Which means we shouldn't expect another one until late 2024.
@pedrovictor4256 Жыл бұрын
The best part of this video is when he looked away and whispered "it's LGRing time" and started to LGR everywhere, truly a cinema masterpiece
@cebedecebede Жыл бұрын
Exactly
@holisticreviews Жыл бұрын
Hold fast, Christmas comes soon
@Pc118Gamer Жыл бұрын
>calls himself Lazy game reviews >creates some of the best, most well thought out game reviews
@JonatasAdoM9 ай бұрын
He truly adds details not seen in other reviews. To the point it feels like mini documentaries, rather than a review.
@KandyMan9718 ай бұрын
To be honest, the Lazy Game Reviews moniker has been dropped for a while now, so it's just LGR now
@jackman58407 ай бұрын
@@KandyMan971 That is what LGR stands for and he mentions it all the time.
@KandyMan9717 ай бұрын
@@jackman5840 He's mentioned that it no longer stands for Lazy Game Reviews. Check out the "About" tab on his channel, too.
@maurice5402 Жыл бұрын
This is why I like LGR. 1.68 million subscribers but buys the game with his own money and tells it how it is. All with that calming voice and silky smooth jazz music 😂
@Tarryk Жыл бұрын
You know I never really noticed the jazz music before, has he always used that? Now that it's been brought to my attention it has become my favorite part of LGR reviews. 🤣
@user-sm5cf8vz8w Жыл бұрын
for sure, super glad even when EA was gifting him early Sims DLC for a while he was still completely honest with his criticism and praise
@_Uh_Oh_ Жыл бұрын
I pretty much agree with all his pros and cons of the game but despite that I am utterly addicted to it at the moment - chuck on the alternate radio and I can just sit here for hours.
@camotech1314 Жыл бұрын
@@Tarrykyup he loves jazz
@sadmanh0 Жыл бұрын
He hasn't been getting free early copies from colossal order for a while now. They used to, but stopped around the time he started giving mixed reviews to the DLCs.
@tomek10m Жыл бұрын
11:56 that motorcycle just casually turn left in the middle of the stroad, AI traffic is immensely accurate
@meanmole321210 ай бұрын
Don't overestimate the mental well-being of today's people.
@danoqamyasharahla654410 ай бұрын
I'm afraid that he didn't make it.
@misdelivereddishwasher101110 ай бұрын
ah yes, the infamous stroad, combining features of small american neighborhood streets and long connecting roads designed for travel. all while managing the benefits of neither. god bless america
@JC_Cali9 ай бұрын
Not shown: the major accident that just occurred with the motorcycle getting decked by that vehicle.
@manboy47209 ай бұрын
@@misdelivereddishwasher1011 put a nice big 4 lane urban highway right on top of that stroad, and you've mastered civil engineering.
@ricky_pigeon Жыл бұрын
I appreciate everyone who pre-ordered this game for beta testing it for us. I'll pick it up in a few years when it's on sale, fixed and the dlc is bundled into one.
@Chrnan6710 Жыл бұрын
Biffa has an affiliate link that lets you buy it for 33% off
@ManforSomeMarkets Жыл бұрын
You’re welcome for my service
@ricky_pigeon Жыл бұрын
@@ManforSomeMarkets thankyou, i hope the devs listen to players feedback. LGR touches on some good points.
@robertschnobert9090 Жыл бұрын
@@ManforSomeMarkets you're a God among men 🌈
@Kale-Sims Жыл бұрын
A win win. Cheaper and better product.
@sappho114 Жыл бұрын
I think a part of things that is often overlooked is that Cities: Skylines came out after the last SimCity debacle. It got a lot of goodwill simply by not being as bad as that shallow and always-online snorefest. C:S2 has nothing like that to elevate it - or challenge it during it's development - so we end up getting this underbaked game. Nevermind that Paradox is definitely turning into something of a monster, regarding how it treats teams that work under their umbrella.
@j377yb33n Жыл бұрын
and desperate for cash flow seeing their semi flops and growing dev times.
@Laroling Жыл бұрын
In my honest opinion: while cities:skylines was fun, I did miss proper potential city simulator depth it could have brought with it, sadly Cs 2 doesn't seem to improve on the lack of that simulation as much.
@worawatli8952 Жыл бұрын
I agreed, I remembered when Cities Skyline 1 was released, it wasn't good, lots of issues and things that don't work right, it was just alright, better than SimCity as that one was total disaster, back then I thought SimCity 4 was way more fun. It was until a year after that things are patched up and became Cities Skyline we know, I hope that this will patched up and be more completed than it is now.
@Blood-PawWerewolf Жыл бұрын
this is why going public is always a bad thing (Paradox went public in 2016, a year after CS1 launched)
@Simon-xi7lb11 ай бұрын
@@Blood-PawWerewolf shareholders are the root of capitalist evil, yep
@NotJustBikes Жыл бұрын
I'm here for every LGR video, but I'm especially here for this one. FWIW, I've opted to avoid making a video about CS2 on my channel because of several reasons you've mentioned, but especially performance. For the most part, my audience are city enthusiasts, not gamers, and they're not going to have the latest GPUs. And no bicycle infrastructure makes it even harder to recommend at this time. I'm sure it'll get there eventually, but I don't believe this game is ready yet for city enthusiasts and casual gamers. Edit: 13:00 I take it back. LGR is dead to me.
@sphereron Жыл бұрын
Lol I was wondering what your thoughts were on this
@roland.heeling Жыл бұрын
I would like to watch a review of you, of course after they added the bicycles :-)
@thefactspherefromportal2740 Жыл бұрын
Great to see you here! Loved watching you and your son's livestreams of CS1. Can't wait for you to play CS2 once it's fixed up
@LGR Жыл бұрын
@NotJustBikes Ha!😁 I’m glad that line didn’t go unappreciated, I just had to bring it up.
@ember9361 Жыл бұрын
folga wooga imoga womp
@Xanifur Жыл бұрын
Clint really does his research and really thinks out these reviews. I trust him so much more than reviewers who say "this game sucks, worst game I've ever played" on every video they make.
@baronsengir187 Жыл бұрын
But the technical state it is in does just suck. They should be sued to the moon and back
@pilotsayshello1758 Жыл бұрын
using this as an opportunity to say i greatly dislike skill up's reviews because of this I like it when reviewers ACTUALLY put time into the game and learning their systems, rather than trying it for a couple hours and dropping reviews for a deadline
@baronsengir187 Жыл бұрын
@@pilotsayshello1758 I think that is only true to a point. When the technical state is as horrendous as this the game and publisher really do not deserve any more time spent.
@wta1518 Жыл бұрын
@@baronsengir187That's probably the dumbest thing I've ever heard.
@ShaCaro Жыл бұрын
@@pilotsayshello1758 No need to take the opportunity to showcase your disdain for a reviewer, especially one you clearly don't watch as he does the opposite of what you claim.
@JoePCool14 Жыл бұрын
"Step forwards, step backwards." This is exactly how I feel about CS2, after spending 500+ hours in CS1. The new road tools are fantastic, and the new graphic design is a welcome upgrade, mostly. I love the new zoning as well. But the way trees work, the lack of bikes and bike lanes, no mod support, lack of policies among other little issues... I'd almost rather stick to CS1 for now. I know how to deal with the shortcomings of that game, I've played it basically since launch. And we have mods to fill the gaps there. Definitely a mixed bag on CS2, however I am confident things will improve. Thanks for the great review. I was absolutely waiting for this one as I said when I said hi to you at VCF, and you didn't disappoint. Hope the devs see this video and take the feedback to heart.
@88balloonsonthewall70 Жыл бұрын
...but?
@ejej1187 Жыл бұрын
you can get those road tools as a mod for CS1 by the way
@zephyr8072 Жыл бұрын
To be fair, bicycle users are vermin.
@Stopsign002 Жыл бұрын
The removal of the agent limit is the big thing for me. Can't wait for cs2 to get more content
@Swarm509 Жыл бұрын
So long as they can keep moving forward in a few years we CS2 could be way beyond CS1. Mods will be key, I already see so many quality of life improvements that could be made. Hell just being able to turn on/off zoning on roads would be nice to clean up the layouts.
@TheMrDrMs Жыл бұрын
Very well put and exactly expresses my sentiment with the current state of the game. This is just _another_ example of why people should not pre-order games.
@Shmew455r Жыл бұрын
Pre ordering is ruining gaming
@neonlost Жыл бұрын
honestly, just wait for it to go on a big sale. will probably be fixed by then.
@cococock241811 ай бұрын
What's the best game currently in this genre then that you would suggest to a new player interested?
@cococock241811 ай бұрын
or just pirate it? this is one of those companies that doesn't deserve a dime@@neonlost
@TheMrDrMs11 ай бұрын
@@cococock2418 Honestly, probably Cities Skylines (1), if on PC w/ mods. Steam I think might be the best bet, but probably doesn't matter a whole lot, but the steam workshop is great with mods. Can add on DLCs as you get more into the game. And so much content for it - City Planner Plays is a great channel to start with. His Tutorial city series should help a lot too.
@Maxime_K-G Жыл бұрын
I don't get why they won't just make the night look like twilight where the lights are already on but you can still see most things or long exposure photos which similarly translates the cozy feel of night without actually hampering visibility.
@DudokX Жыл бұрын
They just need a switch in the ui with time of day slider, so you don't have to go to options every time.
@Awesomes007 Жыл бұрын
Or maybe every hour the game turns to night, and for ten seconds you kick back as the camera pans around your beautifully nighttime city and you take a sip of water and stretch as the sun now rises for another day. Gives a nice break and a quick showcase of your work.
@ChristinaK1024 Жыл бұрын
Fixing the nighttime lighting just to make it more playable should be one of the first patches. Yes you can do all kinds of fancy things to make it look fantastic, but just upping the brightness or not turning down the daytime lighting model so much would make a huge difference.
@Distress. Жыл бұрын
I actually like the night to be accurately dark, maybe just make it so when you select a tool it brightens up
@Dipsoid Жыл бұрын
The nighttime lighting looks so bad. City streets with that many lights should not be that dark. Plus, why is every light radio-active orange? It's so ugly and looks really fake.
@NanukkLuik Жыл бұрын
I've had 42 hours of playtime since this review. And 3:51 literally blew my mind. I didn't realize you could purchase tiles that aren't connected to your currently purchased ones.
@ssj-sandhy727 Жыл бұрын
you dont watch the video from Cities Skyline post like months leading to the release?
@mikerotch42069 Жыл бұрын
smartest furry
@Evergleam Жыл бұрын
How do you turn off water/garbage buying/sharing? I wouldn't want to do that automatically without any control...
@jonleibow3604 Жыл бұрын
@@mikerotch42069 Immortal too, they survived after their mind literally blew.
@ron355711 ай бұрын
@@mikerotch42069internet users when a person doesn't know every single bit of information in this universe:
@TKFTGuillotine Жыл бұрын
The review all of us were waiting on, let's be honest.
@petrusjnaude7279 Жыл бұрын
Part of me was surprised to see it, and yet I shouldn't have been.
@co2metal Жыл бұрын
People wait on LGR making game reviews??
@Zach_D Жыл бұрын
I wasn't
@petrusjnaude7279 Жыл бұрын
@@co2metal It's what he started with many years ago, but I actually meant the fact that he did a review of this shouldn't have been surprising, since he had made quite a few reviews for the original game and a few of the DLC.
@nn6404 Жыл бұрын
Yeah basically. I hated all the noise surrounding this game up to launch. What a bizarre community. I knew that lgr would be honest and have a good perspective.
@DampWetstew Жыл бұрын
I haven't played it yet, but I'm still very happy to see this out. The limitations of CS1 was really starting to show itself. (Traffic quirks, deathwaves, snow, most of the DLC using a very similar mechanic). CS1 is still a great game and it's not going away, but it's good to see a new platform for mods and Colossal Order to build on.
@iemand9593 Жыл бұрын
Yes, the overused district sub-mechanic really started to bug me in the end.
@rosskwolfe Жыл бұрын
I don't even play city builders anymore, yet I always find LGR reviews of these games and their expansions to be relaxing.
@sethporter3145 Жыл бұрын
CS2 is one of those games I'd be willing to revisit and purchase a couple years after launch, when a few expansions have been released and the optimization is further improved. Also, I want to be able to set up post offices or parcel delivery services and routes.
@federicocatelli8785 Жыл бұрын
1 year of patches and 500 bucks (DLC)later It will be a good game
@darthsnarf Жыл бұрын
Yeah one does not simply play a stock paradox game
@alumlovescake Жыл бұрын
more like 1-3 years of patches
@q009q009 Жыл бұрын
Cities Skylines without the DLC is bad?
@rigell2764 Жыл бұрын
The sad reality of most games these days.
@kvjbreaker7054 Жыл бұрын
@@q009q009paradox’s business model is that of dlc…dlc…dlc. It’s not that the game is bad without dlc, it’s that the full experience is behind dlc. City Skylines 1 had something to the effect of 700 dollars worth of total dlc in that game. However, that is not just expansions, but also radio packs, content creator packs, mini dlc like “concerts”, and map packs. My opinion is that if this is what paradox does, it’s better than some other publishers. No NFTs, loot boxes, 40 dollar skins, premium currency, micro transactions, gambling mechanics. I’d frankly take that any day.
@satnav1980 Жыл бұрын
You've got the kind of voice that should do the voiceover for movie trailers. "He was a cop. She was a poodle. Together they did stuff befitting their character traits. Coming summer 1996."
@UltimaKeyMaster11 ай бұрын
I'm not gonna lie after "she was a poodle" my brain went "CAN I MAKE IT ANYMORE OBVIOUS~"
@VerityFraser Жыл бұрын
You mentioned how if this was Early Access then people would see it as a promising successor to CS1, and I think that summarizes a lot of how people feel. It's certainly how I feel. I love so many of the new systems, but odd omissions and performance that makes me swear it hates my CPU personally, are things that get ironed out in Early Access, not a full release.
@gas-station-sushi Жыл бұрын
barebones systems and performance issues aside, going through some of the bugs I've encountered and I've seen others see is baffling. You don't need waste management at all, it's so easy to cheese happiness and tax the hell out of cims, you can set roadside parking fees to 50c without a problem, and if your clinic/hospital runs out of supplies they won't ever work again no matter how long you wait
@ViolentMLG Жыл бұрын
Honestly for me, I think the entire situation is a bit overblown. The bugs, I don't know about others but for me, the game was very playable. The performance, while I do think was a bait and switch for lower-end users, and warrants hate, for mid-higher-end users, I think its fine. I average 20-30FPS on an RTX 3060 at medium 1440P. I understand there is hitching, lag, etc, but for me, its not noticeable enough to get upset about or ruin the experience for me.
@MrPuschel Жыл бұрын
Thanks for this constructive and comprehensive review. Some, tbh a lot, of usually honest content creators i watch were shilling the game really hard. I guess they need the money, but this implies to me that paradox knew of the shortcomings and made really tight contracts for CCs. That offends me more than the state of the game.
@WonderBran31 Жыл бұрын
LGR said that he feels like the game should have spent a little more time in the development oven and I'm glad he pointed that out. I know it's nothing new at this point in the industry, but there have been a number of high profile games in recent years that feel like they could've used the same. I really wish that extra polish and care was taken for these games.
@Yaspis Жыл бұрын
Yeah, it's a sad state of affairs that "buggy and substandard playability with limited features" is sufficient for launch now.
@TheDawnofVanlife Жыл бұрын
@@YaspisI think Beta games are kinda cool when they are marked as BETA and EARLY RELEASE. What better play testers then your actual audience? I don’t really blame Colossal Order, I blame Paradox for wanting this out early and then calling it a ‘release’ when it’s a Beta test still being worked on. When I buy into a Beta knowing it’s Beta that’s fine, but don’t sell me ‘the game’ then say ‘Still working on it tho’.
@jeanshortswag Жыл бұрын
You need to understand though that they look at it from a business perspective. A lot of these people only care about making money, not delivering quality content.
@Dawwwg Жыл бұрын
Except BG3 and Nintendo-games I don't recall feature-complete AAA games this year at all ? RoboCop seems cool (but AA) and there are some very decent Indie games, but we really need to get rid of this "pay 70-100 dollar for buggy and light-on-content beta versions" !
@dinoguy6177 Жыл бұрын
@@jeanshortswagThe funny thing is delivering quality games = more money. We see that as of now with baldurs gate 3 and spiderman 2.
@jokmenen_ Жыл бұрын
11:55 that guy on a motorcycle getting absolutely demolished just offscreen 😂
@daybrad Жыл бұрын
LGR gives such authentic reviews compared to all the media outlets. He does a fantastic job of providing a thorough list of the pros and cons, giving his analysis of the balance, all the while leaving the ultimate decision up to the viewer. A true gem on KZbin
@Dar1usz Жыл бұрын
yeah and he played on UNLOCK ALL skipping all progression. True gem
@LGR Жыл бұрын
@Dar1usz Nah, progression was enabled for my main city save, the one I’ve put ~50 hours into. Only time I turned it off was to show some of the late game buildings while recording bits of b-roll.
@BluesKirby Жыл бұрын
>threadripper with 128GB ram and a 4080 >still needs to put quality on low/medium Jaysus
@JezielProdigalSon Жыл бұрын
Longtime CS1 player here. Just bought CS2, three days ago. Honestly i think its a great upgrade to CS1, but only from the perspective that CS2 will get as much, if not more love than CS1. The framework is there. It fixes alot of stuff from CS1. However, there is a clear lack of content and apparently alot of the underlying systems are bugged. I have faith though.
@uncleho1945 Жыл бұрын
good luck fixing the trooncode
@coolguy-xd1bg Жыл бұрын
@@uncleho1945>trooncode wat mean?
@keanuwick8485 Жыл бұрын
A huge lack of graphical fidelity and textures as well.
@bustabusts Жыл бұрын
How do you have snow but no heated streets or snow plows.
@akyhne Жыл бұрын
Have you guys even played the game? There are snow plows, if you have road maintenance, although the game doesn't have snow storage (to my knowledge). The graphics are on another level, compared to C:S. Just take a ride with a semi truck in the rain or snow, and you can the the environment reflected in the paint or sides of the truck. Everything is reflected, to the smallest detail.
@joshharrison7863 Жыл бұрын
One note, you mentioned that you can't see the path cars/pedestrians are taking, I believe it's because of the new travel AI. in CS1 Cims decided the entire route when they left their location and wouldn't deviate unless forced to (deleted road or something). With the CS2 AI Cims will decide a basic route but will alter depending on different factors, so the game can't tell you the route because it hasn't been fully decided yet.
@WillowTitov Жыл бұрын
Even so, one can still visually map what immediate path a Cim is taking, as well as a planned route mapped further along that can change, as you said, depending on many varying factors, like traffic, or road deletion. I think the lack of such a feature at present is because it's just not ready yet for general use and play. They'll likely add it in retroactively in a coming update.
@TheBillerator Жыл бұрын
@@WillowTitov Yeah this just needs a solid line for the path already traveled and a dashed line for the current planned route. That should get the message across.
@-morrow Жыл бұрын
so just display the path with the highest probability? dont think this is a convincing reason to not show a path at all.
@TOMMIVS Жыл бұрын
The path view is there in the developer mode, but the developers somehow didn't or didn't want to make it ready for players.
@jakethreesixty Жыл бұрын
My favorite thing in CS1 was the somewhat obscure ability to drive cars around your city, for some reason the pink doughnut truck was ridiculously fast.
@irasponsibly Жыл бұрын
That was only in one of the console editions
@pootispiker2866 Жыл бұрын
You had police funding too high...
@RootedHat Жыл бұрын
@@irasponsiblyand on PC you have mods
@sandeegrey5977 Жыл бұрын
@@pootispiker2866 Your beautiful joke has many layers to it. I like that
@FutureChaosTV Жыл бұрын
And the way it seems to be top heavy and swerves each time you go slightly around a corner/slope...
@Alex_Barbosa Жыл бұрын
I also really like fixing traffic. Getting the perfect flow with a mix of roads and different public transportation is super satisfying.
@ChrisVideosGreek Жыл бұрын
Hearing LGR doing his casual reviews and prob one of the best feelings available on KZbin, for real...
@rogero8443 Жыл бұрын
well said, very much agreed. It's like a comfort food or unexpected hug you didn't even know you needed.
@h0xhi Жыл бұрын
Nice video. I'd love to see you make a video on SimCity 4 since I keep returning to/think about that game whenever I see CS1/2. There's just something special about that game that noone since have quite managed to recapture.
@AAAAAAnotwo Жыл бұрын
11:56 that motorbike just went for it lol i love the traffic AI
@MrWolfSnack11 ай бұрын
and then there was a cop car responding right after lol
@grumpyoldwizard Жыл бұрын
Your videos are still the best in the genre. I follow games that I probably won’t play, just to hear your reviews and understand the games. Thank you so much for you continued efforts!
@BoG_City Жыл бұрын
I totally agree. The basics is there and I can see it to grow to an amazing city builder. but it really needs another year of patches. Its like they missed a beta phase
@SamVillano Жыл бұрын
Clint, I really enjoy all of your videos. I’ve been watching for years. They never get old or stale. Just good, retro tech fun. Thank you!
@sechran Жыл бұрын
Sounds like it has some stronger bones than the original game (which had some deep, fundamental flaws no amount of modding could ever truly fix), but a lot of growing and polishing to do. I'll hold off on it for now.
@GreySectoid Жыл бұрын
Thank you for an unbiased review, couldn't trust anyone else. As a curiosity, 6:29 "kapine" could be loosely translated as "funky gadget".
@synthalics Жыл бұрын
The best thing about Cities Skylines 2 right now is that us CS1 players no longer have to deal with those annoying game updates that cause Steam Workshop Mods to break.🥳
@YAUUN Жыл бұрын
That's the best thing about any Paradox published game, really
@JoshWiniberg Жыл бұрын
Man I never thought of that. I reckon I'll grab those last DLCs missing from the collection, redo my mod installations and get back to playing that while I wait for CS2 to get finished.
@WillowTitov Жыл бұрын
I knew it was smart to wait for your review before buying. You're great at giving an honest take and from the perspective of a general gamer (as opposed to shill reviews and reviews done by niche parties catering to the more hardcorde crowd, both of which seem to encompass most CS2 reviews). I'm glad they're improving things overall. I love the innovation seen in district planning and such. But I'm definitely gonna wait for things to be ironed out and fleshed out, as we as to see what kinda dlc approach they take this time around. I want this game to be great. I'm just... cautiously optimistic for its future.
@veggiet2009 Жыл бұрын
Those more fluid road possibilities look sweet! I remember trying to reconstruct my home city, but being frustrated by not being able to make my intersections just perfect, even with the add-ons!
@flp322 Жыл бұрын
There were mods like 'Precision Engineering' and 'Prop & Tree Anarchy' that helped with that, but it looks like those features are now built-in. In general, it seems like they've taken a lot of inspiration from the best C:S1 mods (such as the tree brush and being able to place stop signs at intersections), which is great to see.
@charleswiltshire Жыл бұрын
Excellent detailed technical review, thank you. As a massive fan of the first instalment (from your recommendation) I appreciate your honesty and look forward to purchasing when things improve, which I'm sure they will. FYI I watched the IGN review, yours really blows it out of the water.
@djtoxicdhg Жыл бұрын
Its crazy to think ive bin subed to this channel for like a decade
@Tamaldo Жыл бұрын
Same! I've been subscribed since his The Sims 3: Seasons review
@djtoxicdhg Жыл бұрын
@@Tamaldo ever sins I sow his hotweals stunt track driver game review
@SanderPastoor11 ай бұрын
You're really the only reviewer I trust on this subject
@xAciasx Жыл бұрын
All points made here are valid and i do agree with them. I think it's definitely an upgrade over basic CS1, even with some dlc. But as the game is right now, i also wouldn't fully recommend it, and promises mean nothing until they are fulfilled. The potential is definitely there, but so many early access games also have/had massive potential.
@foxyfoxington2651 Жыл бұрын
I would argue that the lack of mods make it a downgrade from CS1. If I have a issue with the janky simulation in CS1, there's probably a mod that fixes that. No such thing with CS2. But at least it looks pretty.
@TeaAddict Жыл бұрын
Thank you for this review LGR!! I had pretty much already decided to pass for now until things were better - now 100% decided. I too have faith in the team and that this game will improve but I will certainly wait until it does 👌
@briansterling5912 Жыл бұрын
Excellent review. The state of this game caused me to get a refund and re-download CS1 with all my favorite mods/assets. Maybe I will revisit in a year when it is out of beta.
@ryank24349 ай бұрын
Haven’t watched this channel in a while but I’ve been subscribed for over a decade now. Good vid my man
@stephenriggs8177 Жыл бұрын
One thing I loved about CS1 was the whimsical, old-fashioned buildings and structures that were part of the base game. I want retro-style gas stations, rather than those boring, newfangled ones. I miss all my custom assets and cosmetic zones. Simply put, there's not much that I look forward to seeing, other that unlocking new buildings. No particular complaints about performance, but I've yet to reach 20,000 residents. One thing I think the last SimCity got right was that day/night was actually tied to the length of an in-game day and night. Every morning, commuters and school buses clogged the roads, and every night, the party people came out to play. I was hoping that, having baked them in from the start, this time, CS2 would take a more realistic approach to day/night cycles. Instead, like you, I was forced to disable nighttime, almost immediately. I do love mixed-use zones, and I look forward to what the game becomes. For now, though, I'm itching to fire up CS1.
@Yaspis Жыл бұрын
YES! The retroesque look was great for selling the idea of "making progress". And it was just flat out more interesting to look at.
@tragictrain404 Жыл бұрын
I never thought I would dislike a game for looking “too real,” but the moment houses started planting in CS2, I realized I highly prefer the miniature-like look of buildings in CS1. They look like you could pick them up and hold them in your hand.
@stephenriggs8177 Жыл бұрын
So, I actually fired up CS1 and started playing with a new town. I'm struck by how much harder it is than CS2. Money was never an issue in CS2, but man, is it tough, in the early days of a CS1 town! 😏I just lost an entire Saturday, though, so I must be enjoying it.
@peter7596 Жыл бұрын
This game will be amazing after like a year and a half
@DepressionOfMyCat Жыл бұрын
I have seens like 20 different reviews already but LGR reviews are still the best for me. Always a great clear concept, entertaining and honest!❤ thank you for your work!
@Sr.Pirulito Жыл бұрын
Thanks that someone finnaly spoke of the nonsensical service building sizes, they gave us the ability to build mixed zoning but I still cant have a small 5 or more store school to fit around my skyscrapers? Or that gigantic cemitery that when you unlock will be bigger than your city. Other problem is how you will need dozens of elementary schools while only one high school for a 10ths of thousands pop city. I think the education based tax was made with the subsidize feature in mind so you can influence people to come, but those should be separate from taxes. Oh, and if you want to solve traffic, build tuns of public transport, and ban parking (Never build parking slots and either remove all sideways parking or tax the shit out of it) Its very realistic. I love my 0 traffic city where every medium road has a tram going in a circle and stoping in every subway/bus station.
@roland.heeling Жыл бұрын
Would love to see a re-review of you after a couple of months. I believe this will become an amazing game.
@thingsiplay Жыл бұрын
It will probably take longer than a few months. A 1 year anniversary review would be much cooler, when bugs are solved, the community flourished it with mods. It will take a while before it's even on par with the first game.
@Supermanohman Жыл бұрын
I really hope because Cities 1 was my favorite game all during the pandemic. I really hope this will be somewhat fixed by Christmas.
@Dar1usz Жыл бұрын
CS1 after 8yrs of support still have major bugs@@thingsiplay
@slipknottin Жыл бұрын
There’s a really good base for the game for the most part. Though the zoning still be restricted to squares is a big limiting factor on how good the game can be. But it’s good going to take a lot of updates for this to become an amazing game.
@dimimluiz Жыл бұрын
when the game actually releases, yeah
@Rockzam Жыл бұрын
i don't understand the current trend of rushed unfinished games. it feels like the new standard is to wait 1-2 years, until they are actually what they were supposed to be in the first place
@TheBenSanders Жыл бұрын
Saw this from Patreon so just dropping by to give it a quick like and to say. I truly do have faith that CO will fix the issues with Cities: Skylines II as there is a lot of potential and, like Clint said, you can tell where they were going. I'm sure Paradox made them speed along the release. Like with Maxis and EA.
@EkoFranko Жыл бұрын
And where is Maxis now?
@fawndoe1917 Жыл бұрын
@@EkoFrankoParadox has a long and proud tradition of releasing games in very rough and unpopular states, and then fixing them over two years. CS1 was a big moneymaker, i'm really not worried about them canning CS2 over a rushed launch.
@EkoFranko Жыл бұрын
@@fawndoe1917 Yeah, I know that meme, because I play their games since EU3 (not even divine wind). It was true some time ago, but paradox never fixed their recent releases since CK3. And also, they tend to make older games worse with recent DLCs. The quality of content produced or published by paradox degraded into utter garbage. EU4, stellaris, CK3 dlcs and even CS1 last dlcs were mediocre at its best.
@whatjake7898 Жыл бұрын
You did not need to say “saw this from Patreon.” Useless information, literally no one cares about.
@BurningEmerald Жыл бұрын
@@whatjake7898Just like your comment.
@fulltimemonti Жыл бұрын
I started a comment in the middle of the video, but your summary was perfect. I think a lot of games are released in an advanced beta mode these days. In fact, I don't know that Halo Infinite ever moved beyond a beta stage. For a game like CS2, that has such an excited following, I don't really mind as I trust improvements will be coming, and I am just excited to play it.
@maszlagma Жыл бұрын
Thank you for this review! Also great you pointed out the missing animations, they have been bugging me eg: emergency vehicle interaction and building animations like the scaffolding growth that we had in CS1 previously. I really hope we get those in a free update at least.
@MikhailKutzow Жыл бұрын
With things like mixed use and the inclusion of transit in the base game, I'm a lot more interested in CS2 than the first game. So while its unfortunate state is disappointing, I will be looking forward to it hopefully improving.
@Pwn3dbyth3n00b Жыл бұрын
God I feel old. I'm watching a Cities Skylines 2 review by you but it was like yesterday I remember watching your review on SimCity 2013 in class during highschool while everyone else was watching March Madness stuff.
@D0NH Жыл бұрын
i've just played maybe half a day in total or something but my review would be EXACTLY the same. love this channel, glad i subscribed!
@xGMV Жыл бұрын
What a monstrous PC you have, Clint. I can only ever dream of owning anything half as powerful.
@warre1 Жыл бұрын
I can't afford even dream half as powerful PC .
@DailyCorvid Жыл бұрын
I immediately refunded this game, having only 7FPS average at the lowest detail lol which considering I can manage Starfield at mid - seems odd!
@Marine_Dynamite Жыл бұрын
He just combines all of his old PCs into one super PC
@Numero6dl Жыл бұрын
@@Marine_Dynamite ...and woodgrain.
@xGMV Жыл бұрын
@@warre1 Same man, same. :(
@PhillyMotoXTS Жыл бұрын
I almost bought it until I read the Steam reviews, and this video just shows that I was right to wait. Thanks for biting the bullet on this one for all of us Clint!
@crescentdarklight Жыл бұрын
Wow, this really helped me make a decision with all the talk about the game, the good & the bad. I was heavily considering buying, but you made me decide that it's probably best to wait for when they've added improvements. Some of the features you mentioned seem incredibly important to be just missing for no real reason. Thanks for being totally honest, but also not being totally negative at the same time. What a helpful review!
@Morioka72 Жыл бұрын
As soon as I saw this video pop up on my recommendations, I knew my day was going to get instantly better. Thank you for making these reviews, Clint! you always were and still are my favourite KZbinr to watch. Keep it up!
@maurice4348 Жыл бұрын
Since the modular buildings mechanic from Simcity 2013 was mentioned: CS2 does a worse job in that aspect, buildings that directly snap to the core can often only be placed once and in a single position (unlike simcity 2013 where two hospitals with the same amount of modules might look different) "Detached" modules have to be placed touching the core complex (unlike simcity 2013 where a fire station might be placed on one side of the road with an annex down and across the street for extra fire engines)
@KaitouKaijuАй бұрын
Detached modules don't have to touch the core they just need to be within the radius. You can build streets between them this way.
@maurice4348Ай бұрын
@KaitouKaiju Not at time of initial writing. Glad to hear they tweaked that since then though
@windbornideas145710 ай бұрын
Not going to lie, I paused at 10:59 and totally read Duke's Chirp in LGR's Duke Nukem voice
@Sorikho Жыл бұрын
Loooove your reviews LGR, saw this video on my timeline and was so excited, did not disappoint! Thank you for your time!
@LOLZpersonok Жыл бұрын
I like a lot of the improved gameplay elements of CS2 better than the first game, but there’s so much that seems missing as you covered. Performance is also weird too. Sometimes, I can get a solid 60FPS with all the details maxed out, but other times it’s barely 30 with the same settings. There’s no rhyme or reason to it. At least it ran with Proton on Linux day one, so that’s a plus. I’m looking forward to see what future patches bring.
@RIP_Greedo Жыл бұрын
The core mechanics of the game are excellent - improved road tools, more zoning options, more realistic population model - and the rest of it is pretty thin at the moment.
@jnee Жыл бұрын
Fondly remember your glowing CS1 review. Having played it on game pass I also feel this one needs maybe up to a year of updates and a few crucial mods before I'm ready to sink much time into it
@Thagarr Жыл бұрын
Excellent review Clint, thanks! I have been looking forward to this game for years, and while I have come to expect a certain level of incompetence in game development these days, I was not expecting it to be near this severe. I do agree there is a good foundation here, but it is obviously designed to maximize DLC and future monetization. In my opinion the DLC potential is why they decided to not have a Steam Workshop. It gives the developer and publisher complete control over what mods they allow, weather they choose to monetize that aspect or not. They say they are not going top do that, but corporations do corporate things, period. I have been modding games and computer hardware since I discovered it was a thing in the late 70's. I will continue to do so as long as it is a thing. The days of expecting to pay for a game only once and have it be complete and fully playable from day one are over. I am waiting for the monthly, or even weekly subscription fees to start! I am sure they are coming soon. We have to pay for their "intellectual property" after all, yet they have absolutely zero problems with stealing and selling ours and paying high priced lawyers and lobbyists to make it all legal. Corporations are people too!!
@regolyth Жыл бұрын
WOAH. An actual GAME review on Lazy GAME Reviews? Thank you Clint!
@celestewilliams5681 Жыл бұрын
I'm 13 hours in and I am enjoying it, but also somewhat frustrated with lack of modding support, but I am also very hopeful for the future of this game, its got good bones :3
@pootispiker2866 Жыл бұрын
The biggest thing with my CS2 playthrough is black-box exporting of services. No matter how much excess garbage processing I have, my city never gets its garbage collected because I can't disable or even manage importing garbage from outside the city.
@Maldunn Жыл бұрын
The underlying simulation is 10x more important to me than visuals. Things like making money with a negative budget and RCI demands making no sense are dealbreakers for me. This is the core of the gameplay, SimCity 4 (and earlier sim cities)got this right and I still haven’t seen something better. This looks like it does some amazing things depending on what you’re looking for, but for people like me looking for rewarding service and budget management it’s another miss. Taxing by education? Really?
@user-wq9mw2xz3j Жыл бұрын
but the underlying simulation does not work correctly. and starts to lag for various reasons on higher populations. slowing down a lot. Who has the patience to play at 1x speed nevermind 0.3x simulation speed, when at 200k population, or 500k for that matter? Will take ages to expand and get anywhere, so huge cities are out of the question On the other hand, it doesnt offer enough for detailing and micromanaging (no props, not enough road tools etc), so it fails to both be a big city simulator as well as a small city builder/painter.
@neonlost Жыл бұрын
i agree i play any of these new city simulator made since 2013 and they all look great but the underlying games are borked for CS or Sim City
@rijadfejzagic470411 ай бұрын
I haven't watched you in a long time LGR, but whenever your videos get recomended randomly to me every once in a while, i dont get dissapointed! Great video as usual!
@Stewcumber Жыл бұрын
Dangit looks like I'm going to be binging all the LGR CS1 reviews this afternoon!
@Godlike-8711 ай бұрын
I can't believe you have 1.68m subscribers! When I first started watching your channel you only had around 1000. Impressive. Glad things worked out for you.
@chronoflect Жыл бұрын
Good, well-rounded review. CSL 2 does a lot of cool things, but it's absolutely half-baked. It'll probably be amazing in a year or so, once they finish it.
@user-xsn5ozskwg Жыл бұрын
Cities Skylines, Kerbal Space Program... both are solid reminders that a game that took half a decade to find its footing and was propped up by a great community and modding scene probably aren't gonna come out the gate swinging with a sequel.
@0Synergy Жыл бұрын
KSP2 is basically just a outsourced fan game.
@Rejinx Жыл бұрын
That motorcycle crash at 11:56.
@Mystipaoniz Жыл бұрын
yeah that guy is dead ^^
@Brogboolius_Maximus Жыл бұрын
Okay that outro music had me really confused. Great review, though! I guess they weren't kidding when they said they hadn't hit their optimization targets yet, and it makes sense since the game itself isn't even close to finished yet.
@SeanVito Жыл бұрын
I really, really like the correct scaling of all the buildings, objects and people in the simulation. It bothers me in CS how so many objects and buildings are proportioned differently/unrealistically. The graphics look nice too, aside from the glitching. Everything else looks like it needs work. There is promise here.
@dkaloger5720 Жыл бұрын
This review was great , it covered some very specific issues and didn’t just complain about performance like everyone else . It really shows you did your research
@loficovers_ Жыл бұрын
love me a review from LGR
@Mike-oz4cv Жыл бұрын
I hate it when behavior is opaque. In CS1 I was never able to figure out why I had so many trucks, what they were importing/exporting (and why) and why they were all going to one single train terminal. And then there were so many trains from the outside that the single rail connection got completely saturated. I was also never able to figure out when or why citizens decide to go by car, bike, public transport or foot.
@Duke49th Жыл бұрын
They confirmed tons of bugs such as traffic issues, garbage System broken, finance (Cashflow) System broken, import/Export broken etc. Let's face it. It's Beta if not Alpha. In any way at least early access. People should wait before they buy. Continue to play cs1 for the next couple months. Then come back and check reviews and forum first to see how much they fixed
@retro_boy_advance Жыл бұрын
Clint's experience and opinion on the game matches mine, like the traffic and pedestrian routes, no elevated public transit stations, inability to plop down individual stop signs or traffic lights at intersections, etc. Some of the things in the game are greatly welcomed, but there's so much that's several steps back. They really did rush this one out.
@darthsnarf Жыл бұрын
This is my favourite dlc simulator of all time
@Doctorgeo7 Жыл бұрын
Not sure if you've ever heard of it, but there's a game called Workers and Resources that does city simulation and economics so very well. As an example, the game can simulate needing to import fabric from a border checkpoint, transporting the fabric to a clothing factory, the need to transport the workers for the factory, and the logistics of exporting those finished clothes. You've got buses, trucks, trains, airplanes, cable cars, ships, and helicopters at your disposal for moving everything. Those factories also need electricity, which you can either import or build your own power plants. Those plants have the same logistical needs as that clothing factory, just with coal, oil, or uranium fuel depending on the kind of power plant.
@franomano7543 Жыл бұрын
Was waiting for thissss
@PunmasterSTP10 ай бұрын
I definitely want to hold out for a while, perhaps a few years, until I get a better desktop and the kinks are worked out in CS2. But it's still cool to see things get reviewed and play out in real time, and as always, LGR is top-notch 👍
@chevron-vw5rn Жыл бұрын
Was thinking of picking this up but after watching this and hearing what issues friends have had with it i may wait till mod support
@briansterling5912 Жыл бұрын
Be careful on that. They ditched the Steam Workshop for a proprietary one. Hate to be the cynic but I'm dubious if the motivation is not to "gatekeep" content that will conflict with planned DLC revenue.
@Yaspis Жыл бұрын
It really is a bizarre choice that they've not enabled mod support right from launch. That was what made the original great and kicked the devs into making a better game (and more cash cow DLCs) in the first place! I really hope they're not nickel-and-diming the players this time around with "scheduled DLC drops with new features" and hostility to mods.
@foxyfoxington2651 Жыл бұрын
I feel like they don't want the community fixing their game before they get a chance to.
@ThommyofThenn Жыл бұрын
Youre so good :) i must confess i had not realised how much I missed your game review videos, as I normally tune in for the oddware episodes. Never played this series but I like games such as SimCity 3000 so i'm familiar to be interested in the genre at least
@Dlstufguy2 Жыл бұрын
It seems like a repeating pattern of when these dlc fest games max out their market share or run out of ideas they create an inferior sequal and sell everything that you already own back to you at a higher price. It might be prettier and will hopefully grow.
@laurencefraser Жыл бұрын
Used to be the new Paradox game had a lot less content because, well, it didn't have essentially five or six games worth of time and budget spent on it (cumulative effect of Years of DLC) but it was also a more complex and detailed simulation with the base code reworked to allow a lot more than was possible in the previous game, and while it didn't have anywhere near what the previous fully expanded game had, it Did have more than the previous game Released with, and would then get all it's expansion DLCs over time in turn. And it's worth noting that paradox had, prior to digital distribution and DLC being a thing, released multiple expansions to existing, successful games anyway. The change to DLC meant that you didn't have to buy all of them to use whatever was in the newest one, or pay for new unit models you didn't care about, etc. You just bought the stuff you wanted and thus in practice paid Less... ... ... well... you would have paid less if the model wasn't so successful that it let them crank out Substantially more content. Still got more bang for your buck and could skip any flops though. ... Too bad they only really did that Properly in CKII and EUIV and becoming publicly traded had all the expected effects on the company's business practices.
@iheartavocado1158 Жыл бұрын
Love the informative review (as always), and I will be waiting to purchase this game once (as you mentioned) they release some more patches. I think they should have never mentioned CS2, and spent more time developing before making the announcement as I do believe a lot of the players were wanting to play ASAP - and the original announcement seemed so far away. But look at where we are now, mixed reviews on all the review sites… whereas if they had spent more time on working out the bugs, we may have a solid groundbreaking new city game. As for me, I’ll stick to CS1 for now. 😉
@Wineclaw Жыл бұрын
I've got about 10 hours into CS2 now and "Flawed, yet promising" is an excellent, concise way of putting it. I'm having a good time with the game, but there's a lot of work still to be done.
@BanditTech Жыл бұрын
Thank you for looking at this objectively in comparison between the two. I have given it a few dozen hours, and have found the same pitfalls around the 30k citizen mark. The thing that bothers me the most, is none of the issues are apparent until you have a huge sprawling city, and modifying it is a complete pain. Sure, I can just put roundabouts everywhere, but I liked the granularity from before when you could change light patterns or adjust stop signs or yield signs individually. I completely agree that its a lot of one step forward with two steps back. I know they will continue to improve the game, but its just not the finished game release we were all expecting from the sequel.
@ggbb8706 Жыл бұрын
This is a great game...2 years from now.
@wxwatcher9315 Жыл бұрын
14:20 😂 That had me laughing out loud! Elevated light rail without elevated terminals -- and NO visible stairways, just sims magically floating up and down.
@jer1776 Жыл бұрын
Looks promising in the long run, but Ill stick to Cities Skylines 1 for now.
@garrykanter5773 Жыл бұрын
I'm an old guy that never got into gaming. It's a real testament to Clint's many talents that I watch everything *except* the videos that he named his channel for.