I love that swordbreaker idea! The ideas in this video are wonderful!!
@MastertheGamerpg4 ай бұрын
I agree. It sort of matches a couple factions in my world. I’m probably going to apply this to that somehow in an upcoming game at some point.
@OGEdger4 ай бұрын
_"Conflict with no obvious solution."_ 3:45 Misunderstanding 5:30 Mystery 6:54 Threat 8:18 Game 9:13 Shop 11:05 A Surprise!
@kythian2 ай бұрын
One I like is having a kid on a tree branch munching on an apple, but it is bandit territory. Kid is a scout for the bandits and has a signal to indicate a ripe target. If PCs are well armed, the kid just chats up tge party, maybe asks to walk along for a while, but knows that the party is too dangerous for his gang. Great source of information for the party if they're on the ball.
@GeekPhilosophy4 ай бұрын
These are awesome. "Conflict with no obvious solution" is great general advice for encounter design. Thanks for sharing this!
@tinycastledesigns71105 ай бұрын
My favorite random encounter is called the Swordmaster. Players hear fighting and arrive just in time to see an Orc disarm a young elf. The orc is obviously powerful and intimidating. The elf if the PC's are familiar is definitely on the younger side. Now if the PC's wait they see several other come forward and help the fallen one to their feet. As the Orc begins to instruct them on the mistakes made and how to correct them. The Orc is a Master Swordsman hired to teach some young elven nobles. If the players jump in to fight the Orc without stopping to understand the situation or making any attempt to look around the elven apprentices jump to their masters defense and may even bring official consequences upon the party.
@JPCoovert5 ай бұрын
Love it!
@bestdungeonever5 ай бұрын
In a world of blood and ale this is a wonderful breath of fresh air - bravo!!
@optionsgoat94324 ай бұрын
I love all of JP Coovert's videos! I keep adding more and more of these wonderful zines to my binder, and I can just grab and Go for my Dungeon Crawl Classics home game. I plugged in Jacques the Vampire from Unscrupulous Emporiums a few games ago, and now he's become a great friend to our party.
@JPCoovert4 ай бұрын
Love it!
@EcowarriorII5 ай бұрын
When making random encounter tables I always resolve a third of the space to social encounters or encounters that do not immediately lead to a combat.
@willshow63Ай бұрын
I just found your channel and have found it so useful for the latest sessions of my campaign. Subscribed on Patreon - keep up the great work!
@gorschill845614 күн бұрын
My spin on the sword breaker mystery is that it's pixies/fairies/little magical creatures who are doing it for one particular swordsman. Basically the swordsman wanted to become the best swordsman in the town. He either made a deal with a fey entity to make him the best. Or little magic creatures just liked him and wanted to help out. The only problem was that he was absolutely terrible with a sword 😅 So instead of making him better, they decided to secretly break everyone else's swords. If he's the only one with a sword then he's the only swordsman in town, making him the best swordsman in town. 😂 This could be run two ways, where he made a deal with a fey entity, that decided to break swords to fulfill their end of the bargain. Instead of actually making him better. Or it's just small tricksy magical creatures who wanted to help him out but aren't very smart. So they did this instead.
@seanfsmith4 ай бұрын
I've had a ton of fun recently with the kinds of people who'll stop characters on the street to try and get them to sign a petition, or invest in a scheme, or help spread a religion. Living in cities as long as I have, there's a ton of weird and wonderful folk I can pull from. What if that street corner preacher was a dragon who got angry when people ignored her!?
@JPCoovert4 ай бұрын
Yes! Perfect!
@osricwolfing4553Ай бұрын
My players travel through a Grimmish, rural, dark age world where metal is scarce and some animals talk. Travel usually happens along narrow woodland tracks or with generous boatmen. Encounters usually involve trading supplies, gossip about local happenings, and oddly specific fairy tale prohibitions. Good manners towards a stranger they meet (like an old crone, a little dwarf, or an animal in distress) between locations can lead to a magic tool gifted out of gratitude, help later on when they least expect it, or it could blow up in their face and lead to an unpleasant enchantment.
@StorytellerTina5 ай бұрын
I ran a one-shot without any combat encounters, and my players had a blast! We used Kids On Brooms and set our adventure in a summer camp for wizards. Complete minigames in exchange for badges type of deal.
@JPCoovert5 ай бұрын
that sounds so fun!!!
@DaTux914 ай бұрын
Mysteries are a big favourite for me too. Almost to the point where I have to remind myself sometimes that not everything needs to be one 🙈
@mattslater1674 ай бұрын
I was startled at the title of this video: I usually find myself muttering, "this game would be great if people could just get over all the fighting."
@danielstohr639126 күн бұрын
OH MY I NEEDED THIS ♥
@Mr.RobotHead5 ай бұрын
There are some really great ideas in here! I'm looking forward to the full zine!
@maatlock5 ай бұрын
I love JP’s videos!!!
@HowtoRPGАй бұрын
Thanks
@Holtzorthegrey5 ай бұрын
The man never disappoints
@nathanaelthomas92434 ай бұрын
Thanks for the video, I enjoyed the content!
@Giraffasaur4 ай бұрын
#3: The Dragon, Karen. That is nightmare fuel! 😂
@MPScrimshaw5 ай бұрын
Earlier today I realized I needed more non-combat encounters in my current game. I thought to myself I wonder if JP has made any videos on this....lol
@JPCoovert5 ай бұрын
My divination magic at work!
@williamobraidislee34335 ай бұрын
Hah! These are actually really good!
@MemphiStig4 ай бұрын
Good video! I agree on the shops. Magic item shops are boring. Get inventive and weird. They don't have to be useful -- just look at most stores irl. Cool, expensive, basically useless stuff for people with excess cash to add to their "collections" and for the rest to just ogle and gasp at in awe. For that matter, museums and galleries can be fun too, especially in a fantasy setting.
@deathmetalbard5 ай бұрын
Hey JP, I was wondering if you thought of Flik doing a book on pantheon creation since you've done locations.
@JPCoovert5 ай бұрын
I’ve never used too much of that stuff in my games so I’m not sure. I think it will more likely show up in the one shot adventures like the Temple of the Waking Thread zine I made (in the shop soon).
@mslabo102s26 күн бұрын
2:25 I once threw an encounter with no obvious solution and they were absolutely stuck. Consider yourself lucky as your players are smart enough.
@WilliamCoxGM4 ай бұрын
So this may be redundant question, but have you ever drawn a modern city map for like a ttrpg set in modern times.
@dylanfraser91363 ай бұрын
Cool ieas
@JiyanMajithiya_the_Great5 ай бұрын
And make paper dnd characters plz
@noahfreeman81154 ай бұрын
Misunderstanding and mystery! I feel like they just add a lot of depth to the game!
@myautobiographyafanfic14134 ай бұрын
I think, the thing is roleplaying is fun. So it's very easy to make non-combat encounters fun. That's why people need advice on how to make maths fun. Cause frankly, tabletop roleplaying is at its best when it's creative problem solving and social. Imo combat is last-resort stuff.
@JiyanMajithiya_the_Great5 ай бұрын
You should try out heroforge maybe you’ll like it
@JiyanMajithiya_the_Great5 ай бұрын
Please make more dnd related maps
@devinthunderstrike4 ай бұрын
Is Bustling Streets... still available on the patreon?
@JPCoovert4 ай бұрын
The PDF is, yes! The physical zine will be available in my shop in a month or two.