LATEST ARGUS BUFF COULD TURN HIM META? || MOBILE LEGENDS ADVANCED SERVER UPDATE AND TESTS

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DBringer Streams

DBringer Streams

Күн бұрын

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@DBringerStreams
@DBringerStreams 5 ай бұрын
This might be the first adjustment Argus received which is decent and possibly turn him to a META hero. Watch this video and see for yourself, and you be the judge. ARGUS ITEM AND EMBLEM GUIDE: kzbin.info/www/bejne/eZLRhoahYrWSb5Y How to delay the enemy EXP Laner? Lane management guide : kzbin.info/www/bejne/n6HWeZiliLelbLc EXP Lane Management guide: kzbin.info/www/bejne/h2S6iKWie7J6g9k ROAMER MISTAKES: kzbin.info/www/bejne/hGqVe6OqhcZ_gpY JUNGLER MISTAKES: kzbin.info/www/bejne/hp7EkISjir-imMU EXP LANE MISTAKES: kzbin.info/www/bejne/i5WcoZiibN-ro7s GOLD LANE MISTAKES: kzbin.info/www/bejne/iJ2np5Z9etSrrZo MID LANE MISTAKES: kzbin.info/www/bejne/qZm7qK15rbONaZo Official merch here: dbringerstreams.myspreadshop.com/
@Natha_Kun
@Natha_Kun 5 ай бұрын
remember he only gains HP when attacking "HEROES" so you might want to make sure to get some HP from heroes as desperate as possible when minions alike will not fill up your hp
@Byakuya_ML
@Byakuya_ML 5 ай бұрын
Got what we needed. He’s easy to counter if you know what you’re doing but he too can fuck you up if he knows what he’s doing. This guy got everything. Ability to counter play but also can be countered. He isn’t underwhelming but isn’t overwhelming either. He is skill expressive and now if his ultimate triggers immortality it goes into long cd rightfully. But he can also abuse low cd ultimate as an offensive option
@DBringerStreams
@DBringerStreams 5 ай бұрын
He feels easier to use than before ,not saying he was hard to play, but everything feels smoother. No need to camp waiting for Malice energy to fill up, the excess malice energy is useful now and is no longer wasted, triggering back to back Warmongers is extremely easy now giving him more potential for instakills, and the potential to engage effectively and tank tons of damage was greatly improved. And the low CD purify.
@Byakuya_ML
@Byakuya_ML 5 ай бұрын
As a split pusher if you are op in 1v1 op in minion clear and also op in taking turrets it makes it a little unfair and a bit too op. So the removal of energy on towers is a perfect way to balance him out.
@DBringerStreams
@DBringerStreams 5 ай бұрын
I agree. Keeping the malice charge on hitting turrets would have been OP.
@Byakuya_ML
@Byakuya_ML 5 ай бұрын
I would also love a video from you on ways to countering him as another fighter. I feel if that knowledge is shared he won’t be shunned banned and nerfed to ground. Minor nerfs are okay but I want moonton to keep this playstyle intact since I feel it really does makes him a fighter truly capable of doing things like Zoning, diving back lines, rotating and helping early etc..
@DBringerStreams
@DBringerStreams 5 ай бұрын
I strongly agree! He really feels like a solid fighter with the adjustments. And yeah, I probably will in a few days once this adjustment is ready for the final release.
@Byakuya_ML
@Byakuya_ML 5 ай бұрын
Less backdooring and more enemy banging with this new Arguss. Edit - this is it. My last comment. Now Imma sleep! Peacee
@DBringerStreams
@DBringerStreams 5 ай бұрын
Hahhahaha! Bang all enemies!!!
@Zessifml
@Zessifml 5 ай бұрын
Argus finally got a decent adjustment! Unlike Alucard where they butchered his damage by removing the extra damage on his passive in exchange for defense that you’ll never get the full effect of unless you mark all the enemies 😑
@teo_crafter25
@teo_crafter25 5 ай бұрын
The urge to dive that recalling terizla @5:33 lmao This the fairest and decent revamp/bump Argus had in a long time. This adjustment won't get him banned if released. Someone in the comments said the 50% cd (when 2nd phase is not triggered) + fleeting time is overkill, and I agree 100%. This'll be likely nerfed in the future, if not now, it might be some time after his skin is released.
@DBringerStreams
@DBringerStreams 5 ай бұрын
Yeah, in theory, the CD can go as low as 4 seconds. Imagine, a 4 seconds Purify. LOL They removed the bonus Malice recharge on the ultimate though. So right now, the ultimate is more of a shield against death. Besides the activation damage, it doesn't give any other damage impacting effects.
@kazumi.mikazuchi
@kazumi.mikazuchi 5 ай бұрын
This new Argus might be slower to split-push but it's still a monster but in exchange, it'll be harder to interrupt him.
@DBringerStreams
@DBringerStreams 5 ай бұрын
Yes, a bit slower in split pushing, but still not bad. Still a strong turret destroyer, especially since clearing minions is extremely easier now even on the early game. In exchange, they greatly improved his teamfight value
@kazumi.mikazuchi
@kazumi.mikazuchi 5 ай бұрын
​@@DBringerStreams also if a single-target tries to interrupt him, they'll be seeing the gray-screen with a timer a few second later.
@vinceabella687
@vinceabella687 5 ай бұрын
In what I can evaluate, this has made argus very beginner friendly, and also made him complicated in early game exchanging of damage if you know how to play him well, all they need is to extend fallen angel state and he would be ready. They nerfed his split pushing capability to split push, moonton wanted him to be a teamfighter and not a split pushing maniac that you cant kill easily.
@DBringerStreams
@DBringerStreams 5 ай бұрын
I agree. Triggering the double Warmonger requires near 0 skills and IQ with this version. Timing is not as relevant as before when it comes to using the ult, there's also more room for mistakes. The trades on the early game is absurd.
@DBringerStreams
@DBringerStreams 5 ай бұрын
yeah, and about the splitpush, he is still good, still up there on the splitpushing machines, just toned down a little, while dramatically improving teamfight value.
@denmj9498
@denmj9498 5 ай бұрын
Yo yo i dunno but something kinda change with argus in orig server rn, i dunno what it is but his crit build seems to deal rather appropriate damage now compared to his pre patch on the tenth anniversary. Especially his second skill it finally felt like it could benefit with lifesteal properly
@DBringerStreams
@DBringerStreams 5 ай бұрын
Really? That is excellent news!
@thetribalchiefgaming4756
@thetribalchiefgaming4756 5 ай бұрын
Bro we need gameplay of this advance server argus big fan and am a subscriber too❤️🤝
@DBringerStreams
@DBringerStreams 5 ай бұрын
Thank you so much! I probably will play some more games later today.
@thetribalchiefgaming4756
@thetribalchiefgaming4756 5 ай бұрын
@@DBringerStreams tq so much brother keep up the good work man
@DBringerStreams
@DBringerStreams 5 ай бұрын
My pleasure brother !
@Byakuya_ML
@Byakuya_ML 5 ай бұрын
Sorry for spamming comments but I am leaving a point wherever in the video I feel like something is worth sharing😅. One such things is the purify on argus ultimate is actually much more valuable now as the no death immunity triggered low cd ultimate means he has basically a 26-16 second purify ability which will allow him to be a lot more effective against some of the very heavy cc fighters..
@DBringerStreams
@DBringerStreams 5 ай бұрын
Oh not, not at all. Plus your comments are insightful. Thank you And yes, I should have pointed that out. This ultimate is amazing. Like really amazing.
@ginzan4622
@ginzan4622 5 ай бұрын
BRO what? We can trigger double passive that easily? Yeah this is a W buff for sure
@DBringerStreams
@DBringerStreams 5 ай бұрын
Exactly!!!!! 0 effort. LMAO.
@Dimicey
@Dimicey 4 ай бұрын
Argus Main Here. This is not a Buff Removing Passive Reload is EXTREMELY BAD, for all Phases of the Game, Removing Penetration is also EXTREMELY BAD. The Second Settings are "Decent" Going to bad. And... Do I really have to say why it is bad to increase the CD on his Ulti? The rest of the changes make only one set viable, Critical Attacks. But it's an Extremely Bad Set for Argus... Bro, That's a Horrible Nerf, I have +3k Games with Argus, I haven't seen such a Terrible Nerf since they removed the 3 Attacks.
@skysyrup
@skysyrup 5 ай бұрын
i like this narrator voice ,sounds more natural
@DBringerStreams
@DBringerStreams 5 ай бұрын
Oh this is me. LOL. But my voice is kinda different. I am currently sick. Since yesterday actually. Not sure if you noticed, but my voice was very nasally. hahahhaha.
@NickyBrosuwu
@NickyBrosuwu 5 ай бұрын
i know it's kinda a troll build but I think going semi tank with him could work, dhs and golden staff and then get def items like brute force, btw last adjustments (before it got cancelled and reintroduced) moonton said in the patch notes that the turret damage won't get resetted upon exiting the fallen angel state
@DBringerStreams
@DBringerStreams 5 ай бұрын
Yes exactly. Someone pointed that out as well, but during Death Immune state, it gets reset. It's easy testing the death immune's turret reset, but for the Fallen Angel reset, I can only test it ingame. For some reason, I can't remember reading anything like that hahahah Maybe it might, but not getting crit items is a huge missed opportunity. The difference in Malice gain is just too big. 1 crit slash is almost half a bar. 3 crits will recharge the bar in full. Versus non crits which is 5 slashes. I think if you want a semitank, maybe do utility instead. Fleeting Time, Dragon Spear (CDR and crit), Haas Claws since you need aspd, then any def item. Though I think Guardian Helm will be pretty good since Argus doesn't care much about defense, Twilight Armor if applicable. TA reduces both magic and physical damage, if the damage meets the threshold of course. Dominance Ice if applicable. With that build you will refill malice 3 to 4 slashes, you will also have 25 to 30 CDR giving you quick access to purify (Ultimate) with a CD of 9 to 15 seconds, even lower depending on the situation. (as low as 4 or 5 seconds if you have more assists or kills), HP should be around 7.5 to 8k. Then if you plan to go roam, get Encourage for easy assists to fuel Fleeting Time. As long as you are near allies when they kill a hero, even if you didn't contribute anything, as long as you have Encourage, you will gain an assist. (not sure if they patched that though. Moonton is wacky and likes unannounced changes, but last time I checked, that works.) But again, it is a troll build, it will work given the right circumstances, but the odds won't be high.
@NickyBrosuwu
@NickyBrosuwu 5 ай бұрын
@@DBringerStreams sadly enough being an item dependent hero he needs attack items [in classic and I was the exp] I tried a pure tank build using thunderbelt, brute force and queen's wings but I kinda failed miserably because I didn't deal enough damage and I wasn't even tanking that much, with these changes I thought that Argus semitank might work but knowing the hero ... it's bad
@mohammadkhoirunnas5680
@mohammadkhoirunnas5680 5 ай бұрын
Nice video dude
@DBringerStreams
@DBringerStreams 5 ай бұрын
Glad you enjoyed it :D
@PutraDede
@PutraDede 5 ай бұрын
Wow an actual decent change for argus, haven't seen those in a while
@DBringerStreams
@DBringerStreams 5 ай бұрын
Same thoughts my friend
@PutraDede
@PutraDede 5 ай бұрын
​@@DBringerStreamsforgot to mention at 9:25, in the previous patch, they removed the turret damage reset feature from his ultimate. So it's not a bug at all
@DBringerStreams
@DBringerStreams 5 ай бұрын
Oh boy. I mean technically, there still is. But only if Death Immunity is activated. But yeah, it seems you're right.
@Since200BCE
@Since200BCE 5 ай бұрын
​@@DBringerStreams So basically: • Use ultimate early when diving in team fights • Use ultimate later when diving in turrets
@zawarudo384
@zawarudo384 5 ай бұрын
This buff on Argus is perfect. BUT, it's still not the final version for the original server because if Moonton thinks he's too op. They'll give him a nerf which I hope it doesn't happen. Fingers crossed.
@amrhazzem6764
@amrhazzem6764 5 ай бұрын
As a person whose main hero is Argus, this modification I think is far better than the previous modification. They explained to us what happened as a passive , and despite that, I do not think they will allow it. Argus is very strong at the end game and is able to fight efficiently at eraly game , so I believe that he will get nerf after that. to be Balanced
@jamesfrancisgalang7350
@jamesfrancisgalang7350 5 ай бұрын
They could like Move the Cleanse in the Death Immune State cuz his new play style is Casting Ult Early
@brandonroberts4869
@brandonroberts4869 5 ай бұрын
Yes finally. Now, if we could get a buff to the current matchmaking where 3 players on my team aren't AI
@primalae5276
@primalae5276 5 ай бұрын
It's kinda tricky, but this is great!
@D4rk_Lum1nous
@D4rk_Lum1nous 5 ай бұрын
My current issue that still stands to the adv server is that crit items provide low crit chance, imo they should all be 25% crit chance. About Argus specifically the 4+4 ult duration is definitely a W in comparison to the previous version and...well... they could give a manuall trigger to death immunity but giving the ult a second tap 👀 (As of now, if the match doesn't go well for my team, As Argus I have the option of split pushing to win. The adv server version is clearly way less effective in doing that )
@elcidgaming
@elcidgaming 5 ай бұрын
Right now he melts everything easily as he is given three items. Now imagine what happens
@demo_AAA
@demo_AAA 5 ай бұрын
Honestly, they could ship him out with just the new passive and skill 2, and he’d be fine. The passive damage nerf doesn’t even matter since they’ve already buffed his atk growth like twice. Fixes a lot of problems I have with him, especially on how reliant he was on his 2nd skill for gaining passive. I honestly thought moonton was insane for gatekeeping so much dps from Argus by moving the increased malice regen from his Ult to his missable and tiny 2nd skill. Glad they put it on his passive, now he can actually switch targets during a team fight. In laning phase, as long as the player knows how to manage his malice, I don’t see him losing against anybody. Like, this Argus looks like he’ll just wins basically every single trade. Also, looks like he’s less reliant on atk speed now that his malice regen is more crit-oriented. Do you do video requests? If you do, could you try out a full crit build? Like I mean 80% crit with all the crit items. You could go double windtalkers for a 90% crit. Might need to build boots and put on the talent, Weakness finder since you won’t have the chase of Corrosion scythe tho.
@DBringerStreams
@DBringerStreams 5 ай бұрын
On paper, the high crit build looks promising, but it is not in a realistic or higher level of play. I have tried many different item combinations across around 40 plus games and so far, the most ideal is, a crit build with DHS. Basically, a balanced build that has crit, ASPD, and HP scaling damage. (My favorite item combo is CS, HC, FT, BF, GDS, and DHS ) Here's why (sorry for the text wall, but trust me, it's worth it): TLDR: A pure crit build is viable, it has greater damage output (DPS), but it's not very good against tanky heroes. Malice energy gaining speed is pretty much the same because of limitations on how malice energy is gained, making the disadvantages weigh more than the benefits. Full explanation: Pure crit is good only against fragile heroes, 6 or 7 times out of 10, there's a minimum of 2, sometimes 3 high HP, or high sustain heroes in a team. Sure you can focus your attention on the fragile heroes, but realistically, a lot of times, they will be guarded by either 1 or all of those tankier heroes. Pure crit builds are pretty bad against such heroes. Heroes like Thamuz, Alpha, etc. They will just get Blade Armor to counter the crit damage, return the damage thus cancelling out a huge portion of the lifesteal, and then get Domi Ice to greatly decrease the ASPD whilst also greatly reducing Argus' lifesteal. With DHS, not only will you gain more lifesteal, you will also deal damage based on their high HP pools, and of course faster ASPD. Regardless if you have 100% Crit rate or 65%, the speed at which Malice is filled up will be mostly the same. At 100% crit rate, it takes 3 slashes to fill up the malice energy. Each crit slash charges 40 malice energy, 1st slash = 40, then another 40, and then the 3rd slash, only 20 because the excess 20 does not carry over. Excess Malice is only kept if it came from a non enhanced attack. For instance, you slashed once and gain 20 malice energy and then used S2 which fills up your malice energy. That 20 malice energy from the basic attack will be kept for the next slash. But if the excess came from an enhanced attack, it will not carry over. On the other hand, if you built a more balanced, more useful item combo with only 65% of crit rate, the odds of you striking crit damage thrice is high, and even if you didn't deal 3 critical strikes, let's say just 2 crits, and one noncrit, your malice energy would still fill up in 3 slashes because, 1st crit = 40, next crit = 40, then noncrit = 20. Which means the amount of time it took you to fill up your malice energy would be the same if not faster than a build with 100% crit rate. And let's say you were unlucky and only 1 attack procs crit, the amount of time it will take to fill the bar is still roughly the same as a 100% crit build because of the faster ASPD. (If you want a demo showing the comparison of those 2 builds, I can send you a clip. Just email me and I will reply back with a video) If you are playing on lower ranks who's line ups are usually 1 tank, 1 squishy fighter, the rest squishies (built tons damage items with minimal def and HP sustain), then yeah, the pure crit build will be effective. But on higher ranks where line ups and hero builds are more optimized, I don't think that's a good idea.
@reizshfelonia6471
@reizshfelonia6471 5 ай бұрын
Can you test this in the Jungle? He looks to have a much better early game now because of the passive adjustment.
@haluyolo7568
@haluyolo7568 5 ай бұрын
I played him both exp and jungler at advanced server. He heavily needs someone who can do a good follow up for him to dive as jungler. Mid to late game is strong but early game his farming speed is not enough to make him a viable jungler. Exp still his best role
@lekoknightgaming8071
@lekoknightgaming8071 5 ай бұрын
Finally an Argus buff that will let me deal with the current exp heroes. Many times I would want to use him but then you will see that one terizla or yz or esme. So annoying
@kinslayer-qf4ly
@kinslayer-qf4ly 5 ай бұрын
"Sighs" now we just wait for nerfs that will make him worse than original server..... Just kidding but for real this has always been the case since his revamp started years ago i was always following every adjustment this is the best one so far so.... hopefully for once it could come to original server....i became a bit tired of the disappointing adjustments after so many years as a boomer Argus main.... Thanks for the video and keep banging.
@samuelgoolam-hossen2360
@samuelgoolam-hossen2360 5 ай бұрын
alright first of all i love this one, it seems that he got a stronger early due to the changes in sec skill so its even better now and the ult is good as it is we just need to be careful when turret diving plus he got a stronger late game too. This argus will be a nightmare against squishy lol, and btw i have a feeling that argus can jungle again with those changes can you verify this please? i hope that they dont nerf his attack growth during early tho
@DanteSama-dr8if
@DanteSama-dr8if 5 ай бұрын
Nice gameplay 🔥🔥🔥
@beyonder7300
@beyonder7300 5 ай бұрын
Argus gets a good buff Dbringer and others: Very noice. Me: Hmm he will have a new skin for sure. Then theyll nerf him back after. :/
@DBringerStreams
@DBringerStreams 5 ай бұрын
Let's hope not LOL
@elcidgaming
@elcidgaming 5 ай бұрын
​@@DBringerStreams in all honesty nothing will be better than I Am Your Father
@kurimuzonakahito
@kurimuzonakahito 5 ай бұрын
With this adjusment, i no longer mind his passive bar not charging passively (it was ass before)
@DBringerStreams
@DBringerStreams 5 ай бұрын
Same. I wasn't lying when I said it didn't feel like Argus lost the passive, in fact, it feels better. Warmonger is activated more frequently, and you have more control over it.
@kurimuzonakahito
@kurimuzonakahito 5 ай бұрын
@@DBringerStreams I have a feeling they might adjust him before going to ori server (by adjust i mean nerf, obviously) maybe by making his 2nd skill doesn't stack? like it no longer keeps the excess malice energy part
@DBringerStreams
@DBringerStreams 5 ай бұрын
If there will be a nerf, I think, it most likely will be towards the CD of his S2 to lessen the availability of the instarefill of his malice. Another one would be the malice energy per slash could be decreased They might also decrease the bonus CDR from 50% down to either 30% or 40% And finally, they might decrease the duration of the Fallen Angel state to 2 or 3 seconds, while keeping 4 seconds duration for the death immunity
@apples_aden
@apples_aden 5 ай бұрын
i just have some questions about the changes since i dont play in advanced server; -does casting his ultimate still remove any debuffs/still has that purify effect when casted (i may missed it if it was shown in video) -what happens if he attacks a structure while his rage bar is full?
@DBringerStreams
@DBringerStreams 5 ай бұрын
Yes, he can still purify. Just to clarify though, the ultimate only has a cleansing effect upon manual activation. For the death immune, which is a passive auto activated effect, there is no cleanse. Same as the usual, he will deal bonus damage on the turret.
@Byakuya_ML
@Byakuya_ML 5 ай бұрын
He is a true fighter now. Like Yu Zhong Thamuz Lapu Terizla etc if you engage him head on you will lose because now he truly has the drag the fight longer to make me stronger kind of playstyle.
@DBringerStreams
@DBringerStreams 5 ай бұрын
Yeah. Really feels like a true fighter. Before he felt like a semi-assassin. Wait in bush for malice, watch out for CCs, wait for allies to engage, then follow suit. Now, you can charge head first in most situations.
@exs6708
@exs6708 5 ай бұрын
Argus is currently broken right now. Being able to spam that passive when you pop his ult combined with a max crit rate build is what makes him op.
@DBringerStreams
@DBringerStreams 5 ай бұрын
He no longer gains bonus malice when his ult is activated. They removed that. On paper, the high crit build looks promising, but it is not in a realistic or higher level of play. I have tried many different item combinations across around 40 plus games and so far, the most ideal is, a crit build with DHS. Basically, a balanced build that has crit, ASPD, and HP scaling damage. (My favorite item combo is CS, HC, FT, BF, GDS, and DHS ) Here's why (sorry for the text wall, but trust me, it's worth it): TLDR: A pure crit build is viable, it has greater damage output (DPS), but it's not very good against tanky heroes. Malice energy gaining speed is pretty much the same because of limitations on how malice energy is gained, making the disadvantages weigh more than the benefits. Full explanation: Pure crit is good only against fragile heroes, 6 or 7 times out of 10, there's a minimum of 2, sometimes 3 high HP, or high sustain heroes in a team. Sure you can focus your attention on the fragile heroes, but realistically, a lot of times, they will be guarded by either 1 or all of those tankier heroes. Pure crit builds are pretty bad against such heroes. Heroes like Thamuz, Alpha, etc. They will just get Blade Armor to counter the crit damage, return the damage thus cancelling out a huge portion of the lifesteal, and then get Domi Ice to greatly decrease the ASPD whilst also greatly reducing Argus' lifesteal. With DHS, not only will you gain more lifesteal, you will also deal damage based on their high HP pools, and of course faster ASPD. Regardless if you have 100% Crit rate or 65%, the speed at which Malice is filled up will be mostly the same. At 100% crit rate, it takes 3 slashes to fill up the malice energy. Each crit slash charges 40 malice energy, 1st slash = 40, then another 40, and then the 3rd slash, only 20 because the excess 20 does not carry over. Excess Malice is only kept if it came from a non enhanced attack. For instance, you slashed once and gain 20 malice energy and then used S2 which fills up your malice energy. That 20 malice energy from the basic attack will be kept for the next slash. But if the excess came from an enhanced attack, it will not carry over. On the other hand, if you built a more balanced, more useful item combo with only 65% of crit rate, the odds of you striking crit damage thrice is high, and even if you didn't deal 3 critical strikes, let's say just 2 crits, and one noncrit, your malice energy would still fill up in 3 slashes because, 1st crit = 40, next crit = 40, then noncrit = 20. Which means the amount of time it took you to fill up your malice energy would be the same if not faster than a build with 100% crit rate. And let's say you were unlucky and only 1 attack procs crit, the amount of time it will take to fill the bar is still roughly the same as a 100% crit build because of the faster ASPD. (If you want a demo showing the comparison of those 2 builds, I can send you a clip. Just email me and I will reply back with a video) If you are playing on lower ranks who's line ups are usually 1 tank, 1 squishy fighter(built tons damage items with minimal def and HP sustain), the rest squishies , then yeah, the pure crit build will be effective. But on higher ranks where line ups and hero builds are more optimized, I don't think that's a good idea.
@Kaito_Kirishima
@Kaito_Kirishima 5 ай бұрын
​@@DBringerStreams you should add melefic roar if you go crit build argus cause it gives more penetration specially it combine with argus passive that ignore 45% defense argus is a beast mostly argus crit build use melefic roar to destroy tanky heroes
@DBringerStreams
@DBringerStreams 5 ай бұрын
Yes, but that depends. In most cases, Malefic roar is not needed. Defensive items have been nerfed and most fighters didn't get significant buffs on their defense, pretty much most fighters now are softer than they used to be before the nerf on the defensive items. I only equip Malefic roar for rare situations where the enemies all equipped physical def items instead of a combination of physical and magic. So far it's been working for me, my winrate is better, it's the highest it has ever been.
@Wingedknight3
@Wingedknight3 5 ай бұрын
from first i didn't expect that they would adjust his ult because it's the hardest way to balance him but with a good adjustment he can finally become balanced. I scared too much too. Last time argus was a good hero on his revamp first days but when he released we saw a terrible argus and really disgusting. that's why i feel bad about this adjust
@DBringerStreams
@DBringerStreams 5 ай бұрын
Yeah. Let's hope there are no hard nerfs.
@layag23
@layag23 5 ай бұрын
Damn, I personally think Argus would be in the ban list with this buff. I personally think it's too op that he can almost melt terizla. I main Argus, with these buff in place in original server. It'll be only a matter of time before he gets nerfed to the ground again. While I get excited by this, I also account for the repercussion in using him. Perhaps 30 or 20% cooldown reduction would be okay to prevent him from spamming ult. After all, he's already strong with only 3 items in this buff.
@DBringerStreams
@DBringerStreams 5 ай бұрын
I melted a Uranus earlier. Defeated him in less than 3 seconds. LOL. TBF, he was gapped by 2 levels I think.
@layag23
@layag23 5 ай бұрын
@@DBringerStreams yeah, while I think the current Argus is useless vs Uranus with dominance. This buff is too strong, even scary to have on the opposing team. He'll either be on the ban list replacing terizla, or nerfed. The combined 8 second SS would've sufficed to be balanced. 4 secs to absorb most cc and 4 sec for massacre. While I appreciate the buff on his energy, i'd prefer if they brought back the 2nd skill dot damage and decreased his passive damage by a margin. This way he'll be usable enough to be tanky and deal decent damage. Cause the buff on his energy regen isn't the problem, it's the passive damage now that can be activated multiple times that's broken.
@DBringerStreams
@DBringerStreams 5 ай бұрын
I agree with you, but there might be underlying issues why they gave him this buff... The 2 new unreleased heroes, I believe, strongly counters Argus (still not sure since there will still be a lot of changes). Also, they might have upcoming item changes. The heroes have very good mobility, range, and sustain thus increasing the number of heroes that can make Argus weep if he is not buffed. Also, items like Twilight Armor can greatly decrease Argus' effectiveness. They are planning on keeping the threshold as low as 500. That means if Argus deals greater damage than 500 in one hit, his damage will be greatly reduced. For instance, a 1,400 crit damage will only be 600.
@Argus_Superstorm_777
@Argus_Superstorm_777 5 ай бұрын
That's not bug, it's designed
@ΡάνιαΑστρο
@ΡάνιαΑστρο 5 ай бұрын
They're saying scarlet phantom it's going to come back it's that true?
@abhijitroy6778
@abhijitroy6778 5 ай бұрын
Hmnn.... Let see what happenes....at tje end..... But after a long i am feeling the argus.... The dangerous argus i love playing 2019-2021.... If its come this way in original server.... Argus will be really good after a long long time......
@DBringerStreams
@DBringerStreams 5 ай бұрын
Yes, hopefully they dont F us up
@abhijitroy6778
@abhijitroy6778 5 ай бұрын
​@@DBringerStreams yess thats the fear
@muhammadfarizzuan9655
@muhammadfarizzuan9655 5 ай бұрын
But why they reduce bonus movement speed? And time movement speed? Its big deal for me...because argus not immune slow after this changes
@DBringerStreams
@DBringerStreams 5 ай бұрын
I've played around 30 games with him now, it's not as relevant as you think as long your skills hit. The movement speed from items are enough, I'm not even using boots. 40% from S2, 40% from S3, the 2nd phase of S1 (dash), not to mention battle spells in case you decide using them such as Sprint, or Flicker. Inspire is no longer a core battle spell, if you play with Warmonger properly, Inspire is not needed. You can swap it out with other more useful battlespells if you want to. Personally, I still prefer Inspire, but if you have a hard time aiming his skills, maybe Flicker or Sprint will help keep the gap short.
@xanderph2999
@xanderph2999 5 ай бұрын
Argus still on the test i saw it when i was picking in rank game on advance server there will be more adjustment or nerf or buff but this is good now harley in official server is more OP if harley is argus moontoonnwill nerf it immediately. bit 100% good buff in the entire time at lasy
@denmj9498
@denmj9498 5 ай бұрын
If this gets implemented alot of playstyles would be needed to be changed. Really liking it though finally i can play argus to fight not just splitpush🤣
@DBringerStreams
@DBringerStreams 5 ай бұрын
Oh boy, the adv server version is pretty fun, NGL.
@Syscallswho
@Syscallswho 5 ай бұрын
when will this version of argus release?
@DBringerStreams
@DBringerStreams 5 ай бұрын
No official announcement yet. Maybe between Aug and Sep
@GreenScreen_41
@GreenScreen_41 5 ай бұрын
Finally! Some good adjustments, no more split push but still good..Is this a sign of a new skin?🤣
@DBringerStreams
@DBringerStreams 4 ай бұрын
In case you haven't seen my latest, they nerfed him hard.
@ari_q1172
@ari_q1172 5 ай бұрын
When is this release
@DBringerStreams
@DBringerStreams 5 ай бұрын
Not yet sure. I am positive they are still going to make some adjustments. Maybe by end of Aug or Mid September.
@ari_q1172
@ari_q1172 5 ай бұрын
@@DBringerStreams mid September?! NOOOOOOOOO
@DBringerStreams
@DBringerStreams 5 ай бұрын
Wait wait, I didn't say I was sure LOL
@hansv.259
@hansv.259 5 ай бұрын
Yin with Petrify wont be a problem with this buff
@whitelotus5538
@whitelotus5538 5 ай бұрын
They should buff his attack speed also because of his passive got nerfed now he can't split push turrets anymore
@PTJtheory
@PTJtheory 5 ай бұрын
When does this come to og server?
@DBringerStreams
@DBringerStreams 5 ай бұрын
Not yet sure. Sometime between Aug and Sep
@elcidgaming
@elcidgaming 5 ай бұрын
The only negative thing here is people will start banning him..rn he is pretty strong but not really picked or banned. so an argus user is very free to spam him
@ericksonvillafranca151
@ericksonvillafranca151 5 ай бұрын
Is op bro 😂
@DBringerStreams
@DBringerStreams 5 ай бұрын
Early game is decent, I honestly think a bit stronger than the OG server's early game, and late game is even more absurd. LOL
@killerjoke2945
@killerjoke2945 5 ай бұрын
I wish they would rerun the Darth Vader skin...
@donut7737
@donut7737 5 ай бұрын
fleeting time + 50% cooldown reduction 💀🕳️
@DBringerStreams
@DBringerStreams 5 ай бұрын
On my upcoming video, Fleeting Time's full potential was unlocked. Watch out for it.
@CAPGHOST00
@CAPGHOST00 5 ай бұрын
i miss old argus
@burnzey1785
@burnzey1785 5 ай бұрын
Can you confirm if he gets debuff clear with the adjustment? Would this also mean if it re activates for 2nd phase that it would purify 2 cc effects?
@DBringerStreams
@DBringerStreams 5 ай бұрын
CC (except suppress) can be cleansed upon skill activation. For death immune trigger, there is no cleanse. That's his weakness. Reserve your CC for when his death immunity activates, don't CC him while in Fallen Angel state. However, if the Argus player is good, he might still snatch 1 or 2 heroes before dying from the CC lol
@burnzey1785
@burnzey1785 5 ай бұрын
Can you test his jungle clearing capability? The changes to his regen and skill 2 may mean faster creep kills which could potentially make him a jungler, not to mention hitting level 4 with coordinated team to dive under turret with his 8 second ult ​@@DBringerStreams
@DBringerStreams
@DBringerStreams 5 ай бұрын
I managed to play him as Jungler earlier but the game was interrupted. The enemies concede roughly 5 mins in. Then the rest of the games I was either gold, exp, or roam. Sorry buddy, I was trying but they also want to Jungle, so I didn't have a choice but to adjust. He is pretty efficient, I reached level 4 01:29 mins into the game. The new mechanics of the passive and 2nd skill is very helpful.
@Cr21eep
@Cr21eep 5 ай бұрын
That fleeting time cd reduction and 50% cd refund when 2nd phase not triggered is overkill💀.
@zhargus69
@zhargus69 5 ай бұрын
Nice 👌👌👌👌👌
@akhmatnurwahidiyanto2671
@akhmatnurwahidiyanto2671 5 ай бұрын
I'm argus user , my reaction of this adjustmen is , Over Kill Tooo much
@t90gaming44
@t90gaming44 5 ай бұрын
Can I ask permission from you the owner of the video if I’m ok to use this video and make some analysis and my own thoughts ofc I will put credits Also nice one
@DBringerStreams
@DBringerStreams 5 ай бұрын
Of course. Please go ahead.
@t90gaming44
@t90gaming44 5 ай бұрын
@@DBringerStreams thank you very much
@zekeace8154
@zekeace8154 5 ай бұрын
Yeah buddy. This current Argus update is great than the first update one last week. I already played Argus in advance server, and he dominates every game. Not unless you have dumb teammates to begin with.
@DBringerStreams
@DBringerStreams 5 ай бұрын
I agree buddy. It's a good update. It actually reminds me of old Argus. The damage might not be as strong, but considering the abilities he has now that he didn't have before (extended S1, autofill malice with S2, lower CD ult, 9 to 16 second CD Purify) he is pretty good. Dare I say, probably better.
@zekeace8154
@zekeace8154 5 ай бұрын
@@DBringerStreams I agree with you. I think we need to inform devs that it is already enough adjustment for Argus. Not unless, they will destroy it this coming patch update in advance server.
@DBringerStreams
@DBringerStreams 5 ай бұрын
Hahahah. I am not keeping my hopes up. You know how the devs are. But who knows, things might change because of HoK. hahahah
@zekeace8154
@zekeace8154 5 ай бұрын
@@DBringerStreams I'm satisfied with the adjustment. I just dont know if someone who is Argus Main will not like this one. But based in the comments and other channels that showcase Argus Revamp, they're satisfied in this update. So I hope devs doesnt make any changes at all and release it in Original Server as is.
@DBringerStreams
@DBringerStreams 5 ай бұрын
I agree. I hope so too.
@Paan891
@Paan891 5 ай бұрын
Nah man... I wake up and so your video... I think I'm dreaming... Argus finally got buff after shit he's been through?
@DBringerStreams
@DBringerStreams 5 ай бұрын
Ohhhyeaah! Glad the video helped make your day :D
@charlspatrickaba5822
@charlspatrickaba5822 5 ай бұрын
Now he feels like a fighter hahaha
@DBringerStreams
@DBringerStreams 5 ай бұрын
Indeed 🙏🙏
@sadboi9477
@sadboi9477 5 ай бұрын
I am coming back to ml just to play argus
@DBringerStreams
@DBringerStreams 5 ай бұрын
Ohhhyeaaaaah!!
@realslayer777
@realslayer777 5 ай бұрын
this will cause argus into ban section 😢
@donut7737
@donut7737 5 ай бұрын
if they nerf this buff, im leaving mobile legends
@EllieGoodie
@EllieGoodie 5 ай бұрын
Welp they nerfed him recently again in the advanced server
@a19kratosfull73
@a19kratosfull73 5 ай бұрын
Moonton: *TRIGGERRED* I WILL NERF ARGUS CHEAT!!!!!!
@CAPGHOST00
@CAPGHOST00 5 ай бұрын
Don't like that buff because don't charging auto no that not good and when attacking tower don't charging agin that not good but not big problem the big problem not charging auto
@DBringerStreams
@DBringerStreams 5 ай бұрын
With the new buff, you can charge in whenever. No need to wait for the malice energy to fill up. This buff actually allows Argus to play more aggressively, even during the early game. Not to mention that with the right build, he has access to a 4 second to 13 second cool down Purify. Crowd control, one of his weaknesses, is no longer a weakness. A challenge, yes, but no longer a weakness, all thanks to this adjustment.
@jaymz9292
@jaymz9292 5 ай бұрын
Yeeees sexy argus and sexy voice
@DBringerStreams
@DBringerStreams 5 ай бұрын
LOL what hahahahah
@jaymz9292
@jaymz9292 5 ай бұрын
@@DBringerStreams last couple of vids I watched where with the ai voice, given it was a while ago lol
@DBringerStreams
@DBringerStreams 5 ай бұрын
LOL! You like that voice huh?
@jaymz9292
@jaymz9292 5 ай бұрын
@@DBringerStreams no! I like your voice!!
@CAPGHOST00
@CAPGHOST00 5 ай бұрын
Don't like that buff
@Mr.FixAlot
@Mr.FixAlot 5 ай бұрын
LET HIM COOOK!!! 🔥🔥🔥
@Mr.FixAlot
@Mr.FixAlot 5 ай бұрын
Argus Can Finally Use His Lore Accurate Items Lmao
@DBringerStreams
@DBringerStreams 5 ай бұрын
Lore accurate? I didn't know he had those. Which ones?
@Mr.FixAlot
@Mr.FixAlot 5 ай бұрын
@@DBringerStreams If I remember correctly, fleeting time was argus old staff before turning into the dark side. He smashed the staff(The shards around the old model) and Rafaela kept it, They might've changed the lore tho. Considering they made the staff model a necklace now.
@juswah_u
@juswah_u 5 ай бұрын
I hate to say this but the adjustment is actually pretty good 🤌. I have not played argus yet in the advanced server but watching this incredible and in-depth video I think will abuse atk spd argus lol.
@DBringerStreams
@DBringerStreams 5 ай бұрын
I wanted to create a deeper and video with more tests, but we lost power for a few minutes midway while I was editing it last night. So I rushed through it out of fear of having a longer power outage which could delay the upload by a day. I was supposed to also show the difference when the OG server and ADV server are equipped with crit items. SPOILER, the difference is huge. 1 critical hit fills almost half of the Malice energy. 3 critical attacks will fill the bar, and will have excess Malice energy carry over, it was absurd. Why am I explaining it, if you saw the video, it was pretty obvious even without a comparison. LOL
@juswah_u
@juswah_u 5 ай бұрын
I already have a build idea 💡 Magic Shoes Sea Halberd Corrosion Scythe Fleeting Time Demon hunter sword Golden staff Assassin Emblem Swift Bargain Hunter War Cry Inspire spell This is just an idea i have in mind and i will test it after I finish my activities.
@juswah_u
@juswah_u 5 ай бұрын
@@DBringerStreams Crit will be scary 💀💀
@DBringerStreams
@DBringerStreams 5 ай бұрын
Crit is the way to go buddy. I mean as far as this update is concerned. If you are fighting high HP high sustain heroes, just use Demon Hunter. Personally, I prefer not using boots on Argus unless absolutely necessary. The Movement speed from Corrosion, Great Dragon Spear, his S2 and S3 are already enough.
@jacelt7353
@jacelt7353 5 ай бұрын
@@DBringerStreamsI'm still biased on Argus not needing boots tho I'm not use to it
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