You are welcome! Did you follow Part1? In part 3 we will get into adding rims and cutting windows.
@TurboV8boi2 жыл бұрын
@@LearnEverythingAboutDesign I'm checking it out now. I started recently getting into Fusion 360 and I purchased a Revopop2 for scanning. I'm looking to reverse engineer, and engineer some things and just found your channel =) I need to watch everything you've published.
@LearnEverythingAboutDesign2 жыл бұрын
I've seen some good reviews about that scanner. I have a few videos on using scan data. Here is a playlist making a fender flare and over fender off MR2 scans. kzbin.info/aero/PLBDfGh8A8kXX8VuGwgO54rGAlxQcJkSdc And here is a video reverse engineering a BMW engine mount so the person could do a low mount turbo kzbin.info/www/bejne/pHW6m3-racqcq5Y The BMW scan was a bit rough so not the best example but still will show the process. If you have any questions just let me know. support@caducator.com
@코박죽-z9w2 жыл бұрын
Thank you! i'm waiting part 3. is the part 3 a last video in this series? maybe trimming front fender and parting windows, making side mirrors? Anyway i'm look forward to watch next video. thank you!!
@LearnEverythingAboutDesign2 жыл бұрын
I am recording it today. I don't know if part 3 will be the last or not. There are a lot of details :)
@코박죽-z9w2 жыл бұрын
@@LearnEverythingAboutDesign Oh very fast, Thanks!! Take care of your throat!
@LearnEverythingAboutDesign2 жыл бұрын
I just uploaded part 3 and part 4. Part 4 will be the final and is only about appearances and renders but I will make it public in a few days time. All said and done its about 10.5hrs of video with Part 3 being just over 3hrs. Hang in there!
@코박죽-z9w2 жыл бұрын
@@LearnEverythingAboutDesign So Thank you. I'm trying to model a car, Santafe 2022 made by hyundai, it has a lot of wave and curve on side fender and around wheel. i feel it's hard to me but I'll try to continue modeling. I'm reviewing part 1 to solve my problems, so I think watching parts 3 and 4 will be postponed.
@LearnEverythingAboutDesign2 жыл бұрын
When you model something like that you need to be a bit careful on the order you do things. The crease/lip that runs from the headlight to the tail light blending into the fenders and doors will be very tricky. Just looking at it I think I might model it without the indents in the door and get good surfaces first, then add edges to push the shape inward. That is quite the challenge for forms so don't get discouraged!