One of my favourite shortcuts is Shift+Delete in blueprints, it'll delete any node on the execution line and connect the remaining nodes automatically.
@LeafBranchGames9 ай бұрын
This is an amazing tip, and one I did not know about. Thank you!
@fahimjaowad8717Ай бұрын
Also one I'm sure is common knowledge. In blueprint, take a wire out of a node and hit R to drop a reroute node. And keeo hitting r to keep dropping reroute nodes. Better than adding reroutes later.
@thegreendude2086Ай бұрын
Thats awesome, thank you for sharing
@Alexlinnk5 ай бұрын
The alt / control for getter and setter is fire 🔥
@LeafBranchGames5 ай бұрын
It is pretty useful, for sure!
@Helgrind449 ай бұрын
Cool I didn't know about that Ctrl B / Ctrl E thing. Pretty useful
@LeafBranchGames9 ай бұрын
Glad to hear you found out something new!
@NANI_479 ай бұрын
Still one of the best series on this entire platform
@LeafBranchGames9 ай бұрын
Thank you. :)
@renefischer98369 ай бұрын
Hotkeys are such a blessing. Thanks for sharing!
@LeafBranchGames9 ай бұрын
Thank you. Glad you like it!
@baziztsahy39279 ай бұрын
Q. As powerful as the entity from Star trek I would say
@LeafBranchGames9 ай бұрын
Haha :)
@tldmbruno9 ай бұрын
All "must have" shortcuts!
@LeafBranchGames9 ай бұрын
They are indeed useful!
@drumandbassob00079 ай бұрын
thanks will be using the auto aline blueprint nodes alot now that will save me some time
@LeafBranchGames9 ай бұрын
Happy to hear it!
@kalleskit9 ай бұрын
Big thanks for this!
@LeafBranchGames9 ай бұрын
My pleasure!
@GES19859 ай бұрын
I wish i could find a wall poster with all of the unreal engine shortcuts. There is a cool keyboard that has a bunch of them color coded and labeled, but im too stubborn to switch keyboards. I like the one i have
@LeafBranchGames9 ай бұрын
That would be handy!
@gatOlegat9 ай бұрын
Great video, but I would really love to see a system series, you haven’t released one in a long time. It would be great to see any kind of system, combat, inventory or animation, just want to see and learn how to produce an efficient and reusable code system. Thanks!
@LeafBranchGames9 ай бұрын
You are in luck. One is on the way.
@gatOlegat9 ай бұрын
looking forward to it!@@LeafBranchGames
@PatrickTheDM9 ай бұрын
Great tips!
@LeafBranchGames9 ай бұрын
Thank you!
@Latvian3Dman9 ай бұрын
Also you can cycle Move / Rotate / Scale by pressing Spacebar.
@LeafBranchGames9 ай бұрын
That is true, I forgot about that one. Wish I would have rememberd to include that one!
@hashimshah77328 ай бұрын
can you please make a video on how to make camera ignore character mesh so that it wont clipped through the character when character is getting too close to the camera
@LeafBranchGames8 ай бұрын
I can put it on my to do list.
@haalangcovers9 ай бұрын
I always watch when you post a new video. Always good quality advice for best practice. Could I however ask you to automatically hide the windows taskbar when doing these videos? I don't know about other people, but for me at least it's a bit distracting - it feels like visual noise :).
@LeafBranchGames9 ай бұрын
I can try, but I can not promise anything. Without going into more detail, doing so does cause me some issues when recording/preparing videos which makes it take me more time.
@Wauzy7 ай бұрын
@@LeafBranchGames Perhaps it would be enough to make the search field more unobtrusive, then the conspicuous wise place would be gone. That's what made me notice it in the first place. Right-click on the search field -> search -> show search symbol To restore the old state: Right-click on the magnifying glass -> Search -> Show search field
@이-h6c6k7 ай бұрын
I like the intro song when your video beginning. Can I know the title?
@이-h6c6k7 ай бұрын
and thank you for great information, I'm a big fan of you.
@LeafBranchGames7 ай бұрын
Thank you! Borderless - Aakash Gandhi
@takyonyazılım9 ай бұрын
Thanks 👏👏👏
@LeafBranchGames9 ай бұрын
My pleasure. :)
@mikelkram9 ай бұрын
waiting for a video on how to animate and make a helicopter controllable)
@LeafBranchGames9 ай бұрын
Already have a tutorial on how to animate. How to control one will come in the future.