I do like that these games started out as mostly "the NES games but on game boy" and slowly established their own identity and story. It's like M.E. was pushing to make their own Megaman game, which they got with MMX3
@consvolt-void2 ай бұрын
Just like Sonic Advanced.
@jackhumphries10872 ай бұрын
@@consvolt-voidyou mean sonic 4, 5, and 6?
@consvolt-void2 ай бұрын
@@jackhumphries1087 Only the best titles for the best portable trilogy.
@HordikaNate38212 ай бұрын
@consvolt-void Yes, then Dimps made Sonic Rush, which was an even different-er beast(and imo even better, which could just be bias I'll admit). Shame they went out with Sonic 4
@codydfwnАй бұрын
@@HordikaNate3821no they went out with Sonic Colors DS and Generations 3DS, Sonic Rush 3 and 4
@dudujencarelli2 ай бұрын
20:20 - I've been saying it all along. SNES Mega Man 7 is more of a spiritual successor to the Game Boy games than it ever was to the NES ones.
@alexfischer78762 ай бұрын
The layout, the shop system... it's all coming together.
@dudujencarelli2 ай бұрын
@@alexfischer7876 Also the cramped levels and big character sprites. In MM7, it's hard to dodge most things due to lack of room.
@alexh2790Ай бұрын
Thank you, I've always held this sentiment as well. You could probably remake 7 1:1 on the Gameboy, and the game would feel identical, audiovisual downgrades aside. I'm kinda shocked nobody's ever done this as a GBC home brew.
@ringra15782 ай бұрын
I like how in Mega Man And Bass that actually have the CD Data of the Robot Masters from Rockman World V as well as the three Robot Masters from Wily's Tower. It proves that the Classic series pays attention to continuity.
@fictionalmediabully98302 ай бұрын
The Game Boy games in a nutshell: I: A decent first stab. II: A hollow disaster. III: A frustrating improvement. IV: A genuinely good romp. V: An original work of art.
@alexfischer78762 ай бұрын
But all of them added some interesting stuff into the lore. _Mega Man Killers (Enker, Punk, Ballade), Quint, the Stardroids and Sunstar, to be exact._
@bluedistortions2 ай бұрын
I had the third one as a small kid. It wasn't frustrating. What was frustrating (at the time) was picking out one of your few new games of the entire year with your Christmas or birthday money, and beating it in a day or a weekend. That was very sad. With KZbinrs, they want to plow through a dozen games they downloaded for free to beat in a day, to get footage to edit for the next 40 hours. The slightest challenge tilts them and is seen as a flaw, because the game is not their focus. I can see that in the gameplay, knowing some of these games by heart and knowing they are not inordinately hard even for a kid squinting at a fuzzy, unlit, green liquid crystal display in the back of a van. I've noticed this trend in a lot of KZbinrs, and it gives a bad name to legit decent games.
@mortenera22942 ай бұрын
@@bluedistortionsWhy the hell do you hate youtubers so much?
@holyhedo2 ай бұрын
@@mortenera2294 he's right though. A lot of youtubers and game journalists have this problem.
@JaCobyBennett2.02 ай бұрын
Mega Man II is not a bad game, the soundtrack was just painful to listen to. Not saying it’s terrible but the instruments are too high pitched which makes it hard to listen to.
@mediaknight2 ай бұрын
It’s Quint’n Time! I can see why this game made a quintillion dollars!
@alexfischer78762 ай бұрын
*Ba Dum Tss* THANK YOU AND GOOD NIGHT
@pcb11752 ай бұрын
One of the games of all time
@bostpoxfoxАй бұрын
this is genuinely the only joke with this punchline that i’ve seen where the punchline both works in the context of the joke and as an actual value (quintillion being the 5th “-illion” for those curious)
@SovrinnK2 ай бұрын
24:10 "Some games like Metroid 2 had special color palettes..." Metroid 2 (released in 1991) wasn't ever actually enhanced for SGB. The SGB just had automatic palettes and stock borders built in for a small list of first-party Nintendo GB games. GB games released after 1994 were often enhanced with full color palettes and custom borders, such as Donkey Kong 94, Mole Mania, and the gen 1 Pokemon games.
@CarbonRollerCaco2 ай бұрын
Yep. It's obvious palette 4-G was specifically made for Metroid II.
@shalpp2 ай бұрын
I loved when quint said "it's quint'n time" and then quinted all throughout time and space
@HubPie32 ай бұрын
I’m glad you brought up how World 4 introduced the P-Chip/Bolt system that Mega Man 7 would make standard. It means that the Game Boy games have their own important legacy to the Classic series.
@megamanmarchek82932 ай бұрын
22:13 You "dodge" that attack by rapidly firing lemons on the robots chin, which pushes him back.
@toumabyakuya2 ай бұрын
So that's where Spamton NEO got that attack from!
@PoeticProphetic2 ай бұрын
Darn!!! I wanted to tell him 😞
@CarbonRollerCaco2 ай бұрын
Hey, go easy on J. He's a Sonic fan. You know how hard it is for them to try new things. -A Sonic Fan
@DreadEthos6162 ай бұрын
Yeah, it's basically a more difficult version of Guts Man G's charge attack.
@k1productions87Ай бұрын
though you have to space out the lemons as he begins his charge, because you're only allowed three shots on screen at a time (even reflected)
@malion5232 ай бұрын
The Megaman Killers need a larger role in future games
@runningoncylinders38292 ай бұрын
The four (three?) already? Or Wily adding to this series? Either is good. But the unit should never lose novelty and get to the point where it’s Koopalings.
@mortarman830952 ай бұрын
Honestly? I thought they were forgettable besides maybe the one that changed to a good guy in the end (forgothis name lol)
@Gingy_20062 ай бұрын
Same with the Staroids
@JudgeCrimson10112 ай бұрын
It would be cool if they got repurposed as mavericks in a new Mega Man X game
@estoystrandom59982 ай бұрын
They got those dlc stages with obtainable special weapons in 10 at least. Also would require Capcom to make real megaman games again.
@Something_Maybe2 ай бұрын
3:23 “Industrial Wizard” is a pretty cool name for a scientist
@devonwilliams57382 ай бұрын
This is the first I've ever heard of the Mega Man V remake. Who needs Capcom when fangames are so good?
@WhiteFangofWar2 ай бұрын
I know it's unlikely but I hope J gets to try Rockman Minus Infinity, Rock Force, SFR, Unlimited, or Rock and Roll.
@alexfischer78762 ай бұрын
Don't forget about the whole *_Mega Man World DX_* series of colored versions. Only _Mega Man IV (Rockman World 4)_ is left to colorize.
@alex_-yz9to2 ай бұрын
i am a bit concerned by the fact they call it "Megaman 7 styled" but then have enemies with a load of frames that would have been more at home in megaman 8
@alexfischer78762 ай бұрын
@@alex_-yz9to "Styled" doesn't mean "sticking to limitations". PC games can afford that kind of freedom. _Including bigger number of frames for certain animations._
@alex_-yz9to2 ай бұрын
@@alexfischer7876 a little bit of internal consistency wouldnt have hurt since some of the assets still looked like they had less frames than the others... and making the "Grid" more clear visually instead of having certain assets look like slide holes when they arent but also having some slide segments look impossible to fit through when its the way foward
@thefollower29332 ай бұрын
Megaman V is personally one of my favourite Classic Megaman games, which i think is insane because i didn't think a gameboy game could stack up to the Console ones, but it definitely surprised me.
@bobmclovinelectricboogaloo2 ай бұрын
Definitely.
@carlosaugusto982123 күн бұрын
It's better than most MM games in many aspects. And i'll go further and say that there are good chances that a 32 bit MMV made on the MM8 engine would have been better than the actual MM8. I mean: what if MMV never existed on the GB but was an idea saved for the 32 bit sequel to MM7.
@ChaoticMeatballTV2 ай бұрын
I loved these games. Played them for the first time when they came out on the 3DS Virtual Console and I'm glad they're available again on NSO due to the price of the likes of 4 and 5. Sure, I won't choose them over the NES games most of the time unless it's exactly 5, but they're a group of the best Game Boy games to be adapted from NES titles and at least worth a playthrough each.
@Megapig90012 ай бұрын
The spikes in the first fortress for Wily’s Revenge are designed around “carry”, which spawns a platform below you and is one of the best utility weapons in the series. The issue is even if you do get the extra life at the start which requires you to use it, it doesn’t really convey how useful it can be.
@SaviorGabriel2 ай бұрын
One thing I really like about MMV on GB is that it was a satisfying finale to the GB Mega Man games. Fighting all the Mega Man killers one last time, and a unique end boss that wasn't Dr. Wily. It feels like how I would expect the classic Mega Man series to end.
@carlosaugusto982123 күн бұрын
MMV was definitely better than MM5-6, and maybe 7 included, for being much more original in many aspects. Like, MM as a whole is very repetitive, but the MM Classic subseries makes it worse than all others for being too bland on top of being repetitive. So MMV is an idea that really stands out in the MM Classic catalog.
@MysticMike2 ай бұрын
Mega Man 3 on NES was my first MM game and have gotten every game released after, including the gameboy ones as they came. I really do enjoy them and go back to them often enough. The GB games really did have some original ideas that the console version took: Time bomb platforms in 3, The whole 4 boss then 4 more bosses, MM4 GB was the very first with shop and currency, among other things. Mega Man 5 GB is the only classic mega man game in the entire series where Dr. Wily is not the final boss as well as Mega Man travels around our solar system. @22:12 To avoid wily charge attack you just keep shooting lemons at the boss to slow his advancement
@carlosaugusto982123 күн бұрын
MMV, based on its content and story, can stand out in the MM game library for being very original. Its only weak point is being a handheld game, so it has a status of minor title by default, that only the "MM nerds" will check out. But if we imagine "MMV" being the idea planned for MM7 or 8, i'm confident that the game would get instant high acclaim and stand out even compared to later games like MM9-11. Because MM is so repetitive that it's easy to stand out and have respectable new ideas to offer. And that's another important legacy of MMV. The ideal direction for the MM franchise in my opinion was the devs willing to make sequels that feel more fresh just like MMV. Like, even if the 8 boss formula is kept, the same repeated Willy plot makes everything look more boring and silly than necessary. MMZ never repeated final bosses.
@zennistrad2 ай бұрын
My favorite part of Mega Man World II is when Quint said "It's Quint'n Time" and then Quinted all over those guys.
@alexfischer7876Күн бұрын
And then he Quinted... _again._
@rimjobledouche52012 ай бұрын
I spent two years tracking down these fucking games back when I was 12. I biked all over my city, mowing lawns, cleaning gutters and eavestroughs, raking leaves, shoveling snow, you name it. I went bloody everywhere on my bike. Toys R Us, Woolco, everywhere you can imagine to find these goddamn games. 1 - 3 were easy enough to find, they were available everywhere. I never saw 4 at retail anywhere, and only got it because a buddy in grade 5 traded me a bunch of gameboy games for some of my toys and he happened to have a copy. 5, though, was an amazing stroke of luck. After exhausting every avenue I could think of, I ended up at an enthusiast gaming shop, and gave them some money as a kind of bounty on Megaman 5, with the arrangement being that in the unlikely event it got traded in, they'd call me and I'd bike across town and buy it, and if not, I'd at least have store credit. Anyway, not too long after, someone traded it in, they called me up, and I biked on down and grabbed it. To this day, I've never seen a boxed CIB copy of Megaman V. I doubt there are any left.
@Terumimi2 ай бұрын
So fun fact about the mm2 music, the soundchip was REALLY glitched which caused the music to be so high pitched. But imo if you hear the way that the music was meant to sound, its one of my favorite soundtracks in the series (and the remixes are phenomenal, i mean megaman 8-bit deathmatch manages to make QUINT'S theme into an absolute threatening banger
@jeanziegler10802 ай бұрын
I recommend everyone watches Simply Simon's playthrough series of the World series, to catch all the nuance that J really skimmed over here. There is a lot here in design that surpasses the NES games in quality and it's shame he missed the point so to speak.
@zyro77562 ай бұрын
Love how J got progressively more enthusiastic talking about these games as they went on
@Black-Dawg-Jesus2 ай бұрын
13:05 "Pound Hammer Joe before he hammers you." is one of the most hilarious lines I have ever read on a game case.
@runningoncylinders38292 ай бұрын
Megaman has not actually played in a baseball game, but he has been in a soccer game and a kart racer.
@megamasteritey70272 ай бұрын
There was also the Megaman Legends golf game on Japanese flip phones Along with the Tennis one where you get to face off against X
@papaG64232 ай бұрын
Using MM7 as the template for the MMV remake was confusing to me at first, but when you think about it, MM7 is much closer to the GB games in terms of sprite sizes and number of enemies on screen at once compared to the NES games, so it actually makes a lot of sense. I'm so pumped for the remake 😎
@philhenry50962 ай бұрын
In 1998 I found MM 1 in Germany as "Dr. Willy's Rache". Knowing Mega Man only from the TV series and stories in the Playground I was... underwhelmed. I learned to appreciate the series more and became a collector in 2000.
@ColeFam2 ай бұрын
MM2GB was my first Classiv Mega Man game. Miiiight have been my first overall. I have such a soft spot for that game. Glad there are patches now to correct the music pitch, because the compositions are pretty great! Looking forward to the next episode
@erhanjpg14672 ай бұрын
IT’S QUINT’N TIME
@markerikson74232 ай бұрын
I love when Quint started Quinting all over the pl- and he's dead
@Zuckussbuilder2 ай бұрын
Megaman 2 on Gameboy surely is one of the Megaman games of all time
@abc_42262 ай бұрын
6:10 J when he realizes he has Carry:
@aleeceb49932 ай бұрын
Those actually were my first exposure to Megaman at all, because among the friends I had as a kid, not a lot had of them had an SNES. But basically all of them had a gameboy. And thus, I came across some of those games through my friends. I actually didn't know they had SNES originals until like 15 years later X3
@alexh2790Ай бұрын
I could've sworn that Inafune brought M.E. in to do Megaman 7. That game is literally a scaled up World game, structure, screen real estate and all.
@MinusBros2 ай бұрын
I should also point out Mega Man V has a rom hack that make it Game Boy Color compatible. That's how I played it and it really brings the game to life. Makes you think it's a lost NES game.
@SaddieMoon2 ай бұрын
24:38 My Sailor Moon brain hearing planet names goes brrrrrr
@joshyua52732 ай бұрын
I love MegaMan Megamix and Gigamix’s takes on the stardroids
@Jokerwolf6662 ай бұрын
Mega Man 3 for Gameboy was my first handheld Megaman and it did not disappoint
@lloydreed4721Ай бұрын
Me too. And Dust Man was was too hard sehen i was 6
@dansaikyo66642 ай бұрын
If you pay attention, you'll notice that in Mega Man V a lot of the enemies are based on classic Mega Man enemies but they look different because they're supposed to be alien robots. Then, in the later Wily stages, after you find out that the Stardroids are actually Wily robots and not aliens, you'll see weird versions of some of the enemies where they're halfway between the classic versions and the alien versions which hits home the idea that Wily was just modifying his old creations to look alien for his Stardroid ruse.
@joshdraws072 ай бұрын
Good to see you covering these games!
@ToyFreddyGaming19872 ай бұрын
8:03 I thought this was a joke, but unless this is an elaborate image edit than I am *shocked.* Did the developers of Mega Man II have the Time Skimmer and used it to see into the future and saw the _Its morbin time_ meme, to which they thought "Yeah let's do a little trolling."
@Unquestionable2 ай бұрын
Absolutely love your look back at the older Mega Man stuff that I grew up with. I was mostly big on the first three NES titles but I did spend a fair bit of time playing borrowed copies of the Gameboy titles as well, really remember loving 4 a lot.
@joshuariddensdale21262 ай бұрын
Mega Man 5 on the Game Boy was my first MM game. It was so unique. StarDroids instead of Robot Masters, and Sunstar as the final boss. 5's story made its way into the GigaMix manga. Like the game, Dr Wily activates the StarDroids and Sunstar without realizing how unstoppable they are.
@TangoMango20XX2 ай бұрын
27:42 Literally me
@dansaikyo66642 ай бұрын
Eddie was named Flip-Top in the original localization for Mega Man 3 on the NES, and they kept that name for a while. I think it wasn't until around 6 or 7 that they finally changed it to Eddie.
@IXArcanineАй бұрын
When I was a kid I only had a few games for the Gameboy for a few years. Pokemon Red, gold and MegaMan one and two. Those were the first two mega man games I ever beat and I played the hell out of them.
@KepalaMonyet2 ай бұрын
22:13 You dodge this attack by shooting, the head gets pushed back by each bullet until it's out of juice.
@LionelRGuy2 ай бұрын
I legit cheered as a kid when they FINALLY brought the boss rush to the Game Boy with IV. And the gauntlet in V was such a beautiful experience.
@ASFalcon134 күн бұрын
13:10 The character actually debuted as Flip-Top in MM4 for the NES. It wasn't until later entries in the series that he got renamed to Eddie.
@jmanx242 ай бұрын
Fun fact - the Mega Man Killers all returned as DLC Time Trial stages in Mega Man 10, very fun challenge
@FeddaCheezy2 ай бұрын
26:42 ALASKAN BULL WORM: BIG, HAIRY, AND PINK
@therollingcreeper12 ай бұрын
so is patrick's belly button
@Waffletigercat2 ай бұрын
In Mega Man World 4, you stop that final boss charge attack by shooting it repeatedly with the Buster as it rushes towards you. That will push it back a little with each shot and, if you hit it enough, stop it from reaching you.
@esmooth9192 ай бұрын
0:16 since the GBA is compatible all the way back to the original Game boy, you're better off sticking with that. But if you wanted to go back any further, your best bet is the Game boy color, also because of the backwards compatibility. You can even pick a black and white color skin, similar to the Game boy Pocket.
@CptJistuce2 ай бұрын
There's also a shades-of-green palette like the original GameBoy. I personally really like the original GB. It fits well in my hands, and I just like how it looks. I grant the screen smears pretty bad, but... eh.
@k1productions87Ай бұрын
22:13 you dodge the charge attack by shooting it. But beware the 3 shot on screen maximum, so as he's far away, you have to space out your shots until he gets closer, when you can just spam it until he stops charging
@dermotmacflann2 ай бұрын
Thank you for reviewing these games - I have fond memories of them all. I have three areas to comment on in response to your review. One thing you probably didn't notice in the first three Game Boy Mega Man games, is that, at least when using arm cannon, some of the robot battle difficulties were actually reversed. You noticed how easy Elec Man and Snake Man were, and then just defeated the rest with weapons they're weak to, but that meant you didn't see how easy or difficult the other robots were with the arm cannon. But whereas in NES Mega Man 1, Cut Man was relatively easy and Elec Man was hard, in Dr. Wily's Revenge, Elec Man was easy and Cut Man was hard. Similarly, I remembered NES Mega Man 2's Crash Man being hard, but his Game Boy version was the easiest of the early four. And NES Mega Man 3's Shadow Man was virtually impossible to beat first, but his Game Boy version is easy with the Mega Buster, whereas the other three of the first four felt harder. This comparison seems to go away in Game Boy Mega Man IV, where there didn't seem to be any difficulty inversion at all. There's one thing you may not have been aware of that actually made the first four Game Boy Mega Man games relatively harder: The Game Boy Classic passive-matrix LCD screen with all its non-backlit motion blur. Don't get me wrong - I loved that old screen and its vaguely greenish color palette and I even have a nostalgic spot for the motion blur. But it certainly made it a bit more of a challenge to see action clearly on the screen - and that's *if* you were playing the already non-backlit screen in good light to begin with. Mega Man V was for Super Game Boy so could be played without motion blur that time, along with all the previous Game Boy Mega Man games, and I even later completed V on Game Boy Classic, too, for fair comparison. Then there's the music in Game Boy Mega Man II. That game doesn't reuse any music verbatim, or even remixes, but instead has a lot of "sound-alike" versions of NES themes that are otherwise original compositions on Game Boy. And you'll notice that the first four robot level themes follow this rule. But the music for the Magnet Man, Hard Man, Top Man and Needle Man stages had all the sound-alikes mismatched. The Game Boy Magnet Man stage's music is a sound-alike of NES Hard Man music stage and vice versa, and the same swap happened with Top Man and Needle Man's themes and sound-alikes. And it's been observed that if you take *any* of Game Boy Mega Man II's music and lower it an octave, it sounds like more normal game music. Bioxz's problem with that game wasn't just that they didn't have any passion for Mega Man that Minakuchi Engineering had - Bioxz also cut a lot of corners, and certain aspects of the game, *like* its music, sound like Bioxz didn't really bother with testing or debugging it, and as a result, of all the Game Boy Mega Man games, II feels the most like hastily-developed shovelware. Indeed, II was actually released only five months after Dr. Wily's Revenge in Japan, and the two releases were only *two* months apart in North America.
@WhiteFangofWar2 ай бұрын
Dr. Wily; Mwahaha! I have a brilliant idea! Instead of making a whole new set of robot masters to defeat Mega Man, I'll simply rebuild some of the ones he's already destroyed! Metool: Brilliant? Sounds more like lazy to me. Wily: You *dare* to question your creator?! Metool: What're you gonna do about it? I'm invincible. -Five Minute Theatre - Definitely a series that got better with each new iteration. I hated Dust Man's level too, especially because you have to beat it to get the Rush Jet which would have helped a ton to get through it. I remember thinking that that game's final Wily stage was the 'oil platform' he'd taken control of and modified with his usual skull motif and traps since it rises out of the sea as you travel towards it, but apparently that part was entirely made up for the US version.
@chrusader51342 ай бұрын
I have played many Mega Man games but not those Game Boy ones. I appreciate you showing those games. Good & interesting videoa ,👌
@chancepaladin2 ай бұрын
there was at least 3 MEGAMAN LCD games... prior to gameboy, they were making LCD games through tiger. that'd be fun to talk about.
@CptJistuce2 ай бұрын
I only know of two Tiger games, Mega Man 2 and Mega Man 3.
@Ryusuta2 ай бұрын
Mega Man 3 GB isn't just my favorite GB Mega Man game, it's simply my favorite classic Mega Man of all time. It was truly brilliant from start to finish, and my personal measuring stick for every MM game before or since. My only nitpick on it was that Dust Man's stage in it is exceptionally long and brutal. It's basically the first Wily stage.
@miahthorpatrick10132 ай бұрын
I still have all 5 of the GB carts so the MM World is near and dear to me. This might be your best Mega Man related video, J!
@dansaikyo66642 ай бұрын
The "pod things" in Gemini Man's stage are eggs. They're modeled after frog eggs, which is why they hatch robo tadpoles when you shoot them.
@dalastshooter931620 күн бұрын
Watching these videos before I start my one through five journey with the Nintendo Switch Online account
@MissJackietheLakester2 ай бұрын
I really like all the GB Mega Man games except for the second one. IV and V in particular are my favorite Classic Mega Man games.
@SketchieProductions2312 ай бұрын
14:21 The reason for Mega Man World 2s high pitched music was because of an accidental error that made the music play a pitch higher than intended
@dmann19822 ай бұрын
My intro to Megaman was through II on Game Boy. And I have been a fan ever since.
@EnigmaBarry2 ай бұрын
Thank you for reviewing the Game Boy Mega Man games! It was interesting to see how they compared to the NES ones.
@oddishsmile73682 ай бұрын
The original GB only ended production in 2003! A lot of the parts for it were even incirporated into the GBA and by extension the DS (such as the GBA containing the Gameboy's sound hardware)
@LeKornorBros2 ай бұрын
Mega Man World 4 is my favourite GameBoy game in the franchise and one of my personal best ones overall. It may not be as original as its direct successor, but I find it to be the most fun and well-balanced game out of the World series, with a great mix of new and old music and great visual presentation. It's nice to know a new perspective on it though, so thank you for the time. Also, about World 5, I feel like you didn't do it justice. I know there's not much time you can dedicate to each entry, but I didn't like how you skipped even some of the major gameplay events. Anywho,
@xRed5433x2 ай бұрын
19:57 - How did you not get hit by that?!
@Chaobreaker2 ай бұрын
Those surprise spike pits in MMW1’s Wily Castle can be beaten with the carry item. Just mash the button as soon as you transition to the next screen.
@enigmazero86242 ай бұрын
22:13 you’re supposed to equip the regular mega buster and rapid fire uncharged shots that bounce off but also push the boss backwards. If you time it right you can avoid damage altogether.
@susejtsirhc42022 ай бұрын
World 4 is my favorite gameboy game. 4 and 5 together are practically the bardock special of megaman games considering how often sunstar and the wily golem show up or are referenced in fan works.
@OGNoNameNobody2 ай бұрын
I still remember my shock when the Mega Man _Hunters_ all came back in _MMV_ . My immediate thought after the end of the game was "That's it. That's *Game Boy* 's swan song. They won't put another Mega Man on this system." ....and I would have been right, had Mega Man Xtreme not gone 'halvses' on GBC!
@TheComedicProsThe2ndOneАй бұрын
22:13 You have to shoot at it mutiple times to push it back
@OtherScott642 ай бұрын
Fans are working to make the GB anniversary collection a reality with GBC enhanced versions of all 5 games. 1, 2, 3, and 5 are done, and when 4 is finished they're going to put them all together as a GBA game package. They really help these games, as a lot of the slow down is removed, and the details of the later ones really pop with colour.
@shadowvincent87182 ай бұрын
I honestly would say that Megaman World 5 is one of my favorite games from the original Megaman series. I just love the original levels, the story, the Stardroids and the final boss Sunstar so much and im really looking forward to the fanmade remake.
@LionelRGuy2 ай бұрын
The character WAS called "Flip-Top" in the first bunch of American games, before eventually changing it to the Japanese name "Eddie" several games in.
@MalzraAirwynn2 ай бұрын
It's nice having the gameboy games on switch. Now hurry up and give me a Legends Collection. I've made my peace with never getting MML 3 but they ought to put MML 1/2 and TMoTB in a collection.
@UnitNo.22 ай бұрын
I grew up owning MM 2,3,5 and 6 on the nes but only owned MM4 on gameboy and honestly I'm glad I did. Such a fun game. I really like MM2, 4 and 5 on gameboy. The first and third are good too but those three are my favorite to replay.
@DJSwagzАй бұрын
I always call him Flip Top. They must've called him that in Mega Man 4 because it's all I remember from when that game came out
@Ivan210bluboi2 ай бұрын
Quick question J Will you ever take a detour and cover a game such as Darkwing Duck (NES)? It's basically a Mega Man game with a Darkwing reskin, it was even made by Capcom themselfs.
@Ivan210bluboi2 ай бұрын
(Great video by the way)
@JezElectro132 ай бұрын
You forgot to mention Mega Man World II having completely original soundtrack. Speaking of MMWII, I recommend a fangame called Quint's Revenge. I think the Wily Iron Golem (Final boss of Mega Man World IV) Charge Attack you must shoot at the chin.
@YakkoWarnerTower2 ай бұрын
The classical Mega Man is welcoming and pretty good, I remember playing Mega Man 4 as well but it wasn't a BIG fave but still welcoming and witty.
@malant27192 ай бұрын
Am just waiting for mega man world 4 DX to be available before replaying all 5 games in full color in DX form.
@BruFab032 ай бұрын
Would you look at that, a Mega Man fan that doesn't completely shit on Mega Man World 2. That's a nice change of pace.
@gjergjaurelius97982 ай бұрын
Never seen the problem with it.
@WhiteFangofWar2 ай бұрын
@@gjergjaurelius9798 The main problems people had were the instrumentation being extremely messed-up (headache-inducing in a franchise renowned for awesome music) and the graphics being weaker than the rest of this series, as well as being very easy for a MM game.
@lpfan44912 ай бұрын
@@WhiteFangofWar It does have some objective bugs, but I have seen and heard the bugged versions and they are entirely fine.
@mechajay3358Ай бұрын
2:23 That weird grin Mega Man is making is super sus.
@howdoilogin2 ай бұрын
The GameBoy Mega Man games are severely underrated. Even the earlier 'bad' ones are basicaly on-par technologically with the first Mega Man which hasn't aged well (though it gets a pass for being the first). But Mega Man 5 on the GameBoy is amazing. They knew they were done with the GameBoy so they made their own original game with original robots. And the fact that the last one has a boss rush of all the GameBoy-exclusive bosses (Enker, Quint, Punk, and Ballade) before you finish the game. And people sleep on the fact Wily literally built a Death Star and activated an ancient extinct alien race's doomsday device just to kill Mega Man. Kinda weird that he isn't treated as the insidious and evil lunatic he is until you get a handful of entries into the X series. AND LOOK HOW MUCH THESE GAMES GAVE TO US! Seriously, the first one gave us a boss rush of 4 different robot masters than the 4 stages, which evolved into the second game giving us 4 stages, then 4 different stages, something that would be done again later in Mega Man 7. Mega Man IV gave us the Part system, something used again in Mega Man V, Mega Man 8, Mega Man & Bass, and X5, 6, 7, 8, the Zero series, the ZX series, and Legends. Also in regards to the "high-pitched" music of Mega Man II - apparently that's a rendering glitch. Yeah, they just shipped it with a glitch.
@juiceala2 ай бұрын
You should check Mega Man & Bass for the WonderSwan next
@saphcal2 ай бұрын
i never played the gameboy games as a kid and knew eddie as flip-top as well. i wouldnt have found that surprising.
@RetroPiero2 ай бұрын
I'm still shock the WHOLE Mega Man GB series line up was released all together on the Switch... Never forget you, Mega Man Mania on the GBA ....
@Ethan_Schaub_Z12 ай бұрын
It took some getting used to the floaty physics and movement in the game, but other than that I actually enjoyed V on the gameboy. I love the idea of the Stardroids, and reviewing the previous ones helped recognize how V fleshed things out from its predecessors. I can’t wait for the MM7 style remake!
@laffyfluvy73512 ай бұрын
22:13 You need to keep shooting at the head of that boss! Thta's how you avoid its hit!
@TommyRuncetti2 ай бұрын
The fact that you didn't bother to play or even mentioning the DX rom hacks of these games for this video is just a straight up crime lmao.
@swr.nezumi2 ай бұрын
i mean, he has no obligation to bring unofficial content into the review also maybe he just didn’t know about them i know i didn’t until i read this comment lmao
@Raidraptor_-_Ultimate_Falcon2 ай бұрын
He’s covering the actual games, not ROM hacks
@TommyRuncetti2 ай бұрын
@@Raidraptor_-_Ultimate_Falcon yet he talked about that 16 bit remake of MMV.
@auricom24Ай бұрын
(DrWR) The music! So much rememberrys. Life was hard in those days
@aranryan-94405 күн бұрын
No joke, World 5 is my favorite Mega Man Game of all time. Granted, I have yet to play the games past X4, so maybe X5 or the Zero games will surprise me, but this game will be hard to beat.
@EcksGamer2 ай бұрын
The first Mega Man game for the gameboy i used to play that one nonstop like almost everyday.
@uekawastarz2 ай бұрын
4 likes in 1 minute, bro fell off (jokes, really excited for this video)
@JBlade1872 ай бұрын
I own the Mega Man II on the game boy, my brother got it for me for christmas one year. Never played the NES Mega Man 2, so the game boy version holds a spot in my heart. when i first got it i was a stupid kid and couldnt beat it but its easier now that im a 30ish year old dude.
@MattM-wo4wu2 ай бұрын
I own Japanese carts of all these games, and for a big Mega Man fan all are worth experiencing, but only V is really worth holding on to or replaying. I feel bad saying that because III (minus Dust Man's stage) and IV are quite good, but the differences between them and the NES originals aren't impactful enough, especially with the NES games available portably as well.
@shalpp2 ай бұрын
How did you capture your music for this video? MM2 sounds even worse than I've heard it and the noise channel sounds a bit weird
@Magus12000BC2 ай бұрын
One thing you didn't mention about MM4 is that if you game over enough times (eight or ten), your Mega Buster gets upgraded to help the player along.
@mrNobody1002 ай бұрын
the tunes exclusive to these are overall quite good, i think that should be noted. maybe not 2, but if you look up the youtube vid where someone pitched it down to a reasonable octave, you can find some more appreciation for some of the composition there. i spent a lot of my younger years with 3-5 on gameboy, hell played 3 on GB before i played the NES one (imagine my surprise when those robot masters where faster and more difficult, lolz)
@ramgladore2 ай бұрын
I have all these games. Some I bought brand new. I wish I had kept them factory sealed.