This stage feels like at least 6 or more minutes. SEGA is cooking this game
@0Yours_Truly02 ай бұрын
And fully 3D😭 I wonder how the 2D act would be
@Noexok2 ай бұрын
Its probably around 3 to 4 since the person playing isnt going too fast really
@MitchelGatzke2 ай бұрын
@@Noexok shadow's physics in shadow generations are a lot slower than sonic's physics in sonic generations. n o wonder it looks slower because its just slower.
@MitchelGatzke2 ай бұрын
also there are many many cuts in this footage
@bestgifttanada91392 ай бұрын
@@MitchelGatzkei think they're using the frontiers physics specifically for shadow
@turbobist28892 ай бұрын
I love how this is a combination of Sonic and Shadows version of Kingdom Valley. For example, you get the water segments from Shadow, but you also get the mach speed section from Sonic. Sorry Silver.
@SumerianSunset2 ай бұрын
Mind you, this is likely only Act 1. We never know how Act 2 will look!
@LRShar2 ай бұрын
@@SumerianSunset BRO, I just forgoted about Act 1 and 2 LETS GO
@Therealtrilldill2 ай бұрын
@@LRShar forgot*
@LRShar2 ай бұрын
@@Therealtrilldill Tank you
@Eriorguez2 ай бұрын
Shadow's Kingdom Valley is pretty much the same as the other 2, only backwards. Silver also plays through the water segments, only on the opposite direction (and, in Sonic's campaign, the Silver section is the same Rouge is playable in Shadow's). 06's levels are built like Adventure 1, where the same maps are played in different ways.
@DarkAura192 ай бұрын
THERES SO MANY PATHS AND WAYS TO GO IM GENUINELY IN AWE
@trickstermagolor2 ай бұрын
Let's not jump into conclusions yet becuz we fully haven't seen the other levels. I'm not expecting it to be like Gens level design though.
@suni082 ай бұрын
You sure? It looks way wider than other boost games but looks there's only 1/2 paths most of the time Which is totally fine by me, I just wanted stages longer than 2 minutes
@UltraSTH2 ай бұрын
@@suni08 as long as the shortcuts are challenging to take and shave off a significant amount of time (and actually feel like you’re taking a different route), then I think we’re good
@suni082 ай бұрын
@@UltraSTH Totally agree
@TerraBlue_4512 ай бұрын
@@UltraSTH Well, getting to that chaos rail to skip like half of the second doom hawk chase is a good sign (3:50, the cut doesn't seem to skip much of anything)
@CastellANM2 ай бұрын
My only complain is that you can't run on the walls of water at the end That was the coolest thing about the original level
@darkyozora12222 ай бұрын
Dude i agree that final section in the OG level from 06 was peak for its time and felt like one helluva rush and thrill.
@WhatISawJuly7th2 ай бұрын
@@darkyozora1222Yeah this version of that moment pales in comparison to the original considering the spectacle that was that section. Now it's just a straight hallway with no water running :/
@darkyozora12222 ай бұрын
@@WhatISawJuly7th it helps that the og version of the final section always had that sense of urgency to it.
@tailsfan102 ай бұрын
Maybe either in Act 2 or a hidden path, hopefully
@darkyozora12222 ай бұрын
@@tailsfan10 u might be onto something there
@MitchelGatzke2 ай бұрын
bro the ending with the reverse water falls and droplets and reflections is such a cool aesthetic!!!
@forrestfyre78462 ай бұрын
Sonic ‘06 may’ve sucked, but they NAILED the aesthetics. I’m glad people are starting to realize how freaking cool some of those levels would be if they worked properly lmao
@4589dude2 ай бұрын
Shadow = Moses?
@epikdamageАй бұрын
@@4589dudethat was sonics part of the stage back in 06 so sonic is moses
@roiitzkovich45452 ай бұрын
Is it just me or did Sonic team suddenly remembered how to design peak levels because this seems on par with Generations's level design!!!!!!!!!!!!!!!!!
@ctpp642 ай бұрын
still not quite as good as base gens imo. not as fast and the alternate paths are mostly just shortcuts through the main path. while most base gens stages have so many paths that each playthrough is different. but yknow, still looks good. def better than forces and frontiers level design
@roiitzkovich45452 ай бұрын
@@ctpp64 Frontiers had some great levels. Admittedly, many of the good levels are reused from old games, but 4-4, 4-A, 4-B, 4-G and 4-H have some really great level design AND are original (I would've said the same on 4-I, but the anti-gravity somewhat ruins it for me).
@glumgummy2 ай бұрын
this is probably their biggest budget since generations. more budget = more resources / team members = higher quality
@beeeffgee10k2 ай бұрын
@@ctpp64 that's the case for quite literally every gens level except modern seaside hill
@SonicFanLF2 ай бұрын
@@ctpp64Unleashed does the same thing with shortcuts/alternate paths and that is literally peak boost level design. Almost every if not all 3D sonic games do that (even gens). Also it not being as fast as gens isn’t bad. They’re going for control over speed and even then it still looks fast to me.
@bottomtext5932 ай бұрын
3:58 THE DIGITAL CIRCUIT SFX
@silhouette972 ай бұрын
Glad to see that I wasn't the only one that noticed. Either way I'm happy that sound effects from Shadow the Hedgehog are present here.
@tailsfan102 ай бұрын
YEEEESSS
@streled5361Ай бұрын
I've realized that too
@innocentzbatАй бұрын
I always thought it sounded like someone whishing mouthwash 😭😭
@demomantf24762 ай бұрын
1:30 LMAOOO THE WAY HE CURLS INTO A BALL. Coolest animation in here. And thats already a high bar because this game's presentation is S Tier.
@ojama19872 ай бұрын
I love how he turns and sholds out his arms. He kinda does the miles morales thing. He's not quite carefree like sonic but he keeps the devil may care attitude, carving his path.
@demomantf24762 ай бұрын
@@ojama1987true.
@NEHAL_28062 ай бұрын
Shadow's doom powers reminds me of Sonic & all stars racing transformed for some reason
@ctpp642 ай бұрын
Tbh I can see it lol
@UltraSTH2 ай бұрын
He’s got land, water, and air stuff going on so fair enough lol
@ContextuallyDeContextualized2 ай бұрын
That brings back memories
@tvoltage2 ай бұрын
you know the reason, don't be coy!
@HaydenGreyEslinАй бұрын
Tbh 3:42 looks like it could be used for a track in transformed as a starting point
@Winterfang16 күн бұрын
I just played this level and is so PEAK. It controls so good and I love how one stage was fully 3D and the other 2D. Pretty cool, love the Eagle friend
@anthonygarland88392 ай бұрын
That looks so awesome especially the Mach speed section part
@1505dave2 ай бұрын
Even though the level design truly is peak and the Mach Speed section continues that trend from the rest of the level, I'm honestly very disappointed it doesn't have the completely different feel the original had, not even the amazing music... In the original one it was a climax, the cherry on top of the cake, here it feels like more level. Good level design. But just more level
@AAlex-wg8ml2 ай бұрын
@@1505dave Maybe act 2 will be different?
@AldenDoble2 ай бұрын
@1505dave I agree, the "Water" section in Sonic 06 had a way better vibe
@UltraSTH2 ай бұрын
I genuinely can’t wait to play this! Also, reminder to everyone that ChaosX says he’s going to port this stage to Sonic P-06, so if you play that game, look out for that!
@TerraBlue_4512 ай бұрын
Oh, I didn't know he was actually doing that, neat! I always thought these stages looked similar to adventure style levels, at least in scale.
@UltraSTH2 ай бұрын
@@TerraBlue_451 yeah, I think he announced it on Twitter
@hattoripool15332 ай бұрын
As in this exact version of Kingdom Valley? Cool
@UltraSTH2 ай бұрын
@@hattoripool1533 yep
@hattoripool15332 ай бұрын
@@UltraSTH that’s actually neat
@BLUESTREAK912 ай бұрын
I dont wanna hear no one mention Sonic Forces after this!
@BlurroBlue2 ай бұрын
“We don't wanna hear you say Forces no more” - Kendrick Lamar
@dark_nightwing_xl27972 ай бұрын
Sunset height will look incredible here
@Xenon_XTH2 ай бұрын
lost world homing attack reticle sfx?
@tvoltage2 ай бұрын
if we forget history we are doomed to repeat it
@JakeThehedgehog-m1x2 ай бұрын
@@tvoltage eh..fair point but he's still right though the game nothing like forces
@racism_2 ай бұрын
SONIC TEAM B IMPROOOOOVIIIIING RRRAAAAAAGGHHH
@renansantos65332 ай бұрын
Grahhhhhhhhh
@blueberry85652 ай бұрын
I don't think it's a b team since they just started working on Frontiers 2 a couple months ago.
@kieronix40712 ай бұрын
@@blueberry8565 kishimoto said they started pre-producution of Frontiers 2 at the beginning of 2023, almost 2 years ago.
@JakeThehedgehog-m1x2 ай бұрын
@@kieronix4071 wait they are already started developing frontiers 2 so realistically speaking it might come out around 2026 or 2027 I'm assuming yeah... definitely 2027 and I'm actually excited for the sequel.
@LinkMaster-d5b2 ай бұрын
Have shadow use his doom powers as a side story/extra content
@VortexDS2 ай бұрын
Oh my goodness, everything looks so good. I need it all really badly. October CANNOT come soon enough.
@timlyons34202 ай бұрын
You can really tell Sonic Team learned from the good feedback of frontiers when making this. This actually makes the boost forma LOOK fun and not overwhelming. I like that the camera zooms in and out depending upon speed and platform maneuvering
@benelveloz2 ай бұрын
Love seeing that each who submits this gameplay actually does different routes
@SplotchTheCatThing2 ай бұрын
Soleanna's engineering technology musta been wild to make still water form into a slope! :)
@thewilliamsanimationprojec8222 ай бұрын
One detail I love is shadow going in reverse up the spiral that sonic goes down at the beginning of his kingdom valley
@noone-mo6gy2 ай бұрын
Shadow prolly doing all this like "WHAT THE FUCK, WHERE AM I?"
@Trimint1232 ай бұрын
He would feel that way once he reaches Chaos Island.
@noone-mo6gy2 ай бұрын
@@Trimint123 Don't forget the events of 06 were erased from everones memories.
@mann-nova93922 ай бұрын
And people will still look at this and be like "mmm this is Sonic forces 2 guys..." 😂
@KodyCrimson2 ай бұрын
If anything it's a lot closer to Sonic Colors, in a good way
@riotstone2 ай бұрын
Feels cool to see a reimagined version of kingdom valley, where it's a hybrid between everyone stages, platform heavy like silver and sonic, water section from shadow, and the mach speed area from sonic too. Looks honestly great
@MoonlightSynergy2 ай бұрын
Hmm looks really good, thanks for the gameplay Sonic stadium!
@Comkill117Ай бұрын
It’s fitting that Generations had the best level design of the boost games, and now the first look at new genuinely great looking boost stages are for a Gens remaster expansion.
@Jaynosurname2 ай бұрын
The level design feels on par with Gens, which is fucking insane. How does this game keep looking better?!
@m4nty4512 ай бұрын
3:36 and 3:56… I didn’t know how much i needed this to return. ❤
@aortaplatinum2 ай бұрын
It's really cool how they pretty much just adapted big chunks of the original stage to work with boost gameplay. 06's stage design was one of the things that was actually really good about that game, and it seems like the current SonicTeam recognizes that.
@Vantoxify2 ай бұрын
God man this game looks so good. The Doom Powers look seamless and I'm glad they kept the feel of all three sections intact
@Noway9762 ай бұрын
We now need a stand alone shadow game with this formula and even more so perfected😭 HOLY
@KodyCrimson2 ай бұрын
This is a standalone Shadow game. It's just packaged with the Gens remaster.
@Noway9762 ай бұрын
@@KodyCrimson so it’s not a standalone shadow game….
@watcherwhowatches67252 ай бұрын
@Noway976 the shadow game stands alone and generations stands next to it. Savvy?
@connor.chan.jazzman2 ай бұрын
This looks awesome! Id say the biggest thing that needs change is the water mainly. It needs to be flowing, have an actual texture and lighting map to it, and there needs to be some rippling and splashing when shadow impacts the water. Right now it looks as static and aged as the water slide in SA2's Cannons Core, when the time is stopped
@gabelster3729Ай бұрын
I think SEGA is kind of finally getting it. People want the seriousness and story richness of Sonic Frontiers bundled up with Generations/Unleashed’s gameplay and stage length/quality.
@fionajaded2 ай бұрын
The remix of Kingdom Valley, the multiple pathways, the Mach Speed section reference... It's all peak...
@TheRealHerbaSchmurba2 ай бұрын
I like how the acceleration gradually increases into a skate and how the lateral movement seems to be more fluid and easy to control.
@henryaung72292 ай бұрын
Even with cuts the stage goes past 4 minutes and he took what looks like the quickest paths every time! Good level design is back??
@theAmazingJunkmanАй бұрын
My only complaint is that the wind rails don’t fade in like they do in Sonic 06, and they’re just suddenly there the next frame. That aside, the grinding animation with the wind looks sick, glad to see Sonic Team’s getting time to cook on this one
@sonicgalaxy272 ай бұрын
Shadow is falling with style. 1:30
@omdano64322 ай бұрын
"You dont understand sonic , if im going to die , im going to die with style"
@kenallenchannel39112 ай бұрын
I can see this is gonna age very well for a long time
@SonicXShadowSpeedyAndFriendsVR2 ай бұрын
Bro this gameplay looks good! I can’t wait to play Shadow Generations!
@ImmaNort2 ай бұрын
Multiple pathways!
@LRShar2 ай бұрын
The part between the waterfalls YEEEEEEEEES
@KodyCrimson2 ай бұрын
The fact people are saying "It's just straight lines and Homing Attacks" can't get out of the one "This is just Sonoc Forces" mindset. There's numerous routes, plenty of methods of traversal, shortcuts that reward ingenuity and precision, etc. I'm not jumping to saying it's going to be peak, but the game is absolutely going to be a competent, at worst, experience, and a grand slam at best. The other people complaining seem to largely be Adventure fanatics, thinking that it's bad just because it's not what they want. I'll admit that the stage Design here seems a bit blocky and open, but the Ark stage we saw handled the stage design better but this still seems fairly competent and even fun from what's been heard. Critique is completely valid, I can see plenty of things to critique here, nothing's perfect. But it seems like there's a LOT more good than bad here and in other stages.
@zachattack12792 ай бұрын
But it is adventure level design and pretty good design at that but the problem is they’re still using the boost formula instead of letting us roll and spindash with momentum. And don get me wrong I like the boost formula but there were only 2 games that did it justice. And not to mention the graphics look just as bad as forces which as shave because modders have been able to port old stages into frontiers cyberspace and they look amazing.
@sonicdml417527 күн бұрын
@@zachattack1279 Isn't spindash just a worse boost?
@Zillennialjayjay17 күн бұрын
Don’t worry about it. Those are the new generation of Sonic fans who only know the Boost/Meta Era. They didn’t grow up with Sonic during the Adventure Era (1998-2006) so they won’t understand.
@Zillennialjayjay17 күн бұрын
@@sonicdml4175🤨 the spindash was faster than the boost to be honest during the Adventure Era. It’s not the worst, it’s what Sega should’ve kept than replaced with the boost mechanic.
@sonicdml417517 күн бұрын
@@Zillennialjayjay Have you played Sonic Generations? The boost is FAST
@CsmcVspr2 ай бұрын
If only Sonic 06 could get remade.. that's my favorite title in the series. I believe that with the right tools, it can be made into sonic adventure 3 like it was supposed to have been, and I know P-06 exists, the devs have been doing great, but something official would be perfect to me (Also, with the direction that the sonic films are going, I can see Silver being introduced in the fourth. I've been dying to see a film adaptation of Mephiles)
@tailsfan102 ай бұрын
3:39 ITS THAT SOUND FROM THE CYBERSPACE LEVELS IN SHADOW 05 I MISSED THAT SO MUCH
@sillybritishbomb2 ай бұрын
nah but the fact this is in the game seriously makes me wonder if digital circuit/mad matrix will be in here
@tailsfan102 ай бұрын
@@sillybritishbomb It's possible. They could have at least one original Shadow 05 level in the game
@mamhadixim2 ай бұрын
FINNALY SEGA IS COOKING A GREAT GAME JUST LIKE THE GOOD OLD DAYS
@JakeThehedgehog-m1x2 ай бұрын
Since 2022 finally because frontiers counts ok..
@mamhadixim2 ай бұрын
@@JakeThehedgehog-m1x but not good enough I meant an amazing game just like unleashed or generation or adventure or something like that
@Need_RnRАй бұрын
@@JakeThehedgehog-m1x FRONTIERS SUUUUUCKS, IT *_SUUUUUUCKS_*_ ........!!!!!!!!_ This... ???? _F****K I N G_ ROOOOOOOOOCKKKKS!!!!!!!!!! 🥳 😆 🥳 🤙
@PolarityOfNeoSoulCity2 ай бұрын
They used the Digital Dimension Travel sound from Shadow the Hedgehog?! Ooof, I dunno if I'll be ready, I'll be pointing to every little thing in my playthroughs...
@ORLY9112 ай бұрын
love this levels look and atmosphere, its perfect, feels very nostalgic.
@NiNGalaxU2Ай бұрын
I'm actually happy they're acknowledging Sonic 06 here. They also did in the og Generations with Crisis City but it felt like they wanted it to be there just to get it over with and move on but Kingdom Valley here feels like they really cared for the stage. Honestly speaking I was always of the opinion that 06 was a great game if they could've had more time and Yuji Naka didn't just leave mid-development and also if they changed the story a bit to not be as weird with the human girl and Sonic. But Project 06 proves in my eyes that 06 had all the potential to be a great game.
@secret_society5850Ай бұрын
i wasn’t really sold on the visuals originally but kingdom valley really makes them look amazing
@altermike3197Ай бұрын
The scale is absolutely insane
@RatchetClankFan1122 ай бұрын
The level is peak! peak! I’m happy Sonic Team is improving the level direction
@xavierkittreles19982 ай бұрын
2:02 Having the ability to control time and space has many advantages!
@1DAR262 ай бұрын
2:01 This was when you would activate Shadow's Chaos Boost form and destroy anyone who stands in your way. Even could use Chaos Blast. I hope they bring back Chaos Blast. It was well utilized in Shadow's first game but under used in Sonic 06.
@UltraSTH2 ай бұрын
Unfortunately I think it’s ONLY Chaos Control in this game, unlike Shadow’s first game where you could use both
@TerraBlue_4512 ай бұрын
at least Doom Spear seems good at taking out enemy formations
@UltraSTH2 ай бұрын
@@TerraBlue_451 oh yeah, I think it actually deals damage instead of just stunning enemies
@TerraBlue_4512 ай бұрын
@@UltraSTH Yeah, you can see chaos energy enter the meter in the Doom Powers trailer. That and the fact that it would be really redundant considering chaos spear is already multishot.
@pureeagle31562 ай бұрын
I heard the famous sound from Shadow with the Dark SpinDash 😶🌫️
@What.I.said.was.2 ай бұрын
Imagine the modding potential using all these new updated 06 assets and models, I hope somebody can make an 06 project and Shadow the Hedgehog project! 🙏
@michaeleverett13762 ай бұрын
There should be one with Silver.
@mawthesonicfan18772 ай бұрын
There is an 06 project called Sonic P06 (Project 06) which fixes many problems from the og game and makes a lot of improvements, the creator ChaosX said he’s going to port this level to P06 which will be coming out soon.
@What.I.said.was.2 ай бұрын
@@mawthesonicfan1877 I already know about P-06, I just want to see what 06 levels will look like in Shadow Gens utilizing the new doom powers. But I really want to see a Shadow 05 Project more.
@ElijahKMcCoy2 ай бұрын
Look up the STH2006 Project for Generations if you haven't. It's a pretty cool mod that I think you'll like.
@sillybritishbombАй бұрын
guys... is that... engaging, original, fast-paced, not too long not too short.. sonic level design????
@SuspiciousCat132 ай бұрын
Finally some actually long boost formula levels.
@dannynoonan2492 ай бұрын
3:39 I know that sound! That's the sound heard when riding through the Light-speed circuits in Digital Circuit and Mad Matrix in Shadow 05!
@rulasmania2 ай бұрын
This is going to be a lot of kids first sonic game and honestly I’m jealous lol
@ht82smash422 ай бұрын
What was yours?
@rulasmania2 ай бұрын
@@ht82smash42 2D: Sonic 2 3D: Sonic heroes
@Kay-XIII20 күн бұрын
@@ht82smash42 06, my favorite Sonic game of all time
@Kay-XIII20 күн бұрын
@@ht82smash42 and i'm serious before you talk.
@Zillennialjayjay17 күн бұрын
Don’t be jealous they didn’t grow up with the Classic Era (1991-1998) or the Adventure Era (1998-2006) so they missed out.
@MochaMilk5952 ай бұрын
This game is shaping up to be amazing! I'm just hoping for three minor fixes. 1. Please for the love of god, have an option to disable the homing reticle sound effect. 2. I don't like the 1 frame pop-in for the wind rails. I hope they end up giving it a proper animation and maybe lower the opacity of them. 3. There does seem to be a few moments in this game from what I've seen where Shadow is just kinda running down a fixed, empty, non eventful path. These stages are a bit empty in terms of Enemy placement. I hope that we see more enemies in the final release. Other than these small wants, I'm stoked about the game!
@quanthomas9762 ай бұрын
LETS GET MOVING!!!
@TheAzulmagia2 ай бұрын
It's kind of neat how Shadow's boost resembles the live action films.
@shiroutheherotraceon33132 ай бұрын
Shadow's had that boost since the original Generations boss fight.
@AYTM12002 ай бұрын
@@shiroutheherotraceon3313no, the animation is way different.
@Daheg-nr7ol2 ай бұрын
@@AYTM1200the animation itself is from forces
@Majorlydevilish2 ай бұрын
4:02, this part is a bit of a disappointment compared to the original game, But the rest of the Level looks genuinely great, I haven't seen a Sonic game be this confident in itself in a long time and I', so happy to see it.
@bottomtext5932 ай бұрын
Same, I wish they kept the long stretch of nothing but boost and sidestepping
@Majorlydevilish2 ай бұрын
@@bottomtext593 The original 06 and Project 06 levels had Sonic at least running across the inverted waterfall, that would have been an amazing set piece to have in this level.
@isamuokashii2 ай бұрын
I love this channel on other forms of media. I'm surprised I didn't subscribe sooner. So far KV is looking pretty good right now. I'm hoping the multiple pathways becomes a staple again. Sonic needs to return to his roots while at the same time continuing to enhance and evolve what made him so great and undying to begin with
@deathegg94742 ай бұрын
That’s quite a lengthy stage.
@SonicTheBlueBlur152 ай бұрын
PEAK STUFF RIGHT HERE
@TheHammerGuy9429 күн бұрын
Frontiers Cyberspace: "they're just reusing levels from old sonic games!!! This is lazy!!! When everyone sees what shadow Generations is up to: "OH...!" *Research material!!!*
@manniefresh20222 ай бұрын
The Mach speed section should have been a Mach speed section but I’ll take it
@OmnitrixPlusto2 ай бұрын
They not even included the OST from mach speed
@sonictrainer2 ай бұрын
4:06 What did Shadow collect right there? Was that a Red Star Ring or something else?
@TimDespairBear112 ай бұрын
I think maybe a star ring that was already collected. So maybe that’s why it looks green. I also don’t think it’s a power up because it didn’t do anything.
@UltraSTH2 ай бұрын
It’s a new type of collectible, basically you can get three things in each stage: art, music, and one of Gerald’s journal entries
@weirdface18462 ай бұрын
the gameplay looks SO good!
@mehiloll2 ай бұрын
THIS IS THE BIGGEST GLOWUP IVE EVER SEEN
@yeetmeister3055Ай бұрын
This is honestly really great and i love how theyre giving sonic 06 love, kingdom valley was one of my favorites next to crisis city. My only complaint is that shadow didnt get a full on mach speed section like sonic did. It wouldve been sick and something i dreamed about since sonic 06's first release. However the puzzle solving and path findinf we have now looks like it works great. Overall great level though!
@chaoticbliss41692 ай бұрын
THIS IS SO PEAK!!!
@AmalgaMix_8Ай бұрын
The true power of chaos control. 3:53
@slothboo2 ай бұрын
So much Sonic Adventure DNA on this... and mine too 😩💦
@BlueSpindash12 ай бұрын
Looks like a pretty solid level, but that final waterfall section is a huge downgrade from the original. That should’ve been more akin to 06 and been a speed based section, not to mention you don’t even run on the water which was such a cool spectacle.
@jcmee912 ай бұрын
These feel like really advanced tunnel runner games.
@eNCy.13 күн бұрын
0:51 "Activating... Powers of the U.S. President!"
@greensgreens5386Ай бұрын
This game actually looks like a labour of love. I just hope shadow controls well
@UltraSTHАй бұрын
It looks like he will
@hoplabobla28 күн бұрын
This is cool 😮😁
@selassieaspen99402 ай бұрын
That combo into Chaos Spear was pretty dope. I wonder if we get to fight Sonic?
@Trakker19852 ай бұрын
Sonic 06, but it actually works is pretty cool XD
@ramiicc2 ай бұрын
crossing the rea sea moses enviroment in the end part of stage so cool
@math3us4202 ай бұрын
I don't think they know how annoying that homing attack noise is
@JakeThehedgehog-m1x2 ай бұрын
Ok now we are at the point to complain about homing attack sound effect!?! Omg...you sonic fans are so insufferable always complain and bitching about everysingle thing!! Just shut up for once! Are you guys that pathetic to the point complain about something worthless like this? About a sound effect bruh this is just sad and pathetic and very low for you
@JakeThehedgehog-m1x2 ай бұрын
Bruh now we are complaining about sound effects now? This is just sad and pathetic to be honest..you sonic fans always complain about everything! Even small things just shut up this is really annoying.
@KodyCrimson2 ай бұрын
@@JakeThehedgehog-m1xThe only time that was valid was Unleashed PS2/Wii with Sonic screaming WHOO! every time you boost, and I adore that game to boot. But I hate that
@quasium2 ай бұрын
Hype
@JostinSebastian4692 ай бұрын
So, it could be a. The 2006 Sonic remaster
@joshswenson25762 ай бұрын
This looks like it was made using the same engine as Frontiers, which is interesting to me.
@bluebelt1235Ай бұрын
This almost makes me wish for a Sonic 06 remake. Almost
@redhat4363Ай бұрын
i like that Sega decided to remove the vehicles from the gameplay. that shit was clumsy as fuck.
@UltraSTHАй бұрын
Yeah, and Shadow just doesn’t need them, lore wise and gameplay wise
@delinquentlord5812 ай бұрын
It's all fun and games with the surfing part unti a large pillar start crashing on you in the water.
@scorpzgca2 ай бұрын
This is incredible
@shadowninja12752 ай бұрын
The Sonic the hedgehog 3 trailer brought me here.
@NitroMarvelous2 ай бұрын
So is it shodows game qith the bonus of old sonic generations? Or is it sonic generations with shadow added?
@KodyCrimson2 ай бұрын
It's the first one pretty much. Basically we have a new Shadow game that takes place alongside Generations, but Generations is getting remastered with a bit of new content.
@DibwibblerАй бұрын
I hope we get to fight Silver again at the end of this stage
@ReverofEnola2 ай бұрын
This looks amazing! But the mach speed section looks a bit worse than the original version.
@ThibautMahringer2 ай бұрын
The level is fantastic, except the final section with the waterfalls... What the hell is that ? So short, linear, and features no interesting branching paths / level design... What a sore note to end such a good level
@matsuyama96812 ай бұрын
Someone in the comments: I'm gonna spam boost to the goal. Immediately falls off a cliff This game is bad. Lol Tbh I'm liking the shadow levels they finally bringing parts of sa2 that I liked
@giuseppeianniello19982 ай бұрын
I love how they’re taking a level based on one of the worst Sonic games ever made and made it so much better
@UltraSTHАй бұрын
They did it once with Crisis City and now they’re doing it again
@rjohn002 ай бұрын
Black doom has new black arms army
@baileylarsen94392 ай бұрын
Were the heck was this saga the lest couple years.