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In this video we create a first person character controller for Godot 4 from scratch. We also add a range of game feel features including headbob, sprinting, fov change, and inertia. This controller can be used for a variety of Godot 3D first person games, including FPS, horror, survival, RPG, etc. All of this code works with Godot 4.1.
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The full project is available on github: github.com/LegionGames/FirstP...
Godot 3D transforms explained: docs.godotengine.org/en/4.0/t...
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