You can use a support ID in your team for Story (dungeon included), Refraction Railway and Luxcavations. If you don't have friends you can either random refresh and tag others, use my ID from the description, or some other kind soul's who should leave their code in the replies for others to find.
@Bruhgaming-bz2siАй бұрын
Some exceptions are intervallo mirror dungeons(yes, you can't use support during them) and sinner's current canto(basically during Ishmael's canto dungeon, you can't use support ids on Ish)
@railgun4679Ай бұрын
Too bad there's no actual benefit in using other's ID Girls Frontline for example gives you resources when someone uses your unit or (in case of GFL1) you use their. So that probably the reason why friend system is dead. You can't even chat in-game Anyway, my ID Y593808010 (I rolled for Sancho and upgraded all her relevant E.G.O)
@dimoniysh507529 күн бұрын
i might lack this "kind soul" thing, but sure don't mind people adding me: V483492912 ^ my id
@zish12528 күн бұрын
would be really fun if you can chat other players in the game O431333292 theres my ID
@tush_the_guardian28 күн бұрын
Okey... We will provide N Corp, La Manchaland and G Corp bros
@WelvaderАй бұрын
2:53 Erm, Soupclair IS actually better. He can heal just a tiny bit more if all the planets and stars align
@fluffytowels1145Ай бұрын
I swear you're under every limbus video, how do you do it?
@WelvaderАй бұрын
Brainrot son, it hardens in response to PM content
@Khrystofor-Yaroslav_KhlibyshynАй бұрын
What about SP healing, hmmm? Or, are you still ignoring this *the most* valuable aspect of Faust's Fluid Sack to this day?)
@Жэка-ф5чАй бұрын
Just put ego resources in fluid sack bro 😭
@eliximinatusАй бұрын
soupclair spokesperson found
@SulvrАй бұрын
Since I'm no longer editing shorts for a complete moron, I can edit regular videos for an even bigger moron. Myself.
@ericraululyeetusdelyeetus5028Ай бұрын
I assume you can't reveal who that first moron is...?
@morphattackАй бұрын
Like you have said PM wants its players to be able to progress as this is a gacha that focuses a lot on the story and tying many of the elements into the lore. Railway seems to be their go to when it comes to being free in creating difficult content, where PM should create a harder variant of it that has the goal of survival rather than figuring out the fastest ways to kill the enemy.
@bgammax5842Ай бұрын
A lot of players seem to underestimate the value of SP healing, probably due to playing MD too much. Since you get to hold your sp value across the entire thing. Its given me a pretty easy time with NCorp just by spamming Whistles
@SulvrАй бұрын
plus, since the new bleed IDs and ring Yi Sang have a ton of Lust attacks that are also good, you can easily slot in NFaust for Whistles, while still adding more bleed to the mix due to Nails being a Unique type of bleed
@sevenblazes9513Ай бұрын
@@Sulvr And since Nails count as a different Status for Ring Yi Sang, paired with N Faust's Paralyze and Gaze, she's great support for Ring IDs, too! She can meet their Reuse Coin conditionals on her own. Plus, Gaze boosts Pierce and Blunt damage taken by 20%, and Faust has Hex Nail to inflict 3 Pierce Fragility, she can bring 50% bonus Pierce damage on a Pierce-heavy team. Glad you see how well she synergizes too, heheheh!
@shenshiya947429 күн бұрын
i abused this strategy in canto 7 story(n corp faust and bleed team)
@alexanderartaza217328 күн бұрын
Stuff like nfaust and middle sault on bench are so crazy for sp healing, you can do the same thing in burn teams but bench base yi sang and magically dawnsinclair will never go below 40sp when using his ego no matter how many turns he had it active
@lidudley3000Ай бұрын
The only fights ive gotten stuck on was donbaek, Sir ricardo the 5th, and Dulcobio
@sssaaaiiikkkuuu25 күн бұрын
Sameee
@nulls5408Ай бұрын
Being from the soulsborne community, I understand the reasoning and value behind having the fights be challenging. Not only does it help you get more invested in the narrative of the story due to actively make you work to get it, it also makes player builds more valuable since not everything at any level is going to work as well. Not to mention the fact that a game developer has the right to make their game scary to a point that some may not want to play it. And likewise that’s the same case for a game developer setting a fixed difficulty. Since that’s artistic integrity.
@asd-dv7dq29 күн бұрын
Thats different. Souls games only got popular because of fair difficulty, add in 2 rng factors and a bunch of other gacha bullshit and it makes it unfair
@Koezar29 күн бұрын
This has been a great video to watch and I share so many of your opinions. Throughout my 1.7k hours of limbus (I need a life), and teaching so many people to the point where I can't even remember anyone anymore, I have many possible reasons for beginner struggle, especially for later content. 1) The most common reason is that people tend to win rate and not learn the game much from doing it. People have their reasons why they would win rate and not read boss mechanics or get into the gameplay part of the game such as mostly caring about the story or the game is too complex for them. Since limbus is a gacha game and majority of the units are well balanced, people breeze through most of the game relatively unpunished until they meet a boss that challenges one of the major gameplay mechanics such as dongbaek (sanity + autostagger), ricardo (high clash power doesn't mean anything if you can just outdamage the boss), or the latest canto (you need hp sustain or suffer). This unironically makes soloing bosses a lot easier than teams since majority of the challenge is nullified. 2) If people aren't just win rating constantly and are paying attention to the game but still struggle, it is probably because they don't understand how to maximize their team building or they do not have good egos to help them or other reasons that make them struggle. For example, two of my friends who had wild hunt and a sinking team didn't even bother stacking sinking onto the later bosses and its only when I explicitly told one of them how to play sinking by stacking count with echos and such, did he manage. 3) Beginners do not think ahead and for more than one or two turns. They mostly think of what happens now and care if they can clash said skills. This can be stuff like not having enough ego resources for spamming fluid sac, or wasting skill 3s that aren't even empowered, or how to stack status ailments up. A lot of ids in limbus are heavily empowered by team building, and if they toss random stuff without thinking, its more than likely that they would fail. Do you still want my friend code? I have many other things to talk about but this would be too long lol.
@Sulvr29 күн бұрын
This was such a great read thank you. While I don't need your friend code, I'm sure many new players who lack IDs would appreciate being able to borrow a few, so please leave your code here for others to find.
@Cyridi31Ай бұрын
I agree, haven't had issue or roadblock in this game anywhere except 5-30, bc I didn't upgrade units by that time and it bit my ass
@magikazam843029 күн бұрын
TBH the thing about limbus is that harder story fight are balanced to be hard at release, they often either get nerf a week later or just become easy when new id come out.Day 1 Kromer and Mariachi where prob the hardest fight we had
@hekanymousАй бұрын
Most of Canto 7 dungeon for me was just right when it came to difficulty, as was pretty much the entire game, honestly, but man, did the red coin skills on the final boss suck (had to use the solo Don cheese to do it after a while).
@azeria1Ай бұрын
I mean solo don isn’t cheese though like
@dando54128 күн бұрын
Honestly that feels intended considering that don becomes incredibly powerful in the fight and dad quixote happens to have really strong attacks which will wreck any other sinner
@ВолодимирТаран-ы8н28 күн бұрын
They do be annoying, but they forced me to use all 12 Sinners and wining with only 3 of them left was extremly fun
@yokuutsu909729 күн бұрын
My main problem with Limbus is mostly the fact that once you're done with main story content, you've got nothing else to do besides Mirror Dungeons. (Which only has a reward for once a week). I wish there was another game mode in the game to keep everything fresh.,.
@Noastriss29 күн бұрын
I've watched and helped my girlfriend go through canto 7, she struggled with most boss fights except the barber one. The prime reason was that the game expects you to have level 50 IDs already and her highest leveled ID for each sinner was around 40. Grinding XP is really slow in this game and she doesn't want feel like it's necessary to log in every single day of her life just for that. She just wants to play the story when she feels like it. Because she doesn't have that many upgraded IDs, she lacks options to change strategy agains bosses. Dealing with unbreakable coins was really hard since she didn't have many character with a dodge. By trying to help her, I realised how this lack of options was really hard to come by, and sometimes a support ID wasn't enough the only real solution to overcome the challenge would be to grind XP and I understand she just doesn't feel like it. This experience made her feel like she was gatekept from the story for her account to be too recent and also for her to want a grindless story experience. I'm sharing the opinon other people have. Story should be kept accessible even with a really weak account. New players without the paid battle pass will take very long to get Fluid Sack and would probably not even know how good it is if no one tell them (not everyone is in the community). I just think we should get optional challenges outside of MD and railway where these bosses appear, with higher stats, maybe new moves and effects, and where beating them gives you rewards. That would make a ladder of battle increasing in difficulty and rewards, allowing all players to get boosts in ressources as their account progress and also make nice environements for testing team viablilty. My main inspiration for this is how Final Fantasy Brave Exvius, another gacha game, handled its difficutly outside of grind and story.
@dando54128 күн бұрын
Yeah it would be nice if you got more exp from just the story, being able to just skip battles for luxcavations is good but 50 or so exp from doing story levels is literally useless past the very start of the game Refraction railway also gives a ridiculous amount of resources which is what saved me, I had fun on it so it didn’t really feel like a grind
@dimoniysh507529 күн бұрын
0:13 - saying that furina gameplay (as a sub dps) is boring is like saying barbara or ciqi gameplay is boring. In any case, the main reason mihoyo wants to forget about shielders is because Zhongli exists and, in fact, makes you forget about damage basically forever. Another thing is that furina teams may lack hyperarmor that shields usually provide, meaning you sometimes have to dodge
@ianseizmercht262Ай бұрын
I think the biggest roadblock for me was Story Dulcinea i think I've spent a solid 3 hours trying to have a grasp on what she does and then The Canto Dungeon took me 2 hrs this minus from reading the absolute peak of thier story
@azi-keil9574Ай бұрын
You're the guy that made "The Difficulty Spike is Vertical" video? You roped me into this, and for that I hate you as much as I thank you.
@Drako4177Ай бұрын
I have been helping alot of new players or players in general these last month or two now. I am always caught off guard by how little people know about the game to reach canto 7 and when i teach them about certain mechanics and when you should use dodge or defense or clash, they themselves seem to have an ephiphany. One thing I notice is alot of people who 'help' newbies in canto 7 is just to tell them to read (which is a valid advice) and also just solo using some of don's ids for the fight. I feel like its abit of a waste to not enjoy the fight with multiple units since they arent that extremely difficult but some people like to progress the story fast instead of just enjoying the journey. I started just asking players if they want to experience the fight or just get over with it. A good majority tend to just want to get over it which makes me abit sad cause people in gacha community tend to not care about story in alot of cases from other gacha games ive tried. But kudos on you to be able to solo alot of the stuff. I started keeping my sinners about 5-8 levels lower than the intended level cap these days to just keep the difficulty fresh enuf.
@DanekeBuh-i5mАй бұрын
3:53 both games make you go -45 sp and i'm all for it
@John.F.Kennedy6942029 күн бұрын
My most recent holdup was with the final fight of the canto VII dungeon, I didn't have any consistent way to deal with the forced damage of the unbreakable coins and my IDs were underleveled because I am terminally lazy, I also still don't have faust fluid sac. the fight became a complete deathless cakewalk after I borrowed a faust with fluid sac, this game probably has some balancing issues.
@sevenblazes9513Ай бұрын
Very fair points. Story-wise, I myself mainly just struggled at the first Canto 3 K Corp fight and Kromer, (as back then it was launch and the best ID I had was G Corp Gregor, and my only non-base E.G.O were Legerdemain and Meursault's Pursuance, so I ran that Canto with mostly Blunt-resistant base IDs, Zwei Sinclair as he was Blunt-Resistant, and G Gregor,) Pequod Trio, the "Heathcliff?" fight, and...that's about it. Other hard fights took me 1-2 tries, maybe 3 at worst. And even when fights did take me 2-3 tries, it was usually a matter of a bad strategy or team comp for the first attempt. (For example, with the Bloodfiend Trio I tried to kill the Priest first, didn't work; won second attempt when I took out The Barber first instead, _then_ The Priest.) Railway on the other hand, when trying to Low Turn Clear it? Now _that's_ a challenge, heheheh. Though granted a lot of it is RNG, but still, it takes thought to plan out a route. You want friends? Say no more! I'll be sending you a friend request in a moment, heheheh. I'm the one with the A.E.D.D. Gregor profile and the phrase "Blossom from the Key". I have some pretty good things for you to borrow, (though I imagine you have a lot of stuff already,) but keep in mind most of my IDs are level 45, as I'm still trying to LTC Railway 4 with IDs that were released before Season 4 ended, all at the Season 4 level cap. Hope that's okay. I do have Priest Gregor at level 50, though. And N Meursault at level 50, too. (As I like N Corp IDs, and even N Meursault, too, but even I know he's not good for an LTC, heheheh...)
@SulvrАй бұрын
I started day one and still remember Aida in Canto 2 locking down my progression until she was nerfed either the same day or a day after. I never did a low turn RR attempt, only one to get the rewards and that's it. And in some I intentionally threw to get my turn count higher than the cooler banner reward, because for some reason I don't enjoy redoing RR and I don't understand why. The "no friends" bit was a joke, because I wanted to highlight the support system the game has and not many people know about. I try my best to update my support IDs to be all leveled up and UT4 for others to use tho, and because of the video my friend list went from 2 to 20 in just a couple of hours, so I think it's safe to say it worked.
@sevenblazes9513Ай бұрын
@@Sulvr Fair fair! I started a day or two after the game came out, so I missed out on pre-nerf Aida. Which I was actually upset about, as I wanted to face her at her full strength, heheh. Ever since then, I've done my best to clear story content as fast as possible, so I could beat bosses before their nerfs. I'm proud to say, I haven't missed out on a pre-nerfed version of a boss since, heheheh. Fair fair! LTCing can be kinda tedious, yeah...there's a reason I still haven't beaten my Railway 4 LTC run yet, heheh. (Did get 50 turns on my first run, though! ...But I know I can do even better than that, so I'm doing it again to get it even lower, heheh. I've never gotten world-record turn counts, but I always try my best to get as close as I can. I'm satisfied as long I know I did the best I could, heheh. (World record for Railway 4 is 38 turns, as far as I know.)) I do find it incredibly satisfying to have completed a low Turn Count Run once it's over, but the actual process can be pain at times, hahah, hah... So I get it. Ah, fair fair! Cool of you to do so, cuz' yeah, Support IDs are incredibly helpful for people. And, glad it worked and got your friend list up, heheheh! Happy for you and all the other players you're able to help with your IDs, too.
@Test-rv8usАй бұрын
Great video! I think most people’s struggles with difficulty may stem from Project Moon’s poor balancing of difficult and hard content. Because most battles are relatively easy players are unprepared for more difficult fights. This makes it harder for them to utilize the tools to deal with specific encounters like sin and health resource management. I managed to ex clear all stages (including all Railways) with a story level capped “free” team (base ids, ego, and Shi Ishmael). I can confidently say that all content can be beaten consistently with proper game knowledge (except for RR3, that was hard as hell).
@tipherethscrub98228 күн бұрын
I mean, if you're worried about Gloom in a Blade Lineage team, a really fun way to work around it which works in story dungeons is setting up Sinclair's Impending Day passive, then following it up with a double or triple kill with Cavernous Wailing, which converts 3 gloom from Faust into 11 to 16 gloom, for a net gain of 8 to 13 gloom resources which should be enough to get Fluid Sac going enough times, especially if you take the time to actually re-do this process. A bit expensive in the E.G.O owned department, but I do find it to be a really fun synergy within the team if you're willing to take a moment to pay attention to the damage you're dealing and are so incredibly desperate to use Fluid Sac.
@dando54128 күн бұрын
Most of the difficulty comes from the fact that people progress fast and go into harder fights with underleveled sinners, almost all my fights after canto 3 occurred with me being roughly 10 levels under recommended Usually just a couple levels or an uptie was enough to let me win
@dando54128 күн бұрын
Ofc, you can use a support id but the support ids were so op for the earlier cantos it felt like cheating and I didn't bother using them except for Ricardo
@fluffytowels1145Ай бұрын
I had no issues difficulty wise with canto 7 until the last boss, which was hell. Chain battle system didn't really help me much because I didn't want to grind so I only really had 5 good IDs that are levelled appropriately. not to mention lack of good IDs for Ryoshu and Mersault and literally no IDs for Don, due to being a relatively new player. Needless to say throwing level 26 LCB Ryoshu at the problem doesn't really help.
@SulvrАй бұрын
you can use the friend support IDs for story content if you still need help my ID is in the description with a lot of free space still otherwise sometimes it is actually more beneficial to use less IDs in a fight, that way your sinners will get additional skill slots until they hit 6 this is also what allows solos to work in the game
@ilovecreamycheeseАй бұрын
if they used all 12 sinner slots then I might have a little trouble but would you lose? nah I'd impale
@fluffytowels1145Ай бұрын
@@Sulvr I'm pretty sure I was using a support solemn lament yisang for canto 7, but thanks for the advice, even though I already learned the slot thing on ricardo and W Don solod the final boss of canto 7. My over all point is that, yes teh game is easy if you take advantage of every mechanics, but for various reasons most players don't take advantage of them (e.g needing weeks of grinding to fully utilise chain battles)
@internetlurker1850Ай бұрын
The Difficulty Situation is C
@yamatoizumii461415 күн бұрын
Limbus is like grind... If you weak, then grind, still weak? Go grind. Can't progress story? Well grind, want a boost? Well top-up but it can be all just grind. But the fun part is, it's not going anywhere, no pay to win (aside bleed...?) all can be gained with patience and hard work
@jclifzАй бұрын
W i n r a t e G a m i n g
@unamused2158Ай бұрын
The last time I had difficulty with Limbus was in Canto 5, and that's mostly due to how I played the game like a troglodyte, using level 20 units because I was really stingy with using exp tickets. After I learned to simply not suck, the game just stopped being hard. Canto 7 was difficult at first, but it was just a matter of time until I learned to simply not care about deaths. The game isn't really difficult once you understand the mechanics, and you don't even need healing EGOs to win. Like you said, I think a lot of people just suffer from terminal skill issue because it is NOT that hard. It's even more notable when I saw a lot of people struggling with the second to last fight of the Canto 7 Dungeon, which is by far, the easiest fight of the Canto.
@roqui_Ай бұрын
The Difficulty Situation is CDon Quixote🗣️🗣️
@randomperson617629 күн бұрын
SP is the limbus god. Turn 1 clashing is so important, Limbus battles are all about momentum; the more you win means the more you continue to win. This applies to all fights where the boss doesn't just cheat SP lol. I think the strongest status Limbus could ever have is one that give 5% more chance to flip head or get 50sp, that how important I think SP is.
@PlanetaryPhoenix29 күн бұрын
I’ve absolutely had a much rougher time of it then others apparently. Ricardo in 5 obviously, but Distorted heathcliff and the early and final fights of Canto 7 all were difficult for me. Some people take difficulty to be having to reset the fight over and over, but i take it to be the amount of stress i feel while playing at the amount of shit that can go wrong, and in those fights alot of shit can go very wrong very fast. Sure i’m not actually dying too often but… well i don’t want to.
@OdysseusofLetheАй бұрын
The Odyssey had a purpose...
@Robinspiderman2Ай бұрын
I got stuck in canto 7 on the part one and part 2 boss fights since i just finnished canto VI at the time and litterly all my ids were underlvl (until i took support qing don which for some reason could solo both fights)
@corazzataroma8590Ай бұрын
Canto 7 was madness for me, madness
@bullet3417Ай бұрын
2:54 he is faust fumo not touhou, the video is ruined now
@SulvrАй бұрын
I'm a fraud for not recognising our lord's true title as Faust Fumo Guy
@anxia-tea5846Ай бұрын
i dont have fluid sac so i've been only able to use faust base ego
@secretx302925 күн бұрын
Maybe I'm just plain bad at the game but honestly the past 3 cantos have felt like a boss rush, Ricardo, the entire canto 5 dungeon, several fights in canto 6, Barber, Dulcina, the entire canto 7 dungeon... if I had to guess what I think the issue is maybe it's cause I don't have many good egos and outside of Sinclair faelantern which I only got at the start of canto 7 I have no healing ego. Which for some mechanics like ambering pearl's poison, Erlking's bleed, and the entirety of canto 7 means my only consistent and reliable source of healing is base gregor's support passive. I have sanity healing ego but only Heathcliff sunyata which can't heal his own sanity, Representation emitter which is -10 sanity on her, and bygone days Gregor which I can't use if I want base Gregor's passive so I have no way to restore easy way to restore sanity at the start of fights aside from base Hong Lu support passive so basically any team I make ideally can't have Gregor and Hong Lu for sustain purposes which does lower my margin of error for chain battles as well. In spite of these limitations I've been able to overcome the past 3 cantos mostly by good coin rng at the start of fights, repeated tries, sometimes swapping strategies and team comps, and the biggest strength of all reading. I'm sure as I continue to strength my account I'll gradually start to reach the same point that many limbus pros are at, ie "Limbus is an easy game", but currently many story fights do require alot of thought and effort to clear and I'm somewhat ashamed to admit this but even the new MD5H has kicked my ass a few times like I've tried fighting Kim and Wayward Passenger, two bosses I've been able to beat before with relative ease in MD4H, yet in this new MD they wiped the floor with me no matter how many times I tried and I was forced to restart my run. I consume alot of Esgoo content so I think I have a decent grasp on the game but idk.
@simplythecat4068Ай бұрын
The only solo MDH I managed to complete was West Zwei Ish due to how cool she is, but honestly I don't get how people manage solo runs in general , especially outside MD, since it honestly feels like pushing the game mechanics way beyond the point the devs have intended, with the main culprit of course being skill slots.
@OzenGameАй бұрын
If you claim so proudly the game is doable w/ only base sinners, while I agree w/ you, I'd like to see you try, base sinners/ego only and with level capped at the canto's max level (1-3 = 30, then +5 each new canto, that's how characters were level capped at each canto). The fact is, while it definitely is possible to do the entire game with only lcb sinners (except for the last fight of Canto VII because the game forces you to), it is nothing short of an rng slugfest especially in sanity bossfight like Matt? or the barber. Reason being your low clashing power, lack of coins makes it so you'll eventually lose clashes, and your opponnent will end up at 45 sanity w/ skills you cannot even try to clash again, unless you're getting a really lucky run. This may be a skill issue from my part, but I am far from the only one who took months in an lcb sinners only run of die and retry to succeed. So while I agree the game is DOABLE w/ lcb sinners only, please just remember it's not something anyone can/will have the patience to do
@SulvrАй бұрын
I will definitely redo this challenge for a future video cuz the last time I did it only Canto 5 was out and since I didn't record any of it I have no proof of actually doing it I'm not saying that it is easy, but I'm way too used to resetting fights for the faintest sliver of hope at this point to consider them impossible
@Test-rv8usАй бұрын
Did you try using a team that fueled Chains of Others? For me it was strong enough to easily deal with any single target fight
@OzenGameАй бұрын
@@Test-rv8us Did not tried it yet on barber, it didn't work rly well on peakcliff. But yeah I'll definitely try it again soon, thx for the advice !
@OzenGameАй бұрын
@@Sulvr Then good luck man ! Canto V rickardo was when things started to get tough, but peakcliff truly was one hell of a wall to me. Also, sorry if I seemed rude or anything, I didn't really meant to be annoying. It just occured to me that the way I wrote it, it could be missinterpreted.
@Bruhgaming-bz2siАй бұрын
I beaten the game with base ids and ego only and final battle too(cough cough, totally through legal ways). I can definitely say it wasn't worth it.
@johnbeanpotterАй бұрын
so C indeed
@vadandrumist1670Ай бұрын
While the discussion is about difficulty, I can't figure out what sort of intention is driving the discussion's various sub-points. As for Solo, I think it needs some adjustment address the fact that fights/identities are almost always either: A, you cannot survive long enough to get slots and it is impossible. B, you can survive long enough to get slots and once you do it's a cake walk. My bad take is that the default starting slot number should always be distributed so that the survival requirement is gone, and slots have variable different speeds like in LoR so that Solo still has the same weakness as Group in regards to targeting. Also fix the AI on unfocused battles so that sinners always first target the fastest offensive skill targeting them so that they don't needlessly take initial hits.
@pudgedoesstuff5277Ай бұрын
This reads like.. unga bunga have fluid sac and good generalist… also beating the game with base ids and egos is bullshit hard…
@Bruhgaming-bz2siАй бұрын
Beating the game with base ids and ego is not hard once you understand which sinner is worth using at certain battles and some intermediate level of the mechanics, like offset. The only struggles are Intervallo 5.5 boss, 6-34(hardest one), 7-34 and some other battles in Canto, but most of them are just endurance battles.
@RYANKAJANTERRYMoe29 күн бұрын
Limbus difficulty is nothing compared to its predecessor especially lobotomy corporation i still get nightmares of it
@NotSal29 күн бұрын
limbus company
@Nocturne50Ай бұрын
Whoever invented Dulcinea and red coins should be uhhhhhh poked,,,,,
@doremysweet29 күн бұрын
the difficulty situation is c
@alex123527Ай бұрын
how did you beat don quijote without reading?
@SulvrАй бұрын
There's a link in the description for my playthrough of the canto's dungeon. Just skip to the final boss and you'll see. I assume you're referring to the "enemies" we shouldn't kill to get buffs, I tried to kill them and after I saw how tanky they were I gave up and just hit Don instead
@Another-Distortion11 күн бұрын
I'll be honest, Limbus Company ain't a hard game unless you want to make it hard. I started the game a year ago, first two cantos felt weird but really easy, so i just barely interacted with the gacha and just played Base Sinners and the few EGOs i could get so i farmed up and beat Canto 3, after that i stopped playing Limbus for a while (i was torturing myself with Lob Corp) after i heard about Don Quixote Canto around like Canto 6 release i just went again and casually breezed through Canto 4 (Yeah not even Donbaek stood a chance against Yi Sang not fumbling the EGO clash) and hit the wall on Canto 5. Ricardo, he just put me on a chair and started to think, Base sinners is kinda ass to do since they have underwhelming damage, so i eventually pass with Meursault/Ishmael tank combo. Then the Whole Dungeon, it was a nightmare but one i could clear, my Pequod Trio strat was just putting Telepole Faust to take hits like a champ and beat her old ass in turn 6. Special mention, Base Rodion is kino against Kim, since i've beat him in his own special MD Event i just replicated the same strat of a lil bit of bleeding. Canto 6, oh my. The dream crusher, i was already struggling with my ass luck until i got to Matt. Like a whole week of attempts, the far i got was last stage where he just bleeds you out. I gave out and took a whole month to farm my new team N Corp team (no Nclaire) just to readjust my point of view of the boss, untill i got it, the damage was enough but the SP really got my ass in the run. The Strat, NFaust and NCliff only, one to reduce Matt sanity with S1 and the other to recover Sanity with S2. A few attempts and got my victory, fastfoward into Wildhunt H just refusing to die until i convinced him into taking a Lobotomy we waited for Canto 7 where i was farming for W Corp ID's. Did TKT but no Wallpurgis since Limbus Burnout hit hard. So no Wildhunt, no Lob corp ids Canto 7 dropped and… the difficulty was just a flat line, like very disapointing i was just wiping boss after boss without breaking a sweat. Until Dungeon where was a lil bit hard, i sadly needed to read to discover why Faust was Staggered on turn 1 and missing 30% of her HP. This game ain't that hard, granted the RNG messes one a lot i suffer from losing the 95% EGO clash like once a week but is not "OMG i can't beat level pink" just read if stuck, pick sinners that don't suck balls (looking at Sinclair) and if that doesn't help you, well go to MD and farm for a good ID (like just one), never fails PS: Try all type of combos and ID's and let me inform you that those who depend on Fluid Sac are dumb. Yes roast me all you want i'm saying the truth
@A-SoupАй бұрын
ngl for some reson it kinda sounds like you have a hungarian accent
@Cyridi31Ай бұрын
It's a cute accent
@SulvrАй бұрын
Yeah I didn't realise that at some point I said Égó instead of Ígó until I was editing
@A-SoupАй бұрын
@@Sulvr than you are hungarian right?😅 Just curious since I am aswell
@SulvrАй бұрын
@A-Soup yep
@A-SoupАй бұрын
@@Sulvr Ohhh do you perhaps have a dc server? Cuz I don't really have anyone to talk about pm stuff
@teloprmepeterson1812Ай бұрын
oh the main issue is new players just blatenly don't have good access to go id's its the issue i ran into with canto 7 which was having 2 good charaters then the rest not being able to clash well ends up badly
@Bruhgaming-bz2siАй бұрын
Support exist You already have 3 other good ids that you start the game from. Those being Shi Ishmael, base Outis and Base Ryoshu. 4 slots are already filled, and the other base ids may seem meh at first, but they still can be used decently well. For example Base Faust. She seems like a horrible id due to ESGOO's propaganda and how short her kit is. But her debuffs can help quite decently well, on top with her base ego giving SP. S1 is very bad, but she has evade and can tank pretty well
@le-noel19 күн бұрын
Me doing solos of md without ego or ego gifts and finding it easy, lol limbus for me is too easy
@Sulvr18 күн бұрын
I wish to learn the secrets of the ego and giftless md solos is it with anybody? or only the ids with built in sustain?
@le-noel18 күн бұрын
@@Sulvr so in md4h it is only with sustain ids, but in md5h any id with an evade + the usual sustain ids work, so i've done hook hong lu, deici rodion, red eyes ryoshu, k corp hong lu, priest gregor, and lantern don, manager don works and so does princess rodion, any id with an evade, and most reasonably tranky ids,
@le-noel18 күн бұрын
most of it was just me getting bored and soloing for fun, I first tried most of them
@Sulvr18 күн бұрын
@le-noel gotchu, the new MD feels a lot easier in general, except for some chain battles where the enemies just keep coming in.
@casino5773Ай бұрын
yt algo magyar (made) limbus contentet dob 1 nappal azután hogy elkezdek játszani 💀
@SulvrАй бұрын
koponya_emoji koponya_emoji koponya_emoji
@somaienciu9796Ай бұрын
Ideális *Yi Sang*
@santipenalver313619 күн бұрын
Limbus company is easy as FUCK
@dreamer-fz9ct29 күн бұрын
Yeah not reading. If it dies it dies 💅
@BigFellaDjАй бұрын
can confirm the huge difference between havig fluid sac/general healing and not. la manchaland don quixote took me about 4 hours of fails with all ut4 and max level ids (almost all pierce too) before i broke down and solod with W don, meanwhile my friend with the most scuffed team with not a single max id and ts3 fluid sac cleared him first try.
@TheUglyDuckling997Ай бұрын
projectmoon always had there main storys difficult. theres no sence of acomplishment if you just plow through the entire game preojectmoon has never been afraid to make its games difficult and seeing how easy limbuis is is just very dissapointing to me. easy the railways are piss easy
@madness120624 күн бұрын
The only hard game in the series is LobCorp. Ruina is super easy. Myself whose only card game experience is Hearthstone could pick up on it quick. You just put all your strongest keypages on one floor(whichever, doesnt really matter because you get powerstacking anyways) and clean house because emotion level is broken and any stages with more than 1 act get floored by it hard. The only time I had problems was at Reverberation Ensemble but that got nerfed, so the only thing left was Kether Realization.