I Used Geometry Nodes on Terminators and Got This.

  Рет қаралды 37,021

Kev Binge

Kev Binge

Күн бұрын

Пікірлер
@djC653
@djC653 3 жыл бұрын
"I'm not an artist, I'm an artisan." I liked that a lot. I'm finding I am definitely NOT an artist.
@KevBinge
@KevBinge 3 жыл бұрын
It took a long time for me to figure that one out. I’m definitely more of a craftsman than and “artist.” Lol!
@MachineElf1111
@MachineElf1111 3 жыл бұрын
@@KevBinge IMO you are an artist as well, I love your creativity.
@ErikStitt
@ErikStitt 3 жыл бұрын
"I'm not an artist, I'm an artisan."......Quite the opposite for me. Somebody's gotta build all this shit. Not everything can be photo scanned. Honestly, I love that there is a creative venue in existence for every interest and strength. It allows for amazing collaborations when warranted as well as singular accomplishment when innovation shows us new and better ways to do something. I love what you do, Kev. Never stop you amazing, sarcastic, artistic devil, you.
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Erik!! I’m an artist with photography but a trade person in 3D now haha. Maybe I’ll use it for art at some point when it gets less busy. Then I’ll be an artist lol!
@M4rt1nX
@M4rt1nX 3 жыл бұрын
I've learned great things from you. There will be always people who criticizes no matter what. I'm an older person so I learned to filtrate out that noise so in doesn't interfere with my frequency. Keep the good work. You rock.
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Luz! I largely do too but it makes for funny content. Sometimes hitting back is cathartic too 😀. Lately, it’s energy I’d rather focus elsewhere, save for a bit of trolling back in video form haha! You rock too! 🤟🤟
@nerukas86
@nerukas86 3 жыл бұрын
i feel there is 33.333 % more humor involved, WHICH I LOVE. You are amazing Kev!
@KevBinge
@KevBinge 3 жыл бұрын
Hahahahaha! I’ll take 33.333%. Thanks Nerijus!!
@Kinos141
@Kinos141 3 жыл бұрын
I'm learning more and more about Blender each day.
@KevBinge
@KevBinge 3 жыл бұрын
Very cool!
@Will_Scobie
@Will_Scobie 3 жыл бұрын
thanks Kev, another fun and insightful tutorial! I definitely need to get playing around with geometry nodes.
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Will. They are fun and I’ll be doing some more deep dives. Their access to geometry is a bit more than I’d thought at first, which is cool.
@deancreate
@deancreate 3 жыл бұрын
Great tips and tricks in this one! Awesome!!
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Julian!!
@cxvisuals9710
@cxvisuals9710 2 жыл бұрын
"Yea I saw they are all facing down too... thts just stupid" and "Cuz im a G-genius" 😂Great tut, kept me tuned in as im just getting into Geo nodes 😂
@KevBinge
@KevBinge 2 жыл бұрын
Lol! I’d forgotten what I’d said in his one haha! Thanks for reminding me 😁
@DM_K7
@DM_K7 3 жыл бұрын
Instant liked for the concept!,secondary for shining the light upon geometry nodes ,literally, thankyou kev
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Dmitry!!
@crypt0sFX
@crypt0sFX 3 жыл бұрын
Your content is so crisp and clean.
@KevBinge
@KevBinge 3 жыл бұрын
Thank you! I wish I had time to really push it but I’d never get one video out lol.
@crypt0sFX
@crypt0sFX 3 жыл бұрын
@@KevBinge Same though I never get one out anyway. We're still talking videos, right?
@maxmccoy9761
@maxmccoy9761 3 жыл бұрын
One technique I like to use with grunge is go into vertex paint mode and use "dirty vertex colors" and then use the "vertex color" node multiplied with a musgrave to seperate the textues. This is pretty much the equivalent of using ambient occlusion to drive grunge, except it works in eevee.
@KevBinge
@KevBinge 3 жыл бұрын
That’s awesome! I’m going to play with that in EEVEE. Thanks for the tip!
@GabrielsLogic
@GabrielsLogic 3 жыл бұрын
God damn i love the new stuff you've been putting out! Your videos are so clean man they're great. Keep up the great work👊🙌
@KevBinge
@KevBinge 3 жыл бұрын
Thank you! I’m doing what I can 😀
@ashishjangid2412
@ashishjangid2412 3 жыл бұрын
Looking amazing 🔥
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Ashish!
@אסא-ו2ת
@אסא-ו2ת 2 жыл бұрын
Nicely done son! Am I picking up some High Boi vibes? Whatever, love it, you actually are a genius.
@KevBinge
@KevBinge 2 жыл бұрын
Thank you! I just borrow from actual geniuses haha! Have a great day!
@kavilpparwar4956
@kavilpparwar4956 3 жыл бұрын
Your sense of humour is cherry on cake😂😂😂🔥🔥🔥
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Kavilp!!
@Kholaslittlespot1
@Kholaslittlespot1 3 жыл бұрын
Very cool. Looking forward to diving into geometry nodes and making a complete mess.
@KevBinge
@KevBinge 3 жыл бұрын
Awesome!! It’s soooo easy to make a complete mess in there lol!!
@CElectriX
@CElectriX 3 жыл бұрын
nice video, thx for sharing! i really need to check out this geo nodes in detail.
@KevBinge
@KevBinge 3 жыл бұрын
Geonodes are fun!!
@StopEatingFroggy
@StopEatingFroggy 3 жыл бұрын
Nice video as always
@KevBinge
@KevBinge 3 жыл бұрын
Thanks!!
@davidcripps3011
@davidcripps3011 3 жыл бұрын
Another great one, Kev and some Davinci Resolve thrown in, too :-)
@KevBinge
@KevBinge 3 жыл бұрын
Thanks David. I love Resolve. It’s really fun! I hope all is well with you.
@cgichecklist6005
@cgichecklist6005 3 жыл бұрын
Thanks for the tutorial kev.. Geometry nodes are awesome.. 😊😊
@KevBinge
@KevBinge 3 жыл бұрын
Thanks!! They are pretty cool!
@christophercrowd8446
@christophercrowd8446 2 жыл бұрын
Excellent thanks!
@KevBinge
@KevBinge 2 жыл бұрын
You’re welcome 😀
@mikatomik5532
@mikatomik5532 3 жыл бұрын
Pro tip at 3:25, if you don’t wanna change all 3 numbers separately, click in the top box and drag down across the other two. Then when you type it changes all 3 :)
@KevBinge
@KevBinge 3 жыл бұрын
Thanks! I don’t know why I didn’t do that here...
@mikatomik5532
@mikatomik5532 3 жыл бұрын
@@KevBinge no worries, I was just leaving it for anyone who might not know. It’s super handy
@Vysair
@Vysair 3 жыл бұрын
I really liked the energy this guy exude
@KevBinge
@KevBinge 3 жыл бұрын
Thanks!!
@Meow45146
@Meow45146 3 жыл бұрын
I'm trying to do a cavern in in ue with the bottom of the landscape, but the brush only sculpt on the top
@christopherstahler5376
@christopherstahler5376 3 жыл бұрын
Great tutorial
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Christopher!
@joshuaconn9325
@joshuaconn9325 3 жыл бұрын
Great Job. Thanks..
@KevBinge
@KevBinge 3 жыл бұрын
Thank you!!
@GEETIKCREATIONS04
@GEETIKCREATIONS04 3 жыл бұрын
hey kevin, I am stucked at a point where after adding point interance node, the gully landscape become full of giant skulls.
@KevBinge
@KevBinge 3 жыл бұрын
Add in an attribute randomize before the instance and type in scale. You can also scale down the original skull and apply the scale too.
@GEETIKCREATIONS04
@GEETIKCREATIONS04 3 жыл бұрын
@@KevBinge oh..thankyou, let me try. If not worked you gonna help me again😂
@KevBinge
@KevBinge 3 жыл бұрын
🤣
@scatterbrainart
@scatterbrainart 3 жыл бұрын
I love the Spinal Tap reference at 1:03
@KevBinge
@KevBinge 3 жыл бұрын
Thanks lol! One of the best comedies ever!
@andrewsausman
@andrewsausman 3 жыл бұрын
WHen i instance my object the scale is so big and dimensions are distorted even the original object scale is small. And so it ruins the plane I wish to instance, how do I overcome this?
@KevBinge
@KevBinge 3 жыл бұрын
One trick is to make sure that you apply the scale on the objects. You can also add a point scale too.
@mastanarts
@mastanarts 3 жыл бұрын
u r awesome, this tutorial is an inspiration
@KevBinge
@KevBinge 3 жыл бұрын
Thank you!!
@GameShifu
@GameShifu 3 жыл бұрын
is there a geometry node to stop the skulls overlapping?
@KevBinge
@KevBinge 3 жыл бұрын
Maybe the newer bounding box.
@manonthedollar
@manonthedollar 2 жыл бұрын
You turned that *gully* into a *skully*
@KevBinge
@KevBinge 2 жыл бұрын
Haha! Yeah I did!!
@sobreaver
@sobreaver 3 жыл бұрын
Indeed the journey is quite long, seems easy at first, learning basic stuff, kinda gets to some result, slightly proud we've been able to understand all the technicality and spur something out of that wretched mind, but now, and for the rest of eternity, will always be about improving, and that improving curve can go relatively high quickly but then slows down on the Y and takes way more X to it :! Nevertheless, thanks to many like you, and to unyielding resolve and constant determination, some of us manage to rose from the dirt and shine bright toward the sun like a majestic flowers =] Have a good day !
@KevBinge
@KevBinge 3 жыл бұрын
That’s so true sobreaver! The x is the long tail. The y is he exciting parts. There is way more x. When z comes in it gets really exciting as there are tangents 😀
@chafos
@chafos 2 жыл бұрын
Does anyone know how to interpret these geometry Nodes to the current system in 3.0?
@KevBinge
@KevBinge 2 жыл бұрын
Erindale does. I’m staying away from tutorials on Geometry Nodes for a while now until they decide what they really want to do.
@dotnexdotnex4545
@dotnexdotnex4545 3 жыл бұрын
You are awesome man
@KevBinge
@KevBinge 3 жыл бұрын
Thank you!!
@nateorona6787
@nateorona6787 2 жыл бұрын
Any advice to do this in blender 3.o
@KevBinge
@KevBinge 2 жыл бұрын
Yes, ditch the attributes and just use the instance nodes. That’s what they changed. “Fields” instead of attributes for lots of things.
@LearningCurveScience
@LearningCurveScience 3 жыл бұрын
A 2m Stonehenge! Is that a Spinal Tap reference!!! Cool video by the way
@KevBinge
@KevBinge 3 жыл бұрын
You got it! Awesome! Thanks 😀
@darkshadow9823
@darkshadow9823 3 жыл бұрын
This is so epic
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Darkshadow 😀
@kropout7714
@kropout7714 3 жыл бұрын
your render looks like its from the earliest terminator movie ,also it gives me a feel taht it was rendered in like 6 months
@KevBinge
@KevBinge 3 жыл бұрын
I’m not sure if that’s a compliment or a slight?
@kropout7714
@kropout7714 3 жыл бұрын
@@KevBinge take it like a complement coz i like retro renders
@KevBinge
@KevBinge 3 жыл бұрын
Awesome!! I’ll take it! Retro rocks!! Thanks 😀
@kropout7714
@kropout7714 3 жыл бұрын
@@KevBinge welcome , also i don't wanna say this but your channel is a bit underrated , you deserve more attention keep working hard peace
@KevBinge
@KevBinge 3 жыл бұрын
Thanks! I’d love it to grow for sure and make this more of a full time thing. We’ll see haha!!
@andydobbieart
@andydobbieart 3 жыл бұрын
Total Blender noob, so most/all of this went over my head, but subscribed for the sass! Ooh... Look! Another shiny Blender video!
@KevBinge
@KevBinge 3 жыл бұрын
Thanks!! In time, less goes over your head. When it clicks, it’s awesome!
@domin6168
@domin6168 3 жыл бұрын
Well, Geometry Nodes need to learn how to work because they are new to me xD Btw. Nice Video Kev ;D
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Dominik. They are very, very new to Blender in this form. There have been addons like Sverchok and Animation Nodes for a while but not built directly in like these are officially 😀. We are all learning now.
@domin6168
@domin6168 3 жыл бұрын
@@KevBinge You're right ;D
@GaryParris
@GaryParris 3 жыл бұрын
:O) well done, great tutorials!!!
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Gary!
@GenSen
@GenSen 3 жыл бұрын
Faster way to do this is to just use hair particles and set the hairs as render as object and then just pick the skull. Play with rotation and bada boom your done. Still cool to see a nobe base system tho
@KevBinge
@KevBinge 3 жыл бұрын
Pretty much what I did in the gummy candy video 😀. The new node system is really cool and adds WAY more power to Blender, even if a bit more complex lol. Thanks!!
@GenSen
@GenSen 3 жыл бұрын
@@KevBinge yeah your control over the scene is much more accurate this way. I need to practice with nodes still. Also loving your channel your workflow is fucking sick
@felfurion8624
@felfurion8624 3 жыл бұрын
I love terminator. Especially T2
@KevBinge
@KevBinge 3 жыл бұрын
Me too. It’s in my top 10.
@lebenin3604
@lebenin3604 3 жыл бұрын
What's not to like here. Nothing. #terminator #3dskulls #blender I dig every pixel of that video.
@KevBinge
@KevBinge 3 жыл бұрын
Thank you!! Always great to hear from you 😀
@hammerheadcorvette4
@hammerheadcorvette4 3 жыл бұрын
While watching this... I turned into the "Mind Blown" gif....
@KevBinge
@KevBinge 3 жыл бұрын
Thanks lol!
@jawxart
@jawxart 3 жыл бұрын
why the final result looks so blurry
@KevBinge
@KevBinge 3 жыл бұрын
YT compression.
@DanyalSarfrazAli
@DanyalSarfrazAli 3 жыл бұрын
Dont worry kev binge,... just turned on notifications so now every time you upload KZbin will spam me....
@KevBinge
@KevBinge 3 жыл бұрын
Very cool! Lots of SPAM! Lol!!
@DanyalSarfrazAli
@DanyalSarfrazAli 3 жыл бұрын
@@KevBinge lots of learning as well !!
@Yes.I_am_Saitama
@Yes.I_am_Saitama 3 жыл бұрын
0:32 Sometimes they are made with Arnold's😂😂😂
@KevBinge
@KevBinge 3 жыл бұрын
Arnold’s rock 🤟🤟😀😀
@danielawesome36
@danielawesome36 3 жыл бұрын
So: Artist - ....Artist. Artisan - Skilled Worker. Am I correct?
@stonail665
@stonail665 3 жыл бұрын
Artesian - An Artist under positive pressure.
@KevBinge
@KevBinge 3 жыл бұрын
Good one.
@Land-Shark
@Land-Shark 3 жыл бұрын
This tutorial goes to "11"... When I want a scene to look Metal, I put in a tiny, hidden Eddie somewhere in the scene before I run to the hills...
@KevBinge
@KevBinge 3 жыл бұрын
You got the Stonehenge reference lol! Awesome!! Yes, I should put Eddie in there too. He’s a real “Trooper.” But only during the Wasted Years. Lol
@aleemali6735
@aleemali6735 3 жыл бұрын
Wow very 💗💗❤💗💗
@KevBinge
@KevBinge 3 жыл бұрын
Thanks Aleem!
@meetamathur5882
@meetamathur5882 3 жыл бұрын
Can you make a tutorial on Marvel's Wanda power effect in blender
@KevBinge
@KevBinge 3 жыл бұрын
Once I finish watching that show, maybe 😀. Thanks!
@meetamathur5882
@meetamathur5882 3 жыл бұрын
@@KevBinge go watch it..its nice For better experience do not watch its all episodes continuously instead watch maybe alternate day
@KevBinge
@KevBinge 3 жыл бұрын
Thanks! I’ll take your advice 😀
@Create-The-Imaginable
@Create-The-Imaginable 3 жыл бұрын
If Blender can focus on procedural "ease of use" and User Experience (UX) then Houdini better watch out! 😃
@KevBinge
@KevBinge 3 жыл бұрын
Yeah, it’s the nomenclature that drives artists crazy. That said, Houdini is built procedurally, and way, way ahead of Blender. The direction Blender is taking away from the 3DS Max paradigm and toward Houdini is very exciting and I love it. They do have quite a way to go but it’s encouraging regardless.
@Create-The-Imaginable
@Create-The-Imaginable 3 жыл бұрын
@@KevBinge Houdini is way head with Pixar's Universal Scene Description (USD) too! I believe USD is the future!
@KevBinge
@KevBinge 3 жыл бұрын
It is. Karma runs in LOPS and it can host Hydra delegates pretty well. I don’t love having a separate context for that stuff but it’s not difficult once you dive in.
@azynkron
@azynkron 2 жыл бұрын
You should do an updated version. It's severely outdated since pretty much all the nodes you use have different names now and for someone new, it will be almost impossible to recreate your tutorial. Just a friendly advise.
@KevBinge
@KevBinge 2 жыл бұрын
I know lol. I was so burned on this when they just changed.... everything overnight.
@swagmaster399
@swagmaster399 3 жыл бұрын
haha love this
@KevBinge
@KevBinge 3 жыл бұрын
Thanks JasVFX!
@noahbalanda1687
@noahbalanda1687 3 жыл бұрын
r/titlegore haha jk ;) great tutorial!
@KevBinge
@KevBinge 3 жыл бұрын
Haha! Thanks Noah!
@christuusgnosis
@christuusgnosis 2 жыл бұрын
like this one
@KevBinge
@KevBinge 2 жыл бұрын
Thanks!
@apersunthathasaridiculousl1890
@apersunthathasaridiculousl1890 3 жыл бұрын
The only was to beat machines... *water*
@KevBinge
@KevBinge 3 жыл бұрын
Haha! Fry their electronics!
@how2pick4name
@how2pick4name 3 жыл бұрын
7:40 So, you'll be back? :D Just commenting for engagement so one day you'll be Mr Superbeast. =)
@KevBinge
@KevBinge 3 жыл бұрын
I’ll Be Back! Hahahaha! Thanks Keira!
@Liz-wz8dh
@Liz-wz8dh Жыл бұрын
This is a really cool tutorial but unfortunately geometry nodes have changed so much that I can't follow along.
@KevBinge
@KevBinge Жыл бұрын
I know… it’s so annoying to make any Blender content now.
@Liz-wz8dh
@Liz-wz8dh Жыл бұрын
@@KevBinge I can only imagine. The pace of change in Blender in just the last few years has been dizzying.
@caribbeanchild
@caribbeanchild 3 жыл бұрын
Starbucks is horrible coffee if you live anywhere but the USA. For some reason Americans think it's wonderful coffee. Europeans, Australians and New Zealanders laugh at Starbucks. There's better coffee in every little cafe.
@KevBinge
@KevBinge 3 жыл бұрын
I prefer LaColombe run through a bur grinder dripped through a Chemex. It’s some of the best. They are great roasters who source the blends worldwide. 😀
@mrsquatlegend9825
@mrsquatlegend9825 3 жыл бұрын
I care, I really do :)
@KevBinge
@KevBinge 3 жыл бұрын
🤟🤟 Thanks!
@MarCuseus
@MarCuseus 3 жыл бұрын
*human skulls, rather than terminator skulls
@hoangxon6633
@hoangxon6633 3 жыл бұрын
this guy should hire mr beast for making alot of video like this lol
@KevBinge
@KevBinge 3 жыл бұрын
I wish I were as entertaining as that guy.
@tombstonemiami
@tombstonemiami 3 жыл бұрын
Cause I’m geeeenious
@applesaus395
@applesaus395 3 жыл бұрын
I am the 4,200 view on a video that has 420 likes
@KevBinge
@KevBinge 3 жыл бұрын
Awww yeah! 🤟
@applesaus395
@applesaus395 3 жыл бұрын
@@KevBinge my life is now complete
@KevBinge
@KevBinge 3 жыл бұрын
Haha Applesaus3... that’s a pretty low bar haha! You’re closer to enlightenment than me 😀
@thebruhstyle
@thebruhstyle 3 жыл бұрын
Haha I used to edit for MrBeast 😂
@KevBinge
@KevBinge 3 жыл бұрын
Awesome!! He seems like a cool guy.
@AllExistence
@AllExistence 3 жыл бұрын
Using geometry nodes for scattering is getting really really old now.
@KevBinge
@KevBinge 3 жыл бұрын
So make a video teaching some amazing new stuff you’ve figured out.
@AllExistence
@AllExistence 3 жыл бұрын
@@KevBinge I can give you an idea, if you can't do it yourself: "How to make a LOD system for model: Create new object with one vertex. Add object nodes, one for each lod level and one for camera. Using vector math, use camera relative position to create a mask from a distance and greater then. Set it up in a chain for each lod level with needed distance. Then separate points by masks in a chain too. Each separated geometry goes into point instance with lod object as input. Join them all. Expose object attributes to be able to use them without modifying graph. Pro-fricking-fit." Tested, so if doesn't work, you messed something up. Can be used for each vertex, if modified a little. Frick, you can even build in billboards for lowest lod level. Analyze normals for smart scattering, use texture sample node for pattern. Create camera culling for optimization. Add simplify-mode for speeding up a viewport. I've done all of this, but ErindaleXYZ even created a nodepack for sale with all of this and more. Even with a small number of nodes we have, we can do heaps of things already. YET ALMOST NO ONE ON KZbin SEEMS TO BE INTERESTED IN THOSE. What, math too hard or something?
@KevBinge
@KevBinge 3 жыл бұрын
I see where you are coming from and won’t take this a a personal attack, being that you don’t know me or have any idea where I’m at in the 3D world. That’s said, I know Erin and he’s amazing. It would behoove you to do some research first before commenting with something that sounds like arrogance. I’ll forgive you that. If I were to do a video on that I’d lose half my audience in one go. Arrogance about math will ensure you go nowhere fast. Modesty and patience will reverse that. Your diatribe, while slightly admirable for your ambition, is lacking in the fundamental understanding of audiences intrinsic to one’s channel. You’re too close to the core. Step back a bit. Most people in this space are coming to this from almost no knowledge of procedural workflow, let alone the intricacies of matrices, transforms, or even math higher than Algebra 1. Knowing who you are talking to is the first step in forging new relationships and proving that you are a person others would want to work with. That’s 90% of everything in his field beyond the bedroom dreamer.
@chumcool
@chumcool 3 жыл бұрын
Why? Comedians do comedy because they’re comedians. You’re good at blender. So… why share awesome knowledge pertaining to that which you are good at by saturating it with that which you are not. Good luck with you.
@KevBinge
@KevBinge 3 жыл бұрын
That’s a matter of opinion, I get positive comments on the comedy all the time lol. It does skew to an older demographic. I see you mean well with this comment though. Thanks for the kind words regarding the Blender stuff and good luck to you as well!
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