Hey Emily. Just wanted to use this opportunity to say Thanks for your tutorials and examples. You helped me a lot recently. All the best, and stay healthy...
@antonchristensen85657 жыл бұрын
If you want to link the facing ratio directly you have to hide and unhide the shading attributes on the "sampler info" you can do that by clicking on the 3 lines on top of each other. and then you just have to connect the shading nodes.
@AndrewCurrieArt7 жыл бұрын
This is the only place I've found that can explain getting a falloff/toon edge in my Arnold shader in Maya 2017, thanks so much!
@gustavoalcarde7 жыл бұрын
Great tutorial Emily, but I still can't get rid of the black ring on the inner material, I unchecked opaque in the object attributes.
@sosoafel7 жыл бұрын
you voice is wow, plz more with mental ray and shader
@AnnieCampbellMedical7 жыл бұрын
This is awesome, thanks for sharing Emily! Keep them coming.
@FranTarallo5 жыл бұрын
Great Tutorial. Just having dificulties with the new version of Arnold textures. It doesn't have the Refraction Setting anymore. I linked the Ramp to "Transmission" and it's fine, but when i put them together on layered shader they doesn't blend. Can you point me to righ direction, plz? I'm new with Arnold.
@demonhunter47096 жыл бұрын
Please make more videos on hypershades
@DiademRaman7 жыл бұрын
Nice tutorial . Thanks. can you do a tutorial of blood flowing inside the artery?
@himanshudhama4 жыл бұрын
Your videos are great..Why you stopped?
@Tritoon7107 жыл бұрын
Thank you so much... More shading plz :)
@lucaschiavini3433 жыл бұрын
brava
@solventob7 жыл бұрын
How could you make a shading network to render a wireframe of only the hard edges of a model?
@miguelenriquecamachorufino46433 жыл бұрын
Hello. I dont have the ai Standard option. Help please!
@baldoski6 жыл бұрын
This is too complicated in Maya and makes me frustrated. In 3ds you just click "add material" to existing one and that's it. Some shading techniques in Maya are very annoying...
@mercantigo7 жыл бұрын
Please more motion graphics/mash tutorials :)
@ave19965 жыл бұрын
Why not use the ai layered?
@Freeman100016 жыл бұрын
5:52 Me when i tried this for the first time
@waakkeuppp5 жыл бұрын
I'm using aiStandardSurface since aiStandard is no longer an option in 2018 and I do not see an option to edit 'Refraction' in the Property Editor or Attribute Editor for this material; is this located somewhere else now?
@EmilyMcDougallArt5 жыл бұрын
Hello! Thanks for watching. Yes, the material attributes changed unfortunately. I believe the refraction settings are now controlled by the IOR in the Transmission attributes. It is kind of annoying when they change the materials, but I will probably make an updated version of this tutorial for 2018!
@knny23295 жыл бұрын
@@EmilyMcDougallArt youre a life saver!
@MOACIRJUNIORJR7 жыл бұрын
Amazing tutorials, thx!
@ManojChauhan-kl3dh7 жыл бұрын
thanks but can you please explain which one is the best and fast renderer technique because you all have done but at last your work become stand by because of long lasting rendering processes ....actually when you do the rendering of subsurface....in organic mesh....!!!!!
@RandomViper417 жыл бұрын
Interesting watch, nice one E
@artofgiselle6 жыл бұрын
Im using Maya 2018, aiStandard is no longer an option and I have been told to use aiStandardSurface instead. How would I create the outter surface using the new version of Maya?
@EmilyMcDougallArt6 жыл бұрын
Hello! Thanks for watching. You would do it in the exact same way. I think they just renamed the material :)
@digitaldreamfx98317 жыл бұрын
It happend when we work old version to new but great tutorial video please share more
@EmilyMcDougallArt7 жыл бұрын
Haha, yeah I still get myself confused as I first learned 2015. Thank you :)
@deciphormaniac7176 жыл бұрын
Is it possible to pin point the extrude object for motion?
@Glorfindel927 жыл бұрын
Good work really:)
@sabrango4 жыл бұрын
thx!
@aliahmadi2557 жыл бұрын
nice
@deciphormaniac7176 жыл бұрын
Oh yeah, plug it in baby
@madstylesnz5 жыл бұрын
Unfortunately mental ray shaders don't work with layered shaders
@EmilyMcDougallArt5 жыл бұрын
madstylesnz it used to when I created this tutorial. Please note it’s not Arnold’s layered shader. If following these steps exactly does not work then the version of Maya you are using may not support this process. What version are you using?
@madstylesnz5 жыл бұрын
@@EmilyMcDougallArt 2018, I think I'm gonna give up on mental ray in regards to layered shaders, I haven't tried Arnold cos I know nothing about it and I wanted to use the mental ray car paint shaders. I'll try Arnold tomorrow with this tutorial, do u know if they have a similar Arnold shader for car paint? Thx for your reply.
@EmilyMcDougallArt5 жыл бұрын
@@madstylesnz Highly recommend this guys channel for learning Arnold shading kzbin.info/www/bejne/aGq3g4CYa9SAmKc I have moved on to using Arnold.