It’s honestly so hilarious to see any partner just menacingly float towards and stand in front of an enemy before literally exploding
@chompythebeast10 ай бұрын
Oh lawd Goombella comin-!
@VonFirflirch10 ай бұрын
[slides in] "I'm still full of terrorismmmm~" [boom]
@happypasta610 ай бұрын
Now if only Mario could do this 😂
@LonelySpaceDetective10 ай бұрын
vivian finally blows up on the shadow sirens after beldam's abuse
@Squidtoken10 ай бұрын
"Casually approach the Doopliss"
@WackoMcGoose10 ай бұрын
Bobbery: _does a Turn Zero one-hit KO_ Doopliss: "Oh no!"
@lunar5326 ай бұрын
what an inconvenience! i appear to be dead where i stand, before i even stood!
@HenryXLII10 ай бұрын
There's a "kick the puppy" type humor to seeing Vivian getting bullied by her sisters, and then getting instantly knocked out by Mario and Co before the fight even starts proper.
@MarioMastar10 ай бұрын
I like how she's "Sad" before doing it too. like I know she's exhausted having 1 HP but something about the somber "good bye, sis...*boom*" makes it that much better.
@johnbacchus616910 ай бұрын
It's funny that out of the two boss fights that you can get First Strikes on, they're both the Shadow Sirens.
@jacketofdiamonds10 ай бұрын
It makes a lot of sense. They're the bosses that you see out and about, rather than just sitting in their rooms waiting for the heroes to show up.
@Eldoofus10 ай бұрын
I'd say it's also thematically fitting, since they're some of the most dysfunctional and inefficient bosses in the whole game.
@PhantomAarantula10 ай бұрын
HP Drain P suddenly becomes so much more disappointing with its availability when you realize what this glitch could do for PHP type challenges.
@prexot23416 ай бұрын
PHP?
@PieCreeper126 ай бұрын
@@prexot2341 Pre-Hooktail Pit.
@_Domo_10 ай бұрын
7:54 the audience saw an abomination and took matters into their own hands
@ztykowork10 ай бұрын
Doopliss getting downed by a first strike before the first turn seems like a very doopliss thing to happen lol.
@PokeMaster222229 ай бұрын
4:40 Okay, sending a baby out to explode. Great parenting there, Mario, you goddamn Superstar.
@JimiKlenczon-or3ck6 ай бұрын
Yoshi's not even three minutes old and Mario sends him into a battle arena to fight two highly dangerous, SPIKY, INVINCIBLE enemies on the slight off-chance that a NEWBORN might be able to damage them. It's only natural that Mario's abuse would progress to this.
@colagoespuma7266 ай бұрын
“Sir take one more step and we will use force!” “Nuh uh” *floats over and literally explodes*
@y2kafka47210 ай бұрын
1:05 Goombella: I came in like a Wreecccking Baaaaalllll.
@creeptrap31046 ай бұрын
2:39 Bobbery doesn't want to hear ANYTHING from the Shadow Sirens and immediately attacks Doopliss
@JimiKlenczon-or3ck6 ай бұрын
"Is that the one who stole your body, Mario, old chap?" "Yep. Blow him to the moon." "Righty-ho!"
@TearonQ5 ай бұрын
how does he do *40* damage ._. i forgor
@JimiKlenczon-or3ck5 ай бұрын
@@TearonQ Mega Rush P + a crapton of Power Rush Ps.
@Kev52145 ай бұрын
@@TearonQdoing this glitch
@marshiebowsz4 ай бұрын
Bobbery will not stand for finding out that one of them stole his old boy's identity.
@JosephShemelewski10 ай бұрын
I love these random oddities. I remember trying to spring jump first strike enemies a bunch of times when I was a kid
@MrCheeze10 ай бұрын
Encountered the spring jump "first strike" while playing casually, it's a disappointing result for how tricky it is to execute.
@Orangethesussyboi10 ай бұрын
7:50 nah what did koops do to u guys😭
@NevaehLott-k5b11 күн бұрын
The audience: Fooling us.
@gamrwolf965510 ай бұрын
about to be the 20th anniversary of this game and we're still learning new things about it.
@derginadaydream10 ай бұрын
3:20 my luck in a nutshell
@greenbook638910 ай бұрын
That's rough, buddy
@fijithedevil10 ай бұрын
ttyd remake is going to be fun to test these glitches. i wonder if nintendo knew about these
@MarioMastar10 ай бұрын
That's what I'm wondering. Some of these really look so obscure it took us 20 years to find them. Given the remakes generally use the exact same code as a basis and how rare it'd be to pull this off, I wouldn't be surprised if it was ignored. Though the HP drain partner first strike thing seems like something the devs should notice and account for, since the partner dying and still being usable in the overworld is a more deliberate game mechanic. Would be easier though to just keep them at 1HP in the overworld like most other RPGs do than ever bother with the zombie partner thing.
@Enananselfieaccount10 ай бұрын
It's so funny how they stand menacingly and then explode.
@ultragogeta14216 ай бұрын
"If you strike first with a dead partner" gosh that’s morbid 7:07
@GooberGuyFr6 ай бұрын
4:40 “yea vet, my pet Yoshi has this issue where he sometimes slides across the ground and blows up people. I don’t know why he does”
@NevaehLott-k5b20 күн бұрын
4:40 Mario: Kid we have to take you to the hospital.
@NevaehLott-k5b20 күн бұрын
Mario: I feel concerned for Yoshi now.
@GooberGuyFr20 күн бұрын
@@NevaehLott-k5bYoshi: *tzzzzzz BAP* *BAP*
@NevaehLott-k5b18 күн бұрын
Bobbery: I think something is wrong with Yoshi. Doopliss: Ya think?!
@robertanderson944710 ай бұрын
7:59 the seamless music transition
@cowpolk57635 ай бұрын
7:40 The audience assumed Koops to be a zombie and attempted to finish the job
@metalmagerin310 ай бұрын
TandeMowz used Self-Destruct! It was super effective!
@Tephlosion10 ай бұрын
Miss mowz used bomb for 40 dmg 😂
@wannabestrega10 ай бұрын
The Koopatrols know better than to attack a defenseless enemy 😏
@PurgingLight6910 ай бұрын
Your dedication to this game is nothing short of legendary.
@sagacious0310 ай бұрын
Fun analysis video! Thanks for uploading! That semi-KO'd partner glitch seems like it could be useful if harnessed for runs where partners (Or maybe Mario?!) aren't to be used, even as meat shield.
@somenerd3141510 ай бұрын
there's one thing im still wondering with the "first strike as any partner" glitch. say i have mega rush P equipped, bobbery is in peril, and i do a bomb first strike using goombella. would goombella's attack be boosted by mega rush or not? what about the reverse case, where goombella was in peril instead? does this happen with any other things (only power rush comes to mind)
@UnknownCleric242010 ай бұрын
Considering that Vivian did 1 less damage than Bobbery in the first Chapter 8 example, I would imagine that if Goombella was not in Peril, then she wouldn't do increased damage, even if Bobbery was.
@MarioMastar10 ай бұрын
@@UnknownCleric2420Yeah every partner is factored differently based on the current active partner. so even if Bobbery were to do the first strike, the game seems to check who the active partner is before damage calculation, not who used the attack. It's similar to how partner status effects are retained by the partner effected even if you switch out, allowing you to effectively stack boosts on them, then quick change them out so they retain the boosts before a final heavy attack.
@Kaisarfire6 ай бұрын
Audience wasn't fooled by Koops' playing dead.
@waterninten10 ай бұрын
gotta love finding out new glitches for this game
@melsbacksfriend10 ай бұрын
Schrödinger's Koopa
@ElTaitronAnim10 ай бұрын
Wow, I never would've thought that you could first-strike Ultra Hammer Bristles.
@sk_55510 ай бұрын
I love your TTYD content
@Saiyan2545 ай бұрын
Goombella spinning is hilarious
@VinceMouse10 ай бұрын
Shadow Sirens, doomed to get dunked on.
@cowpolk57635 ай бұрын
Vivian taking revenge on her sisters (And her replacement Doopliss) by activating Martyrdom
@Enananselfieaccount10 ай бұрын
Miss mowz became rouge the bat and exploded doopliss on the first second. Ofc, stealth senses!!
@Staggger10 ай бұрын
Ms.Mowz blows up... What a way to start a video!
@NevaehLott-k5b18 күн бұрын
Mowz: So you were the one that stole my man’s body! Doopliss: Wait we can talk about this! *Ms Mowz goes up to Doopliss and Explodes.*
@AyaanMuhammadHussain20112 ай бұрын
3:57 Vivian with Bobbery’s ability: Ka *B O O M!* Vivian with Koops’ ability: *Sonic X Spin Dash sound effect*
@Ray_Cathode5 ай бұрын
5:26 I think in the remake they changed it so you actually can first strike with a springjump and deal the same amount of damage you would with a springjump. In PM64 they also have this feature which I think is cool.
@gianlucatartaro13355 ай бұрын
That stepless hover forward with the blank expression is honestly hilarious 😂
@MirrorHall_Clay6 ай бұрын
Neat that they made the Bristle first strike show before the battle even starts that it was a bad idea in the remake. Happens with all harmful first strikes, even.
@gaspoweredpick5 ай бұрын
When you're so good at superblocks, you use them to relentlessly persue your enemies at the speed of a launched shell... Oh wait.
@Emcy10 ай бұрын
i would have gotten as much enjoyment out of this video if it had ended after the first 5 seconds lmao
@JohnSmith-dy6sb6 ай бұрын
6:02 - If you try to do this in the remake, the game will not display the "You struck first!" text; instead, the game will play the battle intro music where the enemy did the First Strike.
@Diddz6 ай бұрын
likely the hp drain situation with a dead partner happens because the state setup is only checked and done at the time the battle is initiated and creates a desync between the alive/dead state and the HP value. first striking with a dead partner starts the battle with the the game knowing to start the battle with the partner dead, but the strike recovers HP, and the game does not check again weather to continue with the dead state or not, after the HP is given from the first strike, the game remembers to start the partner in a dead state once control is given back to the player and does not check the health again to correct the state. the life shroom triggers by checking if the HP changed *to* zero upon a damge taking action occuring and escapes the glitched state, likely, the life shroom can be used on the "dead" partner to exit the dead state even though theres HP left
@Diddz6 ай бұрын
upon running into the dead partner scenario in the switch version, this oversight was accounted for by simply auto healing the partner by 1HP at the end of a battle if the partner was dead, removing the 0 HP in the field condition, it may still be triggerable with an FP/HP swap with favorable values for it from the field
@wyattetkathleya483925 ай бұрын
Huh, vivian. Why are you coming at m- Vivian:explodes
@kaleavarvel790110 ай бұрын
This feels like I’m in TTYD school, there’s so much here I gotta get ready for the next pop quiz!!! 😵💫😵💫
@tomjackal57086 ай бұрын
sirens? i'm only familiar with The Three Shadows - RELATION WITHHELD /lh
@ImFangzBro6 ай бұрын
Maybe the super/ultra hammer quirk was actually intended? It's a hammer upgrade- maybe they intended for that to be a perk of the upgrade- you can first strike enemies like that.
@gravity81205 ай бұрын
Interesting stuff. Makes me wonder how much of this stuff is still in the Switch version.
@GlitchythePumpkin10 ай бұрын
Ah yes, Ms mous can explode
@silvcyllanjomena24786 ай бұрын
you mean, EVERYONE can explode
@tylerbarth31136 ай бұрын
The Bristles first strike is a glitch for sure. It got fixed in the remaster.
@Icedragon0123410 ай бұрын
Now the real question is: will this be possible in the remake
@moonlitdaze57266 ай бұрын
wonder if this is possible in the remake
@LuigiSonic5710 ай бұрын
I'm curious about the first glitch and how it skips the initial dialogue at the start of the fights. Would this have an application in any speedrun category? Or even if it theoretically did, would the setup be too lengthy/precise to get any amount of timesave?
@velvetbutterfly10 ай бұрын
I don't think it gets used because the partner wouldn't do very notable damage, mashing the text is a bit faster than the set up especially if you trigger the battle, some bosses want specific partner set ups but generally you'd like to just crush everything with a low HP Mario. Partner Peril strats might save time but the problem is getting the badges.
@MarioMastar10 ай бұрын
@@velvetbutterflyeven in peril Koops wouldn't do the 9 damage to defeat Vivian in one turn. He'd do 8 (so close yet so far). Plus I think the strat is to use items to destroy them all at the same time so they don't have time to use thier lenghty attacks, so Mega Rush Koops Power shell + Mario using earth quake I think is the fastest way to defeat them anyway.
@velvetbutterfly10 ай бұрын
@@MarioMastar well that was the general point I was making, any first strike strat is slower than what they do
@DDTPZX10 ай бұрын
you didn't fully explain spring jump's Yes and No
@LonelySpaceDetective10 ай бұрын
Yes: You can do a spring jump in the overworld and have it hit an enemy. No: Mario only ends up doing a normal jump once you're actually in the battle.
@Koopatrol10 ай бұрын
Correct
@Real_RUBB3R6 ай бұрын
I wonder if this works in the remake?
@Poondaedalin10 ай бұрын
Could this potentially save time in a speedrun if executed quickly in Chapter 2? Skipping the Shadow Sirens dialogue seems like it would save a few seconds, but I'm not sure if the setup would be worth it.
@MarioMastar10 ай бұрын
Given the set up required, probably not. You'd have to use Koop's ability in the overworld, and blind fire, and even then, you couldn't take advantage of the 2 damage done to Vivian. I think the time it takes to stop and launch Koops is about as long as the intro dialogue (factoring in the time it takes for the first strike to commence) that it probably at best saves a few frames, and at worst loses time due to movement. I thought of that too though. The second one has more options, but in a speed run you're not farming Mega Rush Ps and Power Rush Ps so you're not one shotting Doopliss to save a turn.
@rifasclub5 ай бұрын
6:48 Nah, they would had fixed it in the remake.
@GGreenHeart10 ай бұрын
I'm guessing if you used sweet treat after dead koops had 1 (or 20) HP, he'd gain more HP but stay passed out?
@MarioMastar10 ай бұрын
Koops' icon wouldn't show up at all. Only Mario's. similar to if he was naturally dead with 0 HP. it seems to consider the "dead" state as a status effect similar to pokemon's fainting status, where it doesn't matter what your HP is, a specific flag needs to be checked to change the status back to living and I guess they never accounted for HP Drain to be possible to activate when dead. Same reason Happy Heart P wouldn't activate while dead and why AoE healing effects don't work on a dead partner.
@tugsteve759410 ай бұрын
I think it's funny the lack of animations for partners using Bobbery's attack. Minecraft Creeper vibes 😰
@andrewrobinson85426 ай бұрын
Can the partners get stylish moves on the Koops/Bobbery first strikes?
@Koopatrol6 ай бұрын
No
@MOORE4U210 ай бұрын
What happens if Mario hits 0HO while Koops is fainted with >0HP? Is it still a game over, or is it a softlock?
@Koopatrol10 ай бұрын
Why would the game softlock?
@MOORE4U210 ай бұрын
@@Koopatrol My thinking was based on if the game over was based on a check that both players were at 0HP. The fight would go on, but the enemy couldn't target either of your characters. If the condition for game over is just both players are fainted, regardless of HP (which is expected to be 0), then it wouldn't be a factor.
@enochliu83165 ай бұрын
@@MOORE4U2 The condition is only if Mario is at 0HP, not both.
@Spikehead77710 ай бұрын
Now I'm curious if TTYD gives you a game over if Mario loses all his HP while Koops is "fake dead".
@Koopatrol10 ай бұрын
It's game over if Mario dies regardless of partner's condition
@superdude1123510 ай бұрын
Can you explain how frist striking with spring jump works? When does it work and not work?
@PixyEm10 ай бұрын
Loops said in another comment it "works" because you can first strike an enemy with it it doesn't work because nothing special happens, it just counts as a normal jump
@superdude1123510 ай бұрын
@@PixyEm oh really? I could've sworn it was possible to get it to actually do a spring jump but it has been a while
@StoMoComedoPro10 ай бұрын
Lucky 999th like and true. I have recently been thinking about Paper Mario lately; video games are so mindblowing. 😄
@ritachikorita691610 ай бұрын
Regarding Mario not doing a spin jump first strike after he hits the ground, that does work when I play. That’s part of the reason I was able to spin-jump so often as a kid. I’m guessing it’s an emulator/regional/revision difference seeing as I play on an unmodified GameCube with an official disc.
@deathblowringo416810 ай бұрын
Does this save time in a Speedrun?
@MarioMastar10 ай бұрын
No. The timing of Mario stopping, kicking Koops and the first strike animation is a bit longer than the timing of the dialogue. and the 2 - 8 damage you do to Vivian wouldn't make the battle any faster. Partially cause she has 9 hp anyway and partially because you still have 2 other characters to destroy, one with more HP so you'd still have to do a Mega Rush Koops Power shell + Earthquake item to destroy them as quickly as possible.
@deathblowringo416810 ай бұрын
I see now.
@mjstories718110 ай бұрын
I really like your videos but it'd be better with some narration so I can listen while I do chores