thank you! As a newcomer, I'm wondering, are any of these concepts applicable with lag pip?
@JohnathanWinters
@JohnathanWinters Жыл бұрын
All of them, just read differently. Instead of using the enemy ship as the measurement device, you use your crosshair.
@LimDerek
@LimDerek Жыл бұрын
Awesome video. When do we use lag or lead pip?
@JohnathanWinters
@JohnathanWinters Жыл бұрын
Lead most of the time, Lag if I'm targeting something specific without sub targeting.
@alexanderellwood8952
@alexanderellwood8952 5 ай бұрын
​@JohnathanWinters I prefer lag pip personally, is the pip placement just the same but inverse, or is its placement calculated differently somehow??
@imobius_1i98
@imobius_1i98 Жыл бұрын
Hmm Im learning something new everyday :)
@MagicMahn
@MagicMahn Жыл бұрын
Remember: Any input you do with strafes without using a some forward strafe will bring you away from your target. It's subtle, but it's there.
@commander_haas1415
@commander_haas1415 Жыл бұрын
That depends entirely on your rotation relative to your target. If I'm rotated 90° clockwise to the target and strafe to the left, I'm moving directly toward them. Obvious exaggeration as there's rarely a reason to intentionally have your nose that far off the target, but to illustrate the principle..
@AWI298
@AWI298 Жыл бұрын
carbides makes cute animations
@BoardGameClub
@BoardGameClub Жыл бұрын
I’m confused on when you’re supposed to be shooting as you approach in a circle strafe. Your pip is rotating around your enemy, so how do you actually land shots?
@JohnathanWinters
@JohnathanWinters Жыл бұрын
Just put your crosshair on the pip.
@BoardGameClub
@BoardGameClub Жыл бұрын
@@JohnathanWinters And that doesn't interfere with the desired circle pattern the PIP is supposed to be going in? It doesn't neutralize the pip?
@JohnathanWinters
@JohnathanWinters Жыл бұрын
@@BoardGameClub No the PiP and the crosshair do not interact in lead pip.
@Literata
@Literata Жыл бұрын
I'm presuming that as your pip on the target behaves erratically, *their* pip on you is likewise behaving erratically. Is that correct?
@JohnathanWinters
@JohnathanWinters Жыл бұрын
Yes
@CuuchCRUSHER
@CuuchCRUSHER Жыл бұрын
Is there a way to use the lag pip to do these maneuvers?
@1337murk
@1337murk Жыл бұрын
Yes, but better to just have a toggle
@JohnathanWinters
@JohnathanWinters Жыл бұрын
Pip aligns to your crosshair instead of ship. Harder to follow but it works.
@Moon-no3ts
@Moon-no3ts Жыл бұрын
I always fight with my cruise enabled feels like a plane then a space ship
@dkphantomdk
@dkphantomdk Жыл бұрын
well, does this even work ingame, seems like the server desync and the "random" input of an enemy will make this impossible to do !
@Tau37th
@Tau37th Жыл бұрын
Hello i would like to understand how to do same with Keyboard/Mouse since it's 0 to 100% maneuver thing on strafe rotation etc. Also not realy free to move our character head to see the pimp like you do .
@JohnathanWinters
@JohnathanWinters Жыл бұрын
Decoupled flight, padlock view toggle in keybindings.
@Tau37th
@Tau37th Жыл бұрын
@@JohnathanWinters thanks trying to improve with that . Have you a keyboard mouse player to advice to have a comparison?
@JohnathanWinters
@JohnathanWinters Жыл бұрын
@@Tau37th Ako111, guys a god.
@Tau37th
@Tau37th Жыл бұрын
Thanks
@kenreynolds4385
@kenreynolds4385 5 ай бұрын
Can you do this on a mouse and keyboard?
@JohnathanWinters
@JohnathanWinters 5 ай бұрын
Yes
@artlife9563
@artlife9563 Жыл бұрын
You are using a lead pip in these examples right?
@JohnathanWinters
@JohnathanWinters Жыл бұрын
Yes
@The_Diginaut
@The_Diginaut Жыл бұрын
12:12 how do you know me?! :(
@1337murk
@1337murk Жыл бұрын
First
@Citizen_Red
@Citizen_Red Жыл бұрын
Just a thought you may want to turn up your mic gain on these videos, your voice is very soft
@oldman1111
@oldman1111 Жыл бұрын
I can't hit players because I suck at aiming. I'm just also good at dodging. ;)
@drgeorgec
@drgeorgec Жыл бұрын
Nice video, bad title :)
@JohnathanWinters
@JohnathanWinters Жыл бұрын
Yeah I agree, I changed it, was iffy on it.
@WhyDidYTstartThisHandleShit
@WhyDidYTstartThisHandleShit Жыл бұрын
It's strange to me that despite all that movement, your pip was often just stuck to the target. You're using some gnarly esp settings aren't you.. Or is the strange way the pip seems to act because you're using lead? Such as.. 13:45 why the hell is the pip way over there near the target and it's just kinda hovering around it? Is it because you're using lead pip for this vid? Never seen this before, I use lag.
@JohnathanWinters
@JohnathanWinters Жыл бұрын
Yes, Lead pip is tied to enemy ship, lag is tied to your crosshair.
@Ph4n_t0m
@Ph4n_t0m Жыл бұрын
@@JohnathanWinters That is the single most concise and clear explanation of the difference between the two!
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