Large FBX Scene Workflow - Houdini for Noobs 21

  Рет қаралды 6,360

AxisFX

AxisFX

Күн бұрын

Tools: axisfx.design/...
Business Email: ewan@axisfx.design

Пікірлер: 24
@user-sl309jd90
@user-sl309jd90 2 жыл бұрын
Seeing hundreds nodes like this gives me instant PTSD
@tomjerry84
@tomjerry84 3 жыл бұрын
Exactly what I’m looking for!!! Thanks for these tips👍🏻👍🏻
@sideswipeez
@sideswipeez 5 жыл бұрын
Great Vid, Looking forward to the next one.
@esparafucio
@esparafucio 5 жыл бұрын
Man, super interesting topic to see covered, big thanks. Not related to the content, but whats your monitor resolution, windows scaling(if any) and Houdini UI scale?
@AxisDesignerGFX
@AxisDesignerGFX 5 жыл бұрын
1440p - no UI scaling
@polygon4399
@polygon4399 3 жыл бұрын
some nice tools
@cgpetey
@cgpetey Жыл бұрын
I picked up the tools.. But under Render Tools there is no Replace Material. Are the tools different now than what are in this tutorial? How do I replace materials?
@nicholasscarcella1134
@nicholasscarcella1134 2 жыл бұрын
looking for merge null children in the latest toolset (v010), did it get removed?
@Lorcan.oshanahan
@Lorcan.oshanahan 2 жыл бұрын
annoyingly i think its part of the custom tools he made himself, which is annoying. i believe tutorials as general as this should always use the default plugins UNLESS the tutorial is specifically abou tthe plugin or tools :( waisted a half hour trying to figure this out
@nicholasscarcella1134
@nicholasscarcella1134 2 жыл бұрын
@@Lorcan.oshanahan I ended up going back to an earlier version of the toolset and it was there!
@kasali2739
@kasali2739 4 жыл бұрын
if I move model to world origin the way you show and make rs proxy out of it, after loading proxy in a scene they are somewhere in a space but not in origin. Why is that?
@AxisDesignerGFX
@AxisDesignerGFX 4 жыл бұрын
Have you tried moving them to the centre on sop level and not object level?
@kasali2739
@kasali2739 4 жыл бұрын
@@AxisDesignerGFX yes, and Geo nodes were moved from Zero. After I made their coordinats to zero everything worked except my scene of garden fbx is now not so well structured. Ist there a way to keep geo coordinates and not allow Proxy in SOP level to inherit those coordinates ?
@AxisDesignerGFX
@AxisDesignerGFX 4 жыл бұрын
If you're copying to points generally you'd want the object centred or grounded. But if you're just importing them and want the world coords I think there might be something in the rs options on your geo object. Or maybe in the redshift rop when you're exporting? Other than that I'm not sure, sorry
@mahmoudskafi5425
@mahmoudskafi5425 4 жыл бұрын
are the render tools part of the axis tools ?
@AxisDesignerGFX
@AxisDesignerGFX 4 жыл бұрын
Yes
@OhioNPC911
@OhioNPC911 4 ай бұрын
"Massive Fkin Pain" yes thats true
@Lunzium
@Lunzium 4 жыл бұрын
Awesome tut, looking forward to the next one. And the tools are great as well, but how to get the tools? Don't see any download link or the like when you follow the tool link in the description
@campbellwinslow6986
@campbellwinslow6986 3 жыл бұрын
there's a link to his site now where you can buy a license to the tools.
@NelsinhoSouto
@NelsinhoSouto 4 жыл бұрын
Great tutorial thaks a lo for it!!!! In the material window it does not appear the redshift cop??? And I do have everything of RS installed
@NelsinhoSouto
@NelsinhoSouto 4 жыл бұрын
I also do not havê the renders tool? Is this part of your plugin?
@Gyanevlogs
@Gyanevlogs 4 жыл бұрын
please make another one
@AxisDesignerGFX
@AxisDesignerGFX 4 жыл бұрын
What would you like me to cover?
@Gyanevlogs
@Gyanevlogs 4 жыл бұрын
@@AxisDesignerGFX assigning materials on fbx
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