Thanks for the play through. I am sold on this. I like the elements of action / resource selection with area control. It has some nice thinky cascading actions in the later rounds to maximize your scoring points.
@michaelblank95973 жыл бұрын
Hi Jon. Another great Playthrough. Thanks a lot. I like this kind of game. It is already ordered thanks to You. :-) (much appreciated). All the best from Germany.
@mkitten133 жыл бұрын
Definitely picking this one up. A lot of interesting decisions, I love the engine building element of building up your production grid and getting those abilities/discounts. Also seems like a very doable teach. I love complex games, but they can at times be hard to teach, and this one seems contained enough that I could probably explain it without confusing the other players.
@Kitty_Incarnate3 жыл бұрын
Thanks for this. I watched someone else's explanation w/ review and was left really not understanding what was going on. I understood from you enough to disagree with your move when you started a second pyramid instead of adding onto your current one. :)
@JonGetsGames3 жыл бұрын
I think this game has a fascinating interconnected set of systems, and agree that at first glance it's not apparent how it all works together. Perhaps I should have doubled that pyramid up, I think I was more focused on showing variety in the scoring conditions :P
@pavelhalencak Жыл бұрын
Again perfect job. Very understandable. Thank you for your videos :-)
@Skycroft10003 жыл бұрын
Fabio Lopiano games are all kinda similar. I liked Merv the best but even then I'm sorta lukewarm on it, I think I'm generally not enamored of the style of having a very limited number of increasingly compounding actions. Also I didn't like the art style on this one (offputtingly drab) unlike with Merv. I appreciate the full playthrough though, always happy to see those. Thanks for the video!
@j.r.cilliangreen40833 жыл бұрын
We are the exact opposite on this…I mean the colors here are drab and much less pretty than Merv but Merv is a fav of mine
@brazillb23 жыл бұрын
In the first round it seemed like 5 total rounds for the game was going to be way too short, but those actions really fill out by the end. Cool system
@JonGetsGames3 жыл бұрын
I had the same feeling when I playtested this one a year ago.
@stivomali30223 жыл бұрын
Seemed to me like the board design should have used room for those cards on the right side of the board on some dedicated on-board position. Also, seemed like a relative continuation with selecting your final hand size back to 5 would be to add an extra score step for each player based on buildings in the final unpicked card - sort of a boost for picking the high number and playing last for that 5th round. As usual your explanation of the game was awesome, Jon!
@JonGetsGames3 жыл бұрын
I also wish there was a mechanical reason for drawing a card in the final turn, perhaps the final card does one last bonus scoring during final scoring etc. I'm no designer though, so I'm sure there were reasons to leave that out. Glad you enjoyed this :)
@ludwigmises2 жыл бұрын
Seems like a cool game. Peculiar design choice for the priest token, though: from a distance it looks a bit like an asparagus spear.
@Gakraemer863 жыл бұрын
At the 25:00 mark you decided to take a card from the selection row that had the gold statue on it. I think this was a mistake, because leaving the forest tile as an option, when purple was already established in the forest, and orange was going to be building in the forest, meant that it was likely that card would be left by the other two players. Since at the time no one had built in the gold region, leaving it behind and taking the forest, would have likely resulted in one of the other players taking the gold statue.
@JonGetsGames3 жыл бұрын
Huh, yeah that's a great point. This game was slightly harder than normal to simulate multiple players due to all these competing pressures. It's quite an interesting system in this game.
@Gakraemer863 жыл бұрын
@@JonGetsGames For sure! Just like talking strategy. Great job, as always!
@jeffhiatt16823 жыл бұрын
good play thru Jon. Looks like a pretty light game, but seems to play quickly and looks like something to play when the urge to game is strong but the head is a bit tired. Wont be available in the USA until at least June (from what i can tell), so have this flagged in BGG, and hope to get to play it sometime next year.
@rainerahlfors3 жыл бұрын
It is available for preorder from the BGG Store right now, for delivery in Dec/Jan, logistics permitting.
@StevenStJohn-kj9eb3 жыл бұрын
The Dice Tower did a 4 Squares review and their ratings were spread out quite a bit. I will be curious to hear your thoughts as a Lopiano fan in a Q&A or Good Game Vlog down the road.
@JonGetsGames3 жыл бұрын
I'm not sure when I'll be getting this one played. I actually playtested a prototype of this about a year ago though, and remember quite enjoying it. From what I remember, the final version is nearly the same as that playtest. I think the designer was in subtle tweaking mod when we did the test.
@billl76462 жыл бұрын
Looks like another T game? Tapotec!
@2532robh13 жыл бұрын
I’m hoping this means the game is coming out soon but it sounded to me like the USA would be waiting a long time. I hope I am wrong.
@CVP215943 жыл бұрын
I think it's available to preorder on the board game geek store and it sounded like they were expecting December or January?
@alexanderolferuk84963 жыл бұрын
Nice puzzle game. Not cool enough to keep in the collection, though