I played Supercell’s “secret” Game! | MOCO NEWS!

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KairosTime Gaming

KairosTime Gaming

Күн бұрын

I played the newest update for moco! | KairosTime
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mo.co is Supercell's newest game that hasn't officially launched yet! In the past year, they've added a lot of features, and have made quite a few improvements!
I got exclusive access to a secret moco beta, and this is my 100% honest review of all of the changes moco has seen over the past year!
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Пікірлер: 571
@KairosGaming
@KairosGaming 2 күн бұрын
Thanks to the mo.co team for letting me share gameplay & my thoughts! Subscribe for more mo.co news! ► goo.gl/1qE15w #MOCO4LIFE!
@StefansAizupietis-gb7xs
@StefansAizupietis-gb7xs 2 күн бұрын
hi wheres lady K?
@AnasRahal-j5h
@AnasRahal-j5h 2 күн бұрын
Can I get brawl pass my id RawXxANASxx
@Margulan217
@Margulan217 2 күн бұрын
You Can get a Poindexter
@vaibhavmaheshwari8924
@vaibhavmaheshwari8924 2 күн бұрын
Trade cosmetics for in game currency. There is a game called Hypixel skyblocks which does it best you can look into it once and understand how to balance f2p games best
@vaibhavmaheshwari8924
@vaibhavmaheshwari8924 2 күн бұрын
Also MOORPGs are all about grinds in later stages. Intial onces can be random but higher levels should be all about grinds
@RealLex
@RealLex 2 күн бұрын
Pretty Solid take! I don't agree with all your opinions, but many I do as I played through it. What I DO know is that it's a freaking awesome game and I can't wait to see how it develops!
@adityanewar8323
@adityanewar8323 2 күн бұрын
Damm
@JosephGames101
@JosephGames101 2 күн бұрын
Lexxx
@adityanewar8323
@adityanewar8323 2 күн бұрын
Will u also make a video on this??? Like ur opinion
@KairosGaming
@KairosGaming 2 күн бұрын
100% it's SUUUUUCH a great game!!
@PEELYPLAYZ
@PEELYPLAYZ 2 күн бұрын
Yooooo lex
@therealwaseem
@therealwaseem Күн бұрын
Kairos going to be like the OP beta testers from Sword Art Online
@KairosGaming
@KairosGaming Күн бұрын
Hopefully the outcome is a lot safer than SAO though 🤣
@Spider.spiderDW
@Spider.spiderDW Күн бұрын
Hi
@alexming
@alexming Күн бұрын
i hope the new sao game is good
@Joy69420
@Joy69420 Күн бұрын
Lmao so true😂
@TataBregvadze
@TataBregvadze 21 сағат бұрын
YOOO WSM A BIG FAN!
@merhebbek
@merhebbek 2 күн бұрын
İm glad that supercell gave kairos the green light to say whatever he wants They are giving you the value you deserve
@creativeearthian1702
@creativeearthian1702 2 күн бұрын
Characters COMPLETELY lack character (no pun intended) and the importance of that is kinda critical. Brawl Stars is a complete opposite, absolutely epic amounts of character which is one of the key aspects of its success..it just draws kids in like a magnet
@gh0st1121
@gh0st1121 2 күн бұрын
Fr
@adiamon3349
@adiamon3349 2 күн бұрын
I think for F2P MMOs like this, the best from form of monetization is a cosmetic gacha system. It allows whales and big fans to sink money tons of money into the game without actually ruining anyone else's experience and can even have some really cool moments for low spenders. Limited cosmetics and trading as well would encourage many to spend money. The only thing they have to fix is the unappealing player model...
@WaackyGaming
@WaackyGaming Күн бұрын
idea: you choose between a certain number of equipment that YOU want to upgrade and the cores will randomly upgrade one of the equipment's that you picked. still has an element of randomness but you still have the chance to get good equipment upgraded.
@Romashka_Sov
@Romashka_Sov Күн бұрын
Turn it into anime
@Emderzzx
@Emderzzx 2 күн бұрын
Very excited for this game to come out I enjoyed the October beta last year and grinded it to hit max level first so I can't wait to be on my grind again!
@ilikwaffles-qb2ie
@ilikwaffles-qb2ie Күн бұрын
First?
@danielextreme7638
@danielextreme7638 2 күн бұрын
Around 31:00 you talk about losing progression after maxing out. This is exactly why I stopped playing afk journey. I put literal days into the game just for me to finally max out, then released a new season that set everyone back to square one. It felt horrible that all my hard work didn't mean anything
@RokanRulerofKaos
@RokanRulerofKaos 2 күн бұрын
Dragonheir is the same way. Awesome game but losing all my levels and gear was too much to stick around.
@R1ver7th
@R1ver7th Күн бұрын
same thing for me! I quit the gane the moment they announced seasonal progression
@craftxgamez
@craftxgamez Күн бұрын
Tbh your hero ascension is what matters. The rest you can get back easily and the end of season rewards help towards your hero’s ascension’s tiers
@no-on5by
@no-on5by 9 сағат бұрын
OMG I THOUGHT ABOUT THIS TOO, it was so sad to uninstall a game with such a beautiful art style after realizing that 3 months of progression don't mean anything in the new chapter
@MarchMarauder
@MarchMarauder Сағат бұрын
i get you with journey, but honestly i feel like it's fine, the good heroes you had will be good enough still to carry you through the story wich after that you will have gotten enough resources to pull for the new meta heroes
@SlongestKongest
@SlongestKongest 2 күн бұрын
I think cosmetics can make a company alotta money. Just depends. But most ppl will want to buy cosmetics. Like fortnite or apex where ppl spent loads of cash on fortnite
@CoolEnough__
@CoolEnough__ 2 күн бұрын
They should make it so that you still get specific drops from monsters, but each monster also drops a currency that allows u to buy a specific drop in a new shop. Which would allow u to buy stuff that is too grindy, but if you are fine with smt then u can also grind for the monsters, this will give players two paths for getting gear upgrades.
@CoolEnough__
@CoolEnough__ 2 күн бұрын
Oh and keep chaos cores, but u only get one from bosses or you can buy it in the new shop. That way there's like 3 ways u can progress.
@CoolEnough__
@CoolEnough__ 2 күн бұрын
Also keep the elite hunter system, but give a new currency everytime u kill a monster once u get the system, then when a new chapter happens you can buy one of the new weapons or gadgets immediatly in the new shop.
@Grimmplayss
@Grimmplayss 2 күн бұрын
They're such a great team to let you be 100% honest and also show such some new content in the game, so glad they agreed on your request because your ideas/suggestions actually make alot of sense and will definitely make the game better can't wait to play this game globally ❤️❤️
@jessedyna4785
@jessedyna4785 2 күн бұрын
I love and hate this video😅 I like how well you explained everything, But I hate that I can't play it right now becuase you got me hyped af
@get_the_parvati_started2770
@get_the_parvati_started2770 Күн бұрын
#mocoforlife the new progression seems like a huge improvement! I agree with your suggestions to further improve progression but this is already a huge step in the right direction. In terms of personalisation, I’d be a fan of being able to customise the room that you stay in like changing the wardrobe or the wall paper or the carpet or even the cat that was walking around. I know this isn’t the sims so I’m not expecting that much depth but it would be nice if there were set items that you could purchase cosmetics for or even areas to display some kinds of trophies that you collected from battle like a monster wing or something. That would be a great tie in to social features as well if you were able to invite parties into your rooms before you began a raid or even if you could create parties that generates a new ‘team room’ where everyone has their own section that brings an aspect of personal customisation unique to each player. I think you get what I’m getting at here just lobby customisation would feel really fitting for moco I think especially if you could show them to other players/ flex certain rewards. I was also happy to see the mount diversity and I’d really like to see some mounts come with unique abilities like maybe one could have a short range teleport or give you a second of invisibility after dismounting or leaving a damaging trail (perhaps those could be later game mounts) but even simple effects from mounts like maybe if there was a goat mount it could do a headbutt just before you got off. Idk I just think that would be a really nice area to develop as I remember last year when I saw the mounts I was like damn it feels weird that they are so expressive but can only boost your movement speed. Maybe I’m missing something with them since I don’t have access to the beta but I think mount abilities would be really nice. Pets would also be a really cool addition like tiny creatures that provide minor buffs or enemy debuts or small damage boosts in their own kinds of attacks (I know there’s the wolf thingy staff but I’m thinking like not as a weapon I suppose more akin to gears). I actually really like the controls I think it’s very intuitive. I like how the weapons lock on but you have a lot of agency with your equipped items. I’m someone that’s never really played mmos so the simple interface is a big selling point for me (I got into brawl stars for the same reason and it’s been my most played game for 3 years now!) Overall I’m literally so excited for this game and I honestly can’t wait to play it I am itching to get my hands on it!!!
@BLEYoNiX
@BLEYoNiX 2 күн бұрын
I am really hyped for this game and I really hope that its not one of those games that gets scrapped after a few months of developing.. I have a feeling that this definetly has some serious global release potential so if one of a Supercell Employee sees this: PLEASE DONT SCRAP THE GAME! At least try your best to completely overwork it, if something is not working out for you guys. But completely canceling this game would break my heart and I think most other people would agree with me.
@BrawlArena
@BrawlArena 2 күн бұрын
What if for the elite hunter program.... You can grind for an additional level for all your gears (31) while your player level would still be capped at 30. everyone else not in the program is capped at 30 for both gear upgrades and levels. When a new expansion comes, you keep the progression and get sort of a small headstart in progression before other more casual players can get their hands on these gears. Granted. It should be substantially harder to grind for this extra gear levels since it's supposed to be end game content to keep you busy. I've not played mmo games before, this is only a suggestion.
@BrawlArena
@BrawlArena 2 күн бұрын
It might be the people you hang out with. I've played a lot of cosmetics only monetisation games, people would die for cosmetics. I'm never interested in cosmetics, so it's really amazing to me. But yeah there are a lot of people out there.
@Ghenghis_Juan
@Ghenghis_Juan 2 күн бұрын
My idea: keep chaos cores as is but have the old grinding method as an “extra reward” such as a core you can specifically allocate to a piece of gear.
@Assassinboy3000
@Assassinboy3000 2 күн бұрын
I think there should be extra difficult content that pretty much requires the end game temporary upgrades, it gives people a meaningful reason to keep playing.
@Draghetto5000
@Draghetto5000 2 күн бұрын
News about PEAK! Let's go! I CAN'T WAIT TO PLAY IT!
@vipulsharma7991
@vipulsharma7991 2 күн бұрын
Hope this doesn't turn out like squad busters.
@suneethalankipalli8643
@suneethalankipalli8643 2 күн бұрын
Squad rn is good tho
@KairosGaming
@KairosGaming 2 күн бұрын
1. Squad has improved a LOT! 2. I've always been WAY more hyped for mo.co than Squad. 3. Agreed haha
@tafijuzlik
@tafijuzlik 2 күн бұрын
Ok, in my opinion Squad Busters is Not a Bad Game and I'm playing Like 1 or 2 rounds per weekand they are fun But I'm Not playing more, for me it fastly became boring
@patrokwanzana4075
@patrokwanzana4075 2 күн бұрын
​@@tafijuzlik I do the same, I play hyper casually
@PanzióIlyés
@PanzióIlyés 2 күн бұрын
Yep
@Niteshade_
@Niteshade_ 2 күн бұрын
What if they made a Brawl Stars spinoff? I would like that!
@StefansAizupietis-gb7xs
@StefansAizupietis-gb7xs 2 күн бұрын
i like nolar
@Varaize
@Varaize 2 күн бұрын
A card game, summoner
@Hammznotdagoat
@Hammznotdagoat 2 күн бұрын
SHUT UP AND LEAVE
@C0rrupted_nooby
@C0rrupted_nooby 2 күн бұрын
@@Varaizebtd ahh
@MuhammadIlhamuodd254512
@MuhammadIlhamuodd254512 2 күн бұрын
It's not a spinoff to Brawl Stars and yes it's different (monster hunting MMORPG genre) and yes same dev (Supercell)
@pedrofranck6014
@pedrofranck6014 Күн бұрын
I kinda like the power cores upgrading a random piece of gear, it incentives players to get out of their comfort zone and try new stuff. I do think there should be a way to choose a piece of equipment to get upgraded. Maybe an npc quest like you said or a rare 1/10 core that can be used wherever you want
@The_clapper8067
@The_clapper8067 2 күн бұрын
This looks AMAZING PLEASE REALSE THIS GAME AM SO EXCITED
@TheRunical
@TheRunical 2 күн бұрын
Personally, this game feels pretty off from what you might think of “Supercell” as. It may be the first game they’ve made I haven’t wanted to play, but it looks like it’ll be a successful game
@xaius4348
@xaius4348 Күн бұрын
I really think that there HAS to be some form of hunting specific monsters for specific materials, but they can absolutely simplify it. Make it so that only bosses drop specific materials, swarm enemies drop general resources, and elite enemies have a chance of dropping either. Make weapons/equipment only require 1 type of unique type of material, along with general resources that basically anything can drop. Reduce reliance on hunting specific materials, without completely removing them. I want to feel like a "hunter." (they could also add in more system mechanics that make it really simple for players know what to hunt.) A little bit of randomness is good, as it spices up the player's decision making, but progression should absolutely not be centered on randomness. edit: customization is important to me, and choosing what to upgrade is part of customization so that I can pick my own unique playstyle. Also, if they don't want to go back to enemy materials, they could add in monster hunting quests that are required to upgrade your equipment, like: "defeat X amount of Y enemy while using this equipment." alongside the actual upgrade cost.
@fidelmarte6121
@fidelmarte6121 Күн бұрын
For me the best should be to provide an option about what type of gear you want to unlock, like select the type of gear like for a tank, assassin, mage etc... you will still keep the random part but with a little bit of focus on the player type or character type
@Ironman18071
@Ironman18071 2 күн бұрын
I have been waiting for this game too long!! Just release it already 😭
@Luke-z6e
@Luke-z6e 2 күн бұрын
I think the upgrade system would be way cooler if it was boss parts not monster parts and in your home there was an area to refight all the bosses really easily
@Luke-z6e
@Luke-z6e 2 күн бұрын
Like a summoning chamber
@SMIM-GAMING
@SMIM-GAMING 2 күн бұрын
People who played beta last year(ME) 👇
@donovancardenasvalentin409
@donovancardenasvalentin409 2 күн бұрын
it was so good i grinded everything so fun
@sksksksksksksksksksksksksksksk
@sksksksksksksksksksksksksksksk Күн бұрын
i did
@omerarfan
@omerarfan Күн бұрын
yes
@xray8012
@xray8012 6 сағат бұрын
I loved every second of the game when I saw the beta
@HamOfTheNorth
@HamOfTheNorth 2 күн бұрын
This video is an absolute treat, Thanks kairos! ❤
@gandalf7072
@gandalf7072 2 күн бұрын
#MOCO4LIFE I was totally not expecting a moco video out of the blue. I was so happy to watch the streams and videos when the game first went into beta and I wish I could play it myself, it just looks fantastic. Hopefully the game keeps going in this direction with loads of good improvements. Can’t wait for more news!
@furrywarrior7642
@furrywarrior7642 2 күн бұрын
I remember playing it. It was smooth, easy, and chill. But the menu or the house we were in felt a little clunky
@avgboomer
@avgboomer Күн бұрын
A F2P grindy game sounds fun and I would 100% play if it comes to PC. For the elite hunter thing, my suggestion would be to have one item that would be time limited to the current season that would be permanent and the rest can partially reset depending on how upgraded they were like a percentage. This way I believe the very grindy and the players who want to collect and play casually bpth will enjoy the longer they play.
@milion4028
@milion4028 2 күн бұрын
I CAN'T WAIT TO TRYYYY IT!!!🔥
@andrewdivino08
@andrewdivino08 Күн бұрын
Why did everyone forget about Project R.I.S.E ? That’s the latest announced Supercell game
@opedragon4742
@opedragon4742 2 күн бұрын
I believe that is is very posssible for a game to be completely free to play and still make a lot of money through cosmetics. One example is valorant, the shooter from riot games. When I play, about half the players have some form of skin that they payed for, proving that with good enough cosmetics it totally can be your only consistent income source(Valorant has esports, but I doubt they make much money from that, however I could be wrong). Valorant makes a lot of money, too.
@ondrasramek8426
@ondrasramek8426 Күн бұрын
I think a not bad solution to the monetization is making the console and PC versions of the game purchasable with real money. And I dont mean a lot, a 5$ price is not much. The mobile version would remain free. I think ot could work, since PvZ did it too. Regarding the end game progression - I think a great solution would be something like the paragons from BTD6. A big upgrade that would change the weapons abilities a little bit. This would take a long time, so it would not reset after the end of a season. I think this could encourage players to play even between events. Another thing I took inspiration from BTD6 is some events, temporary challenges for you to do. I am sorry that this comment is so long, but if you read through all of this, what are your thoughts on my suggestions?
@jacobturner4815
@jacobturner4815 2 күн бұрын
It is a little troubling how far you are allowed to kite bosses. "Train to zone" is something I had hoped was long in the past, and people griefing high-value locations is going to be a major problem.
@slim3zz
@slim3zz 2 күн бұрын
Havent watched the video yet, but i really hope Moco goes global! Ive been really excited to play this game!
@fidelmarte6121
@fidelmarte6121 Күн бұрын
Another thing I personally think that the upgrade system for new weapons should not be instantly updated to your lvl instead it should have a boost that is attached to your lvl, like if I'm lvl 9 my new weapon should have a lvl 9 boost like that I will still have to still play to level up but it will be much faster than normally should be... It will not be exhausting going from lvl 1 to 9 lvl and of course is not gonna skip the real job by instantly upgrading to your level following the previous.. example.
@sadreactsonly
@sadreactsonly Күн бұрын
I've been missing this game since the beta ended 😭 I can't believe it's been a year already
@vippandabear2870
@vippandabear2870 Күн бұрын
Series Idea (In Brawl Stars): Since most of your series are focused on progression, what about one that is purely focused on getting as many cosmetics as possible. Maybe call it fancy Kairos or something
@manuelwalder4640
@manuelwalder4640 2 күн бұрын
I didnt understand if there going to be classes, or if my equiped skills and wapons define my „class“, thx for an answer kairos! and great content like allways!
@abramallen4940
@abramallen4940 Күн бұрын
I was curious to hear your thoughts given that you didn’t comment on the most recent moco kpi when they announced the new material progression system. Release the 20 page cut!
@themidnightotaku22
@themidnightotaku22 2 күн бұрын
Can you imagine the Brawl Stars characters in an MMO instead? Or could what Brawl Stars is right now be considered an MMO?… I’ve only really played something similar like Dynasty Warriors games.
@TheAttackHelicopter
@TheAttackHelicopter Күн бұрын
#MOCO4LIFE Personally I play a game called dauntless which is really fun and grindy, it has the same progression system in terms of armour and weapons as you need to grind monsters. I feel like it is much simpler but giving the option to get the parts and craft the upgrades yourself as well as the new system would be better as the randomness could be quite frustrating. As a general rule I would quite like them to monetise the game a bit more but keep it pretty low, the end game system looks awesome and adding a wardrobe system would be quit good if you want to keep a cool build you made.
@Crypd
@Crypd 2 күн бұрын
I played the game when the first beta came out and did like the game at first but the game was definitely was p2w so I am excited to replay it again when it does a full release as I am a f2p player for a f2p mmo game
@Zephy535
@Zephy535 Күн бұрын
I feel like some gamepasses could be fine for the progression. Like the 50% xp boost doesnt sound to bad. As long as they boost features instead of giving payers exclusive features that f2ps cant unlock.
@Zephy535
@Zephy535 Күн бұрын
oh they make normally premium items available for premium currencies. These premium currencies can be gotten by f2ps slowly and p2w can just buy the premium items outright
@Johnsechuan
@Johnsechuan 2 күн бұрын
I do remember having more fun playing this game than i assumed i would have back then. Cant wait for the future
@carter3012
@carter3012 2 күн бұрын
Really hoping the game comes out soon, the originally 2 week beta was SO FUN
@Hozaai
@Hozaai Күн бұрын
I seriously LOVE anything creature/monster hunting/taming related and seeing a new incoming game from my favourite content creator on youtube has been the best thing of the week, keep us updated!
@Romashka_Sov
@Romashka_Sov Күн бұрын
14:09 ouphh, a bad idea. If you want to upgrade an unupgraded gear, you need to wear it, which means you esentially kneecap yourself. It could work with different classes, but for the same class, but slightly better gear this is going to be horrible. In Brawl Stars terms, imagine you need to play a level 1 brawler in order to upgrade this brawler
@CoasterGuy2323
@CoasterGuy2323 Күн бұрын
Is this what clash heros turned into, or something completely separate? Cause we haven’t heard anything about that in like 3 years
@IngiHeh
@IngiHeh 2 күн бұрын
This is amazing news! Thanks kairos so much❤
@Penaldogsui
@Penaldogsui Күн бұрын
I think this game is good, but needs work. It’s seems to me that the gears make you stronger to kill bigger monsters, but it does not feel rewarding to upgrade to higher levels. Unless I missed something, there should be dou or squad monster hunting modes to make it more rewarding to upgrade because of bragging rights
@markgonzalez3454
@markgonzalez3454 Күн бұрын
#mocoforlife I actually did play the public beta test and it was so much fun! The changes you saw is great news since I had the same feelings. I am also not a big fan of how the progression resets when a new like chapters releases. I hope they do another public game test cuz I’ll be there so quick. Thank you for sharing and can’t wait for more updates!
@Privatebean9183
@Privatebean9183 2 күн бұрын
This game looks great so far for being in beta. This game also reminds me of Minecraft dungeons for some reason and also they should at least have some sort of cosmetic in the game
@xiaoweiy
@xiaoweiy Күн бұрын
8:28 Kairos: I enjoy the grind of Moco. I did not enjoy the grind of Moco. I loved the gameplay and grind of Moco.
@davudzahirkiratli6618
@davudzahirkiratli6618 10 сағат бұрын
Maybe you can get amplifier power after entering the elite hunter program, and at the end of the chapter you can exchange the amplifier power to keep a weaker version of the amplifiers, so the more you grind after you enter the elite hunter program the more amplifiers you can keep.
@nathanz128
@nathanz128 Күн бұрын
Man it bummed me out that you didnt touch on the soundtrack. Hopefully they are working on bunches of new tracks because that was some of the best parts of the game, just vibing.
@BrawlArena
@BrawlArena 2 күн бұрын
14:05 Damn this man is smart!
@lithiumpilkshake
@lithiumpilkshake 2 күн бұрын
love the Bohemian Rhapsody song reference on the Multi Zapper item
@Savagekopi
@Savagekopi 2 күн бұрын
MOCO for life the thing about supercell games is that if you are a casual you will be able to pick any of them up and rotate them without missing much with the exception of brawl stars
@Runis0
@Runis0 2 күн бұрын
mmorpgs, as live services, is a complicated thing to monetize. As you said, we are tired of p2w mechanics on mmos, I hope the cosmetic approach works - I love cosmetics, but I do think they'll need a premium pass/vip system. Maybe it could give increased storage or something like that? I think increased storage + an exclusive cosmetic each cycle alone would be a good selling point for a thing like that, sprinkle some other minor thing and it's done.
@darkandlightteam6390
@darkandlightteam6390 Күн бұрын
Idea: maybe you could have a class which buffs a stat e.g tank = health, imp = speed, assassin = attack speed, warrior = damage. And each one could work better with specified gear
@dushtdarsh9488
@dushtdarsh9488 2 күн бұрын
Supercell should make a whole brawl stars spinoff with lore and story mode that' d sell in the market
@Tugermoe_lester
@Tugermoe_lester Күн бұрын
6:20 i'm a type of player that LOVES cosmetics in game, so if supercell makes the only things that cost irl money cosmetics, im 100% buying
@abramallen4940
@abramallen4940 2 сағат бұрын
My immediate concern is that they both plan on making cosmetics the incentive for permanent end game progression and also the only source of monetizing the game. It feels like it will be hard for either end game progression to feel like it’s worth it because you can just buy much better skins or it’ll feel like spending money isn’t worth it because you can just earn better skins by playing
@ruffpd3ttv454
@ruffpd3ttv454 Күн бұрын
Bro.... super cell coming out with a cross platform game for the first time would be HUGE! I loved playing the beta last year and have been itching to get back in. Ready to get back to monster hunting!
@krivithreddy9965
@krivithreddy9965 2 күн бұрын
I think they should make chaos cores like destiny engrams, I loved that system back in the day
@R1ver7th
@R1ver7th Күн бұрын
i dont know why because im not a ui designer but i dont really like the UI in this game. it feels cluttered? but other than that the game looks like a lot of fun.
@Gray123-abc
@Gray123-abc 2 күн бұрын
Finally! I was really waiting for them to update us! Thanks Kairos!
@nathanching1639
@nathanching1639 2 күн бұрын
Im really glad to see MoCo is still in active development. I hope someday we all get to play it ❤️
@Jacob53e
@Jacob53e 2 күн бұрын
#mocoforlife just a hardcore fan of yours. Thanks for being you!
@ander1482
@ander1482 Күн бұрын
Thanks Kairos for letting us see the playtest! If they manage to rework the issues this is game is goint to be huge, for me probably the best supercell game i ever played, tons of hours of playtime. Lets see when they are able to prepare a public playtest. #MOCO4LIFE
@Sempapi
@Sempapi Күн бұрын
What about making customization to be super exclusive to fix monetization? Instead of having a store that keeps on bringing old stuff like most games do, what about a store that you can only buy that piece of customization when it comes out and it will never return to the game, this way you can play with fomo on players to give a true incentive to spend on cosmetics, if you like it you can't wait you have to buy it or miss the chance forever
@famgaming6969
@famgaming6969 Күн бұрын
I'm also hoping that they can remain free to play. That would probably make it loved by a lot of gamers just by that alone. Cause being able to pay to win would probably sink this game because of the fact that you should be grinding for things. Some games like POE sells items like footprints and other forms of monetization. So maybe Moco can do cosmetics, but also mounts, walking trails, and even cosmetics that changes how an ability can look. Really hope this game does well cause the beta was the most fun I've had in years from a mobile game and I can wait to play it day one. Also, playing on PC would be AWESOME.
@Romashka_Sov
@Romashka_Sov Күн бұрын
TBF, if they really decide to remove all P2W microtransaction, i think they could also put a button "Thank Supercell" in a shop, that allows players to donate for nothing in response. It will probably not make them any significant amount of money, but for everyone who a) really wants to support developers and b) wants this game to stay, this will allow them to throw banknotes in their screens.
@Toxar
@Toxar 2 күн бұрын
#MoCoForLife #MoCo4Life I cannot WAIT for moco, it's probably the most anticipated I've ever been for a supercell game and I loooooove all the changes they've made, I totally WILL be one of the people who'll spend money on cosmetics solely just to support it's development. What I did like from the last beta that wasn't present in this one was the material collecting and while for some it might've felt too grindy im sure it would've been alright if they made the necessary monsters appear more often. I'd still like to see some form of material collecting even if it were just for a quest, which then I could choose which quest to invest my time and materials into, I think that would be nice. I've also got the same concerns about the chaos cores but I'm sure they'll figure something out. Seriously can't wait to play this game
@RandomFinnishKid
@RandomFinnishKid Күн бұрын
There is this monster hunter game on PC and console called Dauntless and it has great customization (both look and ability wise), progression and monetization. The monsters are great and all of them have an armor and weapon set. My only gripe with it is that the end game is pretty stale and some abilities and equipment aren't as viable as others but they are releasing a big update trying to fix that by basically changing everything about progression later on. You should check it out! #MOCO4LIFE
@aaronmoyer4722
@aaronmoyer4722 2 күн бұрын
Seems like the dev team for this game are doing it right. Excited
@nelleriver5359
@nelleriver5359 23 сағат бұрын
I think it would be neat if the game launched with some skins tied to other supercell properties to help boost interest and support from those fanbases (e.g CoC heroes or brawlers)
@rappytap948
@rappytap948 Күн бұрын
Personally, I don't like taking away the material system. It makes every enemy lose any specialty or reason to attack them at all. Especially Bosses. I feel the real solution to the Extreme Grind of the old system is to just, lower the Grind. That's it. Just make the material requirements more lenient. And as well, give us the ability to wishlist certain parts and then track certain monsters and either A) See where they are exactly, or B) See where they spawn usually on the map. Adding Quality of Life is how you fix most problems with things that seem daunting or inconvenient at first. That and also, it feels silly to have a Monster Hunting Game not have monster materials. That's really the main appeal of Monster Hunting Games from what I've seen. You go out, hunt the monster, then use the materials to craft or upgrade gear so you can go out and hunt more or better monsters to craft or upgrade better gear, rinse and repeat. I feel a good compromise is to have the Chaos Cores be how you upgrade your Gadgets and Perks, and for materials to be exclusively for your Weapons.
@rappytap948
@rappytap948 Күн бұрын
You know, I realize alot of issues that they're dealing with can be solved by either adding Quality of Life to a feature, or by just explaining a feature in some way. Like, the Gear Evolving. That's a good thing, they should keep that and bring that back. It should just be a thing. A new player being confused about someone using their same gear but it doing something different can be avoided if that's just explained to them. Tutorials, obviously, but I think there should be an in-game "Employee Handbook" as well that players are encouraged to peek at about things they're curious about.
@Neonek1232
@Neonek1232 Күн бұрын
Honestly the biggest suprise I've seen in this video, is learning that kairos plays genshin, especially since right now im doing the abyss
@_HENRY_S
@_HENRY_S 2 күн бұрын
I think there should be elite hunter equipment, that you can only unlock once you get to elite hunter levels. They could be like legendary weapons in destiny or and other mmo.
@PaintedYeti
@PaintedYeti 2 күн бұрын
I mean I think it would be interesting if different world gave different kaos cores so higher you gear gets, it might take an array of kaos cores from different worlds encouraging variety in gameplay. I think this would also not be too confusing as you’ll learn this as you slowly unlock world after world. Would love to hear your thoughts on this K! #mocoforlife
@ritwikism
@ritwikism 2 күн бұрын
This looked DOA for me, but the F2P-friendly approach gives me some small amount of hope.
@MeRagib12
@MeRagib12 2 күн бұрын
Iam hyped for this game soo much since they announced it but,i really really hope that they dont kill this game like clash mini 🙂👍
@Sp4d-Said
@Sp4d-Said 2 күн бұрын
This game is such a new kind of gameplay for supercell and they're already nailing it in such a great way. The gameplay looks so much better than other mmos out there
@Hiide_Gaming
@Hiide_Gaming 2 сағат бұрын
Im playing a lot of Genshin impact rn and i love the fact that i can go to a specific dungeons to farm an item that i need !! I love this because i know the outcome, its not random.. go there.. get the piece you need.. upgrade your stuff.. Repeat on harder content!!
@isaakbrummund1870
@isaakbrummund1870 2 күн бұрын
I’m suuuper excited to play this game when it comes out, however the chaos core system sounds really disappointing to me. Being able to hard focus a specific weapon or gear I like to use is the fun part in monster hunter games. Maybe they could keep the chaos core system but also add back the monster parts upgrade system.
@Zachary-qv1bl
@Zachary-qv1bl Күн бұрын
Something that I’ve noticed is that the game seems very easy. Like all the big monsters attacks seem very easy to dodge based on what I’m seeing in the video. And the healing seems to be a bit out of hand. Like I see you face tanking damage from a ton of monsters and just healing it all up and of course you can die but it seems weather difficult, I’m not sure if this is a problem with the game or if you’re just that good or if you have some piece of op gear but I hope they make the game harder
@clashdarkogbrawler8385
@clashdarkogbrawler8385 2 күн бұрын
I still didnt watch it but i want to say 1 thing i trust you kairos youre the only one who understands im sure you dont like how this game is turning out to be a gacha and theyre NOT listening to us right now as much as theyre trying to make us believe that they are seeing and hearing our problems isnt the same as listening to them and trying to fix it and when they say we will change it back if it absolutely does not work is just too bad rn because its a waste of time at this point and also where are all those promisses about staying true to the genre? Thank you Kairos i will watch this later but i know you talked right because you always do
@GregMcClean
@GregMcClean 2 күн бұрын
Punctuation would help your comment.
@bobthegreat4889
@bobthegreat4889 2 күн бұрын
I loved this game when the open beta came out and ive been wondering ever since when it'll come to players again
@xaius4348
@xaius4348 Күн бұрын
I do think some sort of paid progression boost would be nice. Maybe not a battlepass, but something like we had before, because the older I get, the more money I have, and the less time I have. But on the same token, I want progression to feel earned, so I would hope we don't see a need to pay for progression for most players. I would 100% pay for cosmetics, but with a huge caveat. If I already have a cosmetic set that I like, I don't have much incentive to spend any more money on cosmetics for the rest of my playtime. If we get things like weapon cosmetics, that would give me a reason to buy more cosmetics as the game adds new weapons, and as I grind new builds. But there is something I would be willing to pay for that isn't progression or cosmetics, guild systems. You could add guilds/clubs that cost money to create, but are free to join. That way, serious players have something they can spend money on, while still being a feature that f2p players can use and enjoy. They could add guild upgrades that cost money, but give everyone inside of it guild based cosmetics, or you could pay to increase the guild size, and for other benefits. It's not something I have a ton of experience with personally, so hardcore mmo players can tell me if this is a good idea, but it is an idea I would be down to try.
@patrokwanzana4075
@patrokwanzana4075 2 күн бұрын
I do personally love the customisation in games.
@peacefy
@peacefy 2 күн бұрын
This game has alot of potential hope they don't kill it
@riptyde06
@riptyde06 Күн бұрын
Do you have any idea when open beta is?
@rheild
@rheild Күн бұрын
#MOCO4LIFE I think you made a really good point about the progression randomization - it's kind of like the old power points in brawl stars, where all your power points just went to random brawlers and it was really frustrating to upgrade the brawler you want. They could just add wild chaos cores like they did with wild power points (before all power points could be used for any brawler), where you get some wild chaos cores for leveling up the ones you want. i disagree with the idea of getting chaos cores randomly distributed across the gears that you're playing. It would make the game really stale (in Brawl Stars, I can max out any brawler without even playing it, imagine needing to play Barley to max them out), and when you want to level up a lower power gear it feels frustrating because it's so underleveled.
@tadas2719
@tadas2719 2 күн бұрын
0:29 Wait what? Is that Poco's Bandstand scenary from Brawl Stars?
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