The Complete Evolution of Halo's Hunters

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Late Night Gaming

Late Night Gaming

Жыл бұрын

In today’s Episode of the Evolution of Halo, we will be taking a look at perhaps Halo’s most exotic Alien race, the Hunters.
#haloinfinite #Halo #halomcc
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Пікірлер: 782
@LateNightHalo
@LateNightHalo Жыл бұрын
Wanna learn more about Halo infinite? Check out the Halo leaks discord! A huge thank you to Nighterlev who supplied the Crusher footage and was a great friend while I edited the video! Discord: discord.com/invite/haloleaks Twitter: twitter.com/leaks_infinite
@primusvsunicron1
@primusvsunicron1 Жыл бұрын
Vehicle Evolution please
@Gyrfalcon312
@Gyrfalcon312 Жыл бұрын
Nailed it with that Hunter impression. 😆 Thanks for the trip through the series' Hunter encounters. I don't play the games as much as I used to, and still haven't played the last two at all, but sure do appreciate some videogame analysis for one of the most legendary series of our time.
@Ambulatory_Viscount
@Ambulatory_Viscount Жыл бұрын
26:00 - The entirety of Halo: Legends is canon (with the exception of _The Odd One Out),_ and the depiction of the giant Hunters in _The Duel_ is confirmed by Staten to be canonical.
@connorholtzclaw1032
@connorholtzclaw1032 Жыл бұрын
hey can you do the sentinels at somepoint?
@chriswriter9087
@chriswriter9087 Жыл бұрын
I disagree, I vehemently disagree. It was Halo Reach that STARTED the trend of Hunters being brick wall, gameplay stopping, bullet sponge, boss-type enemies. Halo Reach was the first step backwards for Hunters and it was all downhill from there.
@Xanshil
@Xanshil Жыл бұрын
The fact that Hunters are a worm hive mind inside of a giant suit just shows how creative Bungie was with their overall world building.
@Spartan-sz7km
@Spartan-sz7km Жыл бұрын
Took it to another level with scarabs
@falloutgamer347
@falloutgamer347 Жыл бұрын
@@Spartan-sz7km hunters are lower class lekgolo citizens in their tiny mobile homes. Meanwhile the scarabs are the 1% who "made" it and have a really large mansion
@lightningmonky7674
@lightningmonky7674 3 ай бұрын
Indubitably! Bungie was (I repeat *was*) a crew full of geniuses
@Riflery
@Riflery Жыл бұрын
I remember when I was 7 years old, watching my brother play HaloCE he was on the silent cartographer, delving deep into the depths of the foreunner installation, and I heard the music, the hunter theme began to play. "there are gonna be hunters here" "How did you know that?" "The music...."
@evansutton6760
@evansutton6760 Жыл бұрын
I think that's from Library Suite
@_yoshivolts_115
@_yoshivolts_115 Жыл бұрын
Your mother
@erasyl05
@erasyl05 Жыл бұрын
@@_yoshivolts_115 ?
@torakandwolf6786
@torakandwolf6786 Жыл бұрын
Am I the only one who noticed in Halo Infinite how the Hunters never give you the opportunity to shoot them in the back? Made it genuinely frustrating to fight them.
@TheKsalad
@TheKsalad Жыл бұрын
Yeah, the Infinite Hunters were nearly impossible to take down without serious Power weapons on hand
@JayPlusForerunner
@JayPlusForerunner Жыл бұрын
​@@TheKsalad use a needler
@Catnippy
@Catnippy Жыл бұрын
i kinda love them for that tbh
@wearsjorge55
@wearsjorge55 Жыл бұрын
Yeah the hunters near that skull in the tree stump made my life hell on legendary for this reason. I like to challenge myself but even cheesing them with a banshee or hornet was difficult
@stefans4562
@stefans4562 Жыл бұрын
Use the trusters with those you can easily get beging them and stress there for a while.
@meowstic5924
@meowstic5924 Жыл бұрын
I really liked the whole hunter bonding thing from the lore. One time while i was playing odst on mombasa streets i found a hunter patrolling around by itself. I quickly hid and snuck around while I was thinking to myself "where is the other one, I've never seen an alone hunter before" untill I found the other one's corpse laying there while the alive hunter was marching around desperately looking for the murderer as vengeance. I didn't attack nor did it spot me, but witnessing that was one of the most heartbreaking moments in my gaming history and made the hunters gain my respect.
@Remnant197
@Remnant197 Жыл бұрын
I remember seeing a hunter alone, but I never looked around for it's dead brother. That's cool
@rookie_6667
@rookie_6667 7 ай бұрын
You can actually board the hunter you just need to knock of their back plate
@itwasntme8667
@itwasntme8667 Жыл бұрын
Thank you LNG for another delayed bedtime...
@jovan.fitilj8491
@jovan.fitilj8491 Жыл бұрын
That's why he's called Late Night
@code0662
@code0662 Жыл бұрын
Current time: 10:50pm
@Harbingeruprisingofficial
@Harbingeruprisingofficial Жыл бұрын
Me too! …. Worth it ;)
@sickosl1me
@sickosl1me Жыл бұрын
Current time 11:55pm lol
@Camera-Guy_ODST
@Camera-Guy_ODST Жыл бұрын
What is Sleep?
@connortollit6120
@connortollit6120 Жыл бұрын
It’s always so weird to go back to CE and hear the hunters laughing when they killed you, to be fair it’s kind of weird that they can make any noises at all considering they’re made of a collection of worms.
@remnantgaming716
@remnantgaming716 Жыл бұрын
Seeing as those hunters in Halo Wars 2 speak by vibrating their worms, it would make sense that sounds from other hunters could occur unintentionally just by the worms reacting to their environment. Like a significant number of the worms in the hunter takes damage, the others vibrate out of pain, fear, anger or whatever and accidentally make a sound. The "laughter" could just be an auditory coincidence from the hunter worms vibrating from the stimuli of a kill or something. Obviously not Bungies original intention, but I really like the concept.
@ebomb1133
@ebomb1133 Жыл бұрын
I think in expanded lore, it mentions the individual worms "vibrating" to mimic sounds/speech. So you feel it more than you hear it, at least that's how I remember it being described in one of the books.
@bubbajoe117
@bubbajoe117 Жыл бұрын
The hunters can actually grumble/mumble words to the Arbiter in Halo 2, it's just extremely rare given how there's only one instance in the game this can occur.
@speedyazi5029
@speedyazi5029 Жыл бұрын
@@ebomb1133 yup, and in physics sound is just a wave of strong vibrations
@tanorgilbert9183
@tanorgilbert9183 Жыл бұрын
I think it's important to keep in mind; at CE's time, they WEREN'T designed as a collection of worms. In the video it was said that originally they were designed like a crab; soft flesh within a hard shell, completely one singular creature. It wasn't until Halo 2 that the idea of them being a bunch of worms was actually IMPLEMENTED. In the LORE, those hunters are still worms, but thinking purely about how the enemy was designed FOR THE GAME, AT THE TIME.. they are not.
@Arbiter-xw3ng
@Arbiter-xw3ng Жыл бұрын
I like what infinite did with the 2 types of hunters, I think it could be expanded though, perhaps blue hunters have a more bungie combat rhythm, able to be used as heavy infantry, and have the red hunters be miniboss ones, really tough and threatening? Should make fans of both happy, I enjoy both for different reasons, so I'd like to see both in future games or dlc
@dakotamack1886
@dakotamack1886 Жыл бұрын
Bro I was thinking the exact same thing
@staryoshi06
@staryoshi06 Жыл бұрын
I mean I think it was the intention that the red hunters be more powerful so that makes sense, but they'd have to have their AI redone still because several red hunters appear in the open world and their behaviour makes it basically impossible to actually engage with them. The current solution is basically just shooting them in the knees from a distance while dodging projectiles. Also, I think myriad should have their red fuel rod cannon replaced with the special cindershot that you get from killing them. Currently, they don't feel any different from other red hunters.
@TheShadowFox1
@TheShadowFox1 Жыл бұрын
There is actually 3, dont know why people aren't talking about it, the ones guarding the skull have different markings and are crazy as.
@badideagenerator2315
@badideagenerator2315 Жыл бұрын
generally i think giving higher ranking enemies tougher AI instead of bigger health pools is a very good idea, it gives the feel of the high ranking enemies being more skilled.
@staryoshi06
@staryoshi06 Жыл бұрын
@@badideagenerator2315 They should still have increased shield value though. If all elites were killable with one sniper headshot it could be a little too easy
@TheMetalIsNeon
@TheMetalIsNeon Жыл бұрын
Hearing what you said regarding Halo Infinite's hunters now makes way more sense. I always felt like they were one of Infinite's weakest aspects, and now knowing how late in development they were added, I can see why.
@remnantgaming716
@remnantgaming716 Жыл бұрын
Doesn't that hurt as well. Like, Hunter's, an enemy that has been a staple of the franchise, were added late in the development of the game, after the devs originally attempted to remove them entirely....
@buddmetroliner200gaming3
@buddmetroliner200gaming3 Жыл бұрын
2007 was the best year
@LordGlacier7
@LordGlacier7 Жыл бұрын
@@remnantgaming716 Yes but no. This isn't the Covenant or a fraction of the Covenant we are fighting anymore it's a new faction which brings new enemies. It will be nice to fight a different enemy than the same one as before.
@Spartan-sz7km
@Spartan-sz7km Жыл бұрын
@@LordGlacier7 halo wars 2 which introduced the banished has an added leader which is colony and unique hunter units in the game. Groundwork was already laid out but they squandered it anyways
@LordGlacier7
@LordGlacier7 Жыл бұрын
@@Spartan-sz7km That is very true, I would just be fine with a new enemy that can fill the role of the hunter but still be different while still being fun to fight. I don't mind if the hunter gets temporary replaced if the enemy isn't just a reskin hunter or just isn't fun.
@ToxicCoffeeTM
@ToxicCoffeeTM Жыл бұрын
Hunters are easily one of the coolest Scifi aliens. Simple as.
@Exponaut_R-01
@Exponaut_R-01 Жыл бұрын
The sound of Halo 2’s Hunters firing is embedded in my mind permanently, and it doesn’t help that the first three levels are my favorite part of the game, so I heard it often as a kid
@alanbacon186
@alanbacon186 Жыл бұрын
I really miss that sound
@DangerVille
@DangerVille Жыл бұрын
Infinite’s Hunters are GORGEOUS to look at, but yeah their gameplay loop is definitely flawed. You cant flank them to get a shot from the back, they’re so reactive and defensive. Great video dude!
@Spartan-sz7km
@Spartan-sz7km Жыл бұрын
Yeah they look great but play badly. Said this in the original community post of LNG. Got flamed for liking their appearance
@mariobadia4553
@mariobadia4553 Жыл бұрын
I don't see the issue with the hunters not having the IQ of a wet walnut.
@calsalitra4689
@calsalitra4689 Жыл бұрын
@@mariobadia4553 Let me ask you this simple question: Why did previous Hunter's stop firing when you get too close? The answer should be obvious, since their weapons were either explosives that they can't afford to use at close range, or slow beams that just aren't responsive enough. If a Spartan gets into close range the only option left for them it to charge. That isn't called being a dumbass, that's called having a sense of self preservation. Infinite's Hunter's on the other hand just fire anyway and don't take damage for no apparent reason. EDIT: To be clear, my only issue is with Red Hunter's, not Blue Hunter's. Blue's were generally ok, Red's were just frustrating or boring to fight.
@Gecko69420
@Gecko69420 Жыл бұрын
DV?!
@paperclip6377
@paperclip6377 Жыл бұрын
​@@Spartan-sz7kmI mean to be fair though liking anything 343 is literally heresy
@HLRaven
@HLRaven Жыл бұрын
Man I love the covenant design in combat evolved, there is just something in their artstyle that no other halo game can match
@Phantom_Aspekt
@Phantom_Aspekt Жыл бұрын
100% The animations from CE are still my favorite, they compliment the look of each enemy perfectly and look the most natural in the series. And the simpler designs are more pleasing on the eyes than what you see from Reach onwards, the CE Elites and Jackals are perfect 👌
@deewhale
@deewhale Жыл бұрын
Halo 2 has my favourite covenant design and the high charity aesthetic is perfect
@HLRaven
@HLRaven Жыл бұрын
@@deewhale true and real
@raizenr2387
@raizenr2387 Жыл бұрын
The CE and H2 designs are definitely classics for a reason. I do find myself personally gravitating towards the Reclaimer Hunter design but that in no way means i don't love and respect the classics
@bennettfender9927
@bennettfender9927 Жыл бұрын
I like 3s art style the most overall though 2A has my favorite elites and brutes.
@valen9835
@valen9835 Жыл бұрын
The CE hunters are my favorite. I think they're a good balance between being fun to fight and easy to take down if you just wanna get a move on. I usually fight them instead of insta killing them.
@pluto3194
@pluto3194 Жыл бұрын
I like Reach's hunters the best personally. CE's hunters are quite weak without support, even on legendary. Their lack of a fast turn is just way too easy to exploit
@Skyfoogle
@Skyfoogle Жыл бұрын
i wouldn't say the having the option to instakill them is a very balanced approach lol
@jiffbombastic3694
@jiffbombastic3694 Жыл бұрын
Yeah, I’d say the insta-kill was the only thing I didn’t like about them.
@ShamSoap
@ShamSoap Жыл бұрын
@@pluto3194 True, the one shot pistol mechanic of CE made they too weak once you know the trick!
@pluto3194
@pluto3194 Жыл бұрын
@@ShamSoap You don't even need a pistol to make them very easy to deal with. They lack the backwards melee attack that every other game's hunters have so you can just walk circles around them while beating them to death. I'd only recommend doing it after you've killed one of the hunters but it's a great way to save ammo if you're low on pistol shots or just don't have one going into the fight.
@olezaku3469
@olezaku3469 Жыл бұрын
I really love that Halo owes some of its design aesthetics specifically to Gundam. They're both awesome franchises after all.
@raizenr2387
@raizenr2387 Жыл бұрын
Thats why i actually love the Gundam armor MCC got
@VainerCactus0
@VainerCactus0 Жыл бұрын
I'm glad you mentioned the Halo 3 ODST Hunters, I don't see many people talking about them, I personally like the idea of having these two different kinds of Hunters, one for fighting vehicles and the other for fighting Infantry.
@OblivionSoldier
@OblivionSoldier Жыл бұрын
Should be noted (in CE at least, got no idea in the later games), with the boom skull, also increases melee radius on the hunters.
@robertharris6092
@robertharris6092 Жыл бұрын
CE didnt even have skulls originally.
@OblivionSoldier
@OblivionSoldier Жыл бұрын
@@robertharris6092 I'm talking about CE:A, and my point still stands.
@Freaksmanfooter
@Freaksmanfooter 7 ай бұрын
@@robertharris6092
@ClonedGamer001
@ClonedGamer001 Жыл бұрын
One of my favorite Halo memories is with these guys. I didn't even take part in it, but during the Hunter encounter in The Storm, one marine who survived up to that point just ran in with a shotgun and somehow killed both of them while I was busy dealing with some Brutes. I have no idea how he did it, but goddamn that man was a hero.
@an_egg_cultist
@an_egg_cultist Жыл бұрын
That's one hell of a spartan IV
@watermelongaming3698
@watermelongaming3698 Жыл бұрын
that marine was just built different
@bestwing8176
@bestwing8176 Жыл бұрын
Once you posted a hunter picture, I already knew what we had in store. Thank you “Pastmybedtime” gaming, for bringing life to our “koopa troopa” lookin hunters :)
@vulpinitemplar5036
@vulpinitemplar5036 Жыл бұрын
You know for a company that regrets not refining the Hunters they sure aren't bothering to invoke the live service way of fixing post launch, that's like one of the few benefits of the system :( Reach's are my favourite, they don't *turn up as much as I would have liked however but they are typically enjoyable when they do, especially in smaller arenas.
@austinmessi1999
@austinmessi1999 Жыл бұрын
The aim at 1:11 I felt like I was watching myself play Infinite’s multiplayer
@MrNeutral
@MrNeutral Жыл бұрын
Right as you mentioned the "Hygogg" from Gundam, I almost leaped out of my seat. It's insane that one of the coolest aliens from one of my favorite sci-fi franchises started out being based on one of my favorite Mobile Suits from my OTHER favorite sci-fi franchise. Thank you so much for highlighting all these anime influences in Halo, they always catch me off guard and are just too cool to me!!
@Yukikazehalo
@Yukikazehalo 4 ай бұрын
Wang used alot of sci fi anime for inspiration, the Art of Halo books have original concept sketches with notes highlighting "gundam-style weapon" or "Eva-style uniform".
@logan_jp3
@logan_jp3 Жыл бұрын
Grunts: ME GONNA DIE Elite: Wort wort wort! Brute: You call those teeth, plant eater? Hunter: *UNHOLY GURGLES*
@mikegaruda4270
@mikegaruda4270 Жыл бұрын
The work and result of Halo 2 (considering the time and resources) was brilliant. A masterpiece of gaming.
@TheLastArbiter
@TheLastArbiter Жыл бұрын
It needs to be said that your camera work and editing in this series has been phenomenal. Love the b roll. Looks so clean, crisp, and professional
@Seolisti
@Seolisti Жыл бұрын
I still remember the first time my sister and I fought the Hunters in Halo 2. I tried the old bait and strafe… and we were horrified when it didn’t go down immediately. Getting caught up off-balance is something I really miss from those first games.
@CountyJelly
@CountyJelly Жыл бұрын
I had an idea back when reach came out of meeting up with Spartan II Jorge in the later halos, but he’s completely silent, you only realise later on that he was killed during the warp and the wormy bois have been using his suit as a shell in order to survive.
@theapocalypticfish
@theapocalypticfish Жыл бұрын
Can you imagine how messed up that would be if in the lone wolf level you see this and noble 6 dies to a hunter using their friends dead corpse as armor
@remnantgaming716
@remnantgaming716 Жыл бұрын
@@theapocalypticfish We need to see this concept explored in some sort of visual manner. It is so friggin badass
@raizenr2387
@raizenr2387 Жыл бұрын
That's some god damn Dead Space shit
@calsalitra4689
@calsalitra4689 Жыл бұрын
I had a thought similar to this, that theoretically speaking there should be no reason Lekgolo worms can't assemble themselves into a human shaped form and walk around disguised with skin. They wouldn't be very good spy's since they can't emote, but considering how lethal even a smaller Lekgolo gestalt can be, the simple ability to close into firing range without alerting your enemy is a big deal.
@UnholyWrath3277
@UnholyWrath3277 Жыл бұрын
Cool idea but man literally nuked himself. There isnt anything left of him
@germguy6884
@germguy6884 Жыл бұрын
Dude LateNight is out here making his own cutscenes. The editing here is top notch, i mean it usually is, but it like extra shows here lol. Good job man!
@BladeCrossEXE
@BladeCrossEXE Жыл бұрын
I had no clue the Hunters were based on the Hy-Gogg! Gundam 0080 is such an under appreciated series. Glad to see it got some love!
@christopherbrown6523
@christopherbrown6523 9 ай бұрын
Mjolnir armor is based on the GM Sniper II.
@chiefbeef5906
@chiefbeef5906 Жыл бұрын
Ah yes, Hunters. The armored oodles of noodles, of Halo.
@scizorlord5126
@scizorlord5126 Жыл бұрын
I never really compared the Hunters to the Hygogg, but now that I hear it it just kinda clicks in my mind.
@DeaconCobbanBossaru9000
@DeaconCobbanBossaru9000 Жыл бұрын
one detail i've always loved, is that in the book "fall of reach", they describe the hunters as a massive warrior clad in plate armor almost like a knight. Then in halo CE, the sounds of the hunters moving around is actually the sounds of a person moving in a knight's plate armor.
@Destroyah5000
@Destroyah5000 Жыл бұрын
Probably the most memorable enemy from the first time I encountered Halo in my life. A relative of mine played Co-Op on Assault on the Control room, where he showed how to down the Hunters by sniping them in the neck, which I feel was some major style points considering how they're intended to go down.
@ZeRoyalBubbles
@ZeRoyalBubbles Жыл бұрын
My favorite covenant enemy is the Hunters. I loved them as a kid and even now they still hold up as my favorite. Being able to fight alongside them for the first time in Halo 2 was certainly an iconic moment in my youth playing
@SerathDarklands
@SerathDarklands Жыл бұрын
I've been looking forward to this! Mgalekgolo are my favorite Halo creatures!
@UnseenBubby
@UnseenBubby Жыл бұрын
Something I love about HW2 and Infinite is the Hunter pairs becoming more individualized and integrated into the post-Covenant galaxy. In the lore, Lekgolo and the Mgalekgolo pairs are often secretive and introverted among other members of the Covenant, opting to stay in their massive colonies and rarely interacting with any other species, except for the Sangheili and San'Shyuum. Colonies that served the Banished or smaller splinter factions have begun to express more interest in the affairs of the galaxy. They have taken on colony unit names (Like Myriad and Colony in the Banished), learned speech to better coordinate with the other species, and taken on more leadership roles in faction hierarchies. It's seen that certain Mgalekgolo pairs exercise greater authority to other pairs, hence the Swarm Lords.
@JamesGorman
@JamesGorman Жыл бұрын
Great video, so well put together and very well researched & I was so happy to hear you do an impression!
@mercy3765
@mercy3765 Жыл бұрын
The hunters were my first favorite NPC in Halo. I even made them from Legos when I was younger. They have a special place in my heart
@condsy
@condsy Жыл бұрын
I just want to say how much I appreciate the extra effort you go through on all videos but these videos especially. The re-shade, panning shots, shots from different perspectives etc. The use of classic sounds in Infinite footage was definitely a highlight for me.
@silentwolf6555
@silentwolf6555 Жыл бұрын
I’m loving these videos, with the detail and content behind, can’t wait for the next one
@codylaurence3423
@codylaurence3423 Жыл бұрын
Great video celebrating Halo’s big boy quiet achievers. Honestly with the vibe that’s floating around the Halo community having a video series like this just talking about aspects of the series is awesome. Reminds me how much I truly love these games.
@javelin_if
@javelin_if Жыл бұрын
9:15 Gotta love the shoutout to one of halo’s most prolific concept artists
@SpencerButlerVA
@SpencerButlerVA Жыл бұрын
Love the video, it really helped put a lot of my weird disparate thoughts about our space worms into context I think Reach probably has my favorite take on the Hunters? From design to animation to gameplay it definitely seems like the most refined and best used Hunters in the series. It strikes the balance of feeling like you're dealing with a massive threat with a massive weakness. I had so much fun fighting em I used to make whole Firefight modes where it was basically nothing but Hunters.
@ArnieMcStranglehold
@ArnieMcStranglehold Жыл бұрын
When I was about 14 or so, my friend had a PC that could run the now infamous port of Halo CE, and REALLY well.. Hanging out at his house, playing that game, was lifechanging honestly. So the first time he made me play it, he set me on Silent Cartographer. I of course had the battle with the hunters outside the security room, the amazing encounter around the entrance port for AotCR, but then... deep inside, the battle around the crates with the Hunters. More than half of my love for Halo was built in that first encounter on the flawed PC port. Later on down the road, I got an Xbox, and the Platinum Hits version of Halo CE. My younger sisters and I played the game co-op, but I made them play that level without me. They got to that room, and had a similar experience. Multiple deaths, but a sense of overwhelming victory when they completed it. Good times.
@SirSpanxALOT1
@SirSpanxALOT1 Жыл бұрын
not me making a full course dinner to watch latenight.
@Goji938
@Goji938 Жыл бұрын
I absolutely adore this series, and I love all the design tidbits you got in here! This series just keeps getting better and better!
@LateNightHalo
@LateNightHalo Жыл бұрын
Yay, thank you!
@brau_bj2060
@brau_bj2060 Жыл бұрын
Amazing direction! Love the camera anguls and the script, awesome job!!!!
@danielleighton4161
@danielleighton4161 Жыл бұрын
It should also be noted that the hunters in Halo take a LOT of their inspiration from the hunters in the Marathon games.
@Lonewolf360gaming
@Lonewolf360gaming Жыл бұрын
Honestly love the camera work with this video something about how it slightly shakes and moves with the hunters attacks feels so organic
@uknlogic2924
@uknlogic2924 Жыл бұрын
I think it tells you how impactful hunters are and how loved they are when 343 adds them as a hero/commander pair. Its amazing. Easily my fav enemy in gaming
@vladtomuta3008
@vladtomuta3008 Жыл бұрын
The hunters are easily my favorite members of the covenant, both through gameplay and lore. It was great to finally see you make a video on them. I like the H3 ODST iteration the best because it gave us the fuel rod hunters alongside the beam hunters
@salamanda550
@salamanda550 Жыл бұрын
My favourite thing by far about them, bar the rad idea, the idea of the bonded pairs, and...well, all the cool design, is that Scarabs are *ALSO* Lekgolo.
@dynestis2875
@dynestis2875 Жыл бұрын
The scarabs seen in Halo 3, ODST and Reach are *piloted* by a colony of lekgolo *
@ItsTacosDude
@ItsTacosDude Жыл бұрын
I played infinite on legendary first playthrough and yeah definitely the hunters in most encounters were pretty damn frustrating and required a lot of me cheesing a fight as best I could. However one moment I remember fondly was when I ran into 2 of the red bond brothers in between a canyon cliff where we had to pick up a skull at. That fight with them was just straight terrifying. Having to hide behind rocks and on top of mountains and make use of grappling to dodge their sheer aggression made for (in my opinion) a very tense and fun fight. Combine that with the terrifying sounds they made (which I feel you should have gone over in this video) and the echo of their cannons through the hills, it really made me feel like I was actually being "hunted".
@79bigcat
@79bigcat Жыл бұрын
Reach has my favorite take on the hunters; Powerful, but manageable. That said, a little disappointed Infinite didn't utilize some of the banished troops introduced in halo wars. I think skitterers could have been the support enemy that engineers and watchers failed at being. Could have some novel bosses like hunter captain healing itself by shooting you with its beam cannon or goliaths rushing you down forcing you to use your equipment creatively to escape.
@watermelongaming3698
@watermelongaming3698 Жыл бұрын
I'm confused, how did engineers and watchers fail? I mean, engineers were rarely there that's true (I haven't really played ODST, so forgive me if they were more common there), but they did their job didn't they? I personally think that watchers were good support enemies if that was their role, throwing back grenades (one at a time though, so not too op I guess?) and providing shields. Heck, reviving Promethean Knights or summoning crawlers made them a priority. I find it fun trying to kill a watcher ASAP the moment I see its blue beam trying to revive/summon an enemy. Though I like the Prometheans as a whole (not the soldiers or Halo 5 Knights though, so I'm more of a Halo 4 Promethean fan), so that may explain why I don't think the watcher failed.
@79bigcat
@79bigcat Жыл бұрын
@@watermelongaming3698 In ODST, the overshields they provided lasted a lot longer, refreshed really fast on Heroic or above, and they could overshield each other. So if had a grouping with two or more engineers, it effectively turns every grunt and jackal into a bullet sponge on par with Hunters. It's why they're much more rare in Reach. As for the watchers, it's more the fact that they do all that and run away. And I agree, the Halo 4 Prometheans were an interesting foil to Covenant enemies. The trick to them is that your save the biggest threats for last. Knights without the support of other troops are just bigger Elites. If you kill an Elite first, Grunts panic and let's you clean up the rest easy enough. If you take a Knight out first, the watcher revives it while crawlers swarm. So they're a high priority target that really doesn't like being targeted . All in all, I'm talking about the community's reception to support enemies, Not my personal opinion of them.
@watermelongaming3698
@watermelongaming3698 Жыл бұрын
@@79bigcat Ohhh, okay. Just FYI, the watchers were slightly annoying to shoot down on my first playthrough, but my aim has improved drastically since then and now I only need 3 scoped-in shots from a Lightrifle to take one down. So while yes they do run away, they're perfectly vulnerable since they don't shoot when they run away.
@DGCpicturesEntertainment
@DGCpicturesEntertainment Жыл бұрын
I love the Hunters. I will always remember the first time I saw them knock down that door in Halo 2. Great vid and... Evolution of Drones please?
@AFinnGundam
@AFinnGundam Жыл бұрын
i never knew the hunter was inspired by the Hy-Gogg which makes me love it even more
@averywho6430
@averywho6430 7 ай бұрын
Something I remember from one of the books is an elite talking about a Hunter pair as one moment they're slaughtering their enemies then they stop in pools of blood to recite war poetry. So Hunters are a very unique and intellectual species, more than just heavy brutes.
@revanii8791
@revanii8791 Жыл бұрын
The Hunters are incredible and the lore is amazing, especially now that they've become more self aware and can think outside the hivemind. MCC has really done an awesome job too.
@caboose3191
@caboose3191 Жыл бұрын
Always thought the hunter looked familiar! It's always so cool to learn new things that Gundam inspired. Especially Halo. Thinking about it a lot of Halo things are inspired by Gundam and other late 80s early 90s anime
@VainerCactus0
@VainerCactus0 Жыл бұрын
Fiance?! Congrats dude!
@mr.balisong5399
@mr.balisong5399 Жыл бұрын
Been waiting for an evolution of the hunters! Thank you Late Night Gaming!
@tylerjohnson4709
@tylerjohnson4709 Жыл бұрын
The production quality of this video is awesome!! Another lng classic 😂
@jittercritter
@jittercritter 7 ай бұрын
I like how almost every one of these evolution videos has a “*sigh* and then 4 and/or 5 came along 😑” moment haha
@carternagy6433
@carternagy6433 Жыл бұрын
Always get excited when I see you've posted!
@Whole_Note
@Whole_Note Жыл бұрын
I actually found the Infinite hunters to be a lot of fun. The grapple shot integrated into my fights with them in some of the most fast paced, frantic, and bombastic combat I've ever had in Halo.
@newon2014
@newon2014 Жыл бұрын
Once you fully upgrade the grappleshot they definitely get more fun to fight, using them to bounce off with the melee attack combo is fun too. Also just bringing a bunch of marines in a truck with sentinel beams works pretty well too lmao.
@watermelongaming3698
@watermelongaming3698 Жыл бұрын
@@newon2014 I pulled up to Myriad with a Razorback filled with 5 rocket launcher marines. Crap was crazy.
@angelmin8819
@angelmin8819 Жыл бұрын
Let's take a moment to appreciate the excellent editing of this awesome video
@alexYAMTZR
@alexYAMTZR Жыл бұрын
I like how infinite hunters are a huge threat. I just feel like maybe little tweaks here and there and they're perfection. Like less shy to use melee and little melee speed diminution. I feel lots of complaining about them forgot that we have new abilities as player hunters have to deal with. And omg what an artstyle and a sound design
@jurassicarkjordanisgreat1778
@jurassicarkjordanisgreat1778 Жыл бұрын
Honestly I wish that 343 was more faithful for the CE:A and H2:A Remasters art styles. I would have loved to see the Halo 2 version of the hunters upscaled properly instead of reusing reach models. I really wish the iconic Halo 1 to 3 art style would return. All we have gotten in recent years for the "classic art style" is a amalgamation of reach, 3 and Reclaimer saga assets and I personally miss the way hunters and elites looked before reach.
@sepehrsafaie1833
@sepehrsafaie1833 Жыл бұрын
I'd been waiting for this!
@lichguard
@lichguard Жыл бұрын
24:31 never knew I needed to hear a hunter laugh. Thank you
@gerbily
@gerbily Жыл бұрын
The editing on this video was awesome. You just keep getting better!
@gerbily
@gerbily Жыл бұрын
oh nvm it literally says right there
@gerbily
@gerbily Жыл бұрын
wait yes can I message you on discord?
@seantracy276
@seantracy276 Жыл бұрын
I've watched most of this series and just subscribed. I'm sure it's already been suggested so I'll just say it again, VEHICLES!
@zacharykovar1161
@zacharykovar1161 Жыл бұрын
Editing in this video is fantastic
@abrahammelendez5366
@abrahammelendez5366 Жыл бұрын
No shit, I literally saw this before bed. I didn't realize it was called Late Night Gaming!!!! Awesome video. Cool to see someone put things in perspective!!! Whether to agree or not, I appreciate everything said and shown.
@PosthumanHeresy
@PosthumanHeresy Жыл бұрын
One of my favorite things about the Hunters is that they both naturally teach the player about strafe combat mechanics and are only beatable using them, so you have to get good with them. And then they kept bumping up the skill set, so by Halo 3 on the harder difficulties it was bunny hop or bust.
@Rachel-ul3if
@Rachel-ul3if 9 ай бұрын
Congratulations on the engagement dude!
@damusaetrum6742
@damusaetrum6742 Жыл бұрын
Thanks for the new video late night
@imperialguardproductions
@imperialguardproductions Жыл бұрын
I personally always loved the Reach hunters. They were the most intimidating for me. Btw LNG I'd love to see you do an 'evolution of' video on Jackals.
@GamesforCykits
@GamesforCykits Жыл бұрын
Amazing stuff mate.
@joverdover2
@joverdover2 10 ай бұрын
17:06 the Hunter had no chill for the grunt 😂
@PsychoPatYT
@PsychoPatYT Жыл бұрын
The editing in this is beyond legendary.
@noob1saibot2
@noob1saibot2 Жыл бұрын
He protec, he attack, but most importantly - I wind if llekgolo worms would make a good snack
@DBLProductionz
@DBLProductionz Жыл бұрын
DUDE I ALWAYS THOUGHT THEY LOOKED LIKE HI-GOG’s holy SHIT DUDE that’s actually insane Love your videos
@sillentgamer64
@sillentgamer64 Жыл бұрын
Hunters lost a lot of mobility starting with Reach. I know in the video H5 was cited as being the game where they're noticably more sluggish, but ODST was the last time they actually jogged around to charge the player. Hunters in the later games just sort of shuffle around and play way more campy than they did before. I also personally didn't appreciate the sponginess of their health that Reach introduced, as it removed the last remaining bit of CE behavior that was retained across the trilogy with the 1 shot sniper kill to their backs for a sandbox-oriented shortcut to defeating them. You don't get that in the later games as it's more about dumping ammo into them until they go down. While H3's Hunters were certainly too easy to take down, I feel like the later games overcorrected them a bit too much. H2 still has the best hunters to date, imo.
@captionmissilec.7018
@captionmissilec.7018 Жыл бұрын
I always looks forward to these
@calebpipet
@calebpipet Жыл бұрын
Been waiting for this one to arrive, let's go
@johnhall5927
@johnhall5927 Жыл бұрын
the in-game footage for this video was very well done
@Megmax1898
@Megmax1898 Жыл бұрын
Great video!
@TheShadowFox1
@TheShadowFox1 Жыл бұрын
Hunters guarding the skull in infinite are unique too, they are super strong. Also surprised you didn't mention the games that you could blow their armor off and their other weak spots, and ones that can take damage with the sniper.
@mickey5807
@mickey5807 Жыл бұрын
YEEEES I WAS SO EXCITED FOR THIS VIDEO WOOOOOHOOOO
@thenext9537
@thenext9537 6 ай бұрын
Halo 1 was INSANE. I knew a friend he'd have FOUR HDTV's (this was 2002-2005 ish) that were 65" or larger. In CO. "Who wants one" is another clue. Ya, you. Also, Saharah. Also Eddie. Yes, you know now. Brushing with mouthwas. I'll be here. Always. Seems like you get a RARE opp to shoot them in the back. You could use a sniper rifle and just headshot them several times. I took two out with one fully loaded sniper rifle this way. It was on regular. Just because I am older and don't have that kind of time and it was still hard! Also once all that ended, XBC. You would find games YEARS after. Specifically, HALO 1 multiplayer(which was NOT a thing then). Yep, fun times.
@philswift8793
@philswift8793 Жыл бұрын
'No dude, it's my sleepover, I get to pick what we watch'
@maddit_line
@maddit_line Жыл бұрын
I love the hunters, they’re really fun to fight. Especially in multiplayer, someone can distract it while someone else shoots a shotgun at their back. (Specifically in Reach, idk about the other games.)
@watermelongaming3698
@watermelongaming3698 Жыл бұрын
That's usually how my Co-op vs Hunters ends up. Though, playing with infinite ammo definitely opens up more "strategies". For example: spamming grenades until they die.
@tsunderemerc2963
@tsunderemerc2963 Жыл бұрын
Even if an all Hunters level in Halo 2 wouldn't have played well, it would have been a really cool full circle moment when they later join forces with the Arbiter. Makes me wish some form of Heretics were included as allies later in the game. I also think they were at their best in halo 2 and 3. For me, I always felt like the Reach hunters were just a little too quick in how they could turn around and hit you from behind them
@sweatstallion8437
@sweatstallion8437 Жыл бұрын
Love your videos man
@Sythll
@Sythll Жыл бұрын
Hunters to me used to be some of the scariest enemies in the games when I was a kid, solely because I had no idea how to fight them. They were just large towering armoured meat men who had every intention to kill me and all I could do was try and survive long enough to figure out how in the hell I topple these behemoths. My favourite hunters would definitely have to be reach and halo 5 (even though I haven’t played halo 5 in a long while and only ever played it once, they were the most memorable part of the entire campaign)
@LoliMaster69227
@LoliMaster69227 Жыл бұрын
Man I always knew something about the Hunters looked familiar, I had no idea they where inspired by the Hygog. I can totally see the influence.
@mr.darkside65
@mr.darkside65 Жыл бұрын
Late night is one of the few things in the world that relaxes me and makes me feel emersed in a world that is less nihilistic, more beautiful,despite its tradegys, and I thank @latenightgaming for it
@LeQuartermaster
@LeQuartermaster Жыл бұрын
Really hope we can see the Crusher in a firefight style mode! The enemy looked pretty much finished too
@lordshmee13
@lordshmee13 Жыл бұрын
well Hunters are in pairs, LNG and Rebecca should of done the Hunter voices together 😂 wonderful video i binge all your evolution videos and a few streams while kicking back and playing Halo and waiting for that hopeful day 343i brings Infinite to promise with strings of hopium
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