The Painfully Average Sonic Game...?

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kiro talks

kiro talks

Күн бұрын

Пікірлер: 443
@tyguy6290
@tyguy6290 15 күн бұрын
2:36 _"I mean, why would the developers stop right there if the boost trilogy had worked so well, right?"_ Just want to make a quick note on this question as I've seen it frequently in regards to Lost World, usually with confusion or needless anger. But the reason they moved away from the boost is due to the fact they weren't sure how to push it anywhere or innovate on it. This was stated in an interview back in 2013 before Lost World's release and it goes as follows. Quote: _"In Colours and Generations, both games blended the forward-view gameplay with the side-view gameplay, often in the same stage. It was solidified as a play style and really worked quite well. But if we carried on like this for the next 20 years we wouldn’t be providing a new experience to the users, and we wanted to carry on innovating and providing new experiences for players, so we wanted to really challenge ourselves to do something new and be innovative."_ _"With the forward-view in Generations, the only thing that we could really do was go forwards at a really fast pace and sidestep obstacles, and that was pretty much what that entailed. So we wanted to do something new with forward-view, to make sure we were innovating with that and to try to make it a much more interesting platform action game. That was our big challenge this time, so one of the solutions we came up with was the new kind of level design you’ve seen, which allows Sonic not just to sidestep but to do a lot more. There’s lots of different routes to take, and players can be quite creative with how they approach the levels."_ I think the big thing to note from this quote is this excerpt here: *"With the forward-view in Generations, the only thing that we could really do was go forwards at a really fast pace and sidestep obstacles, and that was pretty much what that entailed."* This implies they felt limited by the boost and what that kind of gameplay entailed. And considering the games that released after Lost World, I can see the sentiment. Forces doesn't really take the boost gameplay style anywhere. Frontiers feels like it should've been more focused on rolling as the boost there doesn't even feel like a traditional boost and more like a run/sprint button with a stamina wheel. And Shadow Generations while has a different flow from Sonic Generations, it still carries the usual boost hallmarks with a gimmick on top (Doom Powers). I'm sincerely hoping that Frontiers' follow up has more of an emphasis on player expression while utilizing the environment and physics. Because that seems like it'd be a natural evolution for Sonic.
@snakey888
@snakey888 15 күн бұрын
Ironic, they wanted to make something new, with one of the most derivative Sonic games there is. Also, if a Frontiers follow up follows the design principles of Frontiers, it will be another very automated game with awkward physics and plenty of dash pads.
@tyguy6290
@tyguy6290 14 күн бұрын
​@@snakey888 I disagree with the _"most derivative"_ sentiment since generally the game doesn't even play similarly to the one it's usually compared with. But on the topic of a Frontiers follow up, I'd like to believe that based on Kishimoto's interactions on Twitter that they're evaluating what they've worked on recently. For years it seems as though Sonic Team generally refuses to drop the same principles that have plagued the series for 20 years, though something that surprised me recently is Dream Team. While Dream Team isn't developed by Sonic Team, it seems to show a willingness to move away from the usual design principles, at least from what I've heard from those that have played it since I'm unable to play it.
@snakey888
@snakey888 14 күн бұрын
@@tyguy6290 Agree with you on Dream team, but I have little hope Sonic team will take its elements and implement them in a Frontiers follow up. Would love to be wrong though.
@aquaponieee
@aquaponieee Күн бұрын
but the generations level design had tons of alternative paths and creative stuff, whilst lost world is painfully linear? huh
@CTGReviews
@CTGReviews 18 күн бұрын
Never actually played Lost World but it seems like most criticisms aren’t about the gameplay. People actually like the gameplay but most people talk about the bad writing and how it feels too much like Mario with things like the level design and run button.
@BestMate456
@BestMate456 18 күн бұрын
Watch pariahs video about it He first complain to go normal speed is to hold the ZR button Btw I do think lost world is ok but telling you about that video
@Technonova323
@Technonova323 17 күн бұрын
Nah, for me the gameplay is also kinda mixed. It's not terrible, but it's not exactly amazing either. I like the parkour, but it's not utilized as well as I wanted. And the levels are mostly good to decent.
@kevinkong64
@kevinkong64 17 күн бұрын
@@BestMate456Nah, I wouldn’t even dare touch Pariah’s content with a 39 and a half foot pole.
@BestMate456
@BestMate456 17 күн бұрын
@@kevinkong64 what’s wrong with his channel?
@kevinkong64
@kevinkong64 17 күн бұрын
@@BestMate456to me, he’s pretty much a cynical asshole who thinks his opinions are facts, and that doesn’t vibe well in the slightest.
@lazykirby57
@lazykirby57 17 күн бұрын
According to the unused data, each area was supposed to have more zones (apparently up to 10), and said zones would fit more with the themes of said areas (silent forest zone 3 was originally in frozen factory, sky road zone 1 was originally in windy hill) As someone who enjoys this game, it makes me sad to see that so much content was cut, the game could've been so much more if it was given more time.
@Genesis-XE
@Genesis-XE 17 күн бұрын
Source?
@lazykirby57
@lazykirby57 17 күн бұрын
​@Genesis-XE You can find it on the cutting room floor (if I try to post a link youtube just deletes it)
@robertlupa8273
@robertlupa8273 17 күн бұрын
@@lazykirby57 Maybe I'm looking in the wrong place, but I can't find anything about more zones.
@Austinator0630
@Austinator0630 16 күн бұрын
This was cut due to time constraints.
@lazykirby57
@lazykirby57 15 күн бұрын
​@@Austinator0630 I really hate how pretty much every sonic game was rushed in one way or another. It just leads to stuff like this, and sega never seems to learn or care.
@Naruku2121
@Naruku2121 16 күн бұрын
I kind of wished they kept more of the Parkour system in some later games. Frontiers did partially but out of the systems Lost World had, it had the most potential to be refined.
@haroeneissa790
@haroeneissa790 18 күн бұрын
This is one of those games that would be considered an 8/10 if it had original characters instead of sonic characters.
@TaylorShet-z3u
@TaylorShet-z3u 17 күн бұрын
Zetis? Ik they really bad but still
@kirotalksyt
@kirotalksyt 17 күн бұрын
That's an interesting way to think of it. I wonder how many people would've played the game if it was New IP.
@julianx2rl
@julianx2rl 17 күн бұрын
Absolutely not, it's full of gimmicks that get in the way of what players actually came for, the platforming. If anything, the ONLY reason this game wasn't disregarded and forgotten immediately is because it has Sonic characters.
@godhimself1128
@godhimself1128 16 күн бұрын
The Deadly 6 ARE original characters and people still don't like this game
@blockwearingman
@blockwearingman 16 күн бұрын
@@godhimself1128he meant not as a sonic game
@removehandlesplease
@removehandlesplease 18 күн бұрын
I believe that the Zelda and Yoshi DLC levels were ported to the PC version through mods a few years ago.
@TaylorShet-z3u
@TaylorShet-z3u 17 күн бұрын
Never got it to work but yes they are
@erikbihari3625
@erikbihari3625 18 күн бұрын
Fun fact, zeena have the same voice actress that maria does for shadow generations! Incredible?
@TheKing-uu7jn
@TheKing-uu7jn 17 күн бұрын
WHAT
@s.proppino
@s.proppino 17 күн бұрын
well, glad she got a second shot at delivering a memorable performance.
@erikbihari3625
@erikbihari3625 17 күн бұрын
@s.proppino. You say that like she wasn't before. Ninety percent furry appeal, Comes from voices, and maybe zeena was awakening for someone! Right?
@erikbihari3625
@erikbihari3625 17 күн бұрын
@@TheKing-uu7jn. Yeah, shocking.
@thenumnums
@thenumnums 17 күн бұрын
Good enough. Zeena X Shadow is my new favourite ship
@CatWarior22
@CatWarior22 17 күн бұрын
I think the thing people gotta understand when they say this game is on the same level as forces is that lost world has alot of mid and some good, while forces has alot of mid and some bad
@theblackmoonrising
@theblackmoonrising 16 күн бұрын
EXACTLY I genuinely cannot understand people who think that Lost World is the worst Sonic game since as A GAME I think LW respects your time since you can actually play it without the game having to baby you every 5 seconds
@windandfireproductions5358
@windandfireproductions5358 17 күн бұрын
I think this game is the best example of the sonic series identity issues from this time that the series pretty much had throughout the entire 2010s
@snakey888
@snakey888 17 күн бұрын
The series had identity issues throughout the whole 2000's
@godhimself1128
@godhimself1128 16 күн бұрын
​@snakey888 They did but nowhere near the extent of having western writers work on a franchise they knew nothing about
@snakey888
@snakey888 16 күн бұрын
@@godhimself1128 it was probably even worse, with genre roulettes game after game
@Fall-oo6mt
@Fall-oo6mt 15 күн бұрын
@@snakey888 the series had identity issues ever since the 90's. remember the "awkward phase" kiro talked about?
@snakey888
@snakey888 15 күн бұрын
@@Fall-oo6mt as far as mainline games go, the identity issues only started with sa1
@Davihhhhh
@Davihhhhh 16 күн бұрын
Just like you, I also thought Lost world was really bad but once I tried the game from start to finish I just...loved it it was crazy to see how much of that stuff that fans have been begging the sonic gameplay and level design to have were present in lost world and yet people just hate on it because "is a mario game". Aside from that the reason they changed the formula here from boost was due to the Sonic Team not seeing the boost formula really stale by the time gens came out, this was said by Iizuka in a interview in 2013.
@Cozmix-7
@Cozmix-7 18 күн бұрын
Kiro and Chaomix uploading at the same time? Time for some goood eats, this lunch break is gonna be great
@BluSteel_
@BluSteel_ 18 күн бұрын
My only memory from Lost World were the Nintendo dlc and replaying the Yoshi's island stage to get through it damageless
@Gamersalem
@Gamersalem 18 күн бұрын
Thats saying something about lost world
@Stevenkadap98
@Stevenkadap98 17 күн бұрын
Trash Nintendo fanboys. Nintendo games suck!! Hahahaha 😂
@brandotoonie
@brandotoonie 17 күн бұрын
Sonic lost world was honestly a really good time. Fun level ideas, great music, and fantastic cartoony aesthetics. The controls may be finicky, but I appreciate the vision they had for this game
@koolaid33
@koolaid33 17 күн бұрын
IIRC there was a comment on your community post that summarizes Lost World best, "Sonic Lost World is a good game, it's just not a good SONIC game." And I agree, to be honest, it isn't a bad game at all, far from it, but it definitely misses the attitude and the characters and the feel of a Sonic game. The slower pacing, the more elaborate moveset, the Mario Galaxy-inspired stages, the Mario-inspired zones, it all felt like it would fit right at home being Super Mario Galaxy 3, but as a Sonic game it just misses the mark completely.
@SaddieMoon
@SaddieMoon 17 күн бұрын
3:15 The deal was for 3 Sonic games on Wii U. Not Nintendo platforms in general. Also, ngl, I think Sonic Lost World should’ve had a Walk button. I find Run buttons kinda weird since you would always have a button hold down for no reason. A walk button makes more sense since it would only be held down when needed to.
@hendester05
@hendester05 18 күн бұрын
Sonic lost world, for me is a big insult to the series due to it being not a Sonic game, but it's a Mario game but with a Sonic skin over it and I don't want that, if I want to play a Mario game, I'll go play one, I came to Sonic to play a Sonic game.
@snakey888
@snakey888 17 күн бұрын
A Sonic game that does not feel or play like a Sonic game is a painfully recurring phenomena, from sa1 to frontiers.
@Stevenkadap98
@Stevenkadap98 17 күн бұрын
Only sega decides what a sonic game is. Just because sonic 1 is sonic 1 doesn't mean sonic 2 has to be sonic 1 too
@snakey888
@snakey888 17 күн бұрын
@@Stevenkadap98 Sure, they do decide, but doing so haphazardly risks hurting the brand identity, splinter the fanbase and hurt sales, which is not good for any party involved.
@Stevenkadap98
@Stevenkadap98 17 күн бұрын
@@snakey888 sega should do fun and interesting sonic games and not listen to the fans cause they have opinions left and right
@snakey888
@snakey888 17 күн бұрын
@@Stevenkadap98 they should do fun and interesting games whether they listen to fans or not
@AshTehRat
@AshTehRat 5 күн бұрын
I feel like this is more Kirby-like than Mario-like. The bright and cheery but slightly dark tone and levels being unlocked by hidden collectibles are things that Kirby games do all the time, and the reason they execute it so well is because Kirby is a slow-paced, easy for (almost) everyone platformer, which Sonic games are kind of the opposite of.
@stefanssmellsvictory105
@stefanssmellsvictory105 17 күн бұрын
I have tried multiple times to get into this game, but I just can't. One thing that this video doesn't mention is how Sonic feels to play. He feels extremely heavy, not just in how he runs, but especially jumps. He only seems to jump half the high as other games, like he's on lead weights. Then there is the camera, which is just too damn far away, making judging a lot of platforms significantly harder. Also not mentioned, is that several levels in this game are ridiculously long! Some feel almost never-ending! In spite of this, I do jump back into this game on occasion on the hope that, one day, it will finally click with me. But that day hasn't happened yet. I really would love a re-release on Switch. Or the sequel console.
@janrosa7243
@janrosa7243 8 күн бұрын
If the eshop was still up I'd say to try the 3DS version. It's a better game when it comes to its physics and I recommend checking out S rank runs of the 3DS stages if you want a version of Lost World that lives up to most of its potential (albeit with room for improvement.)
@mobomobomo
@mobomobomo 15 күн бұрын
Its genuinely refreshing to hear someone compliment lost world wholeheartedly
@Genesis-XE
@Genesis-XE 17 күн бұрын
If Lost World just focused on the parkour gameplay, tubular level design and didn’t have a stupid gimmick every stage, the game would’ve been much better.
@julianx2rl
@julianx2rl 17 күн бұрын
100% agree.
@RedSpeedTail
@RedSpeedTail 16 күн бұрын
for me the one game of sonic that fits the bill of "mid" is forces. Lost world is a game i actually enjoyed from launch
@noahrice3362
@noahrice3362 18 күн бұрын
Honestly, having played through and beat Lost World once or twice myself, I don't mind it. It's a bit of a guilty pleasure for me - sure I'm bad at the parkour, but hey, it's a good time! Tropical Coast Zone 3 is still one of my all time favorite levels in the series - though 3-2 in Frontiers is now pretty high on my list, too. I wish more people gave it some credit. It may not be A-Tier, but it's most certainly worth a play. Also, that stage with Tails in the hidden world is pretty neat, too. I remember finding it really interesting and a nice change-up. This said, while I will gladly defend this game, anyone who dislikes Frozen Factory outside of zone 4 is totally entitled to that stance. I was not a fan of Zones 2 & 3 of that area.
@TheSwordsman100
@TheSwordsman100 17 күн бұрын
Sonic gave up more than just the Werehog after Unleashed, for awhile he also lost that shoen style, focus on characterization and continuity in order to chase after the Mario fanbase and those who actively hated the franchise. (cough Egoraptor cough) Which is why both Tails and Sonic (yes I said Sonic) characters are off here. (Sonic is far more observant than what people give him credit for) This maybe be weird to say but you're wrong, I don't primarily come for just the gameplay. Its why I could never really get into Mario despite growing up with Nintendo but love Sonic and Kirby. Its not all bad, like you said Eggman is written pretty well here (I think most people forget is he's supposed to be like the Joker, threatening and goofy in equal measure, heck he tried carpet bombing Sonic once in Sonic 3) and I do like how Lost World brings back a lot of the badniks but it gets a D rank from me.
@EllipsesMusicc
@EllipsesMusicc 10 күн бұрын
Frankly, a franchise taking over the seasons (snow dessert fall beach) doesn't take away from the creativity imo. You aren't copying Mario, you are straight up copying everything
@lasercraft32
@lasercraft32 13 күн бұрын
Of all the times SEGA decided to make a deal with Nintendo, of course it had to be during the financial failure of the Wii U era...
@JasLamArr91
@JasLamArr91 17 күн бұрын
I don’t hate Lost World. I did enjoy my time with it. One thing I don’t hear people talk about, is Sonic’s running animation. I loved it 😂
@hamzamohamed6774
@hamzamohamed6774 17 күн бұрын
26:27 rare footage of kiro saying a naughty word 😱
@nicalaw
@nicalaw 17 күн бұрын
Saying "crap" won't get you demonitized.
@hamzamohamed6774
@hamzamohamed6774 17 күн бұрын
@@nicalaw yeah but his limits were "stupid" and such
@Ademhadji653
@Ademhadji653 13 күн бұрын
Played both the PC and the 3ds versions and honestly,this game is really good,not my favorite but I really enjoyed the unique experience this game had,I don't regret playing it at all, and a hot take, I actually didn't mind the deadly six,they weren't incredible but also not bad, I actually really liked the interactions they had with each other and with the main cast. Like seriously this game oozes with charm in every corner in the animations,the art style,the music the level gimmicks and that's why I like it.
@DAJTheYouTuber_2007
@DAJTheYouTuber_2007 17 күн бұрын
am i the only one who actually likes Lost World?
@NottJoeyOfficial
@NottJoeyOfficial 16 күн бұрын
I played this game in 2016. I beat it without using the run button. I didn't know it was there, because why would a Sonic game have a run button. It was not a fun experience lol. I'll have to go back to it eventually to try for real. I thought it was painfully mediocre but maybe I'll enjoy it a bit more with that run button. The Nintendo DLC is amazing.
@a.dackee9737
@a.dackee9737 15 күн бұрын
The idea of sonic being able to parkour around the levels sounds like a natural progression. Sonic has always been athletic and in the opening to Sonic CD the way Sonic takes the time to perch himself on top of a rock pillar to scope the view feels natural. Like his speed isn’t solely just his power but apart of his natural athleticism If frontiers 2 exist then I feel like parkouring the natural environment can be a way to supplement floating platforms and floating grind rails. If knuckles can climb Tails can fly Amy can float up Shadow can teleport Then sonic and stick can parkour (Let’s get sticks into frontiers 2)
@nelsongood3480
@nelsongood3480 17 күн бұрын
Like you said in the end the video, Lost World is pretty much in its own bubble, it's neither like adventure or the three boost games, that's what makes this game truly special imo. Don't get me wrong, ik its a mess of a game, but there is just something soo fresh and relaxing about it that makes such a chill game..
@inktendo
@inktendo 17 күн бұрын
Sonic Lost World is great! I honestly love the gameplay style and how Sonic controls. It really needs another shot, but with more creative level themes and without tubular levels or Wisps
@Proxima_Centauri1
@Proxima_Centauri1 17 күн бұрын
I get lost world being compared to Galaxy, but I feel like colors being compared to Galaxy for being in space is quite a stretch. Sonic games have plenty of zones, levels, bosses, etc. being in space. So Sonic colors taking place entirely in space isn’t something new.
@brotheraccount3826
@brotheraccount3826 16 күн бұрын
when sega is at their highest people manage to keep them to their lowest
@Giberaltor
@Giberaltor 18 күн бұрын
I've been playing Sonic Lost World on my Steam Deck. I was drawn to its back to basics stylings and its honest attempt at creating a new type of Sonic gameplay. But this game just feels so uncanny; like it's close to being something decent, but an endless stream of little quirks and frustrations in almost every mechanic and design decision pile up and make it so infuriating to get through. The floaty controls, the glitches, the obstacles and collectables you can't see until it's too late; it all just coalesces into a messy slop of frustration. I think this game has made me cuss at it more than any other.
@edwinperez4509
@edwinperez4509 17 күн бұрын
Loved the Zelda level. It was really fun
@humblemudgames
@humblemudgames 14 күн бұрын
So upon release I wrote the game off as just a Mario Galaxy clone, and then used the bad-to-mid reviews to justify that negative perception of Sonic. But this year I played the game for the first time, and... I honestly really liked the game overall. It's THE definition of a mixed bag and the devs did such a bad job at explaining its mechanics. It IS different. It does feel like Mario in places. Difficulty is all over the place. There were many parts I hated and a few admittedly brilliant parts. Probably more good than bad. But you know what? I can't stop thinking about it lol. I included it in my honorable mentions for my favorite games played in 2024 video, because overall, I liked it so much more than expected. And the run button is also in Sonic Frontiers ... guess it wasn't THAT bad of an idea! And parkour is actually a very natural thing for Sonic imo. The Zelda level gives you an early glimpse into a semi-open world Sonic, too. It has great ideas, just not always with the best execution. I liked it, though. I'm glad that you did overall too. It's just good in my head, but it's one of my favorites in my heart.
@snakey888
@snakey888 14 күн бұрын
To be fair, just because something was in Frontiers does not make it any less of a bad idea.
@humblemudgames
@humblemudgames 14 күн бұрын
@@snakey888 Sure, but I think that on its own it's a smart idea. It allows for different gameplay possibilities & level designs. Again as I said in the initial comment, I think Lost World overall has great ideas, just not the best execution. I don't think the run button was actually the problem. The stop and start nature of his movement and immediate momentum cancellation in conjunction with turning was what made it feel jarring. Far less complain about the run button in Frontiers, and that's because the momentum is better in that game. An idea with potential, just not the best execution.
@snakey888
@snakey888 14 күн бұрын
@@humblemudgames It's almost as bad in Frontiers as in Lost world, as the main issues carry over. Such as the speed being divided into tiers, as opposed to a more natural flow. Honestly, if anything, it limits the possibilities as it makes the design a binary element, you are either running or not, with little in between.
@humblemudgames
@humblemudgames 14 күн бұрын
@@snakey888 Okay 👍 Not sure what else to say since I disagree. We have a ton of different Sonic games to play so at least you have others if you don't like those two.
@Bestmotion2389
@Bestmotion2389 18 күн бұрын
And for some reason all the recent games reference it and the characters that were in it at some point. Forces, TSR, Frontiers and even IDW comics When the storybook games are right there
@Aktedya1-jt7vw
@Aktedya1-jt7vw 16 күн бұрын
How WOULD they reference the storybook games?
@Bestmotion2389
@Bestmotion2389 16 күн бұрын
@@Aktedya1-jt7vw I'm not sure, but they would 100% find a way if they put Zavok racing alongside Eggman💀 Also that sword in the Knight boss fight in Frontiers was almost a Black Knight reference but it's leaning more toward the Sonic Final Fantasy rpg tbh
@HaitaniMasayuki
@HaitaniMasayuki 17 күн бұрын
It always felt like, running left/right is way slower than running forward in this game. Also, during 2D segments, Sonic barely covered any distance during a jump. It's like all the momentum from the run before that was gone... .... also, also, the game tells you there is a kick-move in the beginning of the game and you never need it until you reach those spider enemies hours later. I had research how to beat them because I completely forgot about the kick-move! lol
@slashingkatie7872
@slashingkatie7872 13 күн бұрын
The Zeti actually became a decent threat in the IDW comics during the Metal Virus arc. Using their robot controlling powers to torment the citizens turning into Zombots. Culminating in Zavok growing to Kaiju size and Super Sonic and Silver having to take him down.
@drybonesmunchakoopas5143
@drybonesmunchakoopas5143 17 күн бұрын
I love this game not mid at all IMO. underrated
@Sonicfalcon16
@Sonicfalcon16 17 күн бұрын
Its weird because its adveture like in gameplay but with stuff additions that feel weird and very classic sonic like feel. When you mode adventures and 06 levels into this. He feels really fun
@PatrickThomasBrady
@PatrickThomasBrady 17 күн бұрын
You can very easily play the dlc levels on the pc version through mods, lost media is media that no longer exists in its original form or a copy, anywhere, finding this is super easy barely an inconvenience
@LadReversedStarburst
@LadReversedStarburst 17 күн бұрын
My hot take in this video the game is very good and has good graphics despite the past still a game I can enjoy
@christopherjobin-official7440
@christopherjobin-official7440 7 күн бұрын
22:51 that is not what "lost media" means. Piracy and mods are still very much an option.
@TheSultan1470
@TheSultan1470 3 күн бұрын
Not legit
@CaptBlock
@CaptBlock 17 күн бұрын
Hearing you describe the story makes it sound really cool ngl, I wish it had better writing. I think I'll pick this up when it goes on sale.
@yuzuht4376
@yuzuht4376 16 күн бұрын
you can't lie sonic lost world has a good gameplay
@SaddieMoon
@SaddieMoon 17 күн бұрын
0:42 Sonic 06 was never a reboot. There is no evidence that is and the game is designed with you having prior knowledge of previous games. Kinda weird for a reboot to just throw you into the nick of things without giving you time to learn who most of the 9 playable characters are. And again, no developer, producer, nor anyone else has ever stated it was a reboot. The only statement that comes close doesn’t actually say it was a reboot. Rerez did a pretty good segment on the game not being a reboot in their Sonic 06 episode, for their Just Bad Games series.
@kirotalksyt
@kirotalksyt 17 күн бұрын
I get where you're coming from, but at the same time, many of the things that Sonic 06 added/changed were things you'd commonly see in a reboot. While the fans call it Sonic 06, the game is just called "Sonic the Hedgehog". No subtitles, no numbers, just "Sonic the Hedgehog". Both Sonic and Eggman's designs were changed (Sonic's was less drastic, but still), and the game's art style as a whole was quite different from past games. You say the game is designed with you having prior knowledge of the previous games, but I'd honestly argue that Sonic 06 is one of the more standalone entries in the franchise. There's no Space Colony ARK, no Gerald Robotnik, no Master Emerald, no Angel Island, no Black Doom, etc. It's a pretty self contained story about Soleanna, which is perfect for a reboot meant to attract a wider audience of new fans and old fans who may not have kept up with the series. Maybe we can agree that it'd be more appropriate to call Sonic 06 a "soft reboot" or a "requel". Personally, even if none of the developers outright said Sonic 06 was a reboot, I think if it looks like a reboot and sounds like it reboot, it's probably a reboot.
@kx7500
@kx7500 17 күн бұрын
you dont need any prior information to understand basically everything about 06, its just enhanced with that.
@playbossthebest936
@playbossthebest936 17 күн бұрын
It's a soft reboot
@shadw7044
@shadw7044 17 күн бұрын
⁠@@kirotalksyt Eh. Soft reboot? Maybe that’s more accurate but I still wouldn’t consider 06 as a reboot. Was it intended to define a new generation for Sonic? Yes. I agree with it being that and a gateway for new fans with a different direction without alienating old fans but it being self contained in Soleanna and having less direct past references shouldn’t make it be considered as a reboot. Sonic making a small nod to Windy Valley during Kingdom Valley, Rouge teasing Knuckles, the characters generally acting mostly the same as before and Shadow and Rouge being GUN agents as well as Shadow not falling for Mephiles’ lust is already enough for me to know that it’s not a reboot and is still following up from past games without heavily referring to them. I don’t think the designs being changed makes it a reboot either. I always felt like that was a more of a way of making the characters blend into the realism they were going for in 06. The same could be said for Unleashed too with its more cartoony approach but I wouldn’t consider that as a reboot either. I think it’s more to do with having a different direction which is a bit different to a full on reboot.
@SteveCrafts2k
@SteveCrafts2k 17 күн бұрын
@@kirotalksyt It's a soft-reboot, yes. Meant to start a new era of the franchise, but still keeps continuity with the other games.
@yoshionem
@yoshionem 17 күн бұрын
Love the more informational style
@mechajay3358
@mechajay3358 2 күн бұрын
23:22 Ironic considering Knights and Sonic were basically created by the same team.
@Sonicandeddsworldfan
@Sonicandeddsworldfan 17 күн бұрын
Kiro: Sonic lost world was the second Nintendo exclusive game Sonic advance 1 2 3 sonic battle Sonic rush adventure: AHEM
@luizkorynga
@luizkorynga 16 күн бұрын
He said "mainline" (thing than lost world isn't)
@justanotherhankhillaccount
@justanotherhankhillaccount 19 сағат бұрын
This game is the closest we'll ever get to Sonic Xtreme, but the ost is on another level
@Canarye
@Canarye 15 күн бұрын
kiro talks, love your voice, your videos are good to listen to while i work, keep kiro talking
@TheOneAndOnlyJam
@TheOneAndOnlyJam 17 күн бұрын
Honestly, when is was younger, I thought Lost World was a side game just to fill the gap between Gens and a new boost style game for (what was) next gen consoles WISHFUL THINKING!!!
@DartagnanEarl
@DartagnanEarl 17 күн бұрын
Now that kinda interesting Eggman helping out sonic and tails and saving tails someone he can relate to could this have been foreshadowing to Sage in Sonic Frontiers maybe but that just based on the few robots eggman actually cares for like Metal Sonic
@PACSAX
@PACSAX 17 күн бұрын
I’m getting a rog ally x as a birthday present and this will definitely be the first game I play on it. I have so much nostalgia for this game man
@Salty_Neko
@Salty_Neko 17 сағат бұрын
I like seeing eggman crash out, I’d love to see more cutscenes or games that do that
@LancerAccelerant
@LancerAccelerant 17 күн бұрын
Good thing that the Wii U exlusive Zelda and Yoshi levels were ported to Sonic Lost World's PC port through mods a while back
@Silver_is_disappointed_in_you
@Silver_is_disappointed_in_you 17 күн бұрын
My brother who is a Mario fan loves this game and would try to convince me that it’s actually a really great game even tho he hates Sonic and this game is far from the formula of a Sonic game, I wonder why he likes it…
@kyethememer9836
@kyethememer9836 17 күн бұрын
Hopefully the game will get a port on the Nintendo Switch Successor so that the Nintendo DLC levels can come back.
@Sly88Frye
@Sly88Frye 17 күн бұрын
I never finished Sonic Lost World but I wish I did. I don't think it's a great game I do think it is pretty mid but I still found some joy in playing it. I think I even downloaded Yoshi's Island and Hyrule but I didn't even play them which I mean that was a waste of money not to play them. Anyways I think one thing that would be better instead of having a run button it should be a walk button. Sonic is known for running so maybe having a button where he walks or sneaks instead would be a lot better than having him do a brisk jog and then having to press a button to make him run
@Uyyvee
@Uyyvee 17 күн бұрын
the Dlc Stages are actually not lost media and there is a mod in gamebanana that brings them back to the PC port
@mr.unsmiley8656
@mr.unsmiley8656 17 күн бұрын
All things considered, I really like Lost World. I just wish it was more challenging and they did more with the parkour, although I've heard the 3DS version kinda does that.
@autumn-f2d4i
@autumn-f2d4i 17 күн бұрын
Tails, why are you complaining? You have teamed up with Eggman before in Sonic Adventure 2, and you didn't complain!
@DJ_Damien
@DJ_Damien 12 күн бұрын
I dunno. This video made me want to go back and play Lost World again.
@socheata643
@socheata643 18 күн бұрын
Lost World would’ve been better if they just don’t rip off some of em, but hey the music still cool. (Sorry for not making sense)
@owendinostudios1200
@owendinostudios1200 17 күн бұрын
no way this man used Sonic Blast as a 0/10 example
@xonact8855
@xonact8855 11 күн бұрын
Actually trying to 100% the game and get all achievements. I 100% it on Wii U as a kid tho. I actually really like this game. While people can play a game however they want, I think the best experience you're gonna get is by playing it the way the developers wanted you to. Like going for points and S ranks for example in many Sonic games. I actually think this game should've had a ranking system because it actually has a pretty in depth points system, and it's a lot of fun to do it that way, by going for a lot of points. I genuinely think a ranking system would've encouraged so many more players to actually go and learn the intricacies of this game and it's mechanics. And in turn, they'd have a lot more fun with the game. While I don't think a game should need to tell the player "hey do this stuff for the fun to start", the reality is a majority of players won't do something unless the game tells you in some way "hey, this is a thing, you should go for it, we made it for a reason cause we think it's fun. And Lost World doesn't do this
@czms922
@czms922 16 күн бұрын
That's the best compliment lost world has gotten
@ChalkMuncher
@ChalkMuncher 2 күн бұрын
Lost world was the first actual sonic game i played and i really liked it. Not sure if i'd feel the same today, but i think i'd still enjoy it. i never got why people didnt.
@BNS-gl6cw
@BNS-gl6cw 17 күн бұрын
This is actually the first Sonic game I ever made so I give this game credit for making me the Sonic fan I am today
@LateNightHalo
@LateNightHalo 15 күн бұрын
4:27 counter-culture is the term you’re looking for. Sonic lost world has no counter culture. It’s a safe, predictable Nintendo-style game without a rebellious bone in its body
@TheSultan1470
@TheSultan1470 3 күн бұрын
At least it works
@aquaponieee
@aquaponieee Күн бұрын
@@TheSultan1470 it did not work
@hyrulehero2773
@hyrulehero2773 17 күн бұрын
I already did my time with Lost World and left a pretty harsh comment about this game in the community post, which I still agree with, I think this game REALLY sucks, but I want to focus on one more aspect of the gameplay. Just because Sonic has one of the widest move-sets across the series in Lost World, that doesn’t necessarily make this his most versatile appearance. You have a lot of options on paper, yes, but none of it flows, and a lot of it can feel pretty uncomfortable and sluggish. I think Johnny put it best in the recent SGB play-through of this game where he described Sonic as feeling very stop-and-start. Even though there’s comparatively far less options, I’d still say Adventure Sonic is by far the best feeling Sonic because, despite having a more limited move-set, those few moves that do exist all flow into each other far more naturally, not to mention that the level design facilitates fuller use of Sonic’s move-set there than it does in Lost World.
@ElectricB13
@ElectricB13 18 күн бұрын
Lost World is one of those sonic games where one side hates it or one side loves it. Like the Storybook series, Sonic R, Sonic 06, Forces etc.
@chaosspider5765
@chaosspider5765 18 күн бұрын
Who on earth loves Forces?
@mdh_masalewale8681
@mdh_masalewale8681 18 күн бұрын
no one loves forces wtf
@theblackmoonrising
@theblackmoonrising 18 күн бұрын
You'd be suprised​@chaosspider5765
@tvojejidlo8143
@tvojejidlo8143 17 күн бұрын
Who loves 06 and Forces??
@blomgaming6480
@blomgaming6480 17 күн бұрын
​@chaosspider5765 13 year olds
@Snick_porcupine
@Snick_porcupine 10 күн бұрын
Lost world feels like its made for the mario audience, it feels like sonic was ported to a mario game.
@toby-wankanobi1385
@toby-wankanobi1385 15 күн бұрын
I remember playing this game before it came out at a GameStop kiosk, I really was into it tbh until I started playing it on my 3ds and realized how quickly it devolves
@Rutrat-i9m
@Rutrat-i9m 17 күн бұрын
Honestly I liked lost world I thought the parkour part was pretty fun
@digitalgamer457
@digitalgamer457 3 күн бұрын
No joke, I personally think this is like one of the worse games in my fav franchises (alongside Sticker Star) but watching this video did kinda make me think "damn.....am I a bitch for thinking the most alright game is the anti-christ?" 😅
@TheAussieBlue
@TheAussieBlue 17 күн бұрын
I'm not going to say it was good, but it was so whimsical and magical that I was hooked. I won't play it again, but I will say that I had great fun simply for the whimsy alone.
@SaddieMoon
@SaddieMoon 17 күн бұрын
0:57 New gameplay era? I guess. But aside from that, it wasn’t until Colors where we got into a new era in my opinion. Unleashed was still definitely in the “Dark Age” era. (Ngl, when I call it the “Dark Age” era, I’m more referring to Sonic’s reputation.)
@MILDMONSTER1234
@MILDMONSTER1234 16 күн бұрын
The most memorable thing about the game was the internet *really* liking zeena
@brycehippensteel928
@brycehippensteel928 17 күн бұрын
It sucks that the WiiU eshop shut down, because the lost world yoshi and Zelda dlc extras made the game totally worth getting.
@AquaVerve
@AquaVerve Күн бұрын
people are starting to warm up to lost world now after sonic frontiers and shadow generations, when it was the new direction for the franchise thats when people started hating it
@The20thLetter-s4v
@The20thLetter-s4v 17 күн бұрын
2:07 just facts. anyone Who hates gens Level Design has a skill issue and is a unleashed lover who thinks its better then any other game
@Hugo-yz1vb
@Hugo-yz1vb 17 күн бұрын
0:25 Silent Forest is a banger tho 🎵🔥
@hawkseyy
@hawkseyy 17 күн бұрын
honestly, i hate this game and everything about it. i hate the gameplay, hate the bosses, hate the level design, hate what happened to the characters, it’s my least favourite mainline sonic game.
@The20thLetter-s4v
@The20thLetter-s4v 17 күн бұрын
I can probably tell your favorite game is unleashed
@k_d742
@k_d742 17 күн бұрын
Most normal sonic fan
@Photon88
@Photon88 17 күн бұрын
his favourite games are sa2 sa1 and unleashed
@godhimself1128
@godhimself1128 16 күн бұрын
This game has like no passion put into but the kids who grew up with it will still defend it until they're blue like sonic 😂
@The20thLetter-s4v
@The20thLetter-s4v 16 күн бұрын
@@godhimself1128 GET OUT-
@JuliRocket
@JuliRocket 16 күн бұрын
22:12 I have played the entire game, and you will NOT have a point where you need to go back. The flickies are plentiful, it is not game-ruining like sonic unleashed.
@chrischatman7041
@chrischatman7041 13 күн бұрын
why do people forget that the boost mechanic started in sonic rush?
@promaster424
@promaster424 17 күн бұрын
As a Mario fan I think I'd like this game a lot
@kooly_1835
@kooly_1835 5 күн бұрын
i remember i played the demo to that game and i actually just dropped it, mind u, i was like 9 at this time and the height of my sonic addiction
@forTehMemes
@forTehMemes 10 күн бұрын
I thought Lost World was fun for what it was. The gameplay wasn’t bad and the graphics still hold up really well. I wish it would get rereleased on modern platforms not just PC
@belot217
@belot217 8 күн бұрын
Keep meaning to play it with the improvement mod.
@DarkkirbyKRPG
@DarkkirbyKRPG 17 күн бұрын
Might be controversial, but to me the Werehog is the best "side mode" to any boost game. Better than the wisps, Classic Sonic and the Avatar, at least to me. And while there's been more boost games since Gens in 2011, I guess the first 3 can be considered the Hedgehog Engine 1 Boost trilogy, and Forces, Frontiers and Shadow Gens the HE2 Boost trilogy.
@snakey888
@snakey888 17 күн бұрын
As far as polarising out of place gameplay styles go, werehog is the best, much better than fishing, treasure hunting , mech shooting, vehicles, telekinesis etc. The probelm is that it is still polarising and out of place.
@snakey888
@snakey888 17 күн бұрын
@Steve-e3v6e it is slow, mindless, boring and does not play like a Sonic game.
@snakey888
@snakey888 17 күн бұрын
@Steve-e3v6e There are aspects that are generally agreed upon though, such as going fast and platforming. Even you referred to mech shooting as an alternative style, suggesting it is not part of Sonic gameplay identity.
@kobelewis5358
@kobelewis5358 2 күн бұрын
22:51 you can mod them in the pc version
@blitzotheviewer
@blitzotheviewer 15 күн бұрын
I only played the 3DS version and really enjoyed playing the game as a kid
@KirigayaOokami
@KirigayaOokami 17 күн бұрын
20:30 _How can you talk about the music and not mention Honeycoom Highway? Easily the best track from the game, gives a ton of Skyscraper Scamper vibes._
@Arlondev
@Arlondev 14 күн бұрын
The first ever Sonic game with levels that actually work, Sonic fans haven't been sure how to handle it for like ten years
@snakey888
@snakey888 13 күн бұрын
Are you suggesting that none of the levels in any other games work? How did you arrive to that conclusion?
@RetroGameSpacko
@RetroGameSpacko 17 күн бұрын
My biggest complaint with this game was about the controls which could have been fixed sooo easiliy by simply utilitzing more buttons from the pad. Putting the homing attack and the ball bounce on the same button.. just why??? And homing was always a double jump but here you make a kick when you hit jump again turning you vulnerable again. Same thing for the wall jumps in the 2d sections. Why not put it on a shoulder button? Instead you try to jump on something, get to close to the wall and then slide on it making you again vulnerable.
@xanderac
@xanderac 17 күн бұрын
The dlc for sonic lost world is accessible via mods for the pc version I recall trying the zelda one, the game definitely was ok not terrible but definitely didn't play more than a few stages
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