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In this video, I show how to blend the landscape material in Unreal with the materials of rocks and other objects that intersect with the landscape. This gets rid of the harsh seams between the rocks and the landscape and helps these assets feel much more natural - like they fit and blend in with the landscape instead of being shoved into it. We use the runtime virtual textures that we set up in the last episode to achieve this. #UnrealEngine #Landscape #Blending
Here's the previous episode on rendering landscape materials using runtime virtual textures:
• Landscape Optimization...
And here's the playlist for the whole series:
• Building Worlds in Unr...
Learn more!
• Unreal Engine 4: Ultim...
• Landscape Virtual Text...
• Unreal Engine Runtime ...
• Easy Runtime Virtual T...
• Landscape color blendi...
Shader Book Recommendations
www.bencloward...
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Theme Music
Peace in the Circuitry - Glitch Hop
teknoaxe.com/Li...
Background Music
Speo - The Little Things
• Speo - The Little Things