LAMBS Danger FSM Artillery showcase

  Рет қаралды 11,223

Ken Mikkelsen

Ken Mikkelsen

Күн бұрын

Пікірлер
@helios4753
@helios4753 4 жыл бұрын
I love this mod. It has made the ai soooooo much better. I am really excited to see the cas module you mentioned
@pureevil29
@pureevil29 4 жыл бұрын
While the attacking Ai Mortar is calculating and refining its targeting does it take into consideration the possibility of friendly fire damage? Like will the artillery stop attacking if friendly units are likely to cause BLUE on BLUE casualties and will they communicate that they are unable to complete the artillery order because of the danger of friendly fire....?
@goodestguy9543
@goodestguy9543 4 жыл бұрын
ok
@corbingrant7422
@corbingrant7422 3 жыл бұрын
i dont mean to be so off topic but does someone know of a trick to get back into an instagram account..? I stupidly lost my account password. I would love any tricks you can give me
@trippkhalid1331
@trippkhalid1331 3 жыл бұрын
@Corbin Grant instablaster ;)
@corbingrant7422
@corbingrant7422 3 жыл бұрын
@Tripp Khalid Thanks so much for your reply. I got to the site thru google and Im in the hacking process atm. Takes a while so I will get back to you later with my results.
@corbingrant7422
@corbingrant7422 3 жыл бұрын
@Tripp Khalid it worked and I finally got access to my account again. Im so happy! Thanks so much, you saved my ass :D
@midnightwalker7179
@midnightwalker7179 2 ай бұрын
And if the detachment commander does not have a radio, but the detachment has a fighter with a backpack walkie-talkie, will they be able to call for artillery?
@lukemichael2076
@lukemichael2076 4 жыл бұрын
Hi.. is there a way that an AI can call a (heli/gunship) from 1000kms away?
@orangebasket8674
@orangebasket8674 4 жыл бұрын
Please I love your content but increase your microphone volume the difference between your voice and the game sounds give me heart attacks every transition
@KingOfScipii_Online
@KingOfScipii_Online 3 жыл бұрын
So if the first spotter dies, will the new team leader restart the call artillery process?
@Teizan0
@Teizan0 4 жыл бұрын
If the Artillery system is in no way linked to communication range, could you _add_ an option to set it so it _is_? Identifiable radiomen and all.
@Machiya007
@Machiya007 4 жыл бұрын
Are you considering a similar module for CAS (even CAP) tasking?
@tankie2ndrtr
@tankie2ndrtr 4 жыл бұрын
Flick to about 6:45
@peterdonaldson1
@peterdonaldson1 4 жыл бұрын
Is there any chance of you putting in the description the script that was used ? I cant get the artillery to work and have no idea were I,m going wrong. Thanks in advance .
@pine9218
@pine9218 2 жыл бұрын
Does the unit need the Radio So it can work? Cause for some reason when I put the artillery unit lamb artillery and engage a gunfight the artillery doesn't seem to support.
@-kookaburra
@-kookaburra Жыл бұрын
Did you ever found thr answer? Strugling with this rn
@pine9218
@pine9218 Жыл бұрын
@@-kookaburra yeah for some reason the squad that is under fire won't call artillery, so u need another squad to be on the 2nd line, the 2nd squad will suppress fire, while the squad leader of the second squad calls artillery, if you want a debug Menu on what is happening you can try drongos Artillery mod that is depended on lambs artillery mod so yeah Goodluck.
@-kookaburra
@-kookaburra Жыл бұрын
​@@pine9218 Well that sucks. Thanks for the reply
@pine9218
@pine9218 Жыл бұрын
@@-kookaburra no problem
@KingOfScipii_Online
@KingOfScipii_Online 4 жыл бұрын
When I set this up the AI arty does not fire
@aplaceinthesky82
@aplaceinthesky82 3 жыл бұрын
me too
@blufalconactual3807
@blufalconactual3807 4 жыл бұрын
Sweet!
@ismaelginger6399
@ismaelginger6399 4 жыл бұрын
Does it works if the player is in command of a squad? Great work btw. Creating an amazing ai response.
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