You can turn go to the bone data tab and turn off deform on bones you don’t want to affect the mesh when you skin the duck. That way when you skin the duck, it should not be affected by those bones. Also awesome tutorial!!!!
@nocluse14 ай бұрын
@@EclipseAnimationStudio Thanks for the tip! I had no clue.
@fxstudios24403 ай бұрын
yo eclipse
@EclipseAnimationStudio3 ай бұрын
@@fxstudios2440 yo FX!
@kengtengg4 ай бұрын
So I just finished my donut and I ended up here. I'll level up and come back for you, Gatling Duck.
@HasteHub4 ай бұрын
your time has come.
@StarFruitNinjaCR3 ай бұрын
Bros on a quest and I respect it
@HasteHub3 ай бұрын
@@kengtengg The Gattling duck calls out to you. You must honor his image.
@Blooperzz3 ай бұрын
@@StarFruitNinjaCRthis is a main questline bro
@rg81253 ай бұрын
I did my own version after the dognut tutorial and some more 3d modeling and I feel its was the perfect tutorial to follow after
@vicoozatorАй бұрын
While others are doing 3-hour tutorials on hard surface techniques, in 5 seconds you've summed it up by doing random extrusions and bevels. There's no need for anything more, it's perfect, thank you, I want more!
@nocluse1Ай бұрын
Those techniques are useful if you wanna get into the industry!
@Skwibbel3 ай бұрын
Even before watching I immediately saved it to my "favorite blender tutorial" playlist
@undefwun21354 ай бұрын
As a newbie this was super helpful. I don't know how other ppl process information, cos I'm a bit neurospicy, but often when I learn from various tutorials I get info or concepts and they are kind of compartmentalised and I feel lost because I don't know how the various concepts connect to get to where I need to go. This video gave me a much better understanding of the total process, how modeling interacts with animation, things to keep in mind and a general roadmap of things to learn. Outside of some specific concepts (for me it was the IKs and FKs) this was not that hard to follow. I should also mention, your voice over to me was also great. Good pace, good explanations. So thank you, excellent video. I welcome our new Duck overlords.
@nocluse14 ай бұрын
Glad you found it helpful! I'll add some links to some good rigging tutorials in the description as well.
@vicoozatorАй бұрын
Yeah totally agree ! After months of watching long tutorials without being able to really apply them, your video cleared up in one fell swoop most of the concepts a hobbyist needs to know about blender. Keep going !
@rg81253 ай бұрын
Didn't notice how recent was the video, what a great timing. It was a bit hard to follow but because I just started learning blender 4 months ago, but with a bit of more research to be able to follow, in 2 days I was able to make my own version and now I feel like I can do anything. Thank you so much for the video, will be waiting for more!
@nocluse13 ай бұрын
@@rg8125 yea the video is a bit fast paced. Glad you were able to make something from it!
@Mangonumber2164 ай бұрын
Title: "Learn How to Make A Cute Duck in Blender" Actual Video: "Learn how to make a gatling duck with lasers shooting out from the back"
@scriptgaming11433 ай бұрын
This tutorial need a tutorial.
@DoğuÖzaltunoğlu4 ай бұрын
This feels like a Aperture Science commecial that introduces their coming-up invensions.
@KeeleyChaos-official3 ай бұрын
They use portals to get the robot duck in place of the normal duck
@My1garden3 ай бұрын
incredible video! please make the second part asap! Please! I will wait with impatience ❤❤
@nocluse13 ай бұрын
@@My1garden When I have time! These tutorials do take a while
@Keilnoth4 ай бұрын
Shoving weapons inside ducks, exactly my kind of stuff!
@bluuesnapper4 ай бұрын
Same haha,perfect!
@skyblue-u2b4 ай бұрын
Like foie gras, but better! Vive la France! :o)
@xDanteMD4 ай бұрын
Thank you for this. Something I never knew I needed and yet you have provided.
@MarkHennessyBarrett4 ай бұрын
This subject matter speaks to me on a fundamental level and I have thus subscribed.
@ventiladordesuco4 ай бұрын
@ 15:00 you can keep your origins intact if you override the mesh origin by using an empty. There's an option for that in the modifier.
@r1pperuk4 ай бұрын
Nice work. Nice render quality as well.
@nocluse14 ай бұрын
@@r1pperuk Thanks!
@ryad_raba2 ай бұрын
this was a great video here's what I'd suggest 1 - use the rename addon "Simple renaming Panel" , its an addon that helps you to rename objects or bones and it can add suffixes to bones 2 - for IK bone and poll target you can go to the bone propeties and turn off deform. this way it won't have any weight value on the mesh 3 - in weight paint mode, under options you can turn on auto-normalize, this way whenever you paint a value on a vert in one vertext group that value would be removed from all other vertext groups
@nocluse12 ай бұрын
Thanks! I never knew you could remove from other very groups while weight painting, that is actually super helpful
@sufiboi3 ай бұрын
you can name all the bones together by selecting them all in pose mode and then click on edit tab > batch rename then selecting bones instead of object. the. typing bone in the first prompt and bone-r/L in the second prompt
@nocluse13 ай бұрын
never knew this! I feel like i'm learning more about rigging through these comments than through other tutorials. thanks!
@Joushko4 ай бұрын
Such a cool animation. Thanks for sharing man!
@IntoTheFogProductions4 ай бұрын
Wicked work, thanks for sharing!!
@idiaz5024 ай бұрын
Yay. Finally!
@zarblitz4 ай бұрын
You can setup the IK before skinning, but just make sure the disable Deform for the IK and pole target bones so they won't get weights associated to them. EDIT: should have checked comments first. Leaving it to increase odds someone who needs it finds it.
@Foxguyanimation4 ай бұрын
w o w Amazing tutorial! Like this kinda robotic stuff. Always look breathtaking
@chewthiya3 ай бұрын
Thankyou for making a tutorial!!
@nocluse13 ай бұрын
@@chewthiyaThanks for watching!
@chewthiya3 ай бұрын
@@nocluse1 waiting for the next part 🫡🗿
@twistedjourney4 ай бұрын
Amazing Work! This tutorial was very helpful. Please do more.
@LoafSimulation4 ай бұрын
I watched the full video, really informative
@FizzleStudiosLtd4 ай бұрын
hoooooly shit bro. wow. Just the quality of the work alone is impressive. But to go through the process like this is 10/10 content.
@chaowang40103 ай бұрын
wow,really useful! do more video, i like this.
@nocluse13 ай бұрын
Thanks!
@jimikalliopuska94214 ай бұрын
TTHE TURORIAL IS HERE AT LAST
@steffg83514 ай бұрын
Magnificent tut
@cheese_man27174 ай бұрын
Was waiting for that video
@ragegaze34823 ай бұрын
I'm new to blender but blender has a built in feature to naming bones L/R. In edit mode on the bones if you just select all the bones and right click, under names is autoname bones left/right. Not sure if the model has to be centered on origin though.
@nocluse13 ай бұрын
never knew that! Thanks for the tip!
@pocionista37384 ай бұрын
I never knew I neded a duck with guns inside it, good thing I watched the video.
@nishantjain0094 ай бұрын
so cool !
@covbloke5114 ай бұрын
Nice job!
@ventiladordesuco4 ай бұрын
Great stuff! I think a fix for the intersecting parts in the middle is to make them asymmetrical, this way you could make the silhouette even more interesting, I guess
@nocluse14 ай бұрын
@@ventiladordesuco True! But I like the absurdity of shoving everything into such a small space. Maybe I'll make an actual working duck!
@M4RH4V3N3 ай бұрын
alpha from "Alpha Strike: [An interstellar Weapon Platform's Guide to being a Dungeon Core]" would approve
@NinoMesarina4 ай бұрын
bro got a cute Defense mechanism upgrade
@TommyLikeTom4 ай бұрын
Awesome!
@victorespada_4 ай бұрын
thank you so much! very useful and cool!
@syweb23 ай бұрын
You can disable "deform" in the IK bones' properties so you don't have to un-paint them.
@MDRyko4 ай бұрын
Awsome Bro 🤩🤩
@Dogno943 ай бұрын
For the Weight Paint section u can turn off Deform on IK Bones before parenting the Duck or just Use Auto-normalize when u paint. For the robotic part u can parent objects to armature as different objects and join them after if u want to keep all in one mesh keeping the existing weight
@mrsentencename73343 ай бұрын
Thats fucking mint that. I don’t know shit all about blender but I’m gonna set this as a goal
@nocluse13 ай бұрын
@@mrsentencename7334 haha glad the video inspired you!
@Axorax4 ай бұрын
dam! that's so dope!!!
@DoodleWorks223 ай бұрын
Ive always been curious how to make the inside of a robot
@eggtart78494 ай бұрын
Very mindful very demure
@GamerBoy-n9y4 ай бұрын
😂
@9_kicksfooty3 ай бұрын
Tiktok has killed you
@thachanhgau4 ай бұрын
This is a really great work, thank you so much for your tut. I just wonder the real time you took to make this masterpiece? And I hope we will see more and more tut from you, I'm a newbie and this really help me a lot.
@nocluse14 ай бұрын
glad you found it helpful. The tutorial took me like a month or so to make, including the Crash Course video.
@tymvipro1_9312 ай бұрын
amazing
@anshulbamrara61093 ай бұрын
2nd part need ❤❤
@nocluse13 ай бұрын
@@anshulbamrara6109 Once I get into a good rhythm between school and free time I'll make a video on the vfx
@Alecthedude174 ай бұрын
Teach us your professional workflow ❤️
@nocluse14 ай бұрын
dont have one!
@Shadow_Hunter_X2 ай бұрын
One day I'll make you gattling duck, I swear😢
@LuPlay-1z3 ай бұрын
duck ultra pro max👹🦆.
@graphguy4 ай бұрын
Haha love it! Ps… we are having duck 🦆 for dinner tonight!
@ahmedmosaad37014 ай бұрын
amazing bro, how you do the particle of lizer and the gun also! could you please explain it in another video?
@nocluse14 ай бұрын
I will!
@philmehrart4 ай бұрын
Time to get quacking on this project
@averageguy6184 ай бұрын
thank you so much for this video
@lak3d4 ай бұрын
Wait is over 😔
@bot78452 ай бұрын
cute fr
@VECTORY_14 ай бұрын
What the Duck!
@wjc15143 ай бұрын
Cool 🎉
@minkyoz4 ай бұрын
Awesome work bro. Its transformation is really cool. Btw how to you stick the eyes in the duck. I making the eyes in separately object like you (cause i want to change it look later). Unfortunately when i do rig for my model, the eyes is not following the head 😭
@nocluse14 ай бұрын
@@minkyoz You can join the eyes to the duck before you skin it to the rig. Select the eyes, select the duck, right click and select join objects
@DragonTechProduces-h1b3 ай бұрын
"even ducks don't have arms they just have wings"
@nocluse13 ай бұрын
@@DragonTechProduces-h1b which are actually just really big hands but they still can't grab things with them!
@อีลอนคาร์ก4 ай бұрын
awesome
@ninglight1493 ай бұрын
I’d like to call it a Duck, but also Weapon.
@acanadianderg40354 ай бұрын
Could you use a driver to control the deployment of all the weapons with one bone?
@nocluse14 ай бұрын
yup, but I'm lazy and didn't feel like setting them up. I also like to control the individual timing of each deployment. But yeah, I could have used drivers for each of the individual weapons.
@npereyra70544 ай бұрын
How do u do the luminius shots?
@nocluse14 ай бұрын
what do you mean by luminous shots? You mean the bullet trails and stuff? I'll make a tutorial sometime soon.
@decode-xyz4 ай бұрын
Continue it. Very good
@r1pperuk4 ай бұрын
Modle duck with good topology lol comes back 6 months later after earning this skill
@nikkuku70214 ай бұрын
Can this be done using mouse as i dont have graphics tablet
@nocluse14 ай бұрын
how in the world would you do this without a mouse? How would you have done this with a graphics tablet???
@nikkuku70214 ай бұрын
@@nocluse1 I am sorry i am new into this and only started and while i try to find more into blending in blender i found that it need a graphic for sculpting in advance and your's seems more polished, that is why i am asking.
@nofabe2 ай бұрын
Are you still working on the FX part that you mentioned at the end? Unfortunately I'm already proficient with most of what you showed here, I was hoping to see an explanation how you did the muzzle flashes particles etc
@nocluse12 ай бұрын
@@nofabe Yeah, midterms is coming up so it's on hold for now.
@살인커비4 ай бұрын
Donut? *Duck!*
@DotHackProject4 ай бұрын
Nothing weird here, just a simple and completely normal duck 3D modeling tutorial.
@MarcV_IndieGameDev4 ай бұрын
What the duck!
@ZiosNeon4 ай бұрын
great
@ahmedaldulaimi19634 ай бұрын
laaaaaaaaaazzzzyyyyy 😂😂😂
@Joenyoshua4 ай бұрын
wow
@syedhasnain74564 ай бұрын
Hi do you need a website?
@Hiraproductionsofficial4 ай бұрын
How much time it take to make plzzz reply.
@nocluse14 ай бұрын
The tutorial? Maybe about a month on and off. I started making it with almost 0 experience with making voiceover videos. During the process, I included a 5-minute Blender crash course, which turned into its own 20 minute video. Making the crash course taught me a lot about voice recording and video editing, so when I came back to this tutorial, I redid almost everything from scratch. If you're asking about the original duck animation, it took me about 2-3 days. The majority of it was sound design.
@Hiraproductionsofficial4 ай бұрын
@@nocluse1 bro your voice is very clear and energetic. I always worry about why I can't finish my project us one day but your words give my lesson to be patient. Bro I have pc with 16gb ram and 4gb GPU. I generally use eevee.Can u send vedio link that how I see how much time it takes to render my single frame,I know it is on top right side on render tab but I am not able to read it. Plzz make vedio on it. Thanks
@Lars_E_Mou4 ай бұрын
Holly Duckamoly!
@D4leBryant3 ай бұрын
Way too fast for me one nano-second your sculpting and then voila perfect topology. I must really suck!
@nocluse13 ай бұрын
Actually the first time I modeled the duck for the original animation, I didn't sculpt at all. I just modeled from a cube with a subdivision surface modifier. If you space out your edge loops right and choose smart places to put insets / extrusions, you can have perfect topology just by poly modeling!
@D4leBryant3 ай бұрын
@nocluse1 I was thinking I must be missing something with the dynamic topo and remesh functions wondering what wizardry you used to obtain the topo at @2:09 after sculpting. Thanks for clarifying. How do you get down off a duck? You don't, you get down off a goose. LOL Just occured to me that if you see this bird coming at you you had better duck.
@NekoCube3 ай бұрын
hmm looks like a normal duck indeed
@myonionsmatter78433 ай бұрын
flippers need a toe bone
@nhunginh19573 ай бұрын
hello~~, can u share this turorial slowly more than this.
@nocluse13 ай бұрын
Play it at 0.5x speed 😀 All jokes aside, I feel like I've made it clear throughout the video that this isn't a step-by-step tutorial but more of a technical breakdown of my process.
@Yumyumylemons4 ай бұрын
I love this video but I can’t help but think of the voice is AI?? Like It was fine but it’s sounds sorta off /pos
@nocluse14 ай бұрын
It's Premiere Pro's vocal enhancement because of my crappy headset mic. I'll get a real recording microphone soon!
@Yumyumylemons4 ай бұрын
@@nocluse1 Ohh okay! That’s totally fine dw! It just noticed some words sounded like robotically at times!!!
@nocluse14 ай бұрын
@@Yumyumylemons yeah the vocal enhancement does that sometimes when the mic quality isn't good
@anation5775Ай бұрын
Who are you and where have you been all my life
@nurklis4 ай бұрын
!!
@the--potato3 ай бұрын
+1sub
@Manjeet.mahi_4 ай бұрын
Cute ?
@jw2004 ай бұрын
This takes tens of years of experience in Blender to do this. Not for noobs.
@nocluse14 ай бұрын
@@jw200 Nah, you could do this with a couple month's experience of using Blender and learning the right things. I have only been using Blender for 4 years inconsistently.
@knowkn79934 ай бұрын
这个有点吊
@Anything-tm6wp4 ай бұрын
Hey brother I can make your thumbnails and edits better. If you are interested then please consider contacting me.