Most Damage Dealt By the Enemy ("Paper Masochist" Solution)

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Koop

Koop

Жыл бұрын

What's the most damage Mario can take from a single enemy attack?
Paper Masochist ► • Post

Пікірлер: 222
@jdaster64
@jdaster64 Жыл бұрын
If you're wondering why the initial challenge had the stipulation of not allowing audience or stage RNG, there's an exploit you can do against Macho Grubba to make his attacks theoretically do an arbitrarily high damage. On turns where he has the Fast status, Grubba will always use a buff as his first move (+ATK, +DEF, Dodgy, and in the second phase of the fight, Charge), then an attack as his second move. However, if he has the Confuse status and it procs on exactly one of his two actions, he can buff without attacking, and it won't affect what he does on the following turn at all. With perfect RNG, he could lose a move and then Charge, or vice versa, until his ATK is high enough to deal whatever damage you want. However, you do not have access to Head Rattle or Ruin Powder at this sequence in the game normally (and can't rematch Grubba later), so the only ways of inflicting the Confusion status would be via stage hazards, Ruin Powders thrown by Shy Guys, and/or Head Rattle or Ruin Powder dropped by enemies.
@Sonic-oh2ly
@Sonic-oh2ly Жыл бұрын
Aren't there sequence retriggers that let you go back to previous chapters??
@AkameGaKillfan777
@AkameGaKillfan777 Жыл бұрын
>Laughs in Hazard Respawn/Ultra Hammer early glitches.
@jdaster64
@jdaster64 Жыл бұрын
​@@Sonic-oh2ly That would definitely fall under "glitches", which are also disallowed.
@ThundagaT2
@ThundagaT2 Жыл бұрын
Isnt it possible to wear more than one P-Up D-Down badge?
@jongameaddict
@jongameaddict Жыл бұрын
Equipping multiple PUDDs would just make it pointless. By that logic you can equip 50 Double Pains, or just go for the biggest number the game can handle. One each is what the game makes normally accessible and doesn't make the math arbitrary.
@thethree13o
@thethree13o Жыл бұрын
i love how at the start koops gives his little speech about hes going to tough it out and help save the world, and then just... lays back down on the floor
@Pikpikcarrotzz
@Pikpikcarrotzz 27 күн бұрын
brave man that one is Thats for sure
@gayflower900
@gayflower900 23 күн бұрын
“I will fight to save the world! after a quick nap”
@lillithplays6514
@lillithplays6514 19 күн бұрын
Relatable
@diegoaguilar1954
@diegoaguilar1954 Жыл бұрын
That Bobulk nuke was the most “Thanks Merlee” moment ever
@SonicMaster519
@SonicMaster519 17 күн бұрын
Merlee on her way to cast a defense buff on a turn in which the enemy won’t even attack (she is being very helpful and changing the course of the battle)
@tails183
@tails183 Жыл бұрын
As soon as I realized that multi-strike attacks were fair game, I told myself that it would be that freaking audience cannon.
@jakestar121
@jakestar121 Жыл бұрын
the true answer is still when you read Ghost T’s diary…
@roddydykes7053
@roddydykes7053 Жыл бұрын
I take credit for posting that first lol
@jakestar121
@jakestar121 Жыл бұрын
@@roddydykes7053 hence it is “still” the case
@slenderMax28
@slenderMax28 Жыл бұрын
Except that's still not an enemy nor is it dealing damage.
@Sonic-oh2ly
@Sonic-oh2ly Жыл бұрын
Yes, but as it happens outside battle it is unquantifiable
@KopperNeoman
@KopperNeoman Жыл бұрын
It just ends your game. No damage is dealt to Mario or his partners.
@nj8833
@nj8833 Жыл бұрын
5:50 the large amazy dayzee's lullaby isn't just a unique song, the changed pace actually makes the attack way harder to guard. I use the song's timing to guard/superguard the attack, which has a much different timing at different sizes... still learning new things about the game over 2 decades after its release.
@LiroRaeriyo
@LiroRaeriyo Жыл бұрын
i actually just counted the notes cause its still always just after the 13th note, regardless of its current size
@BetaDude40
@BetaDude40 11 күн бұрын
In the remake, an eighth note flies out of the music to hit the party so you can have something to visually parry. I always hated fighting them as a kid because I could never understand the timing
@seasidedoe8905
@seasidedoe8905 Жыл бұрын
I remember being unlucky enough to be hit by Marilyn's fully boosted clap during a casual playthrough of this game. Glad to see it ended up on this list, even without double pain the attack feels like getting hit by a train.
@stephenkillingback2956
@stephenkillingback2956 Жыл бұрын
The attack looked and sounded underwhelming for such a strong attack.
@speedymatt1236
@speedymatt1236 17 күн бұрын
Same here.
@mariosonicfan2010
@mariosonicfan2010 Жыл бұрын
Hammer Bros, as always, are the bane of Mario's existence.
@Angeler-br8mt
@Angeler-br8mt 23 күн бұрын
Now that the remake is out, I can definitely think of one enemy that also can deal a lot of damage.
@speedymatt1236
@speedymatt1236 17 күн бұрын
Maybe 2…
@Goomba456
@Goomba456 14 күн бұрын
I have footage of that enemy doing 170 damage in one turn 😭
@Wendy_O._Koopa
@Wendy_O._Koopa 14 күн бұрын
Plus, in the remake, you can equip _two_ Double Pain badges. Which you'd think would bring on 4x the damage, but no, it's only 3x for some reason.
@Angeler-br8mt
@Angeler-br8mt 14 күн бұрын
@@Wendy_O._Koopa It’s like how two double dips only gets you a triple dip.
@JZJ7777
@JZJ7777 14 күн бұрын
If I wasn’t using badges to increase damage, I’d say Prince Mush. He can do insane amounts of damage, especially in the second phase of his battle.
@yoshibros217
@yoshibros217 Жыл бұрын
The Hammer Bro one was the most surprising one of this list, never even expected that a common enemy could gain so much power with the right set of conditions. I'm actually more curious on why the Koopa audience hid in their shell before the attack happen, I've never seen that happen before.
@Koopatrol
@Koopatrol Жыл бұрын
They hide when the battle drags on too long.
@Abomdosnow
@Abomdosnow Жыл бұрын
@@Koopatrol I always thought it was because they got scared haha
@Koopatrol
@Koopatrol Жыл бұрын
I mean you can assume that too. They start losing hope and fear that Mario might actually lose the fight.
@moosesues8887
@moosesues8887 Жыл бұрын
@@Koopatrol they start playing on there gba in their shell
@JellyBlockLP
@JellyBlockLP Жыл бұрын
Could you imagine getting this perfect shitstorm of RNG as a kid?? Nobody would believe you
@Miccat87
@Miccat87 Жыл бұрын
Some of those were really surprising. I thought Doopliss' Multibonk could be contender, but I didn't know how long it could go, so I wouldn't have been able to know how much damage it could do. Also, the fact that Hammer Bros of all enemies managed to tie Magnus 2.0's Audience Cannon is pretty crazy. Just goes to show the sheer power of Mega Rush. It's pretty weird that Merlee boosts a Bob-Ulk's explosion, too. You definitely wouldn't think that Mario's attack being buffed would have that effect. Also, I find it amusing that the song gets all messed up if the Amazy Dayzee is huge or tiny. That would actually screw with the perceived guard/superguard timing, since most players rely on the audio cue of the song ending.
@samario7935
@samario7935 Жыл бұрын
I imagine what's happening is that, because the bomb is exploding on Mario's turn, it technically counts as Mario "attacking"? So Merlee increases the bomb's damage because it's an "attack"
@Miccat87
@Miccat87 Жыл бұрын
@@samario7935 Yeah, I think I vaguely remember hearing that the +3 attack ends up being applied to it because Merlee actually adds +3 to any damage that occurs during Mario's turn. Normally that wouldn't affect anything else as enemy attacks and stage hazards only occur once Mario's turn is over. Bulky Bob-Ombs and Bob-Ulks are the one exception to that.
@MrCheeze
@MrCheeze Жыл бұрын
Half this list is some of the most interesting interactions in the game. I would never have guessed Merlee buffs ALL attacks during Mario's turn, and quite a bit of other unexpected things in this video.
@SnufflySpy
@SnufflySpy Жыл бұрын
5:26 that deep singing is the scariest thing I've ever heard.
@iggyblaster2466
@iggyblaster2466 Жыл бұрын
Wow, the Bob-ulk thing was crazy. Also did no't expect the red "!" to appear over Mario when an enemy is using Mega Rush.
@RickMattison314
@RickMattison314 10 ай бұрын
It’s probably a shock reaction: “THAT REALLY FRICKING HURT!!”
@JZJ7777
@JZJ7777 12 күн бұрын
I decided to try out Mega Rush P badge with my Yoshi in my first save file in the remake and saw the exclamation point as well. To add to the damage, I also had a Power Rush P and P-Up, D-Down P badge on as well. I can definitely say the damage was pretty crazy.
@TunaBear64
@TunaBear64 20 күн бұрын
8:27 That genuinely felt like the type of Attack used by some RPG bosses to just "finish off"
@jonathanwest8415
@jonathanwest8415 12 күн бұрын
And now Prince Mush blows all of this out of the water. one of his standard, un-modified attacks deals a total of 110 damage, so double pain alone would raise that to 220.
@speedymatt1236
@speedymatt1236 17 күн бұрын
Anyone here after Prince Mush and Whacka bruised you badly?
@WackoMcGoose
@WackoMcGoose Жыл бұрын
TIL that Merlee's spell buffs _enemy counterattack_ damage, too. Also, my ideas for tiebreakers: * Shadow Queen beats Doopliss: Both are multihit, but she gets the job done in fewer hits (more damage per strike, 3 grabs vs 6 bonks) * Marilyn beats Bob-ulk: She can boost herself to that much damage. Bob-ulk depends on Mario having Merlee happen at the right time... * Hammer Bro beats Magnus 2.0: Same reason as Shadow Queen, more damage per hit (4 hammers vs 10 audience members)
@calsalitra4689
@calsalitra4689 Жыл бұрын
I think any potential tiebreaker makes more sense based off of consistency. Shadow Queen can reliably deal her maximum damage with no RNG, while Doopliss, an RNG check to get buffed by Beldam, and 5 individual action commands he can fuck up. Marylin and the Bob-ulk both have RNG, but Marylin has less. Marylin has to buff herself twice, be buffed by Beldam, and then use Clap for a total of 4 RNG checks. The Bob-ulk has 3 RNG checks, requiring a Puff to spawn with a Power Punch, Timeout to freeze the PPP, and Merlee to boost Mario's attack. I don't know the odds between the two, but since Marylin has much more favorable individual RNG checks and the fight is guaranteed to have everything she needs, she wins. Magnus 2.0 has no RNG checks to reach maximum damage, while the Hammer Bro has to spawn with a Mega Rush and have a partner that can buff them. Therefore, Shadow Queen, Marylin, and Magnus 2.0 would win their tiebreakers. I don't think the damage of individual attacks matters, since while in an actual fight more attacks with less damage between them are easier to reduce, maximum damage calculation is actively making Mario as vulnerable as possible.
@nin10doadict
@nin10doadict Жыл бұрын
I thought Marilyn would be in there somewhere. I was thinking most damage from a single hit, so in that case, Marilyn is number 1.
@TheUltimateRare
@TheUltimateRare Жыл бұрын
the issue is, they should say "one enemy in one turn" not just end it on by enemy.
@unquestionableexistance8704
@unquestionableexistance8704 15 күн бұрын
Hoping they make this Seeing how far they can push Whacka's damage
@PhantomAarantula
@PhantomAarantula Жыл бұрын
I can't believe I forgot about Merlee for this... actually I can. I completely ignore Merlee all the time. But this was fascinating.
@ChaosUnown
@ChaosUnown 13 күн бұрын
Seeing a bob-ulk get power punched on its final charge is fucking terrifying.
@JZJ7777
@JZJ7777 10 күн бұрын
That’s what I was thinking!
@darwinwatterson4568
@darwinwatterson4568 Жыл бұрын
lmao i loved the different sized amazy dayzee lullaby segment. why is huge lullaby adorable
@rmzing
@rmzing Жыл бұрын
TIL: (video spoiler) -Merlee buffs enemy counterattacks -Doopliss can be a threat if you're unlucky -Double-charging works -Thrown hammers can hit as hard as live bodies fired from a cannon
@drakesdrum1
@drakesdrum1 Жыл бұрын
excuse you thrown hammers can hit _two and a half times as hard_ as live bodies fired from a cannon. He fires way more of them, but they do the same total damage.
@dustymcwari4468
@dustymcwari4468 Жыл бұрын
It’s also scary the fact the song of Amazee Dayzees also speeds up or slows down when shrunk or enlarged, making it tricker to block and superguard
@dannymusic
@dannymusic Жыл бұрын
9:33 love all the Koopa Troopas hiding in their shells after Hammer Bro gets huge, they know what’s coming!
@superangyo01
@superangyo01 Жыл бұрын
Man I still learn fascinating stuff about this game. Thanks for sharing, never knew a hammer bro could do so much damage lol
@halibabica
@halibabica Жыл бұрын
I think Doopliss deserves to be declared spot #6 since it's a miracle for him to pull it off.
@ianp1745
@ianp1745 Жыл бұрын
I got 4 of the enemies, but I didn’t realize poison puffs could hold power punches, so I had Bob ulks at 34 (because I was also unaware of merlee on them), and amazy dayzees at 42. I had Magnus 2.0, Marilyn, Bob Ulk, and Amazy Dayzee correct
@Ferny1415
@Ferny1415 Жыл бұрын
I like you took the time to see what each melody sounded like. It was a greatd discovery, and much respect that you took your time to show it to us.
@foxboyreal
@foxboyreal Жыл бұрын
hammer bro multithrow is basically the enemy version of yoshi peril strats lol
@Kappy0
@Kappy0 Жыл бұрын
First time I watched this was w/o sound; just watched it w/sound and the Amazy tune differences are terrifying...*and* they hit "earlier"/"later" than the normal tune because it's faster/slower when tiny/huge. Wow. LOL. Also Hammer Bros. confirmed toughest enemy in TTYD.
@koganeidrynan3597
@koganeidrynan3597 11 ай бұрын
Thanks for giving us Small Amayzee song, Normal, and HUGE. My OCD is thankful for giving us that
@Onoesmahpie
@Onoesmahpie Ай бұрын
do you even know what ocd is lol?
@shadowowolf
@shadowowolf 18 күн бұрын
Who would have thought that a Hammer Bro would be the strongest enemy in the game... Its kind of like the original Super Mario Bros. Also what is that song at the end??
@CometMedalChavez
@CometMedalChavez Жыл бұрын
Mini Amazy-Dayzee's lullaby sounds a lot like Twink's theme from Paper Mario 64. Wonder if that was intentional.
@JIL713
@JIL713 Жыл бұрын
This was really interesting and while many require specific set-ups, are really interesting interactions between enemies working together to buff the enemy doing the most damage. I do have a question though, there is an exclamation point that appears when major damage is taken by Mario or an enemy. I noticed the exclamation point appearing when Mario was attacked by the hammer bro, but not when attacked by anything else. Is there a reason why?
@Koopatrol
@Koopatrol Жыл бұрын
The "!" is from Mega Rush. Also appears when you or the enemy wake up from Sleep
@milesmcgrath2200
@milesmcgrath2200 Жыл бұрын
Wow, you are the absolute grand master of the superguard!!!!!!!!!
@taechuK
@taechuK 17 күн бұрын
And now with the remake, there are more contenders for this list, including a certain post-game boss (not specifying for spoiler, if you know you know)
@DumaFire
@DumaFire Жыл бұрын
Super interesting challenge with a very interesting solution set!!
@BoltTheEmolga
@BoltTheEmolga Жыл бұрын
It might’ve been worth specifying that multi-hit attacks count as one attack in the original post - all comments were posted thinking single hits only afaik.
@Koopatrol
@Koopatrol Жыл бұрын
I did clarify, but I don't get what's so hard to get that a single attack can include multiple hits lol
@Srelathon
@Srelathon Жыл бұрын
There were a lot of people, myself included, who mentioned Magnus 2.0 and/or Shadow Queen.
@Gibstack
@Gibstack Жыл бұрын
The thing that got me (originally, until seeing others discuss it) was that the visual in the picture looks like it's meant to be "one hit"; not like there's a particularly better visual that could've been used though.
@Buglin_Burger7878
@Buglin_Burger7878 Жыл бұрын
​@@Koopatrol Because you specified SINGLE in an game where MULTI deals the most damage generally and specified no cheats are allowed. Single, in how you intended it used, adds nothing but filler text. The picture of Mario taking a big SINGLE hit of damage potentially reinforces this to a reader. Saying common sense rules like "No cheats" tends to make people hyper fixate on the smallest details. This all combines to come down to interpretation. Edit: An interpretation of Multi-Hits is they are multiple attacks. To use Mario's Jump as an example: Mario jumps on a Goomba, you press A and Mario jumps on the Goomba again. If a single jump counts as an attack this can be read as two attacks. Words are often down to interpretation. Language changes with how people use it.
@Koopatrol
@Koopatrol Жыл бұрын
I agree I could have specified it better, but I don't agree with "single" being filler text. An "enemy attack" without "single" could be misinterpreted as multiple enemies attacking.
@ChachaBrah
@ChachaBrah Жыл бұрын
Did not expect that last one, very cool!
@ViIvaNunner
@ViIvaNunner 19 күн бұрын
i cant imagine the highest single turn damage in the remake
@flipperjr.3822
@flipperjr.3822 14 күн бұрын
The thumbnail gave me the impression that marilyn did damage to Mario just by sliding into him at high speed/instantaneously
@thunderhawk2567
@thunderhawk2567 Жыл бұрын
What about Fire Bro’s Multiflame? Boosted with Hammer Bro’s Power Punch and your badge setup, it should do 48 damage plus burn, tying it with Marilyn’s Clap. Also, I only learned about the Merlee-Bob-ulk interaction from this video, so I might be mistaken, but couldn’t you increase the damage of the Bob-ulk’s counterattack by buffing Mario’s attack power in other ways? Great video, btw
@iggyblaster2466
@iggyblaster2466 Жыл бұрын
It's a clever idea, but unfortunately Glitz Pit Hammer Bros don't have the same item hold/drop table and can't hold Power Punches. As for the Bob-ulk thing, it's not boosted by Mario's atk so you couldn’t boost it further. The way merlee works is that it buffs all moves during Mario's turn, and the big bombs' counter-explotions happen to count as part of Mario's turn.
@RedPandaSmash
@RedPandaSmash Жыл бұрын
9:30 I've never seen audience koopas retreat into their shells before! What does that do?
@Koopatrol
@Koopatrol Жыл бұрын
Stops giving you Star Power
@rubhertoes
@rubhertoes Жыл бұрын
@@Koopatrol what triggers it?
@Koopatrol
@Koopatrol Жыл бұрын
If the battle drags on too long
@rubhertoes
@rubhertoes Жыл бұрын
@@Koopatrol interesting, no wonder it’s not known since these battles always go by smoothly.
@MrTailson1
@MrTailson1 Жыл бұрын
I'm a tiny bit disappointed that it wasn't single-instance damage and was from multi-hit attacks, but nevertheless was fascinated to see that the damage numbers and number of flashing stars could get so high.
@M92FSINOX
@M92FSINOX Жыл бұрын
This. Every turn base games needs these video as a rule of thumb for strategizing. That reminds me, that I need to find this type of video for Yakuza 7.
@runningoncylinders3829
@runningoncylinders3829 Жыл бұрын
As soon as a noticed with Shadow Queen you would count multi-hit, I said: AUDIENCE CANNON! Now to see if it was right.
@CyanicCore
@CyanicCore Жыл бұрын
My favorite of these is the Dayzee. I remembered the enemy for how annoying sleep effects were, but knowing it can cause as much pain to Mario as it does to you?
@sagacious03
@sagacious03 Жыл бұрын
I never knew Doopliss was so AWFUL at Action Commands! Any idea why? Maybe to make it easier for the player to handle him? He already seems deliberately underpowered, so it sort of makes sense. (Now part of me wonders if the game is beatable with Doopliss doing your Action Commands, but I think it'd mostly be RNG, lol.) 4:51 Lol! Does that count as a glitch/oversight? 6:53 Perhaps it should be called a Thunderclap, lol. But yeah, maybe this is why Beldam respects Marilyn more than Doopliss, lol. Still, can she only charge consecutively twice? 7:27 Shoutouts to Crump's engineering skills, making the hardest hitting attack in the game. 8:48 It's funny that of all things, a random enemy ties for the #1 spot! Honestly, this makes me really sad that Hammer Bros, Koopatrols & Magikoops aren't in the pit. : ( Great analysis video! Thanks for uploading!
@TheUltimateRare
@TheUltimateRare Жыл бұрын
cause it's 3 bosses. so they probably made him weak by missing commands to balance it.
@luigiRobs14
@luigiRobs14 9 күн бұрын
Technically if your playing a danger build EVERYTHING does the most damage
@ShinigamiNyx
@ShinigamiNyx Жыл бұрын
I love Paper Mario: The Thousand-Year Door. Watching this was like watching a Limit Breakers video on the most damage. All we're missing is Old Man
@Erlow
@Erlow Жыл бұрын
wow, that's like 4 times the amount of health a normal player would have
@KopperNeoman
@KopperNeoman Жыл бұрын
And 20 times the health an optimum build would.
@TheUltimateRare
@TheUltimateRare Жыл бұрын
not even close. most casuals go above 30.
@davinchristino
@davinchristino 4 ай бұрын
I had 40 HP by the end of my playthrough, and 90 HP at the end of my Pit run. It's not hard to survive those attacks.
@mugentoken2273
@mugentoken2273 Жыл бұрын
nice job !
@coolman5242
@coolman5242 Жыл бұрын
I knew Amazy Dayzee and Marilyn would be on this list. Surprised Cortez wasn't here since I remember one of his phases doing a lot of damage.
@WhoTookSaltyCabbage
@WhoTookSaltyCabbage 21 күн бұрын
Prince Mush: *laughs*
@jongameaddict
@jongameaddict Жыл бұрын
Since Merlee causes Bob-Bulks to do more counter damage, does this also apply to any enemy holding Return Postage(hacked onto them)?
@Tailsfan5338
@Tailsfan5338 8 ай бұрын
4:51 wait why does the battle win music play differently?
@davinchristino
@davinchristino 4 ай бұрын
The different battle end music plays when your partner is down.
@theomuammar3772
@theomuammar3772 Жыл бұрын
Don't know why this didn't get reccomended to me, even though I'm subscribed. Weird.
@mropti6350
@mropti6350 Жыл бұрын
Glad I was right about the Magnus 2.0 cannon
@_mwk
@_mwk Жыл бұрын
Would it be possible for an enemy to spawn with Spite Pouch, use it, then counter danger mario for 100+ damage after DP+PUDD?
@Koopatrol
@Koopatrol Жыл бұрын
Yeah, but I don't consider that an enemy attack.... more of a status counter. The Bob-ulk explosion is different since the source of damage comes entirely from its own attack.
@kop363
@kop363 Жыл бұрын
I'm wondering, are you allowed to use items at all? If so, doesn't Shroom Broth give you the soften status?
@Miccat87
@Miccat87 Жыл бұрын
It does, but that isn't actually helpful because Mario's defense is already zero, and it can't be reduced below zero. P-Up D-Down just happens to add 1 to all damage taken. It doesn't actually technically drop Mario's defense below zero.
@1colonelsanders
@1colonelsanders Жыл бұрын
I should know this but I can't remember what part that ending music was from
@shadowkingalcantar6055
@shadowkingalcantar6055 8 ай бұрын
That's a lot of damage!!!
@MillieBoBilly
@MillieBoBilly Жыл бұрын
Oooof, I had no idea the badges actually effected the enemy!
@Karokzak
@Karokzak Жыл бұрын
Huh I'm surprise for Amazee Dayzee didn't get the first place. But now I get it why. But I'm gald I didn't get a false call for the Bob-ulk. I know he can make massive damage. It's just... usually when playiong normally we don't let that happens because we know it and have already a taste with their palette swap version. But the biggest surprise was the Hammer Bros. 80 Damage !? And about all the ennemies, it's the only one is not *HARD* to found neither a boss. That's mean. THAT GUY you can found at what chapter 3 or 4 in the Rogueport Sewers can OS you and kill your run if you are enough brave to do a challenge containing a Double Pain and a P-up D-Down obligatory badge. You can say the Amazy Dayzee can too but it's so *rare* and more than often they flee so they are not that dangerous. Hammer Bors on the other hand they are quite more frequent and more annoying to deal with.
@JZJ7777
@JZJ7777 17 күн бұрын
Marilyn is scary powerful. I’d be scared if she did two energy boosts before attacking. She actually has against me, but I just have to hope she doesn’t have a +7 energy boost. If that happened, I’d be as good as dead. I just want to say that I battled the Three Shadows in their second battle in my second save file of the remake yesterday, and Marilyn did a +7 energy boost followed by, and I can’t believe I’m saying this, a +14 energy boost! Thankfully, she attacked Koops and not me, because I had Double Pain and P-Up, D-Down active. If she hit me, not only would’ve it done huge damage, 44 to be exact if I didn’t guard, but I also would’ve been dead. Also, I think Dark Koopatrols are super powerful. They have 5 attack power normally, but they can randomly double their attack power, dealing 10 damage if their next attack isn’t blocked or 9 if it is. However, I don’t think anything can compare to the amount of damage Amazy Dayzee’s do, especially with a Double Pain badge on, since that double their attack power to 40! Also, I got 32 damage from a Bob-Ulk after it boosted its attack by 9 and exploded prematurely due to stage firecrackers, and I also had the double pain badge on. To make it worse, the Bob-Ulk that exploded before this one dealt 24 damage. I started this battle with full health, which was 75, and ended the battle with only 11! That’s insane. Edit: One more, I actually got Magnus von Grapple 2.0 to do 80 damage to me with the audience cannon, but it was unintentional since I forgot I had Double Pain on. It destroyed me since I didn’t have nearly enough health to survive it.
@josephclark2570
@josephclark2570 Жыл бұрын
Koop I must know, are people still attempting the Pit pre-chapter 1?
@Koopatrol
@Koopatrol Жыл бұрын
Yes
@jameshuntington8644
@jameshuntington8644 13 күн бұрын
Would eating one or the Zess T. creations that give the user soft status further these numbers as well without violating the rules?
@Koopatrol
@Koopatrol 13 күн бұрын
Defense can't go negative that way.
@jameshuntington8644
@jameshuntington8644 13 күн бұрын
@@Koopatrol Gotcha, yeah I'm a very casual TTYD player so I would never have known 🤣 love your content btw!
@HenryGreenEngine3
@HenryGreenEngine3 Жыл бұрын
Marilyn is terrifying
@Driggsdamonstah
@Driggsdamonstah Жыл бұрын
And the answer from the Glitz Pit challenge is…
@farenhitegr6493
@farenhitegr6493 Жыл бұрын
Why do I have the morbid idea of having a even bigger, more powerful Bob-Ulk that can deal 99 damage when it self destructs?
@AaronWGaming
@AaronWGaming 9 күн бұрын
in the remake it is possible to get Multiple P up D down
@thetrophygamer3606
@thetrophygamer3606 Жыл бұрын
Lord crump: Time for a round of applause
@jc___underscore___
@jc___underscore___ Жыл бұрын
Congratulations, you made me laugh at 3 AM reading this
@thetrophygamer3606
@thetrophygamer3606 Жыл бұрын
@@jc___underscore___ thank fawfuls minion I took the joke from him
@Fungo4
@Fungo4 Жыл бұрын
What the heck is going on with the charge effect on Marylin's hat?
@JadeiteMcSwag
@JadeiteMcSwag Жыл бұрын
would not have guessed hammer bro
@GarryDumblowski
@GarryDumblowski Жыл бұрын
So how exactly does Merlee work here. P-up D-down ups the attack power of Fire Drive to 6, so then Merlee ups it to 9. How does +3 on Fire Drive translate to +6 from the counter-explosion? And why doesn't P-up D-down affect the damage of the counter-explosion?
@Koopatrol
@Koopatrol Жыл бұрын
Fire Drive damage has nothing to do with the calculation. All it does is set off the Bob-ulk's explosion. Merlee's attack boost affects Fire Drive damage (again, doesn't matter here) but somehow also affects the counter-explosion damage. Bob-ulk's ATK is 4 + 3 (3rd turn ATK boost + 9 + (4th turn Charge boost) + 2 (Power Punch boost) + 3 (Merlee boost) = 21 21 damage to Mario. 22 with P-Up D-Down, and 44 with Double Pain. The way it's shown in the video isn't clear, so I hope this makes sense.
@GarryDumblowski
@GarryDumblowski Жыл бұрын
@@Koopatrol I think it makes sense, yeah. i guess it boosts all damage that happen on that particular party member's turn? And the game doesn't realize that the bob-ulk explosion isn't an attack from Mario even though it happens at the same time as Mario attacking?
@kp3655
@kp3655 Жыл бұрын
Amazing
@gabherlan123
@gabherlan123 4 күн бұрын
And then there’s Mush…
@noisew4ll
@noisew4ll Жыл бұрын
everybody's gangsta until you hear the DEEP lullaby
@hobbyboundcat6713
@hobbyboundcat6713 Жыл бұрын
probably doesn't count but what if you had gombella use charge (Over and over) and have her get confused. She would be able to attack Mario for 99 right.
@underrated1524
@underrated1524 Жыл бұрын
Goombella ain't the enemy, so that doesn't count.
@StoMoComedoPro
@StoMoComedoPro Жыл бұрын
By the way is you replace every T in "Tasty Tonic" with S, it spells "Sassy Sonic" 😄
@DeitySkullKid
@DeitySkullKid 19 күн бұрын
And thats not even maxing it out, wow My question is, does it cap at 99?
@_Domo_
@_Domo_ Жыл бұрын
wtf hammer bros are crazy
@sahilhossain8204
@sahilhossain8204 Жыл бұрын
Lore of Most Damage Dealt By the Enemy ("Paper Masochist" Solution) momentum 100
@AtmaDragoon
@AtmaDragoon Жыл бұрын
I mean, _I_ appreciated the tangent. :B
@chenzo55BETA
@chenzo55BETA Жыл бұрын
I knew the magi Koopa and hammer bro team was there but I didn’t know it could hold Mega Rush!! That’s bonkers!
@AkameGaKillfan777
@AkameGaKillfan777 Жыл бұрын
I've gotten one in Petal Meadows before, and the Dark Koopas in the Pit may have them too.
@JZJ7777
@JZJ7777 10 күн бұрын
@@AkameGaKillfan777I just checked the Mario Wiki, and Hammer Bros are the only enemies that can hold Mega Rush in TTYD.
@AkameGaKillfan777
@AkameGaKillfan777 10 күн бұрын
@@JZJ7777 The wiki is wrong
@JZJ7777
@JZJ7777 10 күн бұрын
@@AkameGaKillfan777 how do you know? Have you encountered any Dark Koopas holding Mega Rush, or seen anyone who has? I haven’t, so that’s why I’m asking.
@AkameGaKillfan777
@AkameGaKillfan777 10 күн бұрын
@@JZJ7777 Yes, over the years I've done several playthroughs where it happens. In fact the very first time I started abusing Power/Mega Rush strats, I got 2 extra Mega Rush P's in the Pit.
@tripple-a6031
@tripple-a6031 Жыл бұрын
The extra damage from Merlee surprised me, would have never thought it would buff the explosion as well. The buff from Power Punch is cheap imo. The ones who guessed Marilyn's huge double charged clap are the winners imo, the Magnus 2.0 audience cannon, while technically correct is really cheap and the Hammer Bro is even worse as it's not only a multihitting attack but requires not one but two lucky items/badges to be carried.
@Koopatrol
@Koopatrol Жыл бұрын
I wouldn't call it cheap. It's being clever and thinking outside the box.
@NobodyEvenReadsNames
@NobodyEvenReadsNames Жыл бұрын
clever edge cases like rare items and badges is exactly the point of the challenge, it's not "cheap"
@tripple-a6031
@tripple-a6031 Жыл бұрын
​ @NobodyEvenReadsNames I don't see a real difference between having enemies carry items/badges and getting additional badges through enemies.
@Koopatrol
@Koopatrol Жыл бұрын
Well, getting enough P-Up D-Downs will make this challenge obsolete with every hit doing 99 damage (and Magnus 2.0 doing 10 times that)
@ryroller9394
@ryroller9394 Жыл бұрын
Does Magnus 2.0's Cannon count? Doesn't it technically use the audience?
@iggyblaster2466
@iggyblaster2466 Жыл бұрын
It's easy to misread, but it says "items/badges obtained from [...] the audience." So it does count
@spriterkid1997
@spriterkid1997 Жыл бұрын
TTYD 🤝 Pokémon Mystery Dungeon Overpowered multi-hit moves
@matthewtoad4335
@matthewtoad4335 9 ай бұрын
4:06 I'd probably shit myself if I saw this
@ChrisHinners008
@ChrisHinners008 13 күн бұрын
7:25 this dumbahh is why I’ve NEVER beaten TTYD on the game cube. Not only is he just difficult, that crowd cannon is absurd. I wasn’t that good then, and that just seems a bit extreme.
@theregularterrarian3933
@theregularterrarian3933 Жыл бұрын
huh I was a bit off with my guesses
@ForeverFree2Play
@ForeverFree2Play Жыл бұрын
Could you beat paper Mario if you had to take the most damage possible every turn?
@Koopatrol
@Koopatrol Жыл бұрын
What if I just defeat every enemy on the first turn?
@ForeverFree2Play
@ForeverFree2Play Жыл бұрын
@@Koopatrol touche.
@TheUltimateRare
@TheUltimateRare Жыл бұрын
then it would be impossible because you aren't allowed to kill anything. taking the most damage possible means you MUST leave them all alive every turn.
@ForeverFree2Play
@ForeverFree2Play Жыл бұрын
@@TheUltimateRare I meant it as 'if you were going to take damage, it must be the most possible damage.' Meaning no blocking, no guarding, no defense up, and your badges and items must reduce defense/increase damage taken as much as possible as you progress through the game. It's really hard to iron out any other holes in this challenge idea. I beat the game multiple times, but I haven't played this game in a few years and the memory isn't fresh. I've got no idea if this is impossible or pis easy. But, If there were any items that made the enemies stronger, you must use them, but if you can defeat the enemy you don't have to. That's the only unique catch to this idea that I can come up with. Another idea while I'm writing this is that you could be forced to equip all hp up badges, that would eat up a lot of BP and attack power, making it so you couldn't just defeat everything in one turn (right?) If anyone cares about this challenge, I'll fire up the game and flesh out the idea some more.
@Mariokemon
@Mariokemon Жыл бұрын
i didnt even know doopliss could copy someone other than mario
@JZJ7777
@JZJ7777 10 күн бұрын
Yep, he sure can, but only in the Palace of Shadows battle. He’ll always copy the partner first. It’s. Super interesting, actually, because not only does he copy their move set, but also their expressions and even voice (in the remake). As you probably know, Koopas and Yoshis have different voices, so when Doopliss copied my Yoshi in one battle and Koops in another, he had their voices, which, of course, were both different!
@andyghkfilm2287
@andyghkfilm2287 Жыл бұрын
9:20 sugoi
@kennycarter5682
@kennycarter5682 Жыл бұрын
darn! im sad the game does not have an attack so powerful with the badges. that the enemy can one shot you even if you have maximum health possible
@underrated1524
@underrated1524 Жыл бұрын
You can get one-shot from 100 health, just not under the rules of this video. This quiz bans the practice of farming P-up D-down badges via random drops. If you allow that, you *just barely* can turn a 1-damage Goomba headbonk into 100 damage. (Maximum BP is 99, which is enough for 49 P-up D-downs. (1+49)x2 = 100)
@JZJ7777
@JZJ7777 10 күн бұрын
It might actually be possible to do that in the remake since the remake allows you to equip multiple Double Pain badges.
@kennycarter5682
@kennycarter5682 10 күн бұрын
@@JZJ7777 fun. thanks
@JZJ7777
@JZJ7777 10 күн бұрын
@@kennycarter5682 you’re welcome.
@JZJ7777
@JZJ7777 10 күн бұрын
@@kennycarter5682oh, on second thought, I’m not so sure about what I thought. The remake would allow you to stack Double Pain badges, but I’m only aware of one that’s in the game.
@ChronoSquare
@ChronoSquare 11 ай бұрын
having to read videos that only use text is so 2008
@veghesther3204
@veghesther3204 Жыл бұрын
But what about the opposite what's the MOST damage Mario can do in 1 turn as in can he do enough damage to reach the boss of the 100th floor of that pit area AND actually kill the 100 floor boss instantly In 1 turn.
@calsalitra4689
@calsalitra4689 Жыл бұрын
Yes, because Danger Mario. Equip enough Power Rushes to boost Mario's damage past 99, use power bounce, and watch the 99s fly. Ignoring Danger Mario and Charge for infinite power, idk.
@EndermanzHunt3r
@EndermanzHunt3r Жыл бұрын
I only got Magnus I didn't know the rest
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